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Alternative Art/Stylization General

This is a red board which means that it's strictly for adults (Not Safe For Work content only). If you see any illegal content, please report it.

Thread replies: 303
Thread images: 98

File: combat_ftrop.jpg (179KB, 1440x1152px) Image search: [Google]
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Last thread: >>2460258

This thread is meant for artists who might want to try to make anime works in-between their studies. It is strongly recommended that you use this thread in conjunction with learning the elements and fundamentals of art. You can also discuss the visual elements of various professional artists as well if you keep it relatively articulate and civil.

Submit your drawings, receive feedback or critique others! Share your knowledge and remember to thank those who've critiqued or red-lined your drawings. Most importantly, ride a chocobo!

>Fresh off the boat? Get back on the boat and read THIS:
http://www.squidoo.com/how-to-draw-learn

https://sites.google.com/site/ourwici/
>Proko
http://www.proko.com/videos/
>Ctrl+Paint
http://ctrlpaint.com/
>Hitokaku Index
http://www.asahi-net.or.jp/~zm5s-nkmr/
>0033
http://www.pixiv.net/member_illust.php?id=59317
>List of active livestreams
http://livestreamstatuslist.appspot.com/
>fellowBro's books
http://mediafire.com/?i44dwzkf9j9n8
>Tutorial/Reference Collection
http://pinterest.com/characterdesigh/
>Taiwanese Tutorials
http://iradukai.com/
>Figures
http://reference.sketchdaily.net/
>Pose Practice
http://www.eggazyoutatsu.net/eng/atarichan.html

Remember the words of our good friend Glen Vilppu: “No rules, just tools.”

/ic/: "Daily reminder that one Artist can now make up to 26k biweekly"
>>
Do you need a book to draw anime or you just reference everything from mangakas
>>
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>>2465030
I recommend how to draw manga books. they're really good. Especially chris arts manga book.
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>>2465014
I'd like the blog of whoever drew that Chocobo girl.
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>>2465034
Ariel is a simple soul.
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>>2465036
Is that boa? I can't be sure.
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how's my lineart looking? i'm not too confident with it yet.
>>
>>2465055
pretty bad.
Its wobbly and inconsistent, and that's ignoring your fundamental errors with anatomy and forms.
>>
>>2465057
is there anything i should be keeping in mind in regards to line weight, etc? i feel like i overuse thickness a lot
>>
>>2465062
You should keep in mind that line art heavily relies on form and having the drawing done correctly.
>>
>>2465062
i don't know how good this tutorial is according to /ic/'s standard but personally i find this helps a lot

http://androidarts.com/art_tut.htm

jump to the 'Line Art' section anon
>>
>>2465076
thanks a bunch!
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I'm really excited this turned out ok, my first time storyboarding
>>
Listen up you fuckwit tripfag, do not make new threads when the old thread is on page fucking two.
>>
>>2465141
it's fine
>>
>>2465014
just so you know the reason threads fall low is because their thumbnail is shit in the catalog.
>>
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>>2465240
You don't Ctrl+f your favorite threads?
>>2465055
Could be better imo.
>>
>>2465261
I pin them but most people don't. I know this because I tested it (mainly with the beg thread) the better the image reads, the easier it is to find and not forget about them.
>>2465272
im not mad at animes. It could be the best drawing, if the thumbnail reads as #FFFFFF its bad.
>>
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Is this looking better/ok?
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>>2463284
no help?
i got one word of advice in another thread, telling me to move the man abit more to the right.
>>
to whoever posted the michael hampton CGMW video yesterday in the old thread, thank you a lot. this video is a god damn god send.

i'm working now on redoing my old drawing and will post here if i got some sweet sweater insight.
>>
>>2465055
Having only one line weight can really flatten the image. You should vary the thickness of the line with form in mind.
There are a lot of proportion issues, but your main concern seems to be Line work. Try looking up teal line guy's work. He should have a tutorial about making lineart and explains it pretty well
>>
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lets refocus here folks
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>>2465976
>>
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>>2465976
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>>2465047
Pretty sure. I wonder how many more times I'll have to ask for blog
>>
>>2465047
> can't be sure

His brush and lines are always very distinctives though.
>>
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more coloring of old inktober drawings. I suppose I am getting faster, but the results are about the same...
>>
>>2466056
looks pretty flat senpai
i suppose the fuel tank(?) at the background could use a bit more shadows
>>
>>2466024
I'm glad you're interested, but I don't really have a blog.
>>
>>2466068
you need to get one tbqh senpai
[spoiler]where else are you gonna publish your lewd magazines?[/spoiler]
>>
>>2466068
It's kind of a shame imo. I like your drawings. Plus they're close enough to my skill level that they're a reasonable goal post for achieving in the near future
>>
Is fanart allowed here
>>
>>2466161
No, this thread is for super special OC do NOT steal.
>>
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Am I kawaii?
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>>2466059
>flat
I originally wanted it to be super flat, but then halfway through I realized the line work was too fine to just use it as flats. I'll try to add more form shadows, and other lighting stuff.

I'm a little stuck in general, I can't seem to take the coloring much further than just flats and a single level of shading. Any tips would be appreciated.
>>
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hey /ic

you guys sure are talkative
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>>2466656
What are you doing outside of /jp/--I like your drawings!
>>
>>2466656
Nice work! Your stuff is really expressive and dynamic.
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Whaddaya think?
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>>2466656
how do you master anime like this?
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>>2466707
Fun idea, I'm liking it. But the darker values on her body look like a more saturated blue than the ones on the mass productions

On that same note, make the shadows in the hair and reds (and skin) more violet-y
>>
>>2466707
>>2466712
I agree with this anon. I usually use a darker red when it comes to skin tone and adding shadows, instead of grey/black. Coloring with black is a great way of making it look unnatural. The face is still off to me though. You have really nice rendering, however.
>>
>>2466707
Adjust the head a bit, it looks just too big for that skinny body, even for Eva standards.
All you need now is some light for those dark tones so it doesn't look so muted.
>>
>>2466707
Liking the way it turned out, buuut the face looks ridiculously simplistic when you compare it to the rest of the body. Iunno, something about the position of the eyes makes the angle of the face feel cardboard-ish.
>>
>>2466656
What tablet do you use anon? i got into comics recently and started inking, shit like crosshatching and creating texture with lines is hard with an intuos and i am thinking of getting a cintiq 13HD.
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>>2465978
how do you make your lines so fucking clean. even when I try to clean up my lines on a new layer over a sketch, I still can't completely get rid of the sketch look. Is there a specific brush you use?

This is like as clean as I ever get it. It's almost there but I have to spend a lot of time erasing it to clean it up.
>>
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>>2466656
now this is some quality anime shit, lovely lines
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>>2466733
Sai's line tool?
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>>2466733
you need to learn how to draw proper anime the face looks like its ariel like >>2465034
dont read that stupid book
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>>2466445
is that boy or girl? i MUST know
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>>2466631
Yes, but if you mean continously: No.

I'm obviously having a hard time with it, so I left it for a couple of weeks before working on it again and posting this iteration
>>
>>2466733
Probably uses Sai.
I use it (because I'm a huge faggot) and the Linework mode it's pretty fucking sweet and easy to use.
>>
>>2466786
cutie
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>>2466888
>>
>>2466656
Dunno if it's all the same girl but that's some mad sameface going on. Cool lines and hair though
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>>2466916
dunno they looks pretty dinstinct desu
>>
Eye shape doesn't vary enough.
He can still do better.
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>>2466772
how do you learn to draw proper anime?
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>>2467137
https://www.youtube.com/watch?v=OpAh--zV40M
>>
>>2467128
Well I feel a little bad no one has been giving you any critiques so I'll add a few cents in.
I guess the hatching/texture lines(not sure of the name) in a lot of the forms curve at their ends and don't follow the form all the way which leads to some weird reads on their forms.
>>
>>2467148
Thank you anon, I'll make sure to not be so lazy with my hatching.
>>
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>>2465656
I suppose it's still not there.

Did pic related and other stuff hoping things get more clear
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>>2467175
should probably start over, theres so many problems with this one. excluding the giant hand.
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>>2466656
I like it. Has a cool 80's vibe
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Got a question in regards to style choices. Mainly about the head. In pic related it shows ways in displaying the neck. What's the main difference between them all? Why not just pick one? The one that confuses me the most is the 3rd one from the left. It's half show a line on the neck and not really. What does that show? Why not close the line completely?
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>>2467236
Wrong image.
This was the image. Same artists of course.
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Did this for a /pol/ draw tread it's shut.
Just posting for bumps to lurk :).
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Had this lying around and decided to finally post.
>>
does anyone have a ref for the hand he is holding out? or a redline, please? i have redrawn it so many times and i just cant get it to look right, nor can i find a ref at the right fucking angle.
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>>2467287
forgot picture
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>>2467288
Take a pic of your own hand. Use a mirror.
>>
>Decide Draw some loli with imagination while studying hogarth
>every thing turned into muscle
>>
>>2467137

Look up model sheets and copy them. Figure out proportions and ratios of the face.

Let me get you started.

https://sakuga.yshi.org/pool/show/39
>>
>>2467300

please post

I want to see a loli doing a martian dance
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>>2467305
I can't anatomy is fucked up
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>>2466056
This is awesome do you have a blog?
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"You can make smooth gradient by clicking an area between two-color lines."

so i'm using clip studio paint and i'm googling around and i see this here on their website. thing is, website doesn't say HOW. any leads?
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>>2467175
>triclops
kinda reminds me, did you finished your nomad princess dude?
>>
>>2467333
Just do the gradient manually, this isn't necessary at all. It's not difficult to blend colors and you'll get a result that's more how you want than something that looks like an auto-gradient.
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>>2467282
Dragon dude thing/
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>>2466733
one stroke for some lines and pen tools for others duh.

I'm on Photoshop, so don't have a stabilizer.
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>>2467456
dang you actually use the pen tool? I thought artists did that but whenever I'd ask they'd say no.
>>
>>2467472
It's a great tool for clean lines. Don't forget to combine it with normal strokes and already draw a good sketch before. I mostly use it for objects, long lines and round ones.

Parts like the hairs were done by hands though.

The worst mistakes that most beginners do with it is adding pressure to the lines. Don't.
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>>2467482
ok thank you very much for the help.
>>
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>>2466056
Turd polishing now. Tried to make the tanks less flat.

>>2467315
Blog is here >>2456368
>>
tried mirroring a pose
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>>2467577
Blog?
>>
Did thread get cleaned up by the janitor?
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feedback appreciated
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>>2467804
Immediate concern that I saw is that the blade seems to emit red light but there is no reflective light on the body
>>
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>>2466656
thanks, they haven't had a drawthread in a while which gives a perfect excuse to escape the /jp/ containment vessel.

>>2466705
>>2466766

thank you

>>2466709
I haven't, though but here's some hints

focus on the face, it's the only important thing that makes something that looks like 'anime' or 'manga' from weeb stuff.

that said build up your mental warehouse full of screen grabs from your favorite anime, pages from manga, etc. I like to focus on extreme angles of a face (3/4, 3/4 from tilted below angle, etc.) and why that looks so good.

oh and don't forget to draw

>>2466916
thanks, but they're not, you can tell because of their boobsize, yeah.

>>2467193
yep, 80's a best
>>
>>2467814
aw crap, made an ass of myself

first reply was meant for>>2466686
>>
>>2467814
>focus on the face, it's the only important thing that makes something that looks like 'anime' or 'manga' from weeb stuff.
really? desu kinda doubted that. but i'll try it

you should spend more time here anon, we need more quality artists to drown out shitposters. together we can make stylization thread great again!
>>
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>>2466729

here's a pic

Wacom Intuos4 large

I taped a thin polystyrene sheet over it so the nibs wouldn't wear out so quickly. Lines are a bit harder to control but I can make really long and quick strokes with the pen.

as for crosshatching? i guess it depends on the brush you are using but I use low opacity and a small brush size, using the gentlest pressure possible with the pen. it takes some practice, though
>>
>>2465656
Leave it
>>
>>2467456
Yo fampai, use Lazy Nezumi.
>>
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Need to colour this, still not very confident with colours
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>>2467881
Why don't you save it till You
learn how to colour m8
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>>2467881
just do it
>>
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>>2467191
You give up too easily on me, I think I've managed to fix far worse initial drawings
>>
>>2468136
Eh. Just in general.

draw your midline in the face and body, her elbow is broken and the connection is flimsy between the fore and upper arm.
>>
>>2467855
Call me when it's available on Os X.
>>
>>2468012
good idea angelo
>>
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I suppose I should go with third one, right?
>>
>>2468213
i like the first one but whats with the bulge?
>>
>>2468218
Kek.
Some anon makes fun of how I'm drawing groin literally every time and I accidentally used his "Edited" version for this collage.
>>
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I hate this new layout.
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>>2468461
>new layout
Seriously wtf is going on, is this an April fools thing?? It fucking sucks, I can't see the image in the fucking circles
>>
>>2468490
It's Google+ in commemoration of Moot leaving 4chan to work at Google.

And it's permanent
>>
>>2468501
>And it's permanent
I can only hope I'm being trolled
>>
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Trying something new for color distribution and composition. Used some KLK frames for inspo.

I am not sure what I am supposed to do next, is this the painting equivalent of a sketch? Am I supposed to polish these?
>>
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>>2467814
nice abs
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>>2467804
Every below the head is bad imho. You could get away with it.
>>
>>2467568
Your mechs look cool, but your people are bad. Do you have any tips on drawing mechs; besides perspective
>>
>>2468711
>people are bad
I constantly practice faces and figures, but I like mechs so much more that I absorb nothing from people studies.

>drawing mechs
Build a lot of Gundams and models. You gain a lot of intuition for how joints are put together. Also, take note of the location of panel lines and decals on the model. These give surfaces more form when you draw them.

Do your figure and gesture homework, otherwise your mechs will look stiff.

If you like mechs and robots, it just happens. I don't like people so when I draw them I don't put as much care into the details.
>>
>>2467444
Your heads are always distractingly large
>>
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i havent been drawing as much as i should
>>
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>>2467236
They all have different feelings and some work with the rest of the style better.
>>2468771
good start
>>
>>2468461
I like it, but holy fuck get an actual name
>>
>>2468833
>but holy fuck get an actual name

Are you retarded?
>>
>>2468834
Its Space Jam with the a's replace by v's
But it took a bit to figure it out
A username should be fast to recognize and easy to search
Not "Now how do I spell Fhqwhgads again?"
>>
>>2468737
Not bad, are you going to finish this?

>>2468673
Love the layout

>>2467652
Nice concept work
>>
>>2466746
>>2466706
I dunno why nobody responded to you

>>2465095
Can't wait how this turns out.

>>2465055
Reminds me of BBC's inks. You're pretty talented.
>>
>>2468680
Why'd nobody responed to you? This looks nice in itself.

>>2467881
No harm in trying out. Try applying flats first
>>
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I'm so rusty, chicken approach and therefore feel more rusty
>tittle
>>
>>2469216
giant heads and tiny hands
works more for kids than adults
not terrible, though
>>
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send help
>>
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>>2468859
Thanks!
>>
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Just wanted to draw some bone-ish tentacle things and this happened.
>>
>>2469300
Yay, the cliche' fallen/ruined/scarred angel theme.

Fucking annoying, over done and edgy.
>>
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Just trying to get more comfortable with my character. Still not nearly enough, any suggestions for what you'd like to see of her would be appreciated.
>>
>>2468673
for some reason i find this amazing.
>>
>>2469309
blog.
>>
>>2469271
Not bad dude, keep it up!
>>
>>2469323

Don't really have one set up.
>>
>>2469271
oh shit yggdrasil from granblue?

Nice stuff
>>
>>2469303
Sorry dreamy senpai, please tell me how to step up my creativity to your godly level.
>>
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>>2469253
wow I didn't realice that sht thx
>>
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>>2469370
i made some edits to your drawing m80
her chin is a bit sharp and her hair is really high/big forehead
u can ignore the mouth though i was just fuckin around w it a little
i hope this looks okay
>>
>>2469309
...is he an irken?
>>
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>>2469399

Not that you could really tell from those doodles, but she's a lady.
>>
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>>2469390
I made the hair less exagerated and the chin more round.. but not like u reeeee

I like th glasses tho

will color tomorrow like an animu

I can't draw linearts properly without blocking in values, painting and spending a hell lot of time beforehand on a polished sketch

why
>>
What are the recommended comic books to read and study from if I want to learn to make comics?
>>
>>2468771
looks a lot like the guy who draws Tokyo Ghoul,all I know is his first name is Ishida though his works are pretty alright and he experiments a bit
>>
>>2469468
the hair on the wife still looks a bit too high on the head
>>
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Where do I need improvement?
>>
>>2470111
Start with the sticky
...assuming this isn't bait
>>
>>2470113
Uh, its not? Sorry if I'm missing something here.
>>
>>2470119


you posted this same image the 24th of march according to the archive
>>
>>2469468
why the fuck is your painting so good yet your lineart looks like garbage
>>
>>2470178
you need to heed for beginner thread t.b.h familia
>>
>>2470183
k thanks
>>
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>>2468859
its for a comic panel but im having so much trouble transitioning my pencils to pen. i almost wish i could skip it and go straight to tones. but yeah, itll eventually be inked.
>>
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>>
>>2470227
I love your pencils. Your facial stylization is the most striking in the thread.
Can't wait to see how it turns out inked.
>>
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>>2470261
ah sometimes a comment makes your entire week and this made mine. thank you lol. ill try and post here when its ready.
>>
>>2470252

blog pls
>>
>>2470310
Oh, Thank you.
I've kind of been going back to practising anatomy etc. since I've last posted art on it because I'd noticed I was slacking off but here.

http://massivetilesale.tumblr.com/
>>
>>2470320

i can tell, but im in the same boat so no worries
>>
>>2470320
You just got yourself a new follower
1 for having a style I would like to develop some day
and 2 for having such good taste in girls
>>
>>2470320
>all those sameface
loomis
>>
>>2470362
>all that jelly
git gud
>>
>>2470365
>muh envyfag
shilling on 4chan comes at a price, sameface faggot
>>
>>2470367
Post your work ;)
>>
>>2470367
>the price is getting overrun by jellyfags
kek, git gud babby.
>>
>>2470373
>>2470370
dude relax its just a critique. yeah the art has lots of sameface but thats the least of your problems
The gestures of your characters are wonky, perspectives are fucked up, the proportions are just sad among other things that i wont cover because you need the beginner thread ASAP.
>>
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>>2470320
This is some advanced dunning kruger shit right here
>>
>>2470377
Sorry you're so insecure, m8.
>>
>>2470377
That's not me, I'm the artist. I am working on improving, critique is fine, honestly I think same face is the least of my problems also.
>>2470378
Dude, not even constructive, that's just mean. I'm obviously here to try and improve.
>>
>>2470378
this reminds me of the kyle centaur miku but worser
>>
>>2470378
I dig everything below the waist but the vagina.
>>
>>2470227
usually i hate this sort of style that every other person on instagram has but this is really appealing for some reason, can't tell why
>>
>>2470301
ear just a tad low maybe?
>>
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>>2470320
WAT THE FUG
>>
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>>2468673
Day 2 - not quite as inspired as day 1... Used TTGL frames and KLK frames, then I ended up watching too much and not drawing...

feedback is appreciated - I'm pretty much stuck in an open loop. Not sure where I should be focusing my efforts...

>>2468859
>>2469315
Thanks!
>>
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>>2470404
I want to see all these polished

>>2470175
If you could make the effort of pointing what's wrong or bland with it I would appreciate it
>>
>>2470408

I don't understand why you raised the forehead again after the other anon made it look a million times better. It really looks awful.
>>
>>2470414
it's the character haircut, or at least that's the attempt>>2455489
>>
>>2470384
>mean
welcome to 4chan faggot
if you don't like it you can go back to deviantart or whatever shithole you came from
>>
>>2470432
>welcoming to jellyland
ftfy kek
>>
>>2470432
/ic/ used to pride itself in giving out harsh, but useful criticism that doesn't care about your feelings. Cunts like you are just annoying with their desperate attempt to fit in and seek approval.
>>
>>2470493
Yeah this board is ruined by tryhard edgy kids who don't know what constructive criticism is. There's a pretty big difference between saying "it looks like shit" and "the planes of the face look like shit".
>>
>>2470566
this. my guy
>>
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been watching a lot of jessie playing witcher 3 and dragon age whilst drawing and started making some puffy medieval type clothes when i realized a had no real good sources for clothes and different costumes in general. anyone got any good links to some. p.s. didn't see any on the w/ic/i but i may be blind if i am feel free to rage.
>>
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colored
>>
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Midway through this I realized rotating it is actually pretty useful
I still dont grasp anatomy, and this head Is just so.... UGH
>>
>>2470408
anon pls stop with that hair like >>2470414 says
>>
>>2470566
To be fair there is a point where anything below that you really just have to say
>LOOMIS
because they need to start from scratch and any specific criticism you give them would be lost.

That said I think loomis sucks.
>>
>>2470659
Dont blame us for pointing it out, it looks like a fucking alien and it ruins everything.
>>
File: Icon-Flat2.jpg (3MB, 3333x4000px) Image search: [Google]
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Done.
I think i should start learning faces from Dantewon'tdie or something.
>>
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>>
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A rough.

>>2470655
Doesn't feel like you really bothered with the overall drawing, besides the fact you hide both arms. Take your time to draw the volumes and use references if you've got anatomy problems. Also, use thinner lines for the face features, and avoid just drawing a blank stare.
>>
>>2469419
i like your style, senpai. blog?
>>
>>2470901
Well Im still rather bad, But Im working on that
I drew this >>2456762 about a week and a half ago, and Im so glad the Chicken Scratching is mostly gone
and Ive heard and adopted a term called "Dont polish a turd"
>>
>>2470916
> and Ive heard and adopted a term called "Dont polish a turd"

Sounds just like a lazy excuse to just not bother drawing anything accurate. And your lines here >>2470655 aren't much better than chicken scratching.
>>
File: image.jpg (2MB, 3264x2448px) Image search: [Google]
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Been trying to incorporate shoulders and hand gestures into my people drawings recently
>>
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>>2470925
fucking flipped
>>
>>2470923
Its what ive been told a bunch, to do a ton of little drawings and stuff in say 2 hours rather than spend all that time on 1 drawing, at least for someone learning, cos I used to draw REALLY flat stuff
I really should test out some new brushes and stuff tho, something with pressures sizes
>>
>>2470890
i feel like her hip is a bit high up.
>>
File: 488243094238.png (64KB, 861x691px) Image search: [Google]
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>>2465014
A
B
C
None

It's none right?. I heard a lot of complains in the past about the colors.
>>
>>2471015
They're all horrible for many reasons.

Start from the basics. I'm not even memeing, you gotta go all the way to the start.
>>
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>>2471029
Don't worry about the anatomy.

I want to know if it can evolve into something good looking. I'm into monochromatic art and have tried to make it look good but I don't know if it's possible.

Does someone have a reference I can use? pls.
>>
>>2471040
no, it will not evolve into anything good.
>>
>>2471040
this "style" kinda reminds me of that japanese horror manga when they drink grease
>>
>>2471045
explain pls
need feedback
>>
>>2471051
the feedback is its all wrong.
start from scratch and learn from there if you want to get any better.
>>
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>>2471054
Well, can you point exactly what is wrong?
also are you talking about >>2471015 ?
or >>2471040 and >>2471015
Pls explain what and why is wrong in detail. In exchange, I give you this webm
>>
>>2471015
>>2471029
>>2471040
>>2471054
>>2471058
I'm talking about the colors btw. That's what I want feedback for. You can give me feed-back in the anatomy, but I'm focusing in that theme for now. However, I do tried on colors and people still say it looks like shiet, so I want to know if anyone had a good reference of digital monochromatic art. I have been trying to find something similar but the closest I could find was commodore 64 art.

What I want is manga shading but with colors.
(PIC VERY RELATED)

I don't know if I explained well enough myself.
>>
>>2470855
Anon don't you dare leave the head like that.

DO SOMETHING
>>
>>2470855
anon, if anything most of the details should go to the head and face, not other way around geez
>>
>>2471088
You're not going to do very well making your point across if you say you want to do colors and post a black and white image as an example.
>>
>>2471125
That's the thing, I don't have references of shading these ways with color in digital.
>>
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>>2471015
what about now?
>>
>>2471187
bumping for more feedback
>>
>>2471123
>>2471117
But that is my best face.
Maybe i don't understand something important or what.
Shit I really have no idea what exactly to study for this style, because i really don't like when they turm animufsce into something really volumetric like SakimiPrinz.

Maybe i should rather start learning cellshading for the rest to match the face, or come up with something.
But Yeah i don't like soft shaded rendered anuimefaces and i like rendered everything else and when i combine them i get this and it sucks.

Probably i lkike wrong things or something
>>
>>2471187
worry about getting better at drawing first rather than rendering and color.
>>
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>>2471244
you can atleast add some darker shadows and some highlights to the hair (and a little bit on the face - like on the cheeks, nose and lips - too)

kinda like this
>>
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>>2471283
I want both but it wont kill me asking about color this time.

I wanted to know if someone had a tutorial or reference using shading techniques like >>2471088 but with colors in digital.
>>
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>>2471244
Study 80s-90s anime faces.
They had a lot of detail
>>
>>2471328
>draws eva girl
>gets told to study 90's anime
>>
>>2471330
It wont kill him or anything
>>
>>2471336
The thing is, captain goes from the constructive drawing side and it's far too early for him to stylize.
>>
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>>2465014
I'm searching for a way of coloring that matches my style but I'm never happy with anything, coloring is pretty hard.
>>
>>2471328
Fffffffffuck Anime before the 00's
Lookslike shit
>>
>>2471382
>I was born in 2000
That's what I read.
>>
>>2471317
when everyone tells you one thing and you consistently ignore it, i like to wonder what kind of convoluted swamp your mind is.

To answer your question "how draw like this traditional black and white manga page drawn by someone whose spent years and years practicing as a complete beginner on digital as a beginner": trash your "style", learn the fundamentals, and draw a fuck ton.
>>
>>2469419
Oh, sorry for misgendering her.
So... girl and not an irken? Okay.
>>
>>2470640
love
>>
>>2471401
Well, I think I just not good enough to get my point across.

Yes, it looks like shit, I'm aware of it. I don't want to draw like Hirohiko Araki, I want to know a way of shading with colors.

>your [x] looks like shit
I know, but what I want to know if its possible to make this kind of shading >>2471136 but make it look like >>2471040 or >>2471088 but using colors.

what I want know is if anyone of you had any reference (a picture of something accomplishing what I want to do), a tutorial or recommend me a book that specializes on this kind of thing.

That's why I asked feedback, so you can tell me how to make it look better.

I'll improve my anatomy, I'm not saying that I wont or that it looks good enough or even competent. But what I want to know is a way to improve my color rendering.
>>
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>>
>>2471382
Go watch some moe bullshit then, fucking millennial.
>>
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>>2470901
>>
>>2471445
This guy literally just hatches around the edges of the dark spots. If you want to do this in color, you just cell shade but use hatching to imply gradients.
>>
>>2471328
Bad example fampai, you have to show some old school Cutie Honey when the opportunity arises
https://youtu.be/S1RxfiuvwPg
>>
>>2471381
they look all on drugs lol
>>
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Hey guys!
Can I get a crit on this please?
Thanks!
>>
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i dunno was watching dbz n shit
>>
Almost finished fixing up a couple of things and finishing touches. Any thoughts?
>>
>>2471921
>super traced fingers
Come on anon.
>>
>>2472128
There is so much wrong with that anatomy I don't even know where to begin.

Really gotta rethink that entire arm going backwards. Also there is no way in fucking hell you would be able to see her pussy at that angle and I don't even know where to begin with her tits and stomach.

She falling? Is she jumping? Is she sitting down? Is she retarded? Look at her face.

stop painting with your dick and actually try for once.
>>
>>2472150
She's sitting up hopefully with some more shading in the background the intended pose will be clearer. I'm trying to work on more perspective and everything can look a little awkward which with more practice I'm hoping to get a better grasp on it and have things look better. Any specific advice on how I can fix some of the errors would be great.
>>
>>2471447
How about you, emm, well, finish something? For starters?
>>
File: Cheekbump.png (121KB, 387x293px) Image search: [Google]
Cheekbump.png
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How do I learn the Fabled Cheek Bump?
Does it start at the 3rd Quater of the head going down like the mouth?
Anime head structure is totally different from real head structure isnt it?
>>
>>2472423
Whoever drew that, it's wrong.
>Anime head structure is totally different from real head structure isnt it?
not in the slightest
>>
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>>2472423
There's no structure in aniimu faces, it's more like calligraphy, forget volume and representative drawing and learn drawing beautiful symbol of a face, what matter is aestheticly pleasing curves.
>>
>>2472429
> Whoever drew that, it's wrong.
No it's not.
>>
>>2472432
Which is why Im trying to learn this secrete Cheek bump
>>
>>2472432
Fuck off retard.
>>
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>>2472423
I think this is a sensative topic because this is all subjective
A style is about breaking the form down into your own version
>>
>>2472434

Yes it is?
>>
>>2472445
No it's not. That's just the shape of her face.
>>
>>2472445
Yeah shes not really "human"
>>
>>2472423
A lot of different artists has their ways in making the cheek fat / bump to show cute in female characters. For the most part, it's simply a shape on the face, and depending on the angle determines how much you see of the cheek.

Loomis goes over this with Heads to Hands when it comes to drawing baby and woman faces, displaying the construction of the cheek bump.
>>
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Hi, just draw this. some criticism or tips to improve?
>>
>>2472454
try thinking in 3d anon. learn construction and perspective. right now it looks very flat and wonky

after that, learn values. this will help you place shadows correctly and get rid of said flat looks
>>
>>2472467
>try thinking in 3D
you make that sound easy bro
Not that guy BTW
>>
>>2472128
anatomy is indeed wrong in places, but the bigger overall problem is the gesture. you are going into too many different directions, and they cancel each other out so that in the end, you still end up with a fairly stiff gesture.

>>2472423
just make a bump somewhere around or after the cheekbone. the pudge is something you can see on children irl. it's literally just cheek pudge.

>Does it start at the 3rd Quater of the head going down like the mouth?
no, the curve slowly starts after the eye, if you get what i mean. but not directly after the eye, because that's where the cheekbone is, and we dont have pudge there.
but the curve is almost always completely below the eye.

stylistically speaking, as long as you put them anywhere below the eye and around (or slightly above) where your teeth are then it'll read as pudge and you'll be fine.

as for what comes after that, if you want a strong chin then align it with the center of the face and teeth, otherwise just round it out like in the image you posted. but always take care to have the center of the chin aligned with the center of the face (roughly). otherwise it'll often read as a receding/protruding chin
>>
>>2472423
No generic way. It depends on the body, body size, exact style, body type as in rl, your intent and more.
>>
>>2472473
Damn nice advice about faces. Thanks.
>>
>>2472473
>Going off into to many directions
I think thats what he was going for
She is a Ocopuss
>>
>>2472496
>talking about gesture
>"b-but she's an octopus"
you're missing the point
>>
>>2472512
Not either of them, but the issue isn't the tentacles.
You can have hair splayed out without ruining the gesture. The issue is that the gesture of the body itself is pretty flat.
>>
>>2472148
t-thanks? I Drew it from a reference. Holy shit I thought my hands were the weakest thing I did (they are trust me).

I swear I didn't trace this though.
>>
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lol
>>
>>2473251

She doesn't look like shes in pain, rather sad for the wolf.
>>
>>2472470
What the fuck else would he have said? That guy obviously has a problem thinking in 3D. Start learning the small stuff about it and work up to finally understanding how to make something appear 3D on a 2D surface.
>>
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>>2472423
It's up to you how much you want to exaggerate it. I see a lot of people do a straght line directly into the curve a lot.
>>
>>2472663
It's not a fucking compliment. If you can tell something is traced it's usually because it looks shit AND traced.
>>
>>2472423

The Cheek bump is defined by the the size of the exaggerated eye sockets.

Study real skulls and cheekbones, then superimpose a skull over the drawing you want to study. The cheekbone can be as big or as subtle a bump as you want it to be.
>>
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What are considered the best settings for the sharp lineart in most digital animu/manga style? (PS specifically)
>>
>>2470227
I like it. I'm not a good artist or critic or anything, but I like it.
>>
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Hands aside, I'd like general critique. I'm worried about glaring mistakes that I cannot figure out.
>>
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I drew some garbage the other night.
>>
>>2471381
i like it, you gotta try and make mistakes in order to improve
>>
>>2473646
the hands are too small
and the twist is too... extreme i guess? it's like she's facing the right side and suddenly her whole upper body snapped to the left
>>
>>2473646
I agree with >>2473736 , her top and bottom body parts doesn't seems to belong to each others.
>>
>>2473651
post the full pic you little slut
>>
>>2473617
try pen tool senpai >>2467482

except maybe if you like blocky lineart with heavy emphasis on lineweights
>>
>>2472429
>not in the slightest
are you fucking retarded. anime head structure is not at all different from real head structure? why are you even posting?
>>
>>2473753
Pen tool is adapted to do thin clean linearts that are then the base for a color. For lines only drawings, using hatching and thicker lines gives a better result.
>>
>>2473756

What are you on about? And the pent-up cursing is uncalled for.
>>
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>>2473617
usually photoshop is bad with line art. and the pen tool is tedious.

I just got lazy nezumi and was messing around with it and trying to show a friend the differences its making.
>>
>>2469419
Aren't you calanii? Why not post with a trip ?
>>
>>
>>2473751
give me $70 on patreon first :^)
>>
>>2473736
>>2473742
Thanks for the help, I can see what you two are saying now. I think I need to work on improving my initial gesture.
>>
Hey guys I got a question.

For stylizing part of the face say the mouth, do you come up with your own way of doing it or do you start from a reference of one artist you like, the way he does it?

When I was not really trained and I just drew manga without having learn to draw realistically, I had no problem for my "symbols" to look nice, but now I have a hard time getting rid of unnecessary details.

Should I steal some mouth from artists I like?
>>
>>2474203
>When I was not really trained and I just drew manga without having learn to draw realistically, I had no problem for my "symbols" to look nice, but now I have a hard time getting rid of unnecessary details.

i can relate to that.

>Should I steal some mouth from artists I like?
dunno about steal (or blind copying), but if you don't like the way you draw certain things, you can study other artists you find appealing and try to figure out what exactly it is that makes them more appealing.
>>
>>2473582
But its not traced. I used a reference but its not traced retard.
>>
>>2474203
study artists you like and you might want to learn to actually draw real mouths first
>>
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>>2473646
>>2474135
Here's my shitty 2 cent, try twisting your torso like in the picture and look at your shirt, the folds will always follow the gesture of the twist, yours looks unnatural because of how upright it's sitting
>>
>>2474270
It still looks unnatural.
>>
fresh out the crematorium >>2474273
>>
>>2474279
Yeah the other big problem is that the gesture of the twist itself is very robotic (especially the shoulder area)
>>
ahhh
>>
>>2474270
Thanks for taking the time to make the changes, there's definite improvement over mine. I'll add on fabric studies while I work on my gestures.

Something that interests me is that only after I spent a lot of time neglecting gestures and improving the "technical" side of my drawing skills could I finally get a grasp on the importance of the gesture. Once I can nail it down, I have the feeling that I will be able to take my art to another level.
>>
what do you guys do when you feel like you're lost and lack direction with what you want to study?
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