help
>>2399231
It'd be wise to resize the image first. 5x3k is too much.
I suppose red should be lit the most, orange halftone, green something between those two. There's also atmospheric perspective, but I know pretty much nothing about it.
>>2399231
You need to know how strong the light is and it's output range.
Look up images of street lamps to get the idea.
Also, learn how to render the five basic shapes.
holy shit, you're trying to learn and make a fucking complicated lighting scenario with multiple light sources
Red is the most lighted areas, then orange, then side of it (but it's not shadow, just less lighted)
to calculate it, imagine a 3D CONE form from the light sources to the floor, everything inside it is bright, closer and perpendicular to the source, brighter material, brighter it will be
you're unlikely to learn anything with that approach, background is shit
hahaha god damn youre so fucking stupid
have you ever seen steel column street lamps on a fucking WOODEN bridge? and lamps only on one side?
did you think wood planks come in sizes twice as large as a road lamp post? put some thought into it you raging asshat