hey guys I need some feet images for a zbrush sculpt..any feet fetish guys out there that can help me out..I already did a google search but there so posed just need normal feet..
>>2282160
I just googled "foot"
OP is retarded.
the thing for feet on google its for like adds different than artist reference...
>>2282160
just lurk the foot fetish threads on /b/ and youll be set
lol found one in the /hr/ thanks for the tip here is link if anyone else wants..
>>>/hr/2459019
>>2282190
If you can't find one, just start one.
"Reference"
>>2282160
>feetfags in disguise
pathetic really
On a related topic, why does giantess porn always cater badly to footfetishes too? Do the 2 just go hand in hand or something or is it just because porn artists are just too lazy to think up ideas and copy the same story 100 times.
>>2282484
It has to do with submission.
>>2282484
also in general the best way to show giants is to have a worms eye view which means the legs and feet have more focus than normal naturally. We are not used to seeing things from a lower perspective.
>>2282946
>best way to show giants is worms eye view
I'd highly disagree with you there. The best way would be to have things to show how big she is relatively. For example instead of having the whore -giant foreshortened foot in your face- you could easily just have a foot slamming down on/near a house. Or just her next to a sky scrapper. That one guy in the alt art thread with the giant lolis doesn't do foot catering but you can easily tell they're gigantic lolis.
>>2282954
its not that size cant be conveyed thru other means its just that in a picture plane we are always used seeing things toward a horizon line straightforward relative to our height with minimal distortion (basically just 2point and 1point perspective as default. However tilting your head slightly isn't something you'd do naturally so perspective that simulates this (3 point perspective or curvilinear if you are really dank ) means something significant to the viewer generally that the point of interest is bigger because it forces the attention to move out of normal field of view. A giant being seen at horizon line level could also be interpreted as a normal person messing with small surroundings, its the perspective that helps determine how the viewer should feel relative to the subject. If your view point is at the same eye level as a giant you would have to be flying but without object reference it would just seem like you are the same size as the giant.