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/beg/ - BEGINNER THREAD

This is a red board which means that it's strictly for adults (Not Safe For Work content only). If you see any illegal content, please report it.

Thread replies: 335
Thread images: 136

File: throwback op.png (867KB, 1440x1440px) Image search: [Google]
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2014 THROWBACK EDITION

Because we should not have to make new threads or post in draw threads with our fundamental exercises.
Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make your mom proud.

AVOID asking unrelated questions, there is a question thread for that.

Do not forget to PLEASE RESIZE and crop your images before uploading them. 1kpx is fine.

→ →
There's a new sticky in town! You can see it at:

https://docs.google.com/document/d/1VfDTpLLVl5bWUGWguswKpPFml533luI8-NBd1EGYHnA/edit


>Thread study: Try to draw/paint the opening or any other following images.
Feel free to post your original works as well if you're trash.

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

Old thread: >>2570843
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i wonder where they are now
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>>2575679
>>2575680
Do you have an info chart for eyes?
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>>2575681
anyone have a bigger version of the original image?
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>>2575686
this is heavily reposted but my only one
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>>2575681
right in your heart anon
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>>2575681
Hey that one in the middle right is pretty good
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>>2575681
They are still here, posting sub par drawings in the beg thread.
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>>2575696
How long would that eye drawing have taken? I picked my own colours for mine, but mine looks like an illustration for a children's book.
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Aight here is my shame. Markers only, no erasing or measuring balls to the wall shit show. Is the point of using shit you cant erase to make you more care full about your marks? I found it hard to judge where any thing went.
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>>2575672
I tried
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>>2575672
Does it look okay?
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drawing this sci fi (?) shit is so much fun. almost too fun. this probably means im fucking something up.
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>>2575680
>>2575679

Study any of these hands, folks.
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Alright Michael FassBender, in the morning we are gonna have to fight.
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>>2575671
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Wanted to try doing a full body drawing. The breast are super fucked. Even with a reference I still can't draw upside down boobs.
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>>2575672
After solely doing stylized work for the past couple of years I'm going to have to reteach myself.
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>>2575724
You're not being honest with yourself about what's going on in your reference, or you're not really looking at it.

>The shadows at the corner of the eye are deeper, and redder.
>The contours of the iris and pupil or sloppy and scratchy
>the eyebrows are just rough linework, instead of strokes that suggest the hair in the reference.
>your strokes are rough and blocky, which makes me think you don't have full control over the software and hardware you're using

Break the picture down into fields of color. Work harder to match the color and value of each field. It's that easy and that difficult.
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>>2575745
Why not use charcoal, and measure out some rough proportions? You're not going to improve skills that you don't use.
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>>2575894
You tuned him into David Bowie.

Still mirin.
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Just started drawing. How long should I be doing this? How do I benchmark and improve.
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>>2575902
Hah I know David Bowie, not even close.

>mirin
Whas that
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>>2575910
Urban Dictionary it, gramps.
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>>2575910
meme speak for "admiring"
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>>2575672
halp I can't get his face right
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Does anyone have good skull refs? Preferably with just a front view. For some reason it's really hard for me to find one that isn't in some crazy perspective or tilted in any way
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>>2575977
eyes are too big for the nose and mouth, brow goes up at a weird angle, should be more horizontal, eyes are looking a little bit froggy in general
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>>2575977
>>2575977
Go back to the drawing stage, anon. It looks like your head has a slight tilt to the left. Examine those angles and figure out what makes the likeness happen, getting a few details slightly wrong is all it takes to break it. Look at the jaw, cheek, corner of the lips, brow, hairline, etc. Eyes are too big and the ear looks completely different. The hair matters as well, you want to indicate those masses with abstraction, not a bunch of squiggly lines. Get the values right and it'll look right.
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How important is the way I hold a pencil while drawing? I understand that the overhand grip is good for longer strokes and gesture drawing, but my lines feel muddled and I don't feel "in control". Should I just keep practicing with the overhand or say fuck it and draw whichever way I feel best?
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>>2576007
>froggy
Hahaha yeah I'm way too used to drawing dinner plate eyes.

>>2576019
>tilt
I overlaid the original on the sketch, head seems to be okay but I got the body wrong. I'll take more note of the cohesion of the hair + face.
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I'm going through keys. How am I doing?
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knees are ugly
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>have amassed over 300gb of instructional videos
>have spent maybe 1 hour total actually drawing since i set out to learn
i hate myself
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>>2576051
If the guy on the left is supposed to be after facial reconstruction surgery you're doing great
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>>2576077
reference
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From last thread: I worry my practicing is too unfocused. Like, I'll be in the middle of learning anatomy, and then suddenly go, "aw shit, there's probably something before I didn't nail down like gesture, or the placing of the clavicle or something" and then I'll derail whatever I was about to learn and go back steps.

Am I just wasting time, should I just keep going, or do I have the right idea? My concern is that bad foundations make bad products, so I'm practically OBSESSED with getting it right before I move forward

Also, how's this looking gesture wise?
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it's a bit messy, but its a wip.
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>>2575671
Dunno if I gave this enough work or if it needs more fixes. I think I did a good job despite how low the contrast is.

First time doodling without being weeb shit - as well as first time posting on /ic/.
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I have a question. Is it possible to make a realistic drawing by just using ink?
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>>2576139
yes
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>>2575672
I think i made his eye too small
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Ive been trying to do the pelvis for the hips thing, its really helping them from just being 1 perfectly round curve going straight down, how they have 2 different curves
Is it fat or muscle there?
Just how distant is the average Pelvis from rib cage?
>>2575205
Damn man, this is actually kind of inspirational
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Would it be a good idea to grind out two pages a day of lines as a complete beginner? I'm trying to practice my control, hand-eye coordination and drawing with my arm instead of just the wrist.
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>>2576166
do it
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>>2575795
Yeah, you are. Your perspective is off, especially in the bottom thing. Check where the structure's lines are disappearing to, and compare them with where the engines' lines taper off to. Spoiler: the engines look like they're about to fall off.
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>>2575795
I don't do digital so I roughly just redlined the lines in paint. Mind the horizon line and where the lines go off to. You can bend it a bit (like with the top segment not quite disappearing where it's supposed to) but be careful because it's noticeable. The engines are turbo autist. Study ellipses and cylinders in perspective.
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Drew this in MS paint a little while ago. Think I did a decent job but I need to work on the shading.
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>>2576182
Shading's good only if you got a lighting source.
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>>2576185
shading wasn't the right word. what i meant was i need to work on showing height (as in what is above or below something) and depth better than i can currently.
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>friend that draws a bit sends me a sketch he did
>asks for some critique
>it's overall bad enough that I just send him Loomis and tell him to work on it
>completely ignores it
>goes off and draws random awful bullshit

please don't do this
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>>2576187
why do people ask for advice and then completely ignore it
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>>2576187
Loomis *is* a bit of a dense read, not to mention that the guy — while a decent artist — was pretty crap at introducing people to art
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>>2576188
This guy has a history of preferring to be coddled and not wanting to take anything seriously.

>>2576190
True, IMO I've always preferred Hampton's book, which is what I started with.
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Im trying to just do straight lines but my arm is twitching every now and then, I just did 9 hours of work in retail, so constantly moving this arm all day
What should I do? Just relax for a while? Not draw because I might fuck up a muscle? Just work through it?
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>>2576204
Do some stretching exercises, drink something non-alcoholic/uncarbonated, take a small walk around the place to get your blood flowing, and try to relax. Your muscles are like a machine: the parts can wear down over time. They need maintenance like anything else
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some hands
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>>2576205
>Your muscles are like a machine

You can say that again
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>>2576205
>Non alcoholic
Oh. Well, I have a scotch right now... Uh
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>>2576211
Oh silly you, you won't see what you draw if you drink enough to stop shaking

>>2576208
Shit senpai that's some dank kinesin walk cycle
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>>2576207
Knuckles don't go in a straight line, they're always curved
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How's the anatomy? Besides anime face, I just like drawing Dragonball related things, what can I do
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>>2576235
Devart tier. Bad perspective, rigidly crappy anatomy. Look at his left forearm.
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>>2576061
share your collection
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>>2576242
there is a certain persian website
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can I draw with markers first or do I have to learn how to use sketch pencils and the fundamentals
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>>2576473
yes
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whats the best/cheapest traditional medium to start learning about colour
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>>2576499
Watercolors, regular colored pencils although I think watercolol will net you something more presentable sooner
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Almost 2 hours, i personally think head should be longer and nose bigger also, kinda made her a bit more chubby that she is
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>>2575672

I dunno. Felt good until i got to the eyes. Now it just kinda looks like a bug eyed monster.
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>>2576517
ref from last beg thread
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>>2575666
Weeby McWeeberson here, like literally just started trying to draw some stuff, yes I know about the sticky and Im starting to look at loomis stuff.

But I was curious for some feedback on an early doodle. Anybody care to point out where I'm weak on this? It's a Peridot though should I have posted in the anime/alternative thread instead?
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>>2576598
>weeb
>western cartoon
>terrible one at that
try drawing a regular human
if not then tumblr is more your place
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Is it okay as a beginner to just try and draw life poses on the internet? Or should I just suck it up and read something instructional? I tried doing the draw a box website but the guy's instructional style is just killing me.
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>>2576598
Look into studying form and perspective. Right now the image is very flat. Also anatomy, but that should be obvious.
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>>2576606
>western cartoon with heavy anime influence
>i started with something simple rather than trying full on anime shit
>cartoon is both good and popular and you're butthurt about it

Thanks for the irrelevant comment but how bout you fuck off back to tumblr instead.

>>2576616
Thanks for the input
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Make me cry (In a productive way)
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>>2575672
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>>2576239
Elaborate? What's wrong with the perspective? Also I can't seem to grasp the problem with the forearm. Is it lenght, muscle conture?
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>>2575676
Quick shitty sketch. It's been awhile since I've done proportion
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>>2576643
those boobs are really really off. one is way smaller than the other. the right (our right) shoulder is shorter than the left shoulder. those hips on the right look really fucked too. it's like her torso is kind of melting
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>>2576736
Everything is good but the head is way too big
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>>2576742
Yeah I always had that problem. I draw cartoons and shit from my head and it just fucks up my life drawings
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>>2576750
You just have to think about the size of the head when you start to draw the rest of the body and adapt it
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>>2576740
I know what you mean, I just looked at it again after like an hour. Woops.
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>>2576626
Maybe you should go back to LREDDIT LAND
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>>2576077
Are you colorpicking?
Please, don't.
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anyone ever do bargue drawings?
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I'm mostly trying to get basic shapes and building on them. Construction. How am I doing?

Also, it always feels like whatever I'm doing is not believable. Either that I'm not conveying believability or I don't believe in myself. I'm not sure if this makes sense, but comments?
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whatta think? Rate?
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>>2576981
She looks off balance.
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>>2575672
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>>2576894
But it looks decent. Explain why you don't think colorpicking worked for this pic
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>>2577012
Because YOU'RE A PIG GUY
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>>2577012
I wouldn't want to assume he color picked. He may have just been able to accurately reproduce the colors.
The reason why colorpicking is discouraged even though it may result in a decent-looking image is that you don't learn as much. An essential skill for an artist is being able to discern the qualities of a color just by looking at it.
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>>2577024
For you
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>>2576947

I'm going through the book as a side thing while I get though Keys to Drawing and Loomis/Hampton first, still trying to internalize the process for all this shit.
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>>2576981

Legs
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>>2577102
did you read the intro to the book?
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>>2577102
You named it eyes, but you drew a bunch of worn out vaginas?
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i'm having a lot of trouble creating 3Dness

any tips on calculating perpendicular projections?
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>>2575672
dammit
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>>2575672
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>>2575671

I'm trying to use pen exclusively now. It's really hard and makes you realize how sucky you are. Anyway this is my attempt at the girl as well as a bunch of other exercises.

I don't understand how you're supposed to use Loomis's ball and plane method with pen when you can't erase any of the construction lines.
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>>2577281
i think the goal of every artist is to be able to imagine all the construction lines
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>>2577285

Yeah it's just difficult for beginner's I guess. Like how are you supposed to get to that point? I know the answer is practice but sometimes it seems like the only way to get there is to BE there.

Anyway I tried drawing a goblin princess on this page.
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>>2577291
Your boxes look like shit anon. You're not following the drawabox guy are you? He can't draw boxes either. If you practice the wrong way of doing something you won't get better no matter how many hours you put into it. If you want to put a box into perspective, just make the edges that are farther away smaller, then connect them.
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>>2577299

Do you have any links to other tutorials?
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>>2577281
Just some advice before you mess yourself up, keep your boxes looking realistic. Some of yours have no convergence and others are parallel when they shouldn't be.
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>>2576598
I'm more concerned about the surface you have the paper on.
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>>2577303
Loomis' Successful Drawing is a good book on perspective. It is free domain.
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I've recently started doing commissions but I really want to get better so I don't feel like I'm ripping people off. I'm gonna try and start frequenting this board and follow all the guides I can.
Pic related was a commission I just did recently, the guy seems really satisfied with my work but I know I could do better, it also doesn't help that my digital work doesn't reflect my full current skill unlike my paper stuff, which I'm gonna assume still is below okay to this boards standards, but I'm gonna climb damn it!
I'm also going for pre-animation in college to learn some fundamentals in an academic setting.
>Inb4 don't do it
I'm good at nothing else nigga, it's all or nothing for me.
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>>2577312
How much did you charge for that? Are you going to render and colour it?
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>>2577313
It was a little complicated, but it was a 2 'clean sketch' commission for 10 bucks. I'm friends with the guy and he accidentally sent me 70 bucks, I sent him back 60 as I accidentally spent 10 of it (along with more of my own money) shipping a DBZ figure that was about to go out of stock, I promised him I would send him the rest of the 10 or offer commissions as compensation. He wants me to do more too.
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>>2575885
I'm not a pro, but I think you don't need to draw the full breast, you see, you only draw the "drop" shape when you are doing sketches, this doesn't apply when you are trying to draw fluid breasts.

Sorry, I think I couldn't word it right, English is not my mother language. What I'm saying is: You are drawing the full circle, a closed breast shape, while still doing it like she is standing normally where gravity don't influence. It may sound dumb but, search more bondage photos and even hentai manga that have bondage in it.
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>>2576964
pls respond
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>>2577308
Ah lol, it's an old magic playmat I accidentally spilled coffee on.
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>>2575672

did it at work so I rushed after finishing the nose area. oh well. I learned more about eye construction and the brow area at least
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How are my values /ic/?

It happened today that, instead of line drawing, or trying to paint for 2 minutes then erasing because I thought it was looking like crap, I actually spent more than a few minutes trying to paint to see how my value game/general sense of shapes and light was. I didn't know I could do this before, it turns out things actually look nice if you spent some fucking time on them for once. But I don't trust my own eyes and ocassional good mood, so again: how are my values? this is a quick thing but I'd like to know what should I work on, what's right, what's wrong. I'd love for some little feedback.

pls reply
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>>2576964
The construction still appears flat because it isn't drawn relative to an eye level. Nearly all of the ellipses are turned the same degree away from the viewer. Nothing feels as if it's coming towards you or receding away from you. The pot looks as if it was made out of paper because it was drawn without thickness.
Get a better understanding of perspective to work out your construction problems. The Loomis book Succesful Drawing has a great section on it.
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>>2577377
You need to use the whole value range. Darker darks, lighter lights. All the nooks and cracks in his suite would have near black occlusion shadows, and metal is extremely shiny and should have near white highlights. Your values would be appropriate if iron man was 100ft away and was a small part in a larger picture, but as a center piece in a portrait there is not enough contrast.
>>
Anyone know how to rip New Masters vids from Vimeo?
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>>2577385
Thank you for your reply, but could you elaborate or red-line for me? I'm not sure how to do it... Also what do yu mean "without thickness", are you referring to the line weight? If I add more line weigh, will it feel and look more solid?
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Wondering if I need to fix anything. Haven't attempted digital painting till now, so I'm still sort of shaky on what I should be doing. >>2576138 is what I doodled yesterday also. Replies would be nice.
>>
>>2576138
Not bad, but the hair needs to be a lot darker.
>>
>>2575666
Oh god my first ever post to this board is in that picture and I haven't gotten better fuuuuuck
>>
>>2577424
He means that the top of the rim of the pot has width to it, you should try and show that in your drawing. Instead of just drawing a single circle, draw one inside the other to show thickness.
>>
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>>2577395
Thanks a lot anon! you were absolutely right. I was afraid of using the darkest darks and lightest lights but it works so much better now, it's what I needed. How is it looking now?

(also yeah, spent some time making it actually look like the real War Machine, because this is too much fun)
>>
Should I set up some books to angle my tablet into a makeshift easel?
>>
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>>2575673
>>
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>>2577476
Just be aware that the point of value is to communicate the way light interacts with a surface. On the head you have 3 planes in totally different directions that are all reflecting the same amount of light; did you plan to have 3 light sources? On the trap plates just about the entire curved surface is the same bright white making it look flat.
>>
>>2577519
I see, I didn't catch that. Then again I didn't even plan on a specific source so that's double the error, but if it's enough of an excuse I'd probably be more careful on an actual piece. The trap plates specifically I didn't care about, painted them white and focused on helmet. I can see it now though and be careful about sources in the future.
>>
>>2577309

I found this page but I'll be honest: So far it's not been very helpful.
>>
>>2577563
Then try How To Draw
>>
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>>2577424
This started out as a redline but I think it's clearer as a separate drawing. I tried to lay out the perspective principles that help you construct an object in 3d space. Ellipses need to be drawn correctly, otherwise they flatten out the form rather than define it.
>>
>>2577593
Do you use a cintiq? I'm jeslous of how clean your lines are. On a tablet one curve like the flow pot would take me 20 undos.
>>
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>>2576736
Tried fixing the head and added in shadows
>>
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Got sent here from the Draw Thread, maybe you guys can help me take this one further. Kinda stuck here.
>>
>>2577754
First thing to notice is that your main POI doesn't read, as a thumb you can see how the value are wrong.
If you want to make the sky look grimer were the boats are, do it more subtly and do a change in color (anyway when you change the value, shifts the hue a bit as a general rule)
Since it's cartoon, you should push the lights more, especially in the foreground.

For the drawing, if you don't put down your perspective grid, you're going nowhere.
>>
>>2577247

Instead of face on the wall try drawing face on the column/cylinder.
>>
>>2577011
GREAT
R
E
A
T
>>
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>>2577760
Thanks.

Made the sea around her hair lighter to improve readability, moved the dark sky hue a bit towards red, and added the "grid" as requested. I really just used it for the huts, hence it's pretty basic.
Not sure if I just made it worse now though...
>>
>>2577810
Remember,
>For the drawing, if you don't put down your perspective grid, you're going nowhere.
?

Everything is in perspective, the boats, the mountains, the people.
You're going to need two points man, and put them off the canvas.

The changes to the colors are good.
>Not sure if I just made it worse now though...
On the contrary, as a beginner you are scared to push things, but you shouldn't. You can still push things a bit.

What's important is when you start adding things to add both darks and light to the foreground to have a good contrast. For know you have darks and lights but they don't really interact.

But try to fix the drawing. the colors are fairly nice, way better than the drawing anyway.
>>
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>>2577826
Cheers m8, will give the drawing another go.
I admit I rushed through that since I had a deadline and was running late. Guess I shouldn't have.

You were a helpful anon today.
>>
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>>2577840
Something quick.
The light should be coming from the left.
Don't forget to check your values with a black layer set to color mode.
>>
>>2577849
>>2577826
Just wondering: What's wrong with just going for a 1pt scene instead of 2pt?
I mean I did that on purpose to keep it simple, since I wanted to focus on painting rather than construction.
>>
>>2577510
Nice! Continue!
>>
>>2577860
1 point perspective means that the 2 other planes are perpendicular to the picture plane. There are few situations where this happen naturally, but here it would be weird. But the way you set up the boats and the characters is not perpendicular to the picture plane, so you need 2 points.

You know, 2 points is not complicated, complicated is for example 3 points with things aligned on non-perpendicular grids, where you need to add additional VPs.
And here you have some leeway, landscapes are organic so you won't stick 100% to the grid, but you should have it nonetheless, it will show in the end.
>>
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At volumes in scott robertson's how to draw. Should I be using a ruler? I used one this time since it got quite confusing midway through with free hand, so started all over. And is it ok?
>>
>>2577898
How the fuck did it get rotated, its upright in my gallery
>>
>>2577898
Using a ruler is better as long as you're not very good with line work, so don't worry.
Also get some stencils for the curves, it will help tremendously.

Feel great about yourself, you did some exercise that will help you git gud!
>>
>>2577905
Thanks. I have a month off so im planning on finishing how to draw and get somewhere in how to render by the end of the month. Btw is it worth practicing freehand if im planning to go digital since softwares like manga studio already have perspective grids and stuff?
>>
>>2577365

Ignoring the awful 10 second hair, I realize now the lips weren't drawn in perspective with the rest of the face. His right eye might've been measured too quickly.

Otherwise, how'd I do?
>>
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>>2577920
>Btw is it worth practicing freehand if im planning to go digital since softwares like manga studio already have perspective grids and stuff?

Yes, a lot.
At first I could not really do perspective drawing in software. It's awful. The experience you get on paper will help immensely. Afterward you'll think there are advantages doing pers stuff in digital, but not if you go directly without that prior experience.

Same thing for line quality. There are some nice things on tablet but it also has drawbacks, and that paper experience will help.

Pic related, I usually start in trad before continuing digital.
In fact I just bought some printer ink to be able to alternate between trad and digital.
>>
>>2577593
Thank you so much for taking the time to do this for me. I hope you don't mind that I save this in order to review in the future. I'm trying to absorb the information, so I have a question.

How did you determine the approximate eye level?

I skimmed Successful Drawing Perspective section a long time ago, but perhaps it is a good time to revisit.
>>
>>2576525

besides how badly you mismeasured, you way oversimplified the shapes of his features, such as the area between his lip and chin, and especially his nose
>>
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Any critique before I shade it?
>>
>>2577950
Thanks for the advice. Im hope i get as good as your pic by the end of this book
>>
>>2576626
>popular
Okay, It really is.
>good
Whole another matter.
>>
>>2577988
I'm just a few months ahead, you can see the line quality is mediocre (but I'm have to 'ink' the lines anyway, so I don't bother that much on the sketch).
I basically just followed the book and did pieces more complex other time.

Also there are mistakes on my sketch, I did not measure everything. You know, the technique with the diagonals. But it takes time to do and introduce a lot of lines, so you want to skip it as soon as you can 'fake it' reasonably well.
>>
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>>2575673
>>
>>2577997

eyes are just symbols, face has incorrect shape, nose is flat and incorrectly shaped, lips are flat
>>
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>>2575671
>>
>>2576105
/ic/ pls halp
>>
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>>2575676
>>
>>2578022
are you making progress? that's the question.
Try breaking from that habit for a while and see if you get better faster this way. If not, go back to your natural state.

Keep in mind that you make progress on each task fairly independently , so you should not just work 100% on one thing for ever, do practice different things.

Your drawing is looking pretty good anon. Better than a lot (most?) of /ic/.
>>
>>2578032
Pay attention to the body. Use basic shapes and build up the abdominal muscles.
>>
>>2578037
I'm making progress, just not as fast as I'd like I guess. I started two years ago as a complete newbie, but I would practice really irregularly so my sense of progress is a little skewed. Last month I decided to practice seriously every day, so now I'm just trying to figure out the best way to go about it.

Thank you for the advice and kind words anon, I'll try not getting hung up on a single aspect and see how that goes.
>>
>>2578005
Great job on spotting the obvious.
Now put some effort in and tell them how to actually make it better, how they should construct, use guidelines, forget shading until lay-in is solid etc.
If you did that you might as well learn a few things yourself and not just waste your time like you just did.
Let's make this board more constructive please, it's better for both ends of the conversation.
>>
>>2578071
read the fucking sticky faggot
>>
>>2578071

Clearly it wasn't obvious if he made the mistakes and didn't note them himself.

>Now put some effort in and tell them how to actually make it better, how they should construct, use guidelines, forget shading until lay-in is solid etc.

I'm busy and if someone wants to do better, they can.

> If you did that you might as well learn a few things yourself and not just waste your time like you just did.

If you made a more convincing argument than you might've persuaded me to do it not just waste your time by complaining like you just did.
>>
>>2578071
Are you the same crazy as >>2577779?

Or is that so common an illness to complain about the effort, even if small, others make to help?

Seeing how beg the other guy is, there's no point explaining him how to circle the square with volumetric fog you know.

What the hell is wrong with you seriously.
>>
>>2577593
>>2577826
>>2577950

Helpful tips, thank you.
>>
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A quick value study from imagination.
>>
>>2578107

dark part 2 left of face looks flat, as in, a literally flat plane
>>
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>>2575671

My eye made her look like a mad bitch
>>
>>2578127
did you reply to a wrong post? because youve painted an egg lmao
u mad bro?
>>
>>2577826
>You're going to need two points man, and put them off the canvas.
I feel dumb asking this, but in really complex open scenes like that pic, do you need multiple points on the horizon? Like, you're still using two point, but depending on the orientation of the objects, their two points will fall some place different on the horizon than another object, right?
>>
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another bargue eye

it gets harder to keep the angles correct as i move away from the center
>>
>>2578156
np man, but you could have read >>2577877
>You know, 2 points is not complicated, complicated is for example 3 points with things aligned on non-perpendicular grids, where you need to add additional VPs.

Yeah you're right. These "additional" VP's have some names that I can't remember.
In general, if you need to put as many add VP as you have orientations, that's the reason why most people just put everything on the same orientation (which makes sense in a city for example).

However you can compute (trough diagonals and other techniques) where the new parallel would be, basically using Thales' theorem. That works especially well if you just need to put a few things (not overly complex) in another orientation.
Cheating your way through works only if you are a pro or already quite used to it (which in fact means your brain can automatically compute the almost correct distances).

-
>>
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where can i find help for line art?
>>
>>2578150

kek I thought it was looking like a potato when I was drawing it but somewhere I forgot and didn't care
>>
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>>2575672
>>
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I think it's pretty spot on. Critiques?
>>
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Please can someone tear me apart with criticism?

I need to be spoonfed in where to improve.

Pic is progress over the past four-ish months
>>
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>>2575666
How is my fisho looking.
>>
>>2578376
Study, you don't deserve any critique yet. Keep working, you'll make it!
>>
>>2577983
Hand looks fucked
>>
>>2578387
oh gosh didn't know i was that bad, but thanks anon i'm gonna keep trying.
>>
>>2578387
>>2578376
I agree but he should at least be told whats wrong.

You need work constructing heads. follow the loomis guide and fill a page with them. Then you can think about adding features.
>>
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>>2578393
I did attempt to follow the loomis square head guide but i did sort of not bother since i was gonna cover with a beard, I'm gonna keep practicing just drawing the actual heads now.

Thank you for your critique anon!
>>
>>2578369
good one m8. have an upboat.
>>
>>2577750
much better man. keep it up.
>>
>>2578398
Yeah thats your first mistake. If you are drawing a head, you have to know how its constructed. No amount of covering it up with facial hair will disguise your shitty head construction. Good luck.
>>
>>2578408
Cheers man! Looked back at the sketch this morning and wanted to fix everything.
>>
>>2578411
Thanks anon that's really revealing, I realised now that the past few drawings I've done have all had beards to cover the lower half to cover up the shitty.

Much appreciated man.
>>
>>2578032
scritch scratch
scritch scratch
scritch scratch
>>
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Will this make me better at drawing? Particularly I'm trying to get a better visuospatial understanding of the face.
>>
>>2578432
Far too fast and messy, and you won't improve if you don't internalise what you learned through the tracing by trying to replicate it without the image.
>>
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^ Pic w/o ref
>>
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Are there any good books for drawing machines besides How To Draw?
>>
>>2578432
Beginner opinion here, so prepare your salts.

No.The lines show little to no understanding of what's happening, just vague guessing. A better approach would be to work backwards into construction as you were attempting with the nose. I would take the image, do a gesture. Reverse-construct it and study how these things are connected.
>>
>>2578442
Tons of things are just totally incorrect. It looks like you just loaded up a picture and decided to sketch mindlessly. Look at your 'tracing' of the right hand and how off it is.
>>
>>2578432
No, lining things will give you little understanding and it'll make you think you're learning something when you're not. The only way to remember and have a feel for facial features and planes is to just keep drawing faces, especially from life. It'll come natural to you over time from repetition. From there it will be easy to draw from imagination.
>>
>>2578442
Okay, number one, she's wearing a bra so how come her tits are that of a 80 year old.
>>
I draw with my wrist because I always use a tablet.

How hard is it to correct this and am I essentially starting from scratch?
>>
>>2578466
Starting from scratch? No.
Hard to retrain a habit? I suppose. People create art in more than 1 medium (brush vs pencil), but you will need to relearn the physical movements.
>>
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>>2577953
No problem man!
I tried to show how you can reference the steepness/flatness of converging lines you find in a photograph to infer where the horizon line is roughly located. I referenced the two back edges of the surface the potted plant is sitting on to estimate the location of the horizon line.
>>
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This is my face when I try to make faces. I've been reading my Loomis, but I feel discouraged. Help.
>>
>>2578477
Wow this really makes sense to me! It's one thing to copy from books/tutorials, but this is really helping me understand.
>>
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>>2578516
I'm glad you found it helpful!

>>2578485
I think you may feel discouraged because you're attempting to put in anatomical detail that you don't have proper knowledge of yet. I can tell you've been reading Loomis because the placement of the features lines up correctly. I'm by no means an expert, but I can tell where you're guessing such as on the inside of the ear or the eyebrows. I think right now it's best for you to focus on the fundamentals of head construction. If you want to put in detail you don't fully understand yet, use reference.
>>
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Drew a friends OC. How bad is it?
>>
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Some things look off but I can't tell exactly what or why
>>
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>>2575672
>>
>>2578587
The pose is stiff and I'd move the right hand to be like the other one instead of on her lap, the neck is slightly too thick, the right titty looks too high up, and the foreshortening on the lower half is messed up because the knees are on a different plane than the hand is.

Your lines are smooth though, so there's that.
>>
>>2578552
Thanks, I was using reference but maybe need more practice
>>
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AHHH I JUST WANT TO DRAW CUTE GIRLS, BUT NONE OF THE GIRLS I DRAW COME OUT CUTE
>>
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>>2577563
Read perspective made easy, it's really easy to understand and the author slowly introduces you to the different concepts of perspective so you don't get overwhelmed, How to draw and loomis is for more advanced artist so wait a bit before trying those.
>>
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>>2576598
Oh shit, you are that guy people made fun of
>>
>>2578648
I'm bad but I don't think I'm quite that bad lol
>>
So I have been trying to draw torsos and breast for about a week and a half now and I still can't seem to wrap my head around it. I was watching this video last night https://www.youtube.com/watch?v=w2rwQ48FVrg. It made sense to me at the time. Today I am drawing a long with the video and I am completely lost. Because when I sit down and attempt to draw the 3/4 view he is already drawing from a predetermined lines from his previous video which he deleted. So I attempt do do the same thing and I feel completely lost.

Fuck my comprehension ability has always been awful.
>>
>>2578817
Beginner opinion here, so prepare your salts.

I dislike these "how to draw xxx" tutorials, because it seems to be a pitfall for beginners. They can take the time to learn how to replicate the instructor and for a moment they believe they are as good as the artist themselves.

Ask that same person to turn the object and draw it, and they cannot. It feels like their hard work was for naught and their confidence drops. This is why I believe the fundamentals are important. That artist learned the fundamentals and they can now draw "How to draw an eye" tutorials, but it is not helpful for beginners.

I think I'm ranting now. Avoid "how to draw xxx" tutorials. Learn fundamentals. Read the new sticky. Practice. And have fun.
>>
>>2578828
I totally agree, the problem with these kind of tutorials is that they make you think that you actually understand what you're doing, so you start drawing symbols and in the long run they create bad habits instead of helping you.

how to draw "x" videos become way better if you actually study what they're drawing and why they're drawing it that way, but at that point you rather be watching speedraws.
>>
Please, I need help finding perspective exercises to practice. Can any pros give me some pointers on perspective that they learned from school?
>>
>>2578859
Do something you like bruh.
A city? A car? A t-rex in lego?
If what you like is too complex for you atm, break it down in parts that are manageable.
>>
>>2578865
Any projects that you know that helped you?
>>
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>>2578828
>>2578832
I get what your are saying completely. I guess I just need continue regressing back to the fundamentals until I get those right. I tried to set up a two point perspective grid with some boxes and tried drawing some bodies along with them. I think it is helping me understand how to draw different views. I'll continue practicing later today. Still don't quite get how to draw boobs correctly in 3/4.
>>
>>2578869
Futuristic car designs, cityscapes, interior scenes.
The point is really to make things that are just pushing your level a bit.
You can always push their complexity unlimitedly, so the difficult part is more to be motivated enough to do properly the simple ones.

E.g. if you want to do a city, start with one shed. Then do one house. Then try a suburb with 3-4 houses. Then something busy, Manhattan, or more difficult Paris since the buildings are more ornate. Then go crazy and do some sci-fi city with buildings all other the 3D space in very intricate patterns.
>>
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I tried
>>
>>2576626
Hi there mr. butthurt. Someone rustle your jimmies? Grow a metaphorical pair. If you get offended by someone not liking Simon Cosmodrome the problem's on you. Try drawing a regular human.
>>
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Could I get a crit on these heads? I've been trying to learn construction for a bit. A couple of things that stand out to me are
>left eye on the bottom chick
>all the ears are fucked
>lips too low on male head
Come to think of it, all the eyes look off. Any glaring issues that I'm missing? pls send help
>>
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>>2575666
can anyone help me with these heads! I can't seem to get them right
what am I doing wrong!?
>>
>>2578926
Sketch over them and construct a head from a sphere like Loomy does it. The crania of the top two look a bit too high. As for the eyes, construct them. They're just balls inside a hole on a head; they can be measured and proportioned. You're doing a lot of symbol drawing. Might want to try a different medium — pencil seems fairly forgiving.

>>2578927
Gotta grind more senpai. I guess you watched some Proko amirite? Go re-watch those you already watched, or if you haven't watched any just google "Proko Head Angle" and repeat until they look like less of a mess. Mind your "spheres" as they often look a bit wider than they are tall. That's a booboo — at least try to keep them as tall as they are high.
>>
In what order should i read loomis????
>>
>>2578936
Don't do "Fun With A Pencil" first. It's shit. "Figure Drawing For What It's Worth" and "Head and Hands" are pretty good. Also look into Hampton's "Figure Drawing Design and Invention" as that's what I started with. Dense read, I'll give it that, but helps you see gesture easier.
>>
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Any tips before I progress? I'm working on the butt chin
>>
>>2578880
Thank you. Been practicing the grid hours upon hours for almost a week.
>>
>>2578966
For next time: higher resolution jfc
>>
>>2578999
Yeah I've never done digital before, sorry. I didn't notice it until I posted.
>>
>>2578999
>>2579015
Oh wait no it looks like that because it's all airbrush. I'm like a quarter done with it, I just want advice.

SAI still brought down the quality though
>>
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>>2575672
>>
>>2579020
Her lips seem puckered up — that ain't a natural lip position. Intended?
Otherwise it looks pretty okay. Can't tell without the reference. Keep at it, push the values to be a bit crispier, you'll like it.

>>2579021
You're symbol-drawing, though not too much. The mouth isn't actually right there where ya drew it in, and the nose seems tilted. Otherwise thumbnail looks like Breivik.
>>
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>>2579025
I suck at lips, I just need to tone down the brightness above them and slant them upwards, that should help.

And fix that fucking Crimson Chin
>>
>>2579033
The lips are too small as well, I'm seeing a lot more now. Collarbone is shit...I should just stick to traditional
>>
>>2579033
The right clavicle shadow is waay too dark on your painting. In that case tone the value a bit down ahahah. Go a bit gentler on the skin. If you have Photoshop use that stupid posterise edit effect (if you don't have it get it it's invaluable). You're pushing some values too dark. Try to think of her chest area as a 3d form or sculpture or some bullshit that'll help you visualise her easier.
>>
>>2577921

well I see all I did wrong now and how I thought wrong about it while I did it but considering how I gave like 10 comments to others in this thread I'm disappointed nobody could even offer me a sentence. Dunno why I even posted it
>>
>>2578910

the values aren't bad but it's like you treated him like a flat image and didn't think about his form while you did it. And so the form errors compounded with the addition of poor measurements and you ended up as you did. Perhaps try again w/ construction? Maybe first try constructing w/ a trace, then a non-traced construction, and then paint?
>>
>>2579078
You don't have to be a passive-aggressive edgelord kike. Otherwise your perspective is too borked. His nose and mouth are facing more towards the viewer than his face is
>>
>>2579086
>You don't have to be a passive-aggressive edgelord kike.

passive aggressive would be if I hid aggression, whereas I'm just honestly upset because I was staring at it and knew it was wrong for a long time and couldn't figure it out. you can be upset or disappointed w/o being passive aggressive

But thanks, yeah I was thinking about nose/mouth as distinct objects and not part of the face. Largely because I did each part between sits as a lifeguard but that's not a good excuse. Should construct more next time
>>
>>2579100
In general, you shouldn't actually expect criticism as a daily given
the people who post here do it because they wanna help and it's really 100% very nice when you read someone throwing a tantrum because you didn't toss them a comment.
Always compare with the original. Don't draw from memory or from what you think you see.
>>
>>2576077
looks pretty decent. watch your vanishing points, the roof doesnt align properly with the house itself.
>>
>>2577028
For all artists. Otherwise, colourpicking is literally just tracing, in hue/value form. If you're too big a cuckarooni to admit it, that's your problem
>>
>>2579103

fair nuff, m'bad friend, thanks for advice
>>
File: First I guess.jpg (21KB, 785x428px) Image search: [Google]
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Update on lips and collar bone
>>
>>2579158
Much better. Keep at it. Mind values
>>
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>>2576626
This is the wrong site for you
>>
Mouse drawing tips?
>>
I am trying to read through these figure drawing books, but I don't know whether I should be reading the text or copying the drawings, they don't seem to give me any exersises to do, but rather shit that I don't know how to apply to my drawings. Whats the best course of action for these Loomis and Hampton books?
>>
>>2578877
Beginner opinion here, so prepare your salts.


I like that you're trying to learn perspective, but you're cheating yourself by not drawing freehand (minus the grid of course).

Notice how the top torso looks okay, but as soon as you attempt legs that weren't in that tutorial, it falls apart? They look broken, like they don't belong to that figure and elongated. The bottom figure also has issues, and one way I can immediately tell is the amount of scritch-scratch. It shows me the loss in confidence in those areas, because frankly, you don't know how to approach it.

Save this project for later. Return to it when you have a better grasp of figure drawing. I know sometimes fundamentals are boring and the grind is dull, but you just aren't ready. Do you have any still-life or figure studies you can show? I'm curious about how you have been studying the figure.
>>
File: New Casdsd.jpg (110KB, 1280x1024px) Image search: [Google]
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>>2579242
Linework with a mouse is a bitch. It feels impossible to improve while trying to move quickly.
>>
>>2579258
Then don't do it? Why are you even doing this? What's the point?
>>
>>2579261
To practice on my third world toaster.
>>
>>2579264
I can tell. Sometimes I smudge leaves in my sketchbook and ask "why haven't I got good with leaf smudging yet!!" Quit now, you'll never make it.
>>
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>>2575671
Haaaaaiiiiirrrrrrrrrrr
>>
>>2579265
...So I should just keep practicing and there's nothing wrong with mouse drawing? Is that what you're saying?
>>
>>2579268
he means fucking use a fucking pencil with fucking paper you illiterate australopithecus.
>>
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How'd I do... (MAKE ME CRY)
>>
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>>2579274
It was astudy of this btw
>>
>>2579082
Guess i will. It was the first time i attempted to paint without any kind of construction, and it didn't really work out.
>>
>>2577011
Hes a little de-saturated compared to reference pic. I still like your coloring style though. Blog?
>>
>>2579274
Spend more time in the sketching and construction phase.
>>
File: eyes.png (196KB, 500x350px) Image search: [Google]
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hey guys,did a study of eyes today.Any critiques or tips you can give me?
>>
Is using the curve tool in sai crutching myself?
>>
>>2579292
Here you go man: http://campside-blog.tumblr.com/

Thanks for the input, I didn't notice I greyed my image down too much until I posted it and saw the thumbnail. I think I should try following the rule that I should make things a bit more exaggerated than I think I see it.
>>
File: scanss.jpg (56KB, 790x500px) Image search: [Google]
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Practice head construction today, getting a little better.
What are the most obvious flaws in my construction? I can't pinpoint what's off.
>>
File: emmarock.png (79KB, 621x455px) Image search: [Google]
emmarock.png
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>>2575673
>>
>>2578930
Not him but how is that symbol drawing? Genuinely asking.
>>
>>2579428
Proportions are all over the place for all of them. Pen strokes haphazardly placed for no apparant reason, lips are fully contoured, eyes are ovals with dots in them. Doesn't fully understand what it means to draw with shapes.
>>
>>2579395

You still draw the features like symbols. Its espclecially apparent in the eyes.
>>
File: construction-redline.png (475KB, 900x570px) Image search: [Google]
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>>2579395
The head on the left is turned around 15 degrees to his left, so you would see slightly less of the left side planes of his face. The face you drew isn't turning along with his head. The problem with the face on the left is that the eyes aren't inset correctly on the head. You can work that out by figuring out the structure of the nose bridge as I tried to show. In both drawings, the cranium should have slightly more mass.
Did you intend to deviate from standard proportions? I understand if you went for more heroic proportions with a smaller cranium and a larger jaw. I'd suggest that when you're trying to figure out construction, you should use a consistent set of proportions so it doesn't get in the way of identifying what's wrong.
>>
>>2579268

You shouldn't even be touching a computer for drawing for a long time even if you had a tablet

Pencil and paper friend
>>
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Untitled-1.png
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>>2575672

I wish I were skilled enough to freehand this the way some people are. I really need to buy a tablet too, but I really don't know where to start looking.
>>
File: qqs6t3x.jpg (156KB, 569x1024px) Image search: [Google]
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>>2579255
Yeah of course I know free handing is better. I just quickly wanted to see if I could actually understand it so I made a quick doodle. As for the bottom body I soon realized I messed up in terms of leg placement because I wasn't paying attention to the bottom of the box. Should have drawn the body higher up so the feet match the bottom line. As for things I was/currently studying is below.

>>2572189
>>2573708
>>2573775
>>2568218
>>2566332

I've been using stuff like pic related because it makes the most sense to me.
>>
>>2575671
an attempt was made
>>
File: ;^).jpg (569KB, 2448x3264px) Image search: [Google]
;^).jpg
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>>2579511
whoops
>>
File: pic.jpg (657KB, 1800x675px) Image search: [Google]
pic.jpg
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>>2579255
Also for drawing actual people I have only done it three times with these last two being the better ones.
>>
>>2579461
blog?
>>
>>2579558
I posted it here >>2579392
>>
>>2579461
>fugg that line quality and understanding of the 3d form
any specific advice you recommend to be more like you?

>Did you intend to deviate from standard proportions?
I do tend to go more for heroic proportions, I just tend to see normal proportions as unappealing and sad. I guess it's interfering with my progress in anatomy, but I don't really know to solve this.

>>2579566
oh you're that guy... your blog is very cool too.
>>
>>2579566
Forgot: Thanks a lot!
>>
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Seems like now would be a bad time to post because of the thread length, but would appreciate critique on this fuckboi. Really shit with the feet and face so any help for those areas/anything else would be appreciated
>>
>>2579566
stop fucking posting things that arent yours on your blog and for the love of god 2 images per page?
>>
File: 6-27-16.jpg (342KB, 1700x2200px) Image search: [Google]
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Some gradation practice with the saji pen nib and DR. Martins indian ink.
>>
>>2579633
Got it. I can see how that can be confusing. I'll use a separate blog for inspirational content I find. I'll also work on fixing the format.
>>
>>2578379
Anyone?
>>
>>2578379
Eh. Okay. Looks a little flat. Values could be pushed. It's just a sketch/doodle though at this point... The fin at the top would be visible, but doesn't connect int he right area.
>>
>>2579426
The eyes shouldn't be so open, see how the white of the left eye is showing underneath the iris on yours? Also the mouth should be a closed a bit more, the teeth aren't that prominent in the reference.
>>
>>2579533
Don't do it anon!
>>
>>2579656
Try dividing it up into 3 sections of strength, right now i'm only seeing two.
>>
File: IMG_20160627_200736534.jpg (889KB, 2592x1456px) Image search: [Google]
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>When you just wanna draw cute anime babes but Loomis has you drawing ugly old men.
So this is what NTR feels like. I'm having fun though and it's helping me understand the importance of construction forms.
>>
File: save.png (445KB, 700x764px) Image search: [Google]
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I don't understand how to divide the circle.

I don't understand how it works
>>
File: NokoGIF.gif (220KB, 720x540px) Image search: [Google]
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First walk cycle I've attempted.
>>
>>2579850
Yeah I'm starting with two and mainly practicing a quick transition. Next time I will tackle more levels of shading, somewhere between 3 to 6 of them.
>>
>>2579862
Your first mistake is that you believe you are drawing a circle. First draw a circle.

You're doing well though. Keep trying.
>>
File: image.jpg (803KB, 2592x1936px) Image search: [Google]
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Trying to go for drawing cartoony-like dragons, decided to start with drawing some Spyro stuff. Thoughts?
>>
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>>2580042
>>
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>>2580043
>>
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>>2580045
>>
>>2575672
First post on ic, I tried
>>
>>2579886
I like the secondary motion on the ears, but the way the fur bobs up and down is distracting. Very good for a first walk cycle.
>>
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>>2575672
I thought i could do the highlights in his hair by drawing the negative space in black. I thought wrong.
>>
>>2579629
Traps are bad. And you should feel bad. Also fingers don't curve like that, the deltoid on the right arm should be a little more in line with the rest of the arm.

The bottom corner of the right wrist is bulging out, and that horrid crotch cylinder should have slight bulges instead of being smooth.
>>
>>2580074
Thanks! I'll try fixing these based on your suggestions anon, sorry about the dick it was initially there as a placeholder until I could find a good reference for it
>>
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im the Scott Robertson reader from yesterday and i tried the next exercise in photoshop (without doing any vanishing points or grids to see if i had a rough idea of perspective). How do i fix these shaky curves? it doesn't happen in sketchbook/manga studio
>>
>>2579843
Nani?
>>
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>>2575676
What horrors does she see beyond the camera?
>>
>you will never be good
>>
>>2580423
I would suggest lowering the sensitivity.
>>
>>2582226
Is it better to have the straight curve for sensitivity or is the parabola-looking curve okay?

I usually reduce the max a little (to get darkest color a little easier) and increasing threshold a little (so I wont get faint-unwanted lines).
>>
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;)
>>
>>2582550
whoops, forgot this
>>2575672
>>
>>2580387
>>2580387

Hey guys i found a new thread.

>>2580387
>>2580387
>>
>>2575774
The chin is too wide/angeled the wrong way
>>
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Am I ever gonna make it?
Thread posts: 335
Thread images: 136


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