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Alternative Art/Stylization General

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Thread replies: 319
Thread images: 103

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Last thread: >>2828729


This thread is meant for artists who might want to try to make anime works in-between their studies. It is strongly recommended that you use this thread in conjunction with learning the elements and fundamentals of art. You can also discuss the visual elements of various professional artists as well if you keep it relatively articulate and civil.

Submit your drawings, receive feedback or critique others! Share your knowledge and remember to thank those who've critiqued or red-lined your drawings. Most importantly, have fun!

Fresh off the Mayflower? Then do yourself a flavor and check out /ic/s complementary subordinate sticky here:
>https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj
---------
>Hitokaku Index
http://www.asahi-net.or.jp/~zm5s-nkmr/
>0033
http://www.pixiv.net/member_illust.php?id=59317
>List of active livestreams
Use twitch #creative
>fellowBro's books
http://mediafire.com/?i44dwzkf9j9n8
>Tutorial/Reference Collection
http://pinterest.com/characterdesigh/
>Japanese Tutorials
http://iradukai.com/
デジ絵の文法 playlist - https://www.youtube.com/playlist?list=PLKZrlE6oUGx4Mh1zJLnKLc1SDPJfsoxnS
https://www.palmie.jp/ - twitter required for assigments
>Figures
http://reference.sketchdaily.net/
>Pose Practice
http://www.eggazyoutatsu.net/eng/atarichan.html

Have any suggestions on helpful resource links? Leave a comment anytime ITT and I will look into it.
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Took me 20 minutes. What do you think.
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>>2832590
Reduce image size. Apply yourself. Read the sticky.
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>>2832591
Screw the body, I rushed it, I didn't sketch it. What do you think of the face.
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>>2832592
trash, sticky
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>>2832594
I've been to sticky alright. I know it's shit, so now I'm asking you how do you think I should fix it.
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>>2832598
His ear is a bit small. Also maybe give him a little more longer of a chin and get rid of that ugly butt chin. Unless you want to him to look a tad bit ugly of course
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>>2832592
That ear is tiny
Remember that the ear is the same size as the nose.
Also the head looks too small on top, in a proportioned head the eyes are halfway to the top of the head (not including hair)
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>>2832579
I like it up. Something about it being down but the leg out feels not as nice
>>
>>2832606
>>2832609
Thanks, I'll take a note.

Also, I'm not aiming for realism, so I'm still trying to find what direction I should take in making a decently stoic and handsome but not very realistic face. Males in modern cartoons and animes look either too effeminate or ugly imo, I'm developing my own style.
>>
>>2832579
her left arm and leg both look very unnatural
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>>2832636
>>2832613
Thank you guys
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>>2832690
Did you use a ref for this or is this all from imagination?
>>
How do I not be a proko? How do I get good at drawing from imagination? I can imagine studying for 10 years and being that uneven at skills
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>>2832709
Make drawing from imagination you main thing. Do pieces that take from 5 hours to 20 hours to even 40 hours. It's about refining what you have instead of copying mindlessly. You have to think and to do very long imaginative works, it really gets your gears moving.
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>>2832712
>>2832709

Don't listen to that retard. Doing long pieces is probably what you DON'T want to do when it comes to draw from imagination. Drawing from imagination comes down to breaking things down into simple shapes and sketching them. For example, it's much easier to internalize a figure that's taken 15-20 minutes to draw that's made up of simple forms than a 3 hour figure with unnecessary detail and nuances.
>>
>>2832712
> 20 to 40 hours

Don't be stupid.
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>>2832715
>is probably
>having this much doubt
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>>2832712
>>2832715
> I get 2 contradicting pieces of advice right after one another
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>asian gal obsession
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can someone tell me what the thing is about proko? I don't get it.. is there like a video where he draws really badly or something?
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>>2832690
I like it. Keep it up Vocalobro.
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>>2832738
nice style, bad perspective
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>>2832738
i missed you gookbro
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>>2832735
Do both? Short focused studies are really good. but you don't want to end up unable to make a full piece. My plan when work dies down here in a few weeks is to have shorter sessions of focused studies (1-2 hours) with the occasional longer piece of something more fun.

20 to 40 hours seems a bit much though.
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I might paint this later today, anything I can add/fix to make it better?
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>>2832830
very nice
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>>2832840
Thanks! I really dig the flow and organic shapes, do you have a blog?
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What u guys think
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>>2832746
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finally had more time to work on this, i know i gotta correct the front foot a bit as well as add some depth to the front shoe equivalent of glove gauntlets things or whatever they're called even tho i was trying to keep most objects flat/orthographic for stylistic reasons

was wondering tho, i know you can drop a perpendicular line from the center of the clavicals to a flat surface level with gravity to find the usual center of gravity in a figure but since she's resting the mallet on her shoulder and it's p big wouldn't that shift the center of her weight more towards where the mallet contacts? it feels like, especially after i fix the foot that her center of gravity might then be a bit too far forward, tho i could fix this with some slight rotation but i wanna know whether or not i'd need that before i start inking
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h e l p
above is the current version of a wip
below is simply just pinching the image towards the center.

Opinions on space and composition?
Ignoring the warped features of the below example which can be fixed does the second one have a better layout? Would the work look better with a larger fore ground and a smaller mid ground i mean
>>
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Alright, I fixed his design. What do you cucks think? Too realistic? Unproportional?
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>>2832926
You gonna continue? Has great potential.
Throw some rudimentary lighting on that work and show us
>>
>>2832619
>not aiming for realism
>developing my own style

Ur doin it wrong m8. u gonna struggle and struggle 'developing' a style. Or, learn some realism and fundies like form, line, value, rhythm, etc. for a couple years, going back into a style will be real easy. It'll take a month or two, max.

Truf.
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>>2832954
that ear could be a bit higher and your eyes a looking flat.
But before that consider friend your lines.
Cartoonists who draw in lines most of their lives complain that they 'think in lines".
That when they illustrate something they can't help but to dry to do so by throwing down information only as lines.
To help break that and to free themselves a little drawing not in lines but in shapes is a good exercise.
Might help you to get over the idea that 'form can only be shown in lines' that may perhaps you have?
>>
>>2832619
Gotta learn the rules before you break them.
Style comes from confidence and experience, both of which are earned from earnest practice.
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>>2832735
This:
>>2832783
>both

Focus 80% of your energy on 30 min works where you work on breaking stuff into simple forms. 20% on long (20-30 hour) works where you work on exacting proportion and thinking about how small, textural stuff is actually tiny simple forms and how to express that.

Exercise: draw something from life, direct observation. Next day, draw it from memory.

"Imagination" relies largely on having a visual library to pull from. The more you've memorized breaking stuff into simple forms and how to get that to read on paper, the more you can cross reference and combine features into things you wanna draw. It's like photobashing from your head.

"I wanna draw an sleek-future-industrial-beast spaceship. Good thing I drew that harley, the lava lamp and those dinosaur toys."

Once you've done the exercise enough, you'll be able to commit stuff to your library without drawing it, like KJG does, but it will take practice to strengthen the "memory muscle".
>>
>>2832960
>>2832963
Back in late 2014 through 2015, I used to exercise quite a lot. I got my fundies from Loomis' figure drawing and fun with pencil, but realism really wasn't my thing. It was excruciating to learn, it wasn't enjoyable at all, so I strayed away quickly and decided to continue alone with my simplified style and imperfected understanding of the fundies. I still couldn't get myself to be satisfied of my own drawing. 2016 was a year long hiatus, I gave up drawing.

Now, going back, it feels like I've forgotten so much of what I used to know I guess.

>>2832962
So like sticking different shapes in 3D modelling. That takes a lot of practice, but I'll try.
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>>2832691
I referenced the right leg the rest is made up.

>>2832771
Thanks m8 :)
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>>2832962
But thinking about it again, I draw without reference. I don't even study much from reference except for body proportions. That means I think in shapes and not solely in lines.
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>>2832977
Not modeling but like in the image >>2832962
See how it's clearly a face but yet no lines. Just shapes and blobs of color.
Grabbing a vivid, squinting at a image of a face to help reduce it to it's key areas of shadow and going at a paper is a great way to practice thinking about form and shape while not getting caught up in detail.
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>>2832986
If that's what you mean, yeah, I draw like that. I can see the shape.
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>>2832984
If you draw purely from memory then you run the risk of cementing symbols.
The problem there being that when you go to draw an eye you're running through the motions of lines that you know will look like an eye, but lacks the understanding of an eye.
So when you go to draw an eye at a different angle or go to cast light on the eye you may not know how how.
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>>2832977
>I got my fundies
Bad news, friend. You don't have your fundies. I can tell because the mouth looks like flat lines drawn on a surface anc the eyes aern't even in the same plane. Does learning fundies suck? Yes. It takes years. But there's no other way.

Jimi poster is right, try working with value /shadow shapes, no lines.

>So like sticking different shapes in 3D modelling

No, that's construction a'la scott robertson. That's a little above ur head (though it's not a bad idea to to a perspective setup and try 3d modeling on paper at some point, even if you fail)

Jimi poster means looking for the 2d shapes that make up shadow and draw by 'thinking' in terms of those. See pic related, he's not using shading, and although he uses lines, it's just to find the shadow shapes. Obviously he's going for realism, but finding shadow shapes is a common stage for stylization too. It's essential for showing form.

looking for/thinking in shapes is easier if you use a brush or piece of charcoal on it's side, which forces you to not use lines.
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>>2832579
>>2832690
>>2832738
>>2832988
>>2832840
Why does /ic/ draw cute girls and naked dudes all the time? Are they effeminate? No interest for fully covered men in long sleeves and long pants?
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>>2832988
I like the color. The grey around the belly and that bit of subsurface scattering? unf.
But how about that pose?
Do you think she looks balanced? Are her feet solidly on the ground?
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>>2832990
>I draw like that

No u don't. Literally compare your work to the jimi pic. Yours is lines, jimi is filled-in black shaped. You need to draw with filled-in black shapes.
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>>2832999
well there's >>2832950
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>>2832997
>the mouth looks like flat lines
I purposefully ignored that part. Not aiming for realism I said. I abstracted some things. And it didn't turn out good, so I'll fix it.

>anc the eyes aern't even in the same plane
Yeah, I couldn't figure that out. That part is admittedly flat.

>>2832996
>>2833002
Alright, I'll take your advice. But keep in mind that my spatial awareness is horrid. I'm only 19 and I've got in car accident more than once. I'll train my shape recognition regardless though.
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It's still a sketch but I wanted a critique before moving further.
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>>2833019
gross tbqh
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>>2832962
Thanks, your dead nigger helped me quite well in understanding contour. I'll train more.
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Does it hold up well?
What should I keep in mind in future works like this?
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>>2832988
I like it!
I dont get the impression that her feet are on solid ground though
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>>2833025
I mean, it is but if he's goin for a trashy/SS harley quinn sort of aesthetic, he's got it.

>>2833011
>keep in mind that my spatial awareness is horrid. I'm only 19 and I've got in car accident more than once.
M8, ur making excuses. i'm not insulting you or tryina make ya feel bad. You asked for input, it's an objectively flawed drawing, we told you and gave you advice to get better. If you don't wanna get better, or want a dishonest pat on the back, you're in the wrong place.

>>2833011
>purposefully ignored that part. Not aiming for realism I said.

Again, an excuse to yourself. I'm not saying it fails in terms of realism, I'm saying it looks like a fuck-up, even by stylized standards. Check
>>2833019
>>2832988
>>2832830
>>2832690

None of those mouths are even close to realism, they're clearly stylized. However, they have form and look like mouths, not flat stickers-on-the-face.

Again, i'm not laughing at you, i'm being honest so you can learn to see your mistakes, then work on fixing them. If you make and accept excuses for yourself, you'll end up like chunbum. Then we *will* laugh at you and try to make you feel bad.

>>2833011
>>anc the eyes aern't even in the same plane
>Yeah, I couldn't figure that out. That part is admittedly flat.
>it didn't turn out good, so I'll fix it.
If you focus on this adittude, you will make it. This is the GIT GUD adittude. Every excuse you make slows your progress down.
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>>2833043
Yeah I was going for the trashy aesthetic. Aside from that, are there any issues I could fix?
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>>2833039
potentially sexy AF. Work on alternating 'blocks' of positive/negative space so it reads better. The "little grass" is like a block of grey that connects two blocks of black (figure, big grass) visually, lowering 'readability. I hope that makes sense.

Keep going, you're close.
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>>2833043
What's with you? I've said that I'll follow your advice regardless my weakness on that part. I admit my mistakes. Yes, I accept your input, I will now improve my fundies. I've said all of that. Jeez dude, what's wrong with you.
>>
>>2833048
Thighs going off the page taper too much, even for an exaggeration. Her left wrist inside the twisted wrist-warmer thing looks even thinner than the right wrist. Make the warmer a little wider to fix.

Both are nitpicks though. If u don't feel like fixing, ur fine to just go to color
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>>2833057
good lord fuck off
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>>2833059
Is there something else wrong or are you just a faggot?
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>>2833043
>>2833054
He was complimenting, you anon. Why are you offended ._.

>>2833048
>>2833059
>>2833043
>>2833054

anons that want critique but are butthurt by critique
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>>2833097
I posted the pic, I don't know who the other guy is. I appreciated that someone critiqued my stuff.
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>>2833100
I don't want to say "that's what I thought" since I didn't go through with the thought, but I had an underlying suspicion that the last anon was just a master baiter.
>>
>>2833048
The neck is too thin, reminds me of a bird
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>>2833019
at first i thought there was something with the head that bothered me but i think its more the neck--it looks too thin. it makes it look like the head doesnt belong to that body. keep it up tho I like how its going
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>>2832944
Could get away with a bit more posterior pelvic tilt and have it look heavier. Beyond that idk.
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>>2833117
>>2833139
>>2833057
Thank you, I'll be sure to fix those issues once I get back to it.
>>
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any feed back? been sitting painting this in isolation
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>>2833184
Nice coloring. The nose and mouth placement look weird though.
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>>2833184
the eyes are angled differently from each other
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Some fella in /beg/ told me to post my cartoony stuff to /draw/ but I think they fit better here.
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progress from earlier; tried redrawing it.
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>>2833205
>Perspective anon already making it to draw thread when you still in /beg/
>>
>>2833205
I like the drawings on the left. They feel flat though like the person is nothing more than a drawing. try building people out of 3D shapes and also thinking about everything as having that 3rd dimension even in a drawing. practice some cylinders in perspective because the flatness stick out the most on the hat
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working on a composition. give me your honest thoughts..
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>>2833246
I can't read it so it's shit.
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>>2833219
To be honest, I don't think I am ready to move to draw thread. I struggle with basic thinks, like cylinders.

>>2833229
Thank you for the feedback anon, much appreciated.
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Really want to try to get this one right.
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I'm trying to sketch something while I have a break between my bigger works.
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>>2832988
I like the style, but is she meant to have 4 fingers on that hand?
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>>2833208
love it, blog?
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Cute or creepy?
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>>2833289
the heads can use a bit more perspective to emphasize that they're above the viewer
>>
>>2833312
cute but head looks off. you should put some more volume to the back of her head.
>>
>>2832926
wow do you have a blog?? Not egostroking but, I have to say that I really do wish I could draw like that. Honestly looks really good dude.
>>
>>2833312
Very cute I like the simple natural pose, but I think you should align the eyes and eyebrows better, the left side seems to be too low; also the back of her head is too small in relation to her forehead.
>>
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>>2832738
Missing your stuff, good to see you again. Btw, do you use references for these?

Here's tiny Amelie for you.
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>>2833312
Really like it.
blog?
>>
>>2833312
I cant tell where her eyes are looking
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>>2833316
>>2833323
desu i dont understand her head at all.
Does it look better now?
>>
>>2833340
Loomis.
>>
>>2833340
Yeah, it definitely looks better. I think it was probably because of how the line flowed from her neck to her head. The transition was too smooth, it looked like an elite covenant's head. By adding that bump, it was able to neutralize that constant flow, which shouldn't have been there (aesthetically at least)
>>
>>2833340
Her right eye looks wrong, you might wanna look into that.
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>>2833340
pretty good but the head is fucked up. I might redline it tomorrow
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>>2833340
Man, I fixed this face for you. Look slighty better to me, but overall you're doing good so far. How long do you draw?
>>
>>2833340
I mean, if we're going to maximize the picture's potential, you can bend her left arm a little to make it flow better. it looks a bit stiff right now for no good reason. Her right arm can use a bit of a bend too, but it's not as bad. I still think the head is good this way though. The eyes should be adjusted a little.
>>
>>2833351
eye on the left looks like its sliding away might wanna try moving it to the right a little. really cute tho blog?
>>
>>2833340
>those perfect thighs
Can I get a name? You're really good.
>>
>>2833356
the eyes are still of kilter, actually i think you made it more noticeable!! good jon anon!
>>
>>2833356
The eyes look very pretty, but her left eye is too close to her right eye. I would suggest moving it to the right a little
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>>2833363
Actually I saw right eye was a bit too big, so that's why it look weird. Hope it was helpful to this anon
>>
>>2833349
yeah there was a tangent

>>2833350
>>
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>>2833336
>>2833350
>>
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>>2833440
>that brush work that tells you this anon has been painting for a while
I need to learn this brush economy stuff.
>>
>>2833440
>>2833446
Yee thats neato
>>
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>>2833527
and if I could get some pointers about the anatomy for this next one, I rarely draw legs so I get the feeling they're not right.
>>
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No idea how should I color this thing
I think this level of finish should be ok for concept art
>>
>>2833530
How do you get such a detailed interior? Did you use references or is it all from imagination? There's so many items, it's insane.
>>
>>2833532
Just find a lot of reference.
I come from hong kong so I know how a traditional herb shop looks like and what kind of silly thing people sold.

Here is PART of the reference
>>
>>2833528
Legs are a too short, otherwise seems good.
Btw, if you want to go for more anime style, you should simplify the leg anatomy a bit
>>
>>2833528
Legs look nice, but she looks like she's about to sit, i don't know if it was the intention or not
>>
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>>2833528
her calves seemed flipped?
nice muscles btw
>>
>>2832738
Love your style.
Any where I can follow you
>>
>>2833540
>>2833542
>>2833546
thank you much anons, all helpful feedback. I only recently began to attempt stylization, now I'm realizing how difficult it is to simplify so much visual information into a readable symbol.
>>
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あなたは私の心の周りにゲシュタポに合格していますか?
>>
>>2833642
Stop pretending to be Japanese weeb
>>
>>2833642
why do you draw lines like this, anon
>>
>>2833642
It looks like it might be a cintiq jitter problem.
>>
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i honestly feel like dying right now
>>
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>>2833717
and im going to kym

don't get why these two colors don't work
blue and red, shouldn´t be that fucking hard right??
>>
>>2833736
up the saturation on the leotard
>>
File: rchar.png (1MB, 1532x2935px) Image search: [Google]
rchar.png
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ay
>>
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oc wip
>>2833530
good design work, I miss values and lineweights
>>
>>2833642
go be a fucking weeb on 2chan idiot
>>
>>2833642
stop wasting post space ang go post you worthless shit on pixiv or something. get a grip on reality
>>
>>2833744
Nah, use french grays, reddish browns and just a few touches of saturated red. Otherwise your image will be too garish
>>
>>2833775
that neck is not ok
>>
>>2833752
very good within your style.
>>
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>>2833642
nice google translate. かわいそうでちゅう(*'3')
also your art is still really bad
>>
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>>
>>2833818
resize plz
>>
>>2833821

Can't, I'm on a mobile :(
>>
>>2833823
Me too, just download Pixlr and resize it
>>
>>2833823
Anon I just have two questions for you:
1. Why are you on the stylization thread with a realism piece? You'd be better off getting critiques in /beg/ or a thread that specializes in realism
2. Why does this man have the fucking antichrist on his forehead?
>>
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>>2833818
fucking savage, this man doesn't give a shit at all holy shit. fuck ur religion niggas
>>
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>>2833824
Oi m8 thanks for the tip

>>2833832
1.I felt like I'm too advanced for beg, and this thread has traffic.
2.Because i wanted to to make something fabulous and badass at the same time

>>2833837
Thanks brody :^)
>>
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>>2833843
tfw alternative stylization thread becomes a thread for advertisement thread for realism instead of stylization
>>
>>2833843
Better than 90 percent of /ic/. <Maybe could push the contrast a little bit but that might just be bad lighting idk
>>
>>2833849
i wish the weebs here make something good
>>
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>>2833858
have you forgotten where you are, normie?
>>
>>2833854
Thanks a lot sepai that means a lot. My lighting in my room is shit, but the illustration looks a lot better in person.

>>2833849
Well these threads are usually the busiest, why not?
>>
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>>2833858
Post work faggot
>>
>>2833818
back to /beg you go
>>
I've made very little progress over the past two years. Feels bad, man.
>>
>>2833931
i've made enormous progress over the last two hours, feels good
>>
>>2833931
I still cant draw clothes after all these years. Feels bad.
>>
>>2833876
post merc faggot
>>
http://kitasite.net/us/cgkoza/muscle/arm2/arm2.htm Reference site that I found useful
>>
>>2832776
can't argue with that.

>>2832780
I was busy with god damned conscription system of my country.

>>2833326
My biggest flaw is dependence of reference. It's almost all referenced. a few are not.

>>2833558
I had wordpress blog but recently closed temporarily. soon there will be Youtube page and so on.
>>
>>2833957
Good for you. Very very good.
>>
>>2833992
Thanks for the resource anon
>>
>>2833184
mouth doesn't look impossible, but isn't exactly aligned with centerline. bottom lip should be "pointed" a bit more to her right.

eyes look fine, if a bit far apart.

her right jaw corner is a lot more square than her left, resulting in a rounder face on the left than the right. if you cover up the left side and then cover up the right side, it looks like two different people.

nose bridge as shown by rendering is great, but doesn't line up with the lined nostril. now that i think about it, the face above the nostril looks angled but the face below the nostril looks like it's head-on.

i like the coloring though.
>>
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>>
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feelsbadman.jpg
>>
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>>2834139
I'd recommend putting her head on straight, I know you wanted it leaning but it just doesn't work with ther rest of her body
>>
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I was going to ink the whole back ground but now that seems like a chore, bleh
>>
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>>2834145
>>2834139
Possibly these changes as well
>>
>>2833843
>1.I felt like I'm too advanced for beg, and this thread has traffic.
Troll or not some people just have their ego up their ass
>>
File: bus.png (3MB, 3000x3000px) Image search: [Google]
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trying to do a more complete scene
>>
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>>2834159
just use the fill bucket, it took less than a minute
>>
>>2834218
looking good so far, love the yellow blob man
>>
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how's this looking
>>
>>2834251
nice edges faggot, good luck cleaning that up
>>
>>2834218
oh man anon I really really like this!
one thing I would say is you've kind of got a very shallow depth of field. I would suggest lightening the values of the bg behind the car to give you a bit more atmospheric perspective. it'll make your comp read a lot better.
>>
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>>2834251
>>
>>2834292
Not him but come on nigga, just 10 more minutes in PS can get the job done, hell, just use the magic wand and masking tool better than he did and you'd been done even sooner. Stop being lazy and learn digital techs.
>>
>>2834344
wow i wish i thought about that, fuck off retard
>>
>>2834357
>triggered the post
Nah I'm good, thanks though.
>>
>>2834365
>cant tell the difference between a post and reply
kek
>>
>>2833326
Is the pic you posted considered stylized or realism?
>t. retard
>>
>>2834341
Well done!
Blog?
>>
>>2834282
The head looks small to me, other than that I like it
>>
>>2833843
>I felt like I'm too advanced for beg
Nope.
>>
>>2834139
>>2834160
>>2833775
snap dat hoe's neck
>>
>>2834282
it's a little small, but it's not too bad. it can work as a stylistic aesthetic, imo
>>
File: 20170126_230434~01~01.jpg (116KB, 758x800px) Image search: [Google]
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I haven't worked with pencil in forever so this is kinda rusty

Getting character bio sheets done for a project
>>
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>>
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practicing foreshortening/perspective
>>
File: Kahlan Amnell-finalDA.jpg (1MB, 1574x2830px) Image search: [Google]
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Something new by me, give opinions
I'm kinda liking where I'm developing my style
>>
>>
>>2834341
Really loving the shading on the upper lip. Must've taken you forever
>>
>>2834787
Horrible things happen to your girls, Firez.
I'm waiting for polishing it. I like your non-color drawings.
>>
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>>
>>2834824
How do you get that kind of brush look? It has a really cool lighting effect.
>>
>>2834749
I like this a lot. Are you going from pencil to digitial, or is it all digital?
>>
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all digital
>>
>>2834835
Nice. Keep up the good work.
>>
>>2834787
Firez pls go
>>
>>2834687
>>/beg/
>>loomis m8
>>
>>2834824
Pretty cool
>>
>>2834558
Resize asshole
>>
>>2834396

Mkay
>>
>>2834509
Blog?
>>
>>2834159
>>2834251
>>2834292
>>2834344
Thanks, but I'm a traditionalist so if I was going to do it, I'd do it the hard way like some masochistic faggot

>>2834341
don't you dare compare me to that, I'll never be that good
>>
>>2834787
actually firez, good job
>>
>>2834787
What opacity do you draw at? When I start drawing too light, it's like I can't even see it, but it actually turns out too dark.
>>
>>2834956
Draw with a color with the brightness of medium gray(halfway between black and white) and draw lightly like you'd do on paper for construction and only start applying pressure when you feel like tightening up the sketch. If forgot to sketch in a different color than the color that you're doing your lineart on, then you can always lock the transparent pixels and color the sketch layer to a diff color. Also try drawing on a canvas that isn't white, preferably medium gray as usually that solves the problem of making your initial values too light or dark
>>
>>2834787
Your drawings lack dynamism, draw timed gestures to avoid that. Everthing you draw looks like it was hard as fuck, it looks stiff.
Stop wasting so much time on a single drawing. Right now, quantity matters more than quality for your improvement.
>>
https://design.tutsplus.com/tutorials/7-exercises-to-improve-your-digital-painting-skills--cms-25133
Reference anon is back with another resource
>>
>>2834982
>Right now, quantity matters more than quality for your improvement
retarded the post
>>
>>2834990
Except he's right. Gestures aren't about quality.
>>
>>2834990
Sorry, english is not my first language so I guess it's hard to explain myself. I mean that he must draw more to get better lines and make the drawing more "natural" looking. He seems to edit and edit a single drawing for too long.
>>
>>2834992
This post is even dumber than the previous one.
>>
>>2834999
>>2834992
i dont like firez as much as the next guy, but that isnt how it works. you dont magically get better lines or a better drawing by drawing more. firez technical ability sucks, if he wants to get better at it he needs to focus on his tools not the drawing.
>>
>>2835003
He must focus on drawing more, sorry, I can understand why you think that but I see that drawing a lot more can benefit him. Drawing more do work for better lines and better drawings in general.
>>
>>2835003
Firez has been at this for what, 3 years now? And he still draws exactly the same as when he started. Clearly he isn't putting much time into study, because he's always so caught up on putting too MUCH focus on his tools. I think his work looks stiff because he's so focused on emulation and drawing like whoever he idolizes that there's no natural flow.
>>
>>2835007
lets see your drawings anon, surely if you believe this shitty notion to be true then you must have had some success with this to even think about recommending it to another
>>
>>2835010
>too MUCH focus on his tools
except he hasnt. he has been stagnating for 2 years now. his technical ability is barely average.
>>
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what is this face trying to convey?
>>
>>2835013
Then how in the world do you think people get better at drawing? Please,enlighten me.
>>
>>2835047
>Get the fuck away from me!
>>
>>2835048
by not being retarded like you homeboy.
>>
>>2834873
Yeah, definitely still a beginner.
>>
>>2835057
Oh, so you were playing troll. Good to know.
>>
>>2835047
>when your hand can't stop shaking while doing delicate linework
>>
>>2835062
This shit happens to me sometimes and I start chicken scratching because of it.
>>
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>>2834796
Thanks and yes I suppose, I wish I had more time to make you like my color stuff :/

>>2834954
Thanks bro

>>2834956
I used a Note 4 with Sketchbook pro for that one and an iPad pro with Procreate for pic related, used the pencil brush in the former and the mechanical pencil setting in the latter, you have to be patient building up values with just hatching takes time, practicing with a true mechanical pencil or a Bic can give you the sensitivity to better evaluate your lines in the digital medium

>>2834982
Noted but I do those too, it is a shame dynamism isn't conveyed but I will keep trying
>>
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how do you capture the essence of the trump?
>>
>>2835010
I thought Firez was actually pretty decent at drawing but has he really not improved in 2 years? Is this why everyone shits on him?
>>
>>2835058

You're retarded
>>
>>2835094
Fuck, that statue of liberty's face is getting me hard
>>
>>2835094
Quick edits. I'm not good at recreating likenesses, but thin lips are Trump's most defining feature.
>>
>>2835106
I assume your doing a political piece? If so, you should focus a little less on getting a likeness, and a bit more on forming a caricature of him.

e.g. He could be sneering, have pursed thin lips, make the waddle more prominent, play up the hair, bushy eyebrows, etc.
>>
>>2835118
I wasn't the OP (just suggesting edits), but yeah, in retrospect, the eyes could've been left alone for more of a caricature.
>>
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>>2835097
Can't you make your own opinion? baka
>>
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>>2832954
"Too realistic"
Hmmm, maybe?
>>
>>2835094
No essence.

Doesn't look like Trump.
>>
>>2835132
Whoa, didn't realize Firez used to be shit at one time.
>>
>>2832988
The legs are really weird or too small. Like u fucked the foreshortening.
>>
>>2833019
Looks like @hannahstocking on instagram. Really tho
>>
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>>2835106
>>2835118
I really want to keep it a bit realistic and not stray too much into the manga style I'm prone to as you can see on the statue, this is the linework and then I'm gonna render it so it won't be needed, maybe I can pump the cariture up there, like making him orange and then I will do the eyebrows.

Have you noticed his lips almost look bloodless, i.e. white?
>>
I really can't get into hands and feet and its making me depressed after a week of intensive studies.
>>
>>2835146
Why is frog trump choking a hindustry girl?
>>
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>>2835168
it's a thinly veiled 2deep4u politic message but I actually just wanted to draw Trumps prune face
>>
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>>
>>2835170
I know it's suppose to be the statue of liberty, but it makes me think of a bollywood star dressing as the statue of liberty.

Like trump has a problem with Hindu women who also are american?!?!
>>
>>2834282
is this seto kaiba
>>
>>2835179
Lol that was not on purpose. Most likely because it looks like she has a hijab. Thats a coincidence however since on the ref photos I couldnt see any hair or locks so I went with a ambiguos cloth.
>>
>>2835068
...Hnng
>>
>>
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Kat
>>
>>2834930
On the off chance you aren't memeing, all stiff related to the project will be under drillbitstudios.tumblr.com

I'm still working on a proper logo/header/ icon and all thatv
>>
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>>2832579
How long have you been drawing and what tips can u give someone who is just beginning his journey to draw female humans?
>>
>>2834865
nah
>>
>>2833312
HNNG
>>
>>2835288
Not OP but, seriously, draw from life, study anatomy, and draw boxes until you hate them.

Assuming you want to do stylized art, you should have a decent understanding of the fundamentals before you can start breaking the rules. Or else you'll end up like
>>2832619
>>2832954
>>2832590
>>2832590
>>2832977
>>2833036
>>
>>2835175
I like this
>>
>>2835175
You very clearly lose focus near the feet
Work on that, I have the same issue and I'm working on it as well

Otherwise I really dig this
>>
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new sketch
>>
>>2835288
I started drawing on Nov 2012. As for drawing humans just do a lot of figure drawing you should have a well enough grasp of perspective (2 points at least) though. I also go back rather frequently to Anatomy for Sculptors, my hatching fwiw got considerable better after using Bic pens, mechanical pencil and reading the Alphonso Dunn book.

However an anon above said my stuff is stiff AF so take what I said with a huge grain of salt
>>
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>>
>>2835175
blog? you're amazing
>>
>>2835431
lovely work!
>>
File: Animuuu.jpg (273KB, 800x577px) Image search: [Google]
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WHat u guise think of my animu
>>
>>2835454
Very good, teach me your secrets.
>>
File: second of januarary.png (253KB, 765x1000px) Image search: [Google]
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Crits are welcome.
>>
>>2835457
You need to be talented, that's the secret.
>>
>>2835482
I like your style. When did you start drawing?
>>
>>2835454
The girl with the shotgun looks straight from that weird webcomic with the armless chicks
>>
>>2835482
Looks nice, but her left hand needs some fixing I think. Her right hand looks cool though, just saying
>>
>>2834509
2/12 not enough art tools in the frame, there should be minimum 10 pencils and two erasers or else how will people see how artsy you are
>>
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>>2833528
inked this
>>
File: 2017-01-28.jpg (75KB, 685x1000px) Image search: [Google]
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Tried one of those tutorials.
>>
>>2835623
Nice
Link to the tutorial?
>>
File: coloring_tutorial.jpg (3MB, 1200x5144px) Image search: [Google]
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>>2835633
An anon posted this a while back.
>>
File: stiff_pose_proportions_redline.jpg (759KB, 1953x1157px) Image search: [Google]
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>>2835423
Your proportions are off. Her anatomy is concerning in some areas. I made this redline to help you better understand what I'm seeing. This is the first redline I've ever made for someone, so feel free to call me out on my bullshit. If you think my own proportions are off, please say so. I know having your own style might inevitably alter proportions on the human body, which is fine. If that's what you were aiming for, I understand. If not, I would recommend studying human anatomy more and really try to memorize the muscular and skeletal systems.

I think your girl is cute! Study the human body some more so you can draw her even cuter! Give her the body she deserves.
>>
>>2835662
P.S.
It's 5 AM here and I'm dead tired. Maybe I'm spouting a bunch of fatigue-induced nonsense. I guess I'll find out when I wake up in a number of hours.
>>
>>2835663
somethings are better some things are worse, biggest takeaway should probably be the lowtits+navel

All in all waste of your time for such a slight improvement

Maybe tomorrow i can redline your redline and then someone can redline my redline.
>>
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>>2835623
Added some more.
>>
>>2835677
your highlights are too white
>>
>>2835683
Aren't animu sluts supposed to be ilogically shiny?
>>
>>2835643
Thank you
Coloring and painting seem so complicated to me, I did lineart forever but never tried to paint anything, so I don't even know where to start
>>
>>2835683
Not really, it's a matter of it being consistent more than anything

I think the hard white highlights look great
>>
>>2835662
this is super cool and what i would love to see more on this board
>>
File: charityshopdress.png (1MB, 2480x8031px) Image search: [Google]
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This pose isnt working
>>
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>>2835760
>x8031
>>
>>2835765
Yeah i kinda just did the head first and elongated the image to something longer, and didnt crop the extra space yet, its pretty massive right now
>>
>>2835690
https://design.tutsplus.com/articles/10-basic-mistakes-in-digital-painting-and-how-to-fix-them--cms-23730https://design.tutsplus.com/tutorials/7-exercises-to-improve-your-digital-painting-skills--cms-25133
https://www.youtube.com/watch?v=o3NhiGKgd14
https://www.youtube.com/watch?v=MkcgBorfTuE
Paint dark to light and check your values by converting to grayscale once in a while
>>
>>2835690
Also robot anon did a good demo of how skin awhile ago
>>2831148
>>
>>2835807
how skin works*
>>
>>2835770
That's a shame, if only there was a way to resize it...
>>
>>2835142
She's a really good reference, thanks senpai
>>
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>>2835760
tresspasing the 1k wide/heigh is a crime here bud

>>2834471
yeh changed some proportions/locations
>>
>>2835887
Isn't anybody gonna say anything about the pelvis? I know its supposed to be a wide hip and that's okay but how the pelvis is drawn is not how it works. I can't tell you how to do it correctly myself but i can tell that it looks weird.
>>
>>2832999
its fandom or 'the beaty of the human body' type of stuff
>>
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>>
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While I'm getting down to fixing their bodies and stuff, which one works better?
>>
>>2835913
The one on the right has better ambiance and less empty space.
>>
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How the fuck do the nips draw line art so clean? Looking at this Ann, I see literally no deformities. Is it moon magic?
>>
>>2835170
The sketch's thick lines looked better imo
>>
>>2835662
Thanks anon, I appreciate your redline, I did make her head a little bit bigger on purpose. However I'm a bit confused about what you said regarding the navel since every single source of info about that landmark has taught me that it doesn't align with the elbow in a standing position, usually the elbow will allign with very last ribs which are noticeable higher than the navel. However I do other points which are totally fine so I have taken note.

Thanks again
>>
>>2836067
Having a steady hand, using the eraser tool and CTRL Z. Git gud
>>
>>2836086
Thanks senpai!
>>
>>2835554
About 2 years ago seriously, 90% of my progress has been since about last march though.

>>2835557
I think the reason her left might look off is the thumb right? I need to push it to make it look more bent instead of impacted or dwarf right? Either way thank you, hands are a big deal.
>>
File: 1474293789318.jpg (70KB, 640x640px) Image search: [Google]
1474293789318.jpg
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Guys, my lines from my tablet monitor seems to be jittering a tiny bit in Clip Studio Paint. I've been using Paint Tool Sai for a temporary replacement for sketching and lineart, because even with 0 in the stabilization I can draw smooth lines both going fast and going slow (also almost no lag is present). I have to usually put the stabilization on most of the brushes to the max to get the same quality I can get on paper and on Sai. Any advice for making my Clip Studio great again?
>>
File: wG6NdeT.gif (2MB, 450x253px) Image search: [Google]
wG6NdeT.gif
2MB, 450x253px
How did this >>2835106
turn to this >>2835170
You may of made Trump's face great again but you made Statue of Liberty's face more ugly. You ruined it, son.
>>
>>2836104
And just before you faggots ask, yes I draw with my shoulder and elbow mostly, I've been drawing with smooth lines with my shoulder for a good year now so I know it's not just me that's fucking up here
>>
File: smug face.png (457KB, 1244x723px) Image search: [Google]
smug face.png
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>>2836070
>>2836111
Yeah the pros with thick sketching is that your mind can interpet the lines in various pleasing way but you have no such room when you're making think realistic lines which is what I'm trying to get better at.

But I'm gonna give the lady a makeover when I'm finished glossing Trump, and find a ref for her face.

How do you guys make realistic hair?
>>
File: 1483783984416.jpg (122KB, 768x960px) Image search: [Google]
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>>
>>2835677
good now cover her in cum
>>
>>2835677
>tfw anon is already this good after a tutorial
Oh shit, what kind of talent do you got?
>>
>>2836376
He just copied the picture's lineart and followed the instructions of the tutorial for coloring it. It's not impressive unless he can apply it to other poses and skin tones
>>
>>2836376
>>2836387
Yes. I still have to apply it to other poses.
I think it's a good start just being able to do it.
>>
File: Ugh.png (451KB, 1000x1000px) Image search: [Google]
Ugh.png
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Clip Studio Paint has been acting up for me, I wasted so much time redoing lines. I'm going back to studying and finishing this piece. I don't have enough time to fix this one I have to finish this by tomorrow. Just felt like posting this lineart here.
>>
>>2836396
Damn, it's been so long since I've seen you robotanon, thought you left for good.
>>
>>2836396
Didn't lineart the backgrounds as I plan to paint them instead of giving the outlines
>>
>>2836399
Unfortunately most of my week has been wasted by AP Physics homework and drawing this piece a wobbly Clip Studio while getting 3 hours a day to recharge my batteries.That should be why I've been lurking around instead of posting practice sheets like a good robot
>>
>>2836409
this piece in a wobbly Clip Studio*
>>
Any good reference for clothes and folds?
>>
File: bopaade.png (658KB, 484x622px) Image search: [Google]
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ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ ハ
>>
>>2836768
let them weebshits with no talent die
>>
new thread >>2836785
>>
>>2836190
>How do you guys make realistic hair?

http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/tutorial_how_to_paint_realistic_hair

This should help
Thread posts: 319
Thread images: 103


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