Is there a method to make drawing arms easier? Any time I try they turn out like deformed tubes, especially when I try to attach them to the body.
>>2699720
hehe, it's holding the hat :^)
>>2699720
boxes
Thank me later.
I kind of use these shapes as sketch references. As for extreme realism, well...
draw until you can't get them wrong
>>2699720
Try to nail these done in this order
Gesture and proportions, then draw the cilinders, mark insertion points and finally draw the muscle shapes
>>2699795
I honestly don't see the point in gestures. I can draw things without making them look stiff without wasting hundreds of hours drawing curvy lines.
>>2699782
any good sites for this kinda thing, as opposed to googling random images?
The deltoid+triceps can be simplified into a wedge shape with the small flat side on the top. The bicep can be simplified into a rounded box shape. The forearm is a little tricky, but it all depends on three lines: the ulna bone line, the brachio-radialis line, and the flexors line.
The ulna line is ALWAYS a straight line from the elbow to the pinky finger side of the palm. The brachio-radialis line sweeps from mid bicep and ends at about midway on the radius bone. The flexor line emerges as a little curve on the inside of the arm (the opposite of the extensors).
If you actually took the time to research, you'd find all the info you need in Bridgman's, Hampton, or even Huston's new book.
>>2699799
Anatomy is the structure, the basic parts. Gesture is the relationship between the parts. Neglect gesture and you will neglect seeing the forest for the trees.
I like the chain method laid out by Bridgman, where the arm is made up of thick interlocking discs.
>>2699720
Learn the muscles that are under them and it might help.