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/mpv/ - the /g/reatest media player

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Thread replies: 195
Thread images: 22

File: saber riding tiger.jpg (36KB, 349x462px) Image search: [Google]
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Installation:
https://mpv.io/installation/

Wiki:
https://github.com/mpv-player/mpv/wiki

Manual:
https://mpv.io/manual/master/

User Scripts (including opengl shaders):
https://github.com/mpv-player/mpv/wiki/User-Scripts

High quality video output profile (goes into mpv.conf):
profile=opengl-hq

https://mpv.io/manual/master/#configuration-files

Post your system specs and config if youre asking performance related questions.
>>
>>62362818
that's a lion though
>>
https://pastebin.com/sRpVCjCa
Encoder list for that anon that was interested, I'm not sure about Anime but I've had good experiences with FFF
>>
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>>62362843
>>
>>62362818
>saber
I thought that was haasn
>>
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>>62362843
Stay on topic
>>
So provided that I spend the next 4 years and get my PhD in MPV configuration, how much better will it look than untouched VLC?
>>
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>>62362919
>>62362895
No
>>
>>62362925
>how much better will it look than untouched VLC?
To your trained eye or to, let's say, your mom or sibling?
>>
>>62362912
You mean hanna?
>>
>>62362925
Just put profile=opengl-hq in your config and call it a day.
>>
>>62362966
You mean a cute?
>>
>>62362983
CUTE!
>>
>>62363006
She's 8
>>
>>62363006
Delete this.

I must remind you viewing this image is illegal in certain parts of the world and this is an international website.
>>
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>>62363019
So?
>>
>>62363019
> She's 8
> waist to hips ratio is like 2:3 or more
Nope. 14 at least, definitely not pre-pubescent.
>>
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>>62363037
Fine then. What about Saber's son?
>>
>>62363056
Better, but still off topic.

If you used the image to test some shaders and scalers it would be a-okay.
>>
>>62362818
what is this art type in fate called, never found out.
>>
>>62362895
Latest mpv still crashing like shit on win10.

Any clues yet to whats causing?
>>
>>62363324
>Latest mpv
compiled from master? or a shinchiro build
>>
>>62363324
I'm not who you think I am
I'm suffering from this too sadly
>>62363340
shinchiro
>>
>>62363343
post log on pastebin and config on 4chan
>>
>>62363405
Happens randomly when opening files. Not sure how to post logs of that. Happens like every once in 5-7 video opens.
>>
>>62363405
I would gladly if the Bug Report page specified how to generate a log file

pause
keep-open
autofit-larger=100%x95%
deinterlace=auto
cursor-autohide-fs y
cursor-autohide=100
force-seekable=yes
save-position-on-quit
loop-file=inf
profile=opengl-hq
scale=ewa_lanczossharp
cscale=ewa_lanczossharp
dscale=ewa_lanczossharp
tscale=oversample
video-sync=display-resample
interpolation
opengl-backend=dxinterop
audio-file-auto=fuzzy
volume-max=140
volume=70
opengl-pbo=yes
deband
icc-profile="~~/icc/dell_u2515h.icc"
icc-cache-dir=""~~/icc/"
>>
>>62363447
Just double checked the manual and saw log-file=
I'm assuming this dumps crash reports, I'll try and get the player to crash
It generally happens when the player is resizing the file, especially if it's playing at the same time. More common with files that I've never opened before
>>
>>62363440
if
--no-config
doesn't fix that, then I don't know what to do except try an older build or compile from master

>>62363447
--log-file=<path>
>>
>>62363471
I've just gotten mpv to crash 4 times with --log-file and it hasn't generated any files
I'll keep trying
>>
>>62362818
>The autists media player
ftfy
>>
>>62363512
Open mpv and play something from command line.
>>
PS C:\Users\nigger\Downloads\mpv> .\ffmpeg -i "C:\Users\nigger\Downloads\mpv\Interstellar Movie - Official Trailer 3.mkv" -c:v libx264 -preset ultrafast -crf 0 -c:a copy -vf minterpolate=fps=120:mi_mode=mci:mc_mode=aobmc:vsbmc=1 Interstellar120.mkv

other video took 6 hours to encode and didn't turn out very well, hope this one will be better
>>
>>62363680
Speed that up with your GPU encoding?
>>
>>62363782
How?
>>
>>62363782
I operated under the assumption that ffmpeg automatically used HW acceleration
>>
>>62363626
https://pastebin.com/axmXMGL9
I'm unable to reproduce this with a clean config so I'm going to triple-check over my config
That being said the crashes seemed to start out of the blue so I'm unsure if I've added something and forgotten or an update has broken something in my config

>>62363324
anon do you have a similar config to mine? >>62363447
>>
>>62363830
Its probably opengl-pbo. Remove that shit. Its harmful most of the time anyway.
>>
>>62363862
I added that a while ago because I noticed a noticeable performance increase but I'll remove it and take a look again
I added it... about a month ago and my timings were cut in half
>>
>>62363447
Fix your shit man
>>
>>62363876
>I added it... about a month ago and my timings were cut in half
Not really possible.
>>
>>62363894
I'm not sure then, perhaps I had a rogue process stuffing around in the background
I went from 10,000 to about 5500
I just removed it and my timings are about 10% better
I don't know why
>>
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There is some weird behaver in mpv master with opengl-fbo-format=rgba16f
Sometimes it works fine, but sometimes pic is distort like pic related, or it just filled with random solid color.
>>
>>62363791
>>62363805
-c:v h264_nvenc

for nvidia cards

>>62363830
>anon do you have a similar config to mine
Define similar.
I use SSimSuperRes (or RAVU) now that I've reverted to using a month or so ago's compiles. This whole crashy thing started during the last month.
>>
>>62364043
I have an R9 380X
>>
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>>62364003
Probably not only with rgba16f. This is without config.
>>
>>62364043
For AMD cards pretty please?
>>
>>62364047
>>62364127
There are some video encoders out there that use AMD's VCE, but AMD's VCE isn't that robust compared to nvidia or intel
>>
New madvr build will be massive. :D
>>
>>62364579
Everyone switched to mpv.net anyway.
>>
>>62364579
vr is failed technology, who even owns an occulus or similar?

never go with the trends.
>>
>>62364579
I dont even remember when was the last massive build. Probably like a year ago.
>>62364688
What are you talking about?
>>
>>62364645
Retard! Nobody uses mpv.net or any other frontends.

>>62364688
retard! vr is not for virtual reality but video renderer!
>>
>>62364716
One massive build every year is enough!
>>
>>62364688
I'm pretty sure he's talking about the release by the man who single-handedly invented the modern video renderer.
>>
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>>62364717
>vr is not for virtual reality but video renderer!
?
>>
>>62364717
>retard! vr is not for virtual reality but video renderer!
who cares, it's obsolete anyway.
>>
Is scaletempo or rubberband the default?
>>
>>62364757
>implying google should be a standard resource for these kinds of arguments

Why are you letting a company tell you whats true and whats false?
>>
>>62364579
madshi pls
>>
File: Interstellar120.png (1MB, 1920x1080px) Image search: [Google]
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>>62363680
it actually looks really good in some scenes but in most there's odd artifacting
>>
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anyone know which one gives better looking results w/ minterpolate
>>
About saving my position upon closing a video, I don't want to always do that but I would like the option to bind a key for when I feel like doing it. Is it possible?
>>
>>62366509
You should probably ask in the official mpv.net forum on Doom9.
>>
>>62366509
Are you on Windows?
>>
>>62366739
seriously, fuck off.
>>
>>62366509
shift + q
>>
>>62367233
Nice spoonfeed.
>>
>>62367233
reported
>>
14:04 <rossy> fixed texture gather (i think)
14:05 <rossy> https://github.com/rossy/SPIRV-Cross/commit/sm-50-gather
14:05 <rossy> hanna: now ra-d3d11 is faster than angle
>>
>>62367295
madvr had d3d11 renderer for ages. For ages!
>>
>>62367426
So when is MadVR going to work on Linux, OS X, Android, netBSD, freeBSD, and openBSD?
>>
>>62367486
When are those going to be relevant?
>>
>>62367486
>on Linux
Call me when mpv is as fast on Linux as on Windows. I have to dual boot into my Win OS because mpv devs dont give a fuck about AMD GPU's.
>>
>>62367523
sounds like a driver issue m8
>>
>>62367549
I dont know. All i know that its not going to be fixed since no one cares.
>>
>>62367504
since win 10 came out
>>
>>62367523
This. mpv is unusable for AMD users on GNU/Linux. Maybe things will change if haasn gets Vega.
>>
>>62363894
Both opengl-pbo and vd-lavc-dr reduce frame upload stuttering for me. (opengl-pbo does it slightly, and vd-lavc-dr gets rid of it completely)
>>
>>62366219
Would be cool if you could figure it, since I'd only really be willing to implement one or the other. (Probably bilateral)
>>
>>62367523
>every single thread this guy comes in here and shills his crap
it works for everybody else now go take a traffic cone and shove it up your urethra
>>
>>62367670
At least it works rock-solid on Linux. Never experienced system crashes or similar.

On the other hand mpv managed to crash my display driver on dxinterop, when connected to my TV and going fullscreen. Angle though seems to works nicely.
>>
>>62367886
>experimental
hmm
>>
>>62367885
>it works for everybody else
Yeah it works like shit. Some people have low standards i guess.
>>
>>62367876
I'm encoding the Dunkirk trailer from YT @ 60 FPS w/ bidirectional now
>>
>>62368005
Or maybe your setup is just broken; like we've told you the last 10 threads you brought up your autism in.
>>
>>62368281
Actually maybe he's a paid nvidia employee trying to launch a smear-campaign against AMD drivers or something? I'm beginning to doubt he even _has_ these issues he's talking about.
>>
>>62367955
I know that, but it's the only way, besides WIN backend, to get ravu with compute shaders working. WIN backend results in severe frame tearing so it's no option either.
>>
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>>62368281
>>62368298
Do you have an AMD GPU? If not then shut the fuck up.
>>
>>62368343
w o r k s 4 m e
>>
>>62368412
Proof now.
>>
>>62367647
HAHAHAHAHAHAHAHAHAHAHAHAHAHA!
>>
>>62368421
Not gonna reboot just for you
>>
>>62368560
>made up excuses
As expected.
>>
>>62368593
>made up
My only AMD GPU is lying on the desk next to me. I only plug it in whenever somebody reports issues that only happen on AMD. (Of which there are currently none)
>>
Lets just ignore that mpv AMD Linux problem and hope this guy goes away eventually! I mean its his own fault not getting nvidia GPU with its proprietary driver! :^)
>>
>>62368689
Sure buddy! And i have a spare Titan GPU which i use when i want to play videos with mpv on GNU/Linux!
>>
>>62368689
>I only plug it in whenever somebody reports issues that only happen on AMD. (Of which there are currently none)
I reported you the issue. You obviously lying because "werks for me" and "your setup is just broken" are some shitty excuses. Or maybe your retarded. I hope not!
>>
wtf mpv works very bad for me too

i have amd video card

windows is three times faster
>>
wtf my gpu melted mpv why
>>
I dont think any single mpv dev has AMD GPU. Donate one to them if you want your shit to get fixed, faget.
>>
>>62367295
D3D11 renderer into master when?
>>
>>62369021
haasn has an AMD GPU that he uses to test shaders and fix bugs on AMD
>>
>>62369213
I thought it was too slow for him and he returned it.
>>
>>62363113
anyone
>>
>>62367426
When it it going open source and fully gpl?
>>
>>62369542
>>62367426
When will it support all features mpv does?
>>
>>62369397
Not returned, just unplugged
>>
>>62370121
Can you recall frametimes for opengl-hq?
>>
>https://bugzilla.freedesktop.org/show_bug.cgi?id=102597
Looks like i`m not the only one having issues with Mesa 17.2+ and mpv.
>>
OMG guys i fixed my low performance problem on Linux with AMD card. Its now only slightly slower than dxinterop. vsync jitter is bit too high too (0.14 vs 0.04). Now i can fully switch to Linux! Fuck yeah!
>>
>>62371282
Could you pm me the fix?
>>
>>62370825
Does it happen with mpv.net too?
>>
>>62371303
sent ;)
>>
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>>62362818
Is this the Seiba general?
>>
>>62363113
>>62369484
Ohayou meme
>>
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Me again. I finally fixed my terrible mpv performance on GNU/Linux with AMD GPU. Pic related. Performance now is roughly the same as with dxinterop on Windows. Now if only i could lower vsync jitter somehow...

Below is what i did.
>
echo high > /sys/class/drm/card0/device/power_dpm_force_performance_level

Put into terminal/konsole with super user rights. This switches value from "auto" to "high". Went from 40000ms to 10000ms. The only downside is that i need to manually enter it every time after reboot. Need to automatize this.
>downgraded from Mesa 17.2 to 17.1
Went from 10000ms to 5000ms. Looks like Mesa 17.2+ halves mpv performance.

:D
>>
>>62362818
why should i use this over vlc?
>>
>>62372139
If you have to ask just use vlc
>>
>>62372170
I know VLC is better than mpv, but at least you could suggest the best: MPC-HC with madVR.
>>
>>62372170
okey then
>>
>>62372228
why if you already know?
Seems like you know more than me.
>>
>>62372228
for winDOH only :(
>>
>>62372278
That's the best too.
>>
>madvr is better than mpv
LMAO
>>
haasn here; just plugged my AMD GPU in.

I can reproduce the 17.2 slowdown, I'll bisect it. I can also reproduce the power state funkyness - although in my case, that just affects whether or not the timers show sane results. Also, frame times for me seem unrealiable either way - it reports my frames taking 19ms but I get no dropped vsyncs. Either the swapchain is compensating or something like async compute is throwing off the timers.

I think at the end of the day, it's important to take those performance graphs from stats.lua with a heavy grain of salt. For example the ANGLE performance timers are apparently completely broken (which is probably why so many people think ANGLE is slow)
>>
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>>62372889
>I can reproduce the 17.2 slowdown, I'll bisect it.
Fuck yeah!
>I think at the end of the day, it's important to take those performance graphs from stats.lua with a heavy grain of salt.
Where should we look in order to measure performance/smooth playback then? dropped/mistimed/delayed frames? Thank you!
>>
>>62368174
holy shit bidirectional looks so much better
almost no artifacting, 99% of the trailer looks like native 60 FPS
>>
>>62373065
>Dropped/mistimed/delayed frames? Thank you!
Yes, exactly. Those stats are pretty authoritative. And visual stutter, of course, is at the end of the day the only thing that matters.
>>
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>>62370376
Stock opengl-hq + vd-lavc-dr. This is rendering 1080 -> 4K on the RX 560
>>
>>62373099
>>62367876
>>62366219
What do you mean by "implementing"? In mpv? But theyre so fucking heavy to do in real time... You would need to heavily dumb them down.
>>
>>62373140
idk what that anon meant by implementing, I just used minterpolate from ffmpeg to make Dunkirk trailer 60 FPS and it looks very good
>>
>>62373140
That's because the ffmpeg filter is completely unoptimized. It doesn't even have x86 SIMD code, let alone GPU parallelization
>>
>>62373133
Looks alright, thanks ;)
>>62373163
How long it took you? For my intel i5 3470 it takes ages to convert to 60FPS high resolution videos with ffmpeg.
>>
>>62373199
You seem smart. Is it possible in theory to use that filter in mpv to convert 23.976FPS videos to 30FPS for 60Hz display users to remove the judder?
>>
>>62373201
yeah it took ages,
PS C:\Users\nigger\Downloads\mpv> .\ffmpeg -i C:\Users\nigger\Downloads\mpv\Dunkirk.webm -c:v libvpx-vp9 -lossless 1 -c:a
copy -vf minterpolate=fps=60:mi_mode=mci:me_mode=bidir:mc_mode=aobmc:vsbmc=1 Dunkirk60.webm

took about 5 hours on my i5-4430 + R9 380X
>>
>>62373239
I also have AMD GPU. I wish we could use GPU encoding like nvidiots... First time i feel jelly of nvidia users.
>>
>>62373230
Well it's already possible, the filter is just slow. I might work on a GPU-accelerated block motion estimator though. Don't know if I'll just use it for global motion, block motion or per-pixel motion though. But block motion estimation seems like a fun thing to try and do.
>>
>>62373255
Don't be jealous. GPU encoding is the dumbest fucking meme in existence. The quality is fucking garbage, and I'd guess it's not even faster than x264...

GPU encoding for H.264 is like GPU decoding for H.264. Waste of time.
>>
>>62373281
Amazing. I wish you luck and have fun. madshi on the other hand thinks things like that requires too much power to run real time for high res content.
>>62373290
Ooh, thanks!
>>
bisected the 17.2 "slowdown", the first bad commit is:

commit bd4b224fa6630262df2b70fd6a6fc8080ad59086
Author: Marek Olšák <[email protected]>
Date: Mon May 15 17:27:25 2017 +0200

gallium/radeon: use a top-of-pipe timestamp for the start of TIME_ELAPSED

Reviewed-by: Nicolai Hähnle <[email protected]>

:040000 040000 22f52d00a837608d7a43e50498519850bf6ccdf6 eebe49b7fe167a7d6f96fe2a18218f350dededce M src


welp, so it wasn't actually 2x slower, it was just reporting 2x higher timestamp numbers
>>
>>62373332
>bisected the 17.2 "slowdown",
Hayai!
>welp, so it wasn't actually 2x slower, it was just reporting 2x higher timestamp numbers
H-how do we fix that? Seeing 2x higher frame times still makes me uncomfortable even though it doesnt affect the actual speed...
>>
>>62373133
how do I get vd-lavc-dr working on windows AMD GPU?
I enabled it but stats shows me upload frame naive. dxinterop
>>
>>62373441
It doesnt work for me on Windows with RX 470. Works great on Linux though. Helps a lot with 4K content!
>>
>>62373470
Linux showing its superiority once again :)
>>
>>62373414
I posted at https://bugs.freedesktop.org/show_bug.cgi?id=102597

Hopefully the AMD person who wrote the patch can explain wtf he was thinking
>>
>>62373441
Implement GL_ARB_buffer_storage?
>>
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>>62373633
>>
I fucking love haasn!
>>
>mpv-stats.lua is required to measure timings in a hassle free manner
>you just need to use this third party script to see the bug
the /g/reatest media player
>>
has anyone managed to tweak rubberband to not sound like absolute shit?
High quality pitch correction my ass!
Scaletempo uses far less ressources and sounds actually better.
>>
>>62373753
>the /g/reatest media player
Yep
>>
>>62373753
show-text vo-passes
>>
>>62373888
>you just need to put this in your input.conf because using two binds to show-progress is more important
the /g/reatest media player
>>
>>62373065
Actually here's a very good way to measure effective performance:

1. Find a clip that matches your monitor rate. If you don't have one, you can use --speed to simulate one. For example if your monitor is 60 fps and you have a 24 Hz 1080p sample lying around, use --speed 2.5. Ideally something easy to decode - your CPU actually needs to decode it as fast as your GPU can render.
2. Disable vsync. Normally, that's accomplished by --opengl-swapinterval=0; but this might require changing your compositor settings. For amdgpu/mesa, it requires running mpv with
vblank_mode=0
(env var).
3. Disable audio, if the clip has any (--no-audio), or use --video-sync=display-desync.
4. Watch the “estimated display FPS”.

For example, on my RX 560, upscaling 1080p->4K with my usual settings, it reports “52 fps (estimated)”, which just about matches the reported frametimes (with 17.1) of ~19ms.

In --opengl-dumb-mode, I get ~460 fps, which is probably limited by my CPU (or bandwidth, or something) at that point.
>>
Generals need to be ban, attentionwhore programmers need to fuck off.
>>
>>62374025
i'm glad you decided to voice your concern in one of the few actually tech-relevant "generals" on this board instead of the dozens of consumerist ones
>>
>>62374105
This
There are so many other worse generals. Makes me think that anon is jealous of mpv.
>>
>>62373931
Where did mpv touch you?
>>
>>62374221
You know I'm right.
>>
>>62362818
osd-scale-by-window=no
scale_playlist_by_window=no


My normal OSD font size doesn't change when the window size changes, but the playlist OSD font size DOES change when the window size changes. I don't want the playlist OSD to work like that. What am I doing wrong? Or is this Playlistmanager plugin just broken?
>>
>>62373931
I mean you as a user probably ideally won't ever even need that information, but mesa broke their shit.
>>
>>62374191
MPV generals are one of the best things about /g/. The catalog constantly getting flooded with bait threads about which operating system to use or "why aren't you using [apple product]" are the worst. Posting one of those threads should get you an automatic week-long ban.
>>
>>62373201
took me ten minutes to do a 10 second webm :D
>>
>>62371991
This helps so much it isn't even funny. With 'auto' it jitters all over the place, all the timers are inconsistent as fuck, and it misses vsyncs and drops frames

With 'high' it's extremely consistent, stable, and never misses vsyncs (just like nvidia). Seems like the 'auto' algorithm is just completely fucked.
>>
>>62374285
Why are you using _ and not -?
>>
>>62375018
That's what the Playlistmanager script uses: https://github.com/jonniek/mpv-playlistmanager/blob/master/playlistmanager.conf
>>
>>62371991
According to #dri-devel it's a feature, not a bug, and nobody there seems to even remotely consider the possibility that “flapping wildly between power states and having the GPU clock jitter all over the place” is not intended behavior.

Never mind the fact that the nvidia drivers get this right
>>
>>62375877
Uhh, anon; you realize those are not mpv.conf options, right?
>>
>>62375915
osd-scale-by-window is in my mpv.conf.

scale_playlist_by_window is in ~/.config/mpv/lua-settings/playlistmanager.conf

I know that playlistmanager.conf file is in the right place because other changes I make in it seem to work as I expect. But changing that scale_playlist_by_window doesn't seem to do what I expect.
>>
>>62365331
manual says scaletempo. I remember it being the other way though. maybe they changed it back
>>
>>62374105
>>62374372
It's a garbage general and is barely as tech-relevant as the watch thread, don't fool yourself.
>>
File: thread bumped.png (44KB, 680x596px) Image search: [Google]
thread bumped.png
44KB, 680x596px
>>62376458
>>
>>62376458
This thread is a thousand times more tech relevant than that /fa/ shit, you're fucking retarded.
And regardless of what you think of this particular thread, it is still quite low on the list of offenders for whatever rules you want instated.
>>
>>62376473
Not an argument
>>62376534
>it is still quite low on the list of offenders for whatever rules you want instated.
No, it's as bad as every other one.
>>
>>62376458
Go troll elsewhere.
>>
File: D';.jpg (85KB, 800x680px) Image search: [Google]
D';.jpg
85KB, 800x680px
.\ffmpeg -i '.\Incredible Butterfly Knife Tricks (Balisong)--G833lONSao.mkv' -c:v libx264 -preset veryslow -crf 0 -c:a copy -vf minterpolate=fps=120:mi_mode=mci:mc_mode=aobmc:me_mode=bidir:vsbmc=1 cool.mkv

only 4 hours left DDDD':
>>
>>62376641
>he fell for the interpolation meme
>>
can anyone fork bomi to use external mpv thanks i am too intelligent to do that
>>
>>62376683
have you tried using a frontend that is actually maintained instead?
>>
>>62376710
no other frontend comes close for me
i will use it forever, and i do build from the d-s-x fork that is still maintained
>>
>>62376710
>>62376727
well.. kind of maintained
>>
>>62376647
it actually looks really good, hopefully veryslow x264 preset will make file small enough to upload w/ shitty Comcast internet
>>
END GAYM COF RIGHG HEAR BOIS:
# Video
vo=opengl
profile=opengl-hq
deband=yes
deband-iterations=2
deband-range=12
deband-grain=0
autofit=1280x720

# Other
opengl-backend=angle
angle-renderer=d3d11
angle-d3d11-warp=no
angle-d3d11-feature-level=11_0
angle-swapchain-length=16
angle-max-frame-latency=1
angle-egl-windowing=no
hwdec=no
vd-lavc-threads=16
ad-lavc-threads=16
scaler-lut-size=10
target-prim=bt.709
target-trc=srgb
ontop
hdr-tone-mapping=hable


# Resizer
opengl-shaders="C:\Program Files\mpv\shaders\KrigBilateral.glsl;C:\Program Files\mpv\shaders\SSimSuperRes.glsl;C:\Program Files\mpv\shaders\SSimDownscaler.glsl"

# Scaling
scale=ewa_lanczossharp
cscale=ewa_lanczos
dscale=mitchell
correct-downscaling
sigmoid-upscaling
sigmoid-slope=10.0
linear-scaling
>>
Is there any way I can speed up ,? Some sort of buffer of the last 10 seconds of frames or something?
>>
>>62362818
How do browsers fucking work? Is it possible that the browser can play video with the MPV backend?
>>
>>62373331
madshi just said that the recently suggested neural network algorithm for motion interpolation were too slow for realtime use. i think haasn has said the same. madshi didn't say anything about general motion estimation being too slow for realtime use.
>>
>>62363324
I'm getting crashes as well, at first I suspected it was NVIDIA drivers or something along those lines because I get the following every time it crashes in event viewer:

Faulting application name: mpv.exe, version: 2.0.0.0, time stamp: 0x00000000
Faulting module name: nvoglv64.DLL, version: 22.21.13.8541, time stamp: 0x599b5a83
Exception code: 0xc0000005
Fault offset: 0x0000000000d696f7
Faulting process id: 0x1dc4
Faulting application start time: 0x01d3292cd58feb7a
Faulting application path: C:\Program Files\mpv\mpv.exe
Faulting module path: C:\Windows\SYSTEM32\nvoglv64.DLL
Report Id: 57038f79-2494-40f6-8f22-c3cf151ead7c
Faulting package full name:
Faulting package-relative application ID:


But it turns out it's not always that DLL

Faulting application name: mpv.exe, version: 2.0.0.0, time stamp: 0x00000000
Faulting module name: mpv.exe, version: 2.0.0.0, time stamp: 0x00000000
Exception code: 0xc0000005
Fault offset: 0x00000000000b1a00
Faulting process id: 0x2e38
Faulting application start time: 0x01d32b9643220b12
Faulting application path: C:\Program Files\mpv\mpv.exe
Faulting module path: C:\Program Files\mpv\mpv.exe
Report Id: 62805139-e93f-413d-83cd-aff68e3dff15
Faulting package full name:
Faulting package-relative application ID:
>>
File: 1400347023768.jpg (61KB, 500x496px) Image search: [Google]
1400347023768.jpg
61KB, 500x496px
>>62377992
>C:\Program Files\mpv\
>>
>>62374013
Ill give it a try!
>>62374826
Glad it helped!
>>62375902
Damn.
>>62376779
You will probably get a huge file because crf 0 = lossless output!
>>
>>62376641
>-crf 0
Everyone who knows anything about encoding is shaking their heads right now
>>
Anyone have a late 2013 retina macbook? What's your config like?
>>
> https://chromium-review.googlesource.com/c/angle/angle/+/660124
Oh, great. textureGather is coming to ANGLE :)
>>
>>62379600
Wut. Does that mean that i can use RAVU from the gather folder now? :O
>>
I wonder if its better to use RAVU for chroma and yuv separately or just use RGB RAVU. First variant is faster for me.
>>
>>62377992
Post comparison then? One with this placebo shit and one without any config
Thread posts: 195
Thread images: 22


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