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Alternative Art/Stylization General

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Thread replies: 318
Thread images: 90

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This thread is meant for artists who might want to try to make stylized work in-between their studies. It is strongly recommended that you use this thread in conjunction with learning the elements and fundamentals of art. You can also discuss the visual elements of various professional artists as well if you keep it relatively articulate and civil.

Previous Thread: >>2278172
Submit your drawings, receive feedback or critique others! Share your knowledge and remember to thank those who've critiqued or red-lined your drawings. Most importantly, have fun.

>Fresh off the boat? Read the fucking sticky!
http://www.squidoo.com/how-to-draw-learn

https://sites.google.com/site/ourwici/
>Proko
http://www.proko.com/videos/
>Ctrl+Paint
http://ctrlpaint.com/
>Hitokaku Index
http://www.asahi-net.or.jp/~zm5s-nkmr/
>0033
http://www.pixiv.net/member_illust.php?id=59317
>List of active livestreams
http://livestreamstatuslist.appspot.com/
>fellowBro's books
http://mediafire.com/?i44dwzkf9j9n8
>Tutorial/Reference Collection
http://pinterest.com/characterdesigh/
>Japanese Animu Tutorials
http://iradukai.com/
>Figures
http://reference.sketchdaily.net/

Remember the words of our good friend Glen Vilppu: “No rules, just tools.”

/ic/: "Daily reminder that Artists can now make up to 20k biweekly"
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>>2281915
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>>2281927
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>>2281915
You should have used >>2279962 for OP image.

Why do people not survey through the previous thread before making a new one?
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>>2281915
>>2281927
>Smurf groupie still at it
He seems to be on your mind a lot. Do you dream of him too?
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>>2281932
Because he'd rather stir up shit. He knew how this was going to play out.
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>>2281932
Smurf actually believes he did a good job on his copy and want to show off like the attention whore he is.
Nothing new here.
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>>2281937
Which pic was it copied from?
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>>2281937
>implying OP is Smurf
>inb4 implying I'm Smurf
Same old song and dance.
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>>2281915
You guys have probably discussed this a million times but I never come to these threads. How do I go about developing a style? It seems like most people have art they like and it just sort of influences them and they develop a similar style. Other times it seems like people just have an innate vision of how they want to show things and they just do it. I've gone through everything to improve my drafting but I feel like nothing I draw really says _Me_. Thoughts on this?
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>>2281940
nice try shitposter but I AM Smurf
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>>2281942
I think Sycra's style is kinda awful but the process in how he developed it might be useful to you.

https://www.youtube.com/watch?v=qObqo2af2pU&list=PLV2X3tgajVlEdqVAMkqfVfSeXDCDL84sf
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>>2281937
>>2281936
At least avoid samefagging at the start of the thread, you know 4chanx allows to see if it's the first post of the IP or not right?
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>>2281940
>>2281949
This guy would rather get shitposted than getting ignored anyway.
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>>2281947
Thanks anon, I'm enjoying this video. I already have sort of a problem only a few minutes in though. He said that he just kind of committed to something he knew he wanted. I have no idea what I want from my art, I think that's why I've been having trouble making stylistic choices. When it comes to art I like I'm all over the map, I don't know how to whittle it down.
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>>2281947
>>2281966
Okay, I watched the whole thing and it was a great video, I honestly don't know why people are hating on this guy around here so much lately. Anyway, I realize now that I have to make a commitment, I just have to. I've always wanted my stuff to be more gritty and rough, people have always complimented my cleanliness (at least when I drew traditional). I'm going to make an influence map right now of people whose art I want to aim towards and from now on, I will consciously draw with that look and goal in mind. Thanks anon, that was unexpectedly and incredibly helpful haha.
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Can anyone tell me if I'm on the right path or not
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>>2281933
>implying it's one person
Stay buttblasted, Smurf. You brought this upon yourself.
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>>2282116
You're pretty off bro. His head should be tilting toward his right shoulder like it is in the photo, and that's throwing a bunch of stuff off. There's also a bunch of small things that are spoiling the likeness: the subject's chin is more pronounced, his cheeks aren't as chubby as you've depicted, his smile is showing more teeth, his hair is big but not that big, etc. It would probably be easier to just start over rather than fix all that. That and move over to the draw thread, it doesn't look like you're trying to stylize much.
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>>2282128
>Smurf
I'm the jelly lurker from the older thread, bro. He'll never appreciate you like I would.
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>>2282129
oh wow,thnx anon.It's weird how you never notice these things until someone points them out,
Cheers mate
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>>2282132
>jelly of a bottom rung weeb imitator
I don't believe you.
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>>2282140
Glad to be of service friend.

>>2282141
I'm jelly of the fact that he has these dedicated groupies out to smear him, I'd have all kinds of fun with that kind of attention.
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>>2282145
Get that hand off your dick and learn to draw. You're not being smeared. Smearing involves false accusations.
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>>2282163
>still insisting I'm him
This is why I'm jelly.
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>>2282163
>Implying he gives a fuck about improving his drawing skills
He just wants to show off with his copies because he's an attention whore.
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>>2282163
>>2282175
good samefag skills
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>>2282179
>he still genuinely believes it's only one person
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>>2282179
Yes, Smurf don't samefag and all the posts against him are from the same guy.
How delusional can you be.
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>>2282182
>>2282183
must be samefag day today
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>>2282189
Coming from a faggot that does almost nothing but white knight for himself all day, that's cute.
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>>2282179
>>2282182
>>2282183
>>2282189
>>2282192

way to shit up the thread, shitters.
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>>2282193
It's just smurf samefagging, even probably shitposting himself to get attention.
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>>2282193
Wrong trip
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>>2282197
no, i dont think so.
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>>2281915
fucking kill yourself you tracing slut
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>>2281927
These are pretty generic poses to call out tracing.
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>>2282216
Just go back to /a/ already plz
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>>2282220
I don't even go on /a/.
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>>2282222
Then /co/ wants its retard back, whatever
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>>2282223
Kay?
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Hey D/ic/ks is there anywhere I can look at tutorials for landscaping and constructing backgrounds. Maybe how to make some sci-fi stuff too? Pic related. I drew that but I'm shit at memory so I used a reference. Also, critique?
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>>2282227
jack hamm landscape book
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>16 posters, 43 replies
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>>2282242
>6 images
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>>2282256
oh god
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>>2281927
but those kind of poses are super common and basic, what proof do you have he traced?
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I'm so tired of seeing all this shitposting in my beloved stylization thread, so even though I don't know shit I will offer critique to the few artists who were brave enough to post here. It's sickening to see all this artwork being ignored while this guy who draws traced boobs gets all this vitriol

>>2282116
This is pretty cool if you were going for a different angle originally, but based on your post I think you were going for that exact image, in which case you should make the original image one of the layers, lower the opacity and set it over your drawing to check mistakes.

>>2282202
I can't really tell what the shape of the het is supposed to be, I'd say define the cap and the mouth a little more, otherwise cool stuff. Maybe next time have him doing some kind of action?

>>2282222
I'm worried about this person's feet, are they supposed to look like nubs? If not your foreshortening needs some work. Otherwise nice linework

>>2282227
I don't know much about landscape but to me the clouds need to be defined, more they are really clashing with the transparent guy, I'd say either make the guy more transparent or make the clouds inside him darker, I'd personally go with the latter
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>>2282275
>If not your foreshortening needs some work. Otherwise nice linework
ding ding ding.
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Hi guys, I could really use your help.
I'm trying to figure out a style for myself and I would like to incorporate my pencils marks into it, but I'm afraid that no matter what I do it will look amateur-ish.
Do you have any suggestions for ways I could make this look better? Is combining sketch lines and color a bad idea? I was thinking of using a brush similar to a pencil to color but I don't know what to use.
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>>2282281
Maybe something like this?
Also, does anyone know who made this? I know it was an /ic/er.
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>>2282273
Originals are all by the same artist. What a coincidence, I know! Maybe they're soul mates.
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>>2282281
So you're sketching the image on pencil and paper, scanning it, and then adding color/editing through an application? To me that will always look wonky because you're doing a lot of contrast to make the linework look darker. Look at the lines on the image you posted. They're very thin, and more importantly they're not solid black. I think if you're going to continue editing and adding color the way you are you should change the color of the pencil work to reflect things like skin/clothing, hair. That way it will look more natural. If I were you though I would just start doing the lines in the application as well. They will look a lot cleaner and nicer.
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>>2282295

I don't know who the guy is as well, but I saved his process
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>>2282299
...that does not prove me wrong im pretty sure EVERYONE on the porn thread has at least once used a pose like this. its like the lommis of lewd poses.
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>>2282322
Other people doing shitty things does not make the shitty things you do okay.
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>>2282309
Okay, thanks a lot for the advice, that makes a lot of sense. I agree its always looking kind of wonky but maybe I can get a pencil brush in the application that will get the feel I want.
>>2282317
Thanks mate! I'm going to try this process out.
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Following up with >>2282000, I'm working on developing a style that goes along with my influence map. What do you guys think? Maybe don't include the bottom sketch so much, I struggled with it and I don't think it really reflects what I'm aiming for.
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>>2282275
> It's sickening to see all this artwork being ignored while this guy who draws traced boobs gets all this vitriol

Don't think saying this makes you any better than the shitposters.
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Absolutely hate the guy's arm/hand would like feedback on that specifically, it looks really stiff but I'm not sure what I should do
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>>2282352
Your sketch looks nice, but ease up on the pen and take your time. Unless you are doing commissions it's not a race.
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>>2282353
Not sure what you mean, could you elaborate?
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>>2282363
I mean you lines are borderline chicken scratch.
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>>2282363
>>2282365
> are borderline chicken scratch.

This. Compare with the OP pic for the clean lines or >>2282345 for more sketchy dynamic ones.
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>>2282365
>>2282405
Eh, I usually clean up the lines afterward, i was really just lookin for some feedback on the arm before movin forward. Here it is without the underdrawin
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>>2282430
I think the problem comes from the hand, looks weird. Try to do the same pose yourself and take a photo as a ref then compare.
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>>2281947
I really like his attitude, but damn,
>has the skills to draw good looking stuff
>decided to draw ugly shit instead
why.png
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>>2281927
who's the artist of the original pics?
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>>2282469
Houtengeki.
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>>2282470
thanks senpai
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thoughts?
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>>2282485

Every material looks too close in terms of how you rendered it, the highlights for chain mail should also be more apparent near the terminator. I might have overdone it with the metal, but you should still see some degree of reflection.
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>>2282498
good input man. haven't done much rendering in a long while i usually just doodle some linework, but i see what you pointed out is correct so thank you.
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>>2282430
Do it again and take your fucking time doing the forms properly and then draw the girl and the dude. Think in 3D dude.
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>>2282345
nice copying skillz m8
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>>2282295
>>2282317
wtf she only uses red and green. y?
her rendering is pretty flat too. i guess only basic chicks will dig it, lel.
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>>2282618
Thanks but I didn't copy anything, at least not as far as reference or something like that. I am sort of copying the style of several artists because I'm trying to develop my own similar style, and this is fanart of some Final Fantasy characters so I copied their look and design (but I really don't think I did a good job with Zidane). I just want feedback on what direction I should take this style.
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>>2281915
The whole pic looks really damn good, be it the overall quality of the lines, the bodies, the boob press, the hands, the fur coat, the hairs or the faces. Great job.
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>>2282626
it probably makes more sense in your own head.
are you basically trying to draw cartoony characters with realistic proportions?
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>>2282641
>are you basically trying to draw cartoony characters with realistic proportions?
I'm not 100% sure. I think I want to stray away from cartoony, but I don't want to go towards extreme realism. I want to keep it somewhere in the realm of high-end comic illustration.
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>>2282626
>I copy from references, but I'm not copying
>I copy other people's stylization, but I'm not copying
>I don't copy

Go back to reddit you dumb bitch.
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>>2282658
I smell jelly in the morrrrrrninggggg~
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>>2282658
Um, I think you misread the post or something, I said I DIDN'T copy from reference. I used reference to see what the characters' hair and clothes and stuff looked like but I didn't sit and copy them, they weren't even in the same angles as what I drew. And as for the stylization I said I'm trying to develop something new but similar, and to that end I'm studying the similarities between 6-7 artists who have a look similar to what I'm going for, I'm not out for aping. I don't know how to explain it any more clearly than that.
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>>2282660
It's just smurf shitposting again.
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>>2282663
He's shitposting every artists on the thread and quoting himself, like >>2282637.
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>>2282660
>I used reference to see what the characters' hair and clothes and stuff looked like but I didn't sit and copy them

The mental gymnastics is baffling.
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>>2282663
Who's Smurf? I don't come to the Alt Style threads often, last time I was in one was probably in January.
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>>2282663
>>2282667
> samefagging, shitposting others then putting the blame on Smurf

You're quite desperate. Done with this shit yet?
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>>2282660
If you put a picture up to look at while you're drawing, that's copying. If you take information out of one picture and put into your drawing, that's copying. Even if it's not a 1:1 transfer, if you take the significance of the picture and put it into your drawing, that's copying.

Stop denying it.
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>>2282671
OP pic artist >>2281915
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>>2282672
>I'm just the victim here, I swear it!
>>2282671
A 19yo anime tracer.
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>>2282673
You know even pros uses references right? Are you retarded? You really think any artist come up with everything he does from himself? I don't know how much he used them, but there is a massive difference between using references and copying.
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>>2282673
>If you put a picture up to look at while you're drawing, that's copying.
I didn't. I opened Google, went on image search and left the results page open, didn't even pick one to enlarge.
>>2282673
>If you take information out of one picture and put into your drawing, that's copying.
Yes, that's called referencing. Yes, when you draw fanart of a thing, you are copying someone else's character, yes good, now we all understand. I know you know the difference between using reference to make sure you get the details of a character right and using someone else's image instead of inventing your own, now I know what you're up to and I'm not going to feed into it.
>>2282674
>>2282675
Ah okay, thank you. Sorry I replied to him, I didn't know what was up before.
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>>2282275

this thread is firez and mikukek samfagging themselves while new people play in their own shit in the corner with their uniformed shit tastes and middle school skill level

just stop posting, it's over
>>
this smurf faggot reminds me of a puta
no surprise theyre both autistic as fuck
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>>2282676
You know what happens when a pro reveals his sources? I guess no pro ever has been accused of stealing, right? They said it was just reference so that makes it okay, right? It's not copying if people don't find the reference, right?

Stop living in your own fantasy world, it's embarrassing.
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>>2282677
>I didn't look up an image I went on Google image search
>I used a reference picture to copy information out of but I didn't copy

You deserve to be here.
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>>2282714
You're retarded. Just because you jealous autistic fucks think that using even a bit of references is stealing doesn't means that's the case because every fucking one does it. I know a pro illustrator that also participated to anime shows and movies, and he uses poses photo references for his pictures. Nothing wrong with that.

Fucking Boichi does the same, and you sure as hell couldn't get anywhere near his level even if you did that as well.

Stop thinking you're "the real artists" or some shit like that. I'm sure you don't even draw to begin with.
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>>2282722
Stay mad wetback
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>>2282708
What are you doing here shitposting with /ic/ and why aren't you studying right now?
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>>2282732
Why do YOU shitpost?
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i almost feel sorry for smurf.
i've been here for a long time, but what is it with this unprecedented amount of autism? traced or not, who even cares?
just give him some feedback in order to make him improve. and if you can't do that, just shut up already.

this kind of petty shit is just distracting, fuck off.
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>>2282741
>just give him some feedback in order to make him improve
1. Stop copying.
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>>2282745
Might show us which Houtengeki pic he "copied" for his 5 last pixiv pics? This is getting retarded.
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>/a/ NEETs shitposting again
>everyday
Poor kids
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>>2282732
are you squid?
im not malaysia bro. i just fucking hate the /pol/ faggots that ruined winterball
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>>2282749
2. Stop samefagging.
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>>2282753
> Oh shit, I can't say anything because my argument is based on mostly nothing, better call him for Smurf samefagging!
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>>2282755
3. Stop shitposting.
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>>2282745
that won't actually help him improve.
that's just your bitterness.

what will help him improve is working on his fundamentals.
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>>2282762
Bitter is denying practical advice because *sniff boo boo* it upsets you
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>>2282762
Something as general as "work on your fundamentals" isn't that any better though. He draws hands pretty well now for example compared to some times ago.
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>>2282776
>Something as general as "work on your fundamentals" isn't that any better
exactly. he's just a parrot copying advice, no wonder he supports him. both of them are dumb parrots with no personality.
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>>2282791
You on the other hand sure showed me your great personality anon.
>>2282745
>>2282753
>>2282758
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>>2282791
You learn through repetition and parroting is a great way of enhancing this learning method.
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>>2282798
by copying you learn to copy, nothing new.

>>2282796
not me, he's stupid too.
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>>2282765
"stop copying" just means you don't like the fact that he draws better than he is naturally able to and it makes you mad.
boo hoo indeed.

>>2282776
>>2282791
wether you copy or not doesn't really matter. fundamentals do matter.
but by copying you can pick up stuff too, just not the most important stuff that is the fundamentals.
i'Ve said this before but smurf probably improved thanks to this copying. telling him to stop is just your bitterness and pettiness.
he's still got a lot to learn and that's all there is to it.
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>>2282805
pic related is the oldest one on his pixiv and it's one year old, just compare it with >>2281915 or his last colored drawings, I think that speaks for itself.
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>>2282814
>almost 1:1 copies from a god tier artist
>he's improved!
kek.
>>
>>2282805
I used to copy off other Artists and was put in the same treatment as this Anon and I can say with certainty that I've improved from referencing off real figures instead.

Figure drawing involves constant problem solving through trials and errors especially when you deviate away from life through stylization but the more you understand from life the better you'll be able to "break the rules" and display a believable yet simplified figure.

Instead of just copying the answers I have slowly learned how to get to the answer which is what matters most; anybody can copy an answer but you wouldn't know the how or the why or even if it is the right answer to begin with so you put yourself in a situation where you rely exclusively on copying and on top of that you may hurt yourself as you may be picking up bad habits or incorrect information from the Artist you copy from hence why /ic/ is hell bent on telling this Anon to stop copying and actually reference from life.
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>>2282814
Well, too bad his original drawings still sucks as much as the one you posted.
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>>2282814
>>2282825
yeah but you don't seem to understand the logic here.
he's not shit BECAUSE he copies, his drawings are just better WHEN he has reference. and that's not that unusual a thing.
now if he worked on his fundies, the gap would get smaller.

what i'm saying is that while fundamentals are more important, you can learn a ton from copying and observing as well. it's not that you can only do one of the two.

dunno, i'm just amazed how you can still care after the last few threads. let it go already. give him normal critique and stop derailing the thread.
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>>2282825
it gets better
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>>2282818
OP looks nothing like Houtengeki works.

>>2282825
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>>2282853
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>>2282818
Houtengeki is nice and all, but don't call the guy god-tier. He's improved but his girls still look like they're just swapping out wigs 90% of the time. He has literally only 1 body type. There used to be a meme back on /jp/ when he drew a lot of Touhou and Mokou with dark skin where we'd say "Oh, there goes Mokou, cosplaying as ______". Honestly, it still applies.
>>
>>2281557
It's playing around with watercolor. I know how to make shadows etc. but the freaking highlights never go right.
>>
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>>2282818
Houtengeki draws girls like >>2281915 now? Show me, I only see him doing the same curvy/plump face and bodies over and over again.
>>
>>2282851
prison school?
>>
>>2282708
The autistic spic is about 5 magnitudes shittier than smurf tho
>>
>>2282868
This is not very original pose m8
>>
.
>>
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>>2282892
Didn't say he copied/referenced this pic or something like that though, but that Houtengeki never draws this kind of tall women, his faces are always the plump childish kind with the same eyes.

I mean, he's top tier for everything else, not denying that.
>>
>>2282222
Those feet are pretty terrible and this is a really stiff, weird, unnatural pose. Who eats ice cream like that? The right arm looks like it wants to stab someone, not hold a spoon for ice cream. Also, her upper body is at a 3/4 view, but then her legs are being viewed from the front.
>>
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>>2281915
>>
>>2282741
>just give him some feedback in order to make him improve. and if you can't do that, just shut up already.

Smurf gets flak because he ignores feedback and refuses to actually do studies. There is no reason to feel sorry for him. He continues to post his work and ignore the critique given to him. He pretends he doesn't but his work never showcases that he listens. Giving him any kind of lip service is a waste of time. He's lazy and doesn't want to actually improve.
>>
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>>2282825
>>2282848
Smurf here. For something like >>2281915 I take my time and do it on the span of a few days. While on the other hand >>2282825 was done much more quickly and in one row, besides the fact I have more experience with drawing females. So I don't think there is anything surprising about the quality difference. I'm not a pro nor I can quickly draw perfect stuffs like experienced artists, so I try to make up by taking y time on it.

So obviously yes, I still have plenty to learn or study, I'm not even in my twenties yet, give me a break.

And I didn't copy a Houtengeki pic to do it, just like my last recent drawings, it's getting a bit annoying to hear that everytime.


>>2282916
I knew this pic but I didn't use it as a ref. Not that there is anything really similar besides the fact it's a boob press and by Murata.


>>2282918
Stop projecting.
>>
>>2282858
I only like Houtengeki for his color work and the bodies of his girls. I hate his faces.
>>
>>2282924
>So obviously yes, I still have plenty to learn or study, I'm not even in my twenties yet, give me a break.

There are artists younger than you that shit on you and still have more to learn. Age hardly has anything to do with your current artistic ability. You're just lazy and stubborn. Your work speaks for itself.
>>
>>2282927
Define "lazy".
>>
>>2282927
Pretty much this.
Consider suicide, Smurf bro
>>
You anons expect instantaneous improvement. It doesn't work like that. Improvement takes time even if you give the best fuckin critique.
>>
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>>2282966
No one expect anyting. It's just personal vendetta. Some /a/ kids butthurt so hard that they spend everyday shitposting about smurf. Or it's some kind of trollchan's shitpost project.
>>
>>2282966
>You anons expect instantaneous improvement.

No they don't. Stagnation is just obvious. /ic/ isn't a blog. People don't post everything they draw. Improvement and stagnation are noticeable.
>>
>>2282924
Your approach is flawed if it took you days to do OP-- it should not take you that long with reference. The disparity between the art just shows that you're not really understanding what you're drawing.

No one's going to give you a break, if you post here, you subject yourself to critique. Your attitude is a bit concerning since you gave a very typical age argument-- this ultimately means nothing. It's not about how much you practice, it's about how effectively you practice. There's no reason get defensive, take away something from everything; there's a reason why people decided to shitpost you.

Please don't take this the wrong way, I really want you to improve, but you're showing a lot of signs indicative of a stubborn artist who's going to continue to do his own thing and continue to be a subpar.
>>
>>2282982
Stop beating a dead horse
>>
>>2282982
> it should not take you that long

Making clean lines takes time nigga.
>>
>>2282982
Post your art.
>>
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>>2282988
Ok but it's not like I'm any good. I'm just some guy trying to help.

>>2282986
Sure, but OP pic isn't particularly complicated to warrant that many days of work-- it's more likely that there's something wrong with their workflow. Not working at the right resolution, using the wrong brushes and not working within the constraints of their tools (line stabilization).

>>2282983
???
I've honestly never ever seen these shitposts about smurf until the past couple days. I'm really not sure what he did but the shitposting really seems to deter a lot of people from posting their art so it'd be nice for it to go away.
>>
>>2282997
>I'm just some guy trying to help.
It's useless with smurf, I mean this guy just wants to show off with his 1 week rendered copies.
>>
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i want to believe in the style thread
>>
>>2283028
Compared with the rest of the body, the head seems a bit half assed. It's a bit too small, too.
>>
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>>
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>>
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>>
>>2283043
this is nice
>>
So apparently several of mikufags friends tried to derail the thread by shitposting about their board's drawfag shitstorm in the past thread.

It's real cute to look at if that did happen because honestly all of them are more pitiful at art than all of /i/ and 90% of posters in the beginner thread.
>>
>>2283046
Thanks!
>>
>>2283043
ye its nice
>>
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Okay well, in the end I never did get any feedback on my attempt at developing this style, so I'm just gonna try one more time. I'm going for something inspired by Yoji Shinkawa and other artists like him such as Jason Shawn Alexander, Otomo, etc., and I like the heavy shadow area type ones, I've always wanted something like that because I love Caravaggio, but I also like the airy feel of the open line ones. Thoughts?
>>
>>2283033
this, especially the face
>>
>>2283051
>scapegoating mikufag because people call you out on your shit
>>
Alors monsieur GuraGura, on se fait boloss ?
>>
>>2283069
looks very comicbooky because of the thin lines.
have you tried thicker or more varied pens?

as for style, you need to study faces more if you want a more semi realistic style. i can tell that your understanding for the headshape, eyesockets and such structures are still kinda vague.
>>
>>2282474
Thoughts??? I asked about this on so many threads and no one helped..
>>
>>2283090
Well I want it to look comic book-y, that's pretty much what I'd be using it for. I said more about what I think I want to do with this here >>2282644. As for varied pens, this is all digital so I just have the one tablet but I'm testing out line weights and balances as much as possible, I'll try some with even thicker lines later. When it comes to drawing heads and faces, I think I have a good understanding, but I don't know how I want to translate them into a style yet so maybe it looks strange because of that. Is there anything in particular around the eyes and whatever else that stands out to you?
>>
>>2283097
There's not enough here to critique to any fine degree to be honest. From this alone, the only thing anyone can really say is that you need to work on fundamentals.
>>
>>2283097
It's very much a beginner drawing, there is so much stuff that needs to be addressed it's hard to approach for a critique. If I were you I would scrap it and start over, go study faces, hands, bodies. Practice your linework, then draw it again. There isn't one little thin that will make this drawing good, it is everything
>>
>>2283076
The face may be simplified, but I wouldn't call it half-assed.
>>
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>>2283103
it's mainly this one that bothered me. your nostrils were a too wide and the far eye didn't follow any eye-socket structure imo. your ears are a bit high even in the other pieces. the mouth is also very stylized in a simple way, which considering the artists you listed probably isn't your goal either.

your understanding might be good, but it's not enough for those artists you listed i think.
to put it in simple terms: shinkawas understanding of manly man faces is still deeper than yours.
(don't mind my redline too much, i'm not very good with drawing men lately.)
>>
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>>2282542
>>2282438
Thanks for the input, I was unhappy so I changed the posing around. does it look any better? I think the problem was the whole positioning of the arm, which was because of a bad pose
>>
>>2283123
Ah okay, I see what you mean. Well, I'll do studies as I can then, but I think I'm going still keep experimenting with this style, probably leaning towards the dark shadows version. Thanks for the feedback anon!
>>
>>2283123
not him but I preferred the bigger nose/nostrils, your drawing is correct but looks to dainty to me
>>
>>2283123

The only thing you said that isn't a needless preference nit pick is the ear placement. Your face redline honestly isn't any more "correct" than the other anon's outside of the ear placement.
>>
>>2283116
i don't mind simplified, it's just ugly mostly because eyes are so far apart.
>>
>>2283176
>>2283211
It's cool dudes, I think anon's redline shows a more solid underlying structure overall, and I would like to aim for that. I am glad about the ear thing though because damn do I ever have problems placing ears. I should still be doing studies of real faces anyway, like he suggested, as he said I can start adding even more detail if I do that. That and he's the only person who actually did give me any feedback at all so I still appreciate it.
>>
>>2283130
is that Lineage 2 reference?
>>
>>2283211
i did it for the far eye and headshape too, just like i said.
>>
>>2283221
no it's actually from neverwinter nights
>>
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I think I have Mei fever.
could I get some feedback?
>>
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i feel like ive been staring at this too long and its not reading correctly
>>
>>2283312
looks like megan from scooby doo
>>
>>2283327
Her foot is broken.
>>
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>>2283331
crud, i was afraid thats what it would look like
this is kinda what i was going for, for the foot i mean
>>
>>2283339
Yeah since you're drawing her from a less frontal perspective the foot needs to be turned counterclockwise more.
>>
>>2283331
Can confirm, attempted this pose in the mirror and it's impossible
>>
>>2283361
This, her foot is at an 90 degree angle from her knee in >>2283327. Here >>2283339 the dancer's is at about a 45 degree angle. Also be aware that the child version of herself has a larger head than the full grown version.
>>
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>>2283361
>>2283368
>>2283373
ohh ok i get you, mans thats tough. i dont even think i did it right but i know what you guys mean

>>2283373
(oh the short one is going to be joy from inside out, i was trying to keep the proportions similar to the movie) but thank you!
>>
>>2283400
how does anatomy work dipshit?
>>
>>2283113
I was trying to draw chibi but I think it's terrible
>>
>>2283400
That's a little better, but still off. Either twist her knee clockwise or twist the foot counterclockwise a bit more. Also, compare the length of her legs. Right now her left lower leg is a good deal longer than the right.
>>2283423
Not that anon, but that's a pretty loaded question, anon. I can recommend some reading material if you like.
>>
>>2283423
The most worthless reply. Try contributing next time.
>>
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>http://iradukai.com/
So this site is very useful but the language barrier is killing me.
What should I do? Where else could I find SAI tutorials?
>>
>>2283043
blog ?
>>
>>2283595
those tutorials are crap.
>>
>>2281915
I can't tell who is trolling anymore. Maybe we should restart the thread.
>>
>>2283682
It's fine. this thread is proof that smurf is a fucking piece of shit so the longer it stays the more people will know
>>
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Watch think?
>>
>>2283683
Still at it faggot?
>>
>>2283738
If you can stop attacking people who provide facts it'll be nice thank you.
>>
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I know it is still really rough and early WIP, but want some tips and stuff. Btw Im directly painting, no sketches, kinda like a challenge to myself
>>
>>2283728
Subtly moe
>>
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>>2283783
I tried to make it heavily moe
Probably did the "face" wrong
>>
>>2283330
who?
>>
>>2283622
hlolzis.tumblr.com
>>
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>>
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One of my favorites I made in my dorms bathroom, it's ezey cheese
>>
Squid whats happening in /pol/? i cant create drawthreads because its too fast.

pls help
>>
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>>
>>2284188
>whats happening in /pol/?

Now is not a good time.
>>
>>2284280
squid whatever happens i love u dont die anytime soon k
i m super worried
>>
>>2284280
>>2284283
V&?
>>
>>2284289
Hint: Have you looked at the news recently?
That shit going down in Paris = /pol/ goes nuts, naturally.
>>
>>2283217
ok, i agree with you there and i went and fixed it
>>
>>2284283
this shit is stupid
>>
>>2284428
fuck off mikufag
>>
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Her head position has been bugging me but I don't know why or how to fix it
>>
>>2284653
Well besides the fact that her head is turned more than is physically possible, the hair doesn't match the position or size of her head either. Look at the parting of the hair--that part normally follows the skull but here it goes off at a weird angle and for super long.
>>
>>2284670
thanks m8
>>
>>2282116
Coochie Coochie Hotta Hay
>>
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crit it?
>>
>>2284828
Don't focus on rendering and color for now. Go back to complete basics and learn how to structure things in perspective, and study placement of features on a skull.
>>
>>2284831
I think that's a bit overmuch. Anatomy's not perfect, but it's not "your eye is on the side of your head" bad either. The biggest problem I can see is the the ear is too far back/ If you're going to render, smoothen out your brushstrokes, and research stroke placement. the directions of the strokes you used often compete for attention.
>>
>>2284848
>it's not "your eye is on the side of your head" bad either
Yes it is, the eye literally is misplaced, except that instead of being on the side of the head it actually makes her look more like a cyclops. I'm not just trying to be a jerk, I really think he needs to get down placing structures before he messes around with rendering. The rendering doesn't add much when the structure is this wrong, all it does is draw more attention to how wrong everything is. Foundation is important, holding off on rendering isn't that big a deal.
>>
>>2284851
I think you're seeing it wrong because half her head is blacked out.

Alright now that I look at the thumbnail the eye could stand to be moved to the right some, but part of the "problem" is that you're not getting the full picture because of the goo.
>>
>>2284851
>>2284853
So like, should I move the eye closer to the nose or farther from it?
>>
>>2284861
Farther away. It's almost on top of her nasal passage. And move the ear more the the middle of the side of her head. It's pretty much hanging off the back now.
>>
>>2284853
>>2284861
It doesn't matter if half of the face is obscured, the part that's showing still has rules to follow to make it look right. In fact it's even more important that the visible information looks right, to give the illusion of a full form. Moving the ear and eye aren't going to be enough to fix this picture, and imo any amount of editing it would just be an exercise in futility until he has a better understanding of how to structure a head. Even if it's not going for realism, right now it just isn't structured properly, and there's no reason to tell him not to study up on drawing skulls and placing features. He may even need to go simpler and just get drawing cubes cones and cylinders down first. There's nothing wrong with that, having that understanding will only make his future work that much stronger.
>>
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>>2284863
I don't know man, in my drawing the eye is even further away then it should be, if you look at the space between the eye and the nose of the woman
>also lol capacha asked for select all the cakes
>one of the cakes has chris-chan sonichu cakes
hah
>>
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>>2284871
I continued to analyze the flaws I see, does this fix the nose problem?/ or like if I'd change the views to correct ones and shorten the 'brow ' of the nose? I'm not gonna do it again but I'd like to learn from my mistakes.
>>
>>2284828
Is this Marilyn Manson.
>>
>>2284887
Anon I'm not going to try to make a checklist of everything that's wrong with this picture because I honestly feel you need to go deeper and just do more studies overall. I don't think pinpointing every flaw here is feasible, nor do I think it would help your understanding. I understand what you mean about learning from your mistakes but I don't think this is such a case. You'd learn more from studying correct sources than counting your mistakes here. That's my opinion of what would most benefit you, for you to take or leave as you see fit.
>>
>>2284890
Lol no, but I suppose it might qualify as an edgy kid portrait of him. But originally it was supposed to be some weird experiment lab kid loosing control of himself, giving his friends warning to get themselves out of there.
>lol also everyone thinks it's a girl, though I'd pin it as a he, but preferably it.

I don't know, I'm just so used to draw pretty girls, so when I draw something non pretty I lean more to them being boys or non genderish
>>
>>2284894
It mostly brought him to mind because your picture has the same sort of inbred recessed chin/underbite going.

Shit never looks good, yo.
>>
>>2284892
You're asking for perfection without instruction. That just doesn't happen. lol do more isn't going to do anything because they don't know where to go.
>>
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>>2284892
lol okay, but thank you for the feedback though, I can't count the times I've suffered in the silence of /ic/, but when also, I didn't draw it or anything, I didn't use a ref, I just painted a form and continued. I've started to loathe sketches, I'm sick of it, sick of constructing those lines, so it makes sense that it's more like a well(debateable) rendered turd, I've never been able to color characters using cell shading, so now I've recently just started to paint, it's a far jump from sketch, pain under it, done.

I'd say that I wasn't focusing on anatomy but rendering, but that wouldn't be true, I was just painting this feeling of the atmosphere of the scene I wanted on paper.

Here however I focused on rendering alot above anatomy, but ofc the only thing I got back was
>ayy lmao x100
>>
>>2284901
Wew lad. Realism is your friend as a starting point.I'm the guy giving you actual specific tips, but in relation to this, I've gotta say do some traceovers of anatomical skull models and work from there.
>>
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>>2284898
I was actually trying to make it look like a black(white) kid, hence the big lips and the uh, bulge-ish thing?
>>
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>>2284907
I know, it's just she has such a big head it confuses me
>>
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?
>>
>>2284908
not that anon but it just looks retarded. it has a droopy eye and a generally droopy face,
your "pretty girls" probably aren't pretty either. you don't understand the structure of a face at all.
go to the beginner thread and start keeping a sketchbook.
>>
>>2284900
I did tell him specifically what to study, I just said it won't be beneficial to muddle over this particular image. I'm not going to try to explain all of the concepts in what I told him to study, it's for him to read up on that or find someone to instruct him further. I won't be told it can't be done independently because I did it myself.
>>2284901
Well anon, if you don't want to do construction, you my have trouble ever coming to understand representing 3D shapes on a 2D plane. There are ways you can learn it by doing shadow shape block ins or other block ins instead but mostly you will always need to start with a rough idea and refine it. However, the finished product will always read as strange to people if you don't learn what shapes and proportions people see as normal and build from there. So good luck to you, whatever direction you decide to go.
>>
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>>2284917
I can do pretty/realist girls when I want, but this is the stylization thread when you have to warp the usual porportions. I already have a sketchbook since I am taking art classes
>>
>>2282897
Can you post your process for rendering?
>>
>>2284911
Rendering anime characters realistically never works because their bone structure is far too stylized to look good with soft rendering and occlusion. A good way to figure this out, though, would be to put a skull underneath her head at roughly the same scale and see how it all fits together.

>>2284913
>>
>>2284931
Woops sorry I meant to put this in that >>2284931
post. Anyway, I can barely tell what you want to do with this. Your use of brushes seems decent enough, but you really need to clean this up before i can give any real critique.
>>
>>2284927
Sorry, but you really can't draw pretty girls.
>>
>>2284932
hmm true but I'm afraid if I try to clean it up.It'll lose all it's energy.That's a problem I've always had where my loose underdrawing has a lot of energy which is lost if I try to tighten it
>>
>>2284927
>tracing
>still fails
>>
>>2284927
>tracing
>still fucking up that hard
kek
>>
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>>2284935
>>2284936
>>2284933
not traced!

at least this is cute right?
>>
>>2284872
>>2284887
Terrible redline
What youre trying to say is completely incomprehensible AS WELL AS UNIMPORTANT, Like holy fuck. I'll re-redline if OP is still paying attention.
>>
>>2284939
>if OP is still paying attention
>not realizing OP was the one doing those edits
>calling out others for not paying attention
>>
>>2284937
its closer but still no. Try emphasizing the cuteness triangle for the jaw as well as the eyelashes. But most of all fix your abdomens belly split
>>
>>2284939
wait what? I'm the op, redlining my own post, to better understand what that guy meant, but I'll still accept the redline! :)
>>
>>2284937
Tiny, tiny arms.

Other than that, it looks cute as fuck
>>
>>2284940
there was just so much to follow I read like 20% of it my bad lol the comment split and unsplit and i couldnt be fucked and assumed to save time. So Sorry for that post.
>>
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>>2284943
>mfw reading your post
>>
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>>2284942
>>
>>2284952
Thank you!
>>
>>2282621
The style of the asuka one is marvelous.
I'd love to see other things like this.
>>
File: Mei.jpg (289KB, 767x1000px) Image search: [Google]
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Something seems off but I can't quite put my finger on it.
How can I improve this?
>>
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>>2284937
Forget colors, work on the basics. Seriously. I hope this crappy redline helps you.
>>
>>2285018
Arm is very stiff and her face doesn't look like she's hot or flushed like the POMF implies. The boots are also out of perspective with her legs.
>>
File: IMG.jpg (267KB, 600x765px) Image search: [Google]
IMG.jpg
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Can't into watercolour, but I can try.
>>
>>2285028
Thanks anon
>>
File: 9wKa2CF.jpg (489KB, 1107x1540px) Image search: [Google]
9wKa2CF.jpg
489KB, 1107x1540px
>>
I have to design a superhero/villain for a project im doing, so I drew a rough sketch of what i'm going for. She's supposed to be dragon inspired, but anyone have any critique to the design/colors?
>>
File: FubukiPsykos colwip.jpg (377KB, 580x1000px) Image search: [Google]
FubukiPsykos colwip.jpg
377KB, 580x1000px
Working on the color.
>>
File: gallade.jpg (404KB, 1092x858px) Image search: [Google]
gallade.jpg
404KB, 1092x858px
I've never posted in these threads before, but I would really appreciate any crits or redlines on this

Gift for a friend
>>
>>2285159
where is the light source?
>>
File: CstlvnaGuys2_quikwip1.jpg (166KB, 1206x716px) Image search: [Google]
CstlvnaGuys2_quikwip1.jpg
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Still working on developing my style. Does this head and face look structurally sound? I have suspicions that something is off.
>>
>>2285183
the guy's head looks too big
>>
>>2285194
head is probably to high for a man. even the forehead alone might already be too high.
>>
>>2285194
>>2285201
> head is probably to high for a man. even the forehead alone might already be too high.

I agree, but otherwise talking about this isn't really gonna help developing a "style", except if the guy intends to go full sameface.
>>
File: CstlvnaGuys2_quikwip1b.jpg (86KB, 648x692px) Image search: [Google]
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>>2285201
>>2285202
>>2285202
Wait, like too high from his neck or too high from the shoulders or you mean the cranium is too high from the rest of the face? Here, I made some changes I thought might look better and indicated the hairline more, where I was picturing it would go. I want to make sure that it still reads as correct anatomy, even when I push and pull the features.
>>
>>2285206
I think we're seeing too much of the top of his head. Right now with how much hair we see we would expect his head to be tilted looking downwards slightly, but his face is a straight on view.
>>
File: CstlvnaGuys2_quikwip1c.jpg (94KB, 763x691px) Image search: [Google]
CstlvnaGuys2_quikwip1c.jpg
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>>2285210
Ah okay, I get you. How about this, following your suggestion? This seems to be working a lot better to me.
>>
File: CstlvnaGuys2_quikwip1c.jpg (91KB, 726x692px) Image search: [Google]
CstlvnaGuys2_quikwip1c.jpg
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>>2285219
Alright, last one. I think this pretty much solved it, I was flipping it back & forth and I'm pretty happy with it like this. I may end up tweaking it more later but I think this is at least a solid enough starting point. Thanks, anons!
>>
File: drg girl.jpg (160KB, 593x759px) Image search: [Google]
drg girl.jpg
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>>2285155
hey! it's not too bad, but i would continue to do some more sketches to explore how you can use more interesting shapes to strengthen your design and get more of a personality to shine through. what you've got here is essentially just an ordinary figure in a skin tight costume, which isn't necessarily a bad thing, but it's a little boring! try putting emphasis on some kind of feature, like the horns, ears, hands, feet, or wherever, and work to make them expressive in some way.

i like what you've got started on the hair, but it just doesn't feel very deliberate, like it's just long for the sake of being long. it seems like you're going for more of an eastern dragon look, so maybe work the hair into some kind of tail and make the hands more lizard-y. if you haven't already, make sure to do a lot of research on the type of dragon you're basing your design off of, and use that research to inform the decisions you're making!
>>
>>2285256
Is that supposed to be the girl? It's so cute haha! But thanks alot for the crit, i'll try to work with it a bit more thank you!
>>
File: Ggff.jpg (90KB, 1344x960px) Image search: [Google]
Ggff.jpg
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This was me pretty much all this week. I guess I wanted to draw it to get it off my chest. Hopefully I can pull my shit together this week.
>>
File: Iut.jpg (90KB, 1344x960px) Image search: [Google]
Iut.jpg
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>>2285296
Also drew me friends oc
>>
File: Hgd.jpg (36KB, 1096x600px) Image search: [Google]
Hgd.jpg
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>>2285297
And lastly I updated my cover photo on facebook to a drawing of my actual job.
>>
>>2285296
adorable
>>
File: Cally4.jpg (434KB, 800x640px) Image search: [Google]
Cally4.jpg
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there i think its done...
>>
>>2285416
I really like the render for the background and scraps, but using the same kind of brush fro the body really doesn't works as well. Hairs are fine but the torso, legs and the panties looks pretty bad to me.
>>
>>2285026
Thank you! It looks hella cute
>>
>>2285416
Am I the only one who thinks this sort of shading looks like utter shit with anime-style pictures?

Either use cel shading, or soft airbrush-style coloring, because this shit is pure eye cancer.
>>
>>2285159
>rimlight from behind despite heavy fur coat
Too bad you can't copy common sense
>>
>>2285458
watch steve huston light and theory vid 2

he'll tell you there's nothing wrong with placing lights that are not accurate or possible in real life.

that's why you will never have that creativity always being bound by what's right that what's good.
>>
>>2285459
When your artistic liberties look like oversights they're not successful. Muh creativity is a stupid excuse.
>>
>>2285462
decisions and choices can sometimes look like oversight to others but they are only considered failure if it's not align with the creators' intent, stay being bounded.
>>
>>2285466
and to further my point, I'm pretty sure that artist gave a rim light to separate the forms to show the female figure as oppose to blend in with the dark shadow while having a dark clothes as well.
>>
>>2285466
>I like being bad
Not sure why you're here, but okay.
>>
>>2285468
>cannot analyze the decisions made by artist
>no refute and no point
>I'll just call people bad

maximus kekimus
>>
>>2285459
that's literally a muh style level excuse.
you can place artificial lights wherever you want, just like in cinema lighting, but you should make them believable.
a rimlight that is stronger than the keylight, coming from inside a furcoat is not believable.
>>
File: callytc2.jpg (105KB, 800x640px) Image search: [Google]
callytc2.jpg
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>>2285418
>>2285448
Thanks for the feedback guys.Is this any better?
>>
>>2285472
>a rimlight that is stronger than the keylight,

rimlight can be stronger that keylight and has been used commonly even if by definition that the keylight is your most powerful light.

>coming from inside a furcoat is not believable.

so are body clinging loose clothes, so what's your point?
>>
>>2285473
It doesn't fix underlying issues, but it's an improvement for sure.
>>
Don't bother, it's just smurf roleplaying again
>>
>>2285477
>gets owned in debate
>calls it a troll and call it a day
>refutes none of my point presented

git gud boi.
>>
>>2285474
you don't understand rimlights (or lights in general) at all, nor do you understand my point.
for the rimlight to be stronger means that the rimlight is brighter than the keylight. and in this situation it doesn't fit.
because a rimlight is a light that usually comes from somewhere behind the character, but the coat should be blocking most of that light.
at best you could use light coming from below as filllights or something.
>>
File: 07d498ea13a569eda7c6f32c9ac44934.jpg (974KB, 816x1157px) Image search: [Google]
07d498ea13a569eda7c6f32c9ac44934.jpg
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>>2285473
Looks better, but the body still have barely any shading and the overall pic is missing some gradiant. Look at this pic to compare, you really need to work a bit more on that, that will improve a lot your drawing(s).
>>
>>2285478
>thinks "muh style" is owning anyone but your own growth as an artist
Come back when you can legally consume alcohol please
>>
>>2285482
>tells people to don't bother
>answers back to a bait I laid

knew you would reply again, d-d-d-d-d-double OWNED!
>>
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>>2285476
thanks...
>>2285480
that's awesome ref, thanks for sharing it. I don't think I can salvage the pic at this point, but i can try. i hope this is the right direction to take
>>
File: girls.jpg (203KB, 540x540px) Image search: [Google]
girls.jpg
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Any tips on how to paint the back? I have been failing and erasing for the passed half hour and could use some help.
>>
>>2285474
I was wrong about you. You're actually a complete tool.
>>
>>2285531
big surprise

>>2285459
tracing is hardly creative and your recent works dont demonstrate any creativity at all. off yourself
>>
File: Untitled.png (2MB, 1818x886px) Image search: [Google]
Untitled.png
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Would this be considered copying?
>>
>>2285545
Not even close. Fuck off and get over the fact that he/she is better than you.
>>
>>2285482
smurf isn't in the drinking age?
how pathetic can a person be and why isnt he's banned yet
>>
>>2285586
>>2285586
>>2285586
new thread
>>
>>2285545
no
Thread posts: 318
Thread images: 90


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