previous >>2764639
If you're gonna post animation that isn't yours give source or state that it isn't yours.
Keep shitposting to a minimum. Don't feed the trolls.
>2D Animation Tutorial Youtubers
https://www.youtube.com/playlist?list=PLYOBCjdAoAjbKsk4NG7h_WJ9CX7F5zfUe
https://www.youtube.com/playlist?list=PLqSn708K1qU-nZ74_fvdfRwjLwkBERvsn
https://www.youtube.com/playlist?list=PL8-UylhAxkcdluQ75pvGkZYbqThFOA7hL
https://www.youtube.com/playlist?list=PLnwHSDbcd45J_4lXT0GgPHbm4mlXEtAJX
>Stuff you may find useful, books basic program tutorials etc
https://mega.co.nz/#F!3p8CwQZD!DR2mC-kw0TyQQ8Uw3T6JYg
https://mega.co.nz/#!TdclgBqS!QWLS9f3ogerhJDfxCYPv_yFKRR11tP_IC0eaA4sEwug
>Reference
http://www.referencereference.com/
https://vimeo.com/groups/aniref
https://www.youtube.com/channel/UCRvspTjApofA2Yg3i10gTdQ
http://www.rhinohouse.com/
https://virgam.files.wordpress.com/2010/12/anim-draw-48-ssa-ideas-anim-shorts.pdf
https://sakugabooru.com/post
Stoyboard & composition: http://www.floobynooby.com/comp1.html
>Play YT videos frame-by-frame
http://rowvid.com/
or just pause the video and use the , and . keys (This doesn't always work but worth a try)
>Kinovea's a cool program to use for frame-by-frame analysis too
https://www.kinovea.org/
>>2805996
Ill start the thread by posting a little 10 minute straight ahead excersize I made the other day.
Usually what I do it I just work straight ahead and make the timing up as I go.
>>2807728
could be faster at the end
>>2807728
Good stuff lad
>>2807728
this method is nice if your willing to go back in and add more frames to work out the timing.
I made this the other day
>>2808201
You should make the lifting of the axe slower (more heft, more weight), the swing with more speed (or maybe a smear?), and when the axe hits I would let it linger for a second. It's overall just 2fast and makes it kinda weightless.