Let's have a cross eyed fap thread.
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>>4697571
is there any way I can display these in a VR HMD? would bypass the cross-eyed part
>>4697573
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>>4697575
I haven't tried, it's certainly worth a shot.
>>4697577
http://www.tutorial-page.de/EN/3d-tutorial-1-an-introduction/
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>>4697609
and that's all I have.
Why hasn't anyone made a gif ver. of this yet?
>>4700525
You could always lead by example.
>>4700527
Tru, don't know how tho.
Just went to /r/
Can any anon here make this one like these?
don't die on me
posting three self-made images, i take requests to 3d-ify.
>>4701836
>>4701632
i'll be doing yours now, too
>>4701838
Has anyone tried making these with gifs?
>>4701842
>>4701632
done
>>4701869
the problem with gifs is that you'd have to put every frame through the process, that takes a lot of time
>>4701897
Still I've never even seen one, Kinda surprised in 2017.
>>4701958
i think i've seen a few stereoscopic sfm animations, since all it takes is to render an animation again from another angle. i haven't got any sources though
>>4701869
>>4701958
I've managed to do that quite a while ago but the problem with animated hentai is the lack of details on each frame meaning a really bad depth effect :(
Also... it's time consuming... a lot... even with custom software created to help me out.
>>4702008
Looks good as hell though. Wish someone would do this with the pokegirl gifs.
>>4701958
>Kinda surprised in 2017
What do mean by that ?
>>4702255
Well... As I said, it was really time consuming. Since we have 6 frames here, that's mean 6 times more works to do (custom software helped me a bit). So don't expect anyone doing it properly specially on threads where some guys thinks stereoscopic only means the same picture duplicated.
And if you think I don't know what I'm talking about, I'm able from a single hentai/aco picture to :
- Animate it (not all picture)
- Animate it and make it stereoscopic (a bit less pictures)
- Animate it and make it a 180° stereoscopic VR video (completely experimental... only did once (/aco/) and maybe plan to make a second one (/b/))
- (bonus) tried to convert animated gif to stereoscopic (including the one posted here)
So yeah... I know about the trouble and time used to create stereoscopy stuff from pre existing picture.
Can I fuck up my eyes with it or is it safe?
>>4702309
But that's just it, it's all just a matter of time, it could take what, two weeks? A month? But then the quality would be there, and unsurpassed. The days of a jpg and 2d gif would be dead.
>>4702462
>But that's just it
No... it's not "just" it. It's experimental, hard and long to make. I'm even sure you didn't make a single stereoscopic conversion so you don't know how hard that part only is. And if you want to know why it's experimental, just look at the video <--
> it's all just a matter of time, it could take what, two weeks? A month?
I won't do work voluntary that long for anon... I suppose more than 10 hours of real work involved (maybe 15+)
>But then the quality would be there, and unsurpassed.
Go first, I'll watch you doing it. Once again, it's not about a simple "just do it".
>The days of a jpg and 2d gif would be dead.
JPG and 2D gif still have great days to come. I talk about 2D to 3D conversion obviously : native 3D model(s) can easily be rendered into stereoscopic picture/animation.
>>4703005
this doesnt look hard to make. wouldnt it just be a process of marking the areas that need to be put in "depth" and having the computer do the rest?
>>4703157
That's not how it works (as I said, it was done in 10 or 15 hours) so no... no automatic process here.
Bump
>>4702364
My eyes have been stuck crossed for about 2 years now, I wouldn't risk it.
>t. Eyelet