What do you guys think of DesignDoll?
Is it at least a decent substitute for those that can't afford or assist to a class with a model?
Absollutteeelyyy nooooootttttttt. It's a reference for designing, not a tool at all for learning to draw.
is really good for what it is, and the free version is good enough for doing illustration.
photographs are a great substitute for learning from human model. 3d scans would do too, but they're still expensive and hard to find.
>>2689770
>they're still expensive and hard to find.
There are some cool 3D scans on Sketchfab.
>>2689710
Neat tool.
But if you can find anything like a live model or photograph to assist in learning to draw, that is even better. I wouldn't use design doll for explicit learning purposes, it looks like it would be easy to develop short hands for things you don't understand; just by nature of how the models look in the program compared to a real person.
>>2689710
The proportions on the pic in OP is abysmal. You're better of copying good animu artists and drawing from photos. Way better off.
>>2689710
Class with models are not that useful. You can't capture human anatomy well when the person isn't moving. Models are the most useful if you want to learn to draw portraits, IOW, already something very specialized.
>>2689710
I see it more like a tool for quick thumbnails/ composition rather than a learning tool.
Actually, you have to know anatomy if you want to pose the models the right way. But the program itself is great. You can make your own models in-program and you can import 3d objects.
It will help you fix anatomy and perspective, the hardest issues if you draw from imagination, but it's simply a digital mannequin.
You don't learn anatomy with a mannequin.
>>2689710
as the name states, it's good for designing poses for reference, but the models don't behave like human body at all, so you have to put your own knowledge of anatomy on top of the 3d. Also, base model is shit, morph it into something good