I am interested in recording game audio with audacity (among other things) and I am a total newb with the program.
I already have the recording device set to "Stereo Mix", so I already have my computer's audio playing back through audacity. Now for the questions:
1. When recording audio, is it best to turn up my audio high enough to where the audio is playing at the -9.0 to –6.0 dB range (as recommended by Audacity's website) or should I record the audio at a listenable level, then amplify it once the recording is done?
2. How can I get the best quality out of my recordings? Does it all lie within the project rate? If so, what is the best rating I should set it to?
I would also prefer to save these files in FLAC for archival purposes, so there's that.
>>61809425
First, what kind of game? You should record it according to the max sample rate of the game(??), and -9dB is good enough.
>>61809532
This game in particular is Wario World, so it's a gamecube game. I guess I should research the sample rate of gamecube games?
Also, is there any way that I could record the game that loud without actually hearing it that loud as I record it? I can always take my headphones off then blast the audio up but it would make this process that much more annoying (and this process is tedious as it is)
>>61809589
what operating system? very easy on loonix idk about windows
assuming dolphin?
>>61809589
You can change in the "Stereo Mix" option the volume you want to actually record.
>>61809589
plug headphones into speakers & turn speakers down
>>61809894
Creative
>>61809876
Windows 10, and yes Dolphin. Or any other emulator I choose to use in the future. I may also start recording youtube stuff, etc.
>>61809425
Use Voicemeeter Banana.
http://www.vb-audio.com/Voicemeeter/banana.htm