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progamming project roll thread

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Thread replies: 167
Thread images: 10

File: 1474144722621.png (378KB, 1450x1080px) Image search: [Google]
1474144722621.png
378KB, 1450x1080px
start rolling /g/
>>
role
>>
File: terry.png (1MB, 400x800px) Image search: [Google]
terry.png
1MB, 400x800px
>>61698688
roll
>>
>>61698817
rerolling
>>
Give me a project please
>>
File: 1501558442242.png (835KB, 1200x1080px) Image search: [Google]
1501558442242.png
835KB, 1200x1080px
ROLLIN
>>
>>61698688
Oh fuck
>>
>>61698877
Wtf is a link list?
>>
>>61698688

Rolling
>>
rollan
>>
>>61698927
you're a web dev aren't you ?
>>
>>61698688
just like that im on a roll
>>
>>61698927
It is a pointer of a object and you traverse over it by setting your current pointer to the next object in it.

http://www.zentut.com/c-tutorial/c-linked-list/
>>
Gimme summin gud ples.

>>61698867
>rerolling
what a faggot
>>
>>61698688

ROLLLLLLLLLLANNNNNN
>>
>>61698688
Rollin
>>
I hope I don't get something too difficult.
Roll
>>
>>61698688
Rollan
>>
reroll
>>
rollan
>>
>>61698688
roll
>>
roil
>>
>>61698688
rolling
>>
>>61698688
ROLLLL
>>
>>61698688
let's roll-oll
>>
>>61698688
roll
>>
>>61698688
Roll
>>
>>61700412
Reroll
>>
>>61698688
a good night roll, will try in the morning
>>
One roll to rule them all
>>
>>61698688
roll
>>
Dámelo mami.
>>
>>61698688
roll.
>>
he fell for the ""programming" meme
>>
>>61698688
got more pics like that?
>>
Rollo
>>
>>61700754
Oh boy
>>
>>61698688
Niggabops
>>
These seem a little lopsided. How the fuck is a fully functional pong on the same difficulty level as factorial?
>>
How this rolling works?
>>
Lets roll then
>>
>>61698688
rolling
>>
>>61698688
asfdsfdsfdafsdfsd
>>
>>61698688
Roll
>>
>>61698688
Djw
>>
R O L L
O
L
L
>>
>>61698688
Work to do
>>
>>61698688
roll

alfweilfgawleifgwe
>>
>>61698688
Fuck it
>>
>>61698688
rollenga
>>
Let's see
>>
rawlin
>>
>>61698688
Roll
>>
>>61704814
Ironicly I just made a TCP chat program so I have to reroll
>>
Where are the results, boys?
>>
>>61698688
:^)
>>
>>61698688
rr
>>
Rollan
>>
Rolling.
>>
>>61705654
template<typename T, std::size_t N>
class multi_array
{
friend class multi_array<T, N + 1>;

using value_type = multi_array<T, N - 1>;
using contents_type = std::unique_ptr<value_type[]>;

template<typename... A>
static value_type alloc_sub(A &&... a)
{
return value_type(std::forward<A>(a)...);
}

template<typename A0, typename... A>
static contents_type alloc(A0 &&a0, A &&... a)
{
auto ret = std::make_unique<value_type[]>(std::forward<A0>(a0));
std::for_each(
ret.get(), ret.get() + a0,
[&a...](value_type &lhs)
{
auto rhs = alloc_sub(std::forward<A>(a)...);
std::swap(lhs.contents, rhs.contents);
}
);
return ret;
}

contents_type contents;

public:
multi_array(void)
{
}

template<
typename A0,
typename... A,
typename = std::enable_if_t<sizeof...(A) + 1 == N>
>
explicit multi_array(A0 &&a0, A &&... a)
: contents(alloc(std::forward<A0>(a0), std::forward<A>(a)...))
{
}

value_type &operator[](std::size_t idx)
{
return contents[idx];
}

const value_type &operator[](std::size_t idx) const
{
return const_cast<multi_array *>(this)->operator[](idx);
}
};

template<typename T>
class multi_array<T, 1>
{
friend class multi_array<T, 2>;

using value_type = T;
using contents_type = std::unique_ptr<value_type[]>;

contents_type contents;

public:
multi_array(void)
{
}

template<typename A>
multi_array(A &&a)
: contents(std::make_unique<value_type[]>(std::forward<A>(a)))
{
}

value_type &operator[](std::size_t idx)
{
return contents[idx];
}

const value_type &operator[](std::size_t idx) const
{
return const_cast<multi_array *>(this)->operator[](idx);
}
};
>>
Rolllllllllll
>>
r o l
>>
I'll actually fucking do it this time.
>>
Kotlin tiem
>>
yeah ok

rollan
>>
>>61706322
Been there done that

rerollan
>>
>>61698688
I've already some of these before
>>
>>61698688
role!
>>
File: 1476993875783.jpg (203KB, 750x719px) Image search: [Google]
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>>61705701
someone who actually posted their challenge code.

bravo
>>
>>61698688
roll
>>
File: void.jpg (433KB, 2560x1600px) Image search: [Google]
void.jpg
433KB, 2560x1600px
>>61698688
roll for a project i'll actually finish
>>
>>61698688
All of these are neat little project ideas.
>>
>>61698688
Give me something easy, pls
>>
I'm not going to do it.
>>
Roll
language: scheme
>>
>>61698688
>>
>>61709590
reroll I only want to use scheme no communicating
>>
Reroll
>>
8086asm roll
>>
Rolan
>>
>>61698688
Rôle
>>
>>61710171
digits :: Int -> [Int]
digits = map (read . return) . show

doubleDigits :: [Int] -> [Int]
doubleDigits (x:y:rest) = x' : y : doubleDigits rest
where x2 = x * 2
x' = if x2 > 10 then x2 - 9 else x2
doubleDigits ds = ds

luhn :: Int -> Bool
luhn n =
(s + x) `mod` 10 == 0
where s = sum . doubleDigits . tail . rds $ n
x = head . rds $ n
rds = reverse . digits

main = do
print $ luhn 79927398713 -- True
print $ luhn 79927398717 -- False
>>
>>61698688
Lez get it boyiiiiz
>>
let's try this
>>
end my suffering
>>
>>61698688
Rollin
>>
>>61701627
And I would appreciate if there was different lists for different topics with some sort of natural progression.
>>
>>61698688
something easy pls i'm a beginner
>>
File: 1499260399396.jpg (46KB, 750x573px) Image search: [Google]
1499260399396.jpg
46KB, 750x573px
>>61698688
ravirolli
>>
>>61711183
rerolling
>>
Autism.
>>
>>61698688
rollerino
>>
>>61711220
re-roll
>>
>>61698688
rollan
>>
ronald mcdonalds
>>
>>61711222
ezpz
⍪(-1-⍳¨⍳N)!-1-⍳N←⎕
>>
>>61698688
roll
>>
>>61698688
Hit me
>>
>>61698688
Nothing too hard...
>>
rolling fuckas
>>
>>61698688
LEEROY JENKINS
>>
>>61698688
the red ones are absurd, if I get one of them I'll move on to one after it.
>>
lets goooo
>>
>>61698688

rollang
>>
>>61698688
Give me muslims to bomb.
>>
>>61698688
Okay, lets roll
>>
>>61698688
roll
>>
>>61698688
roll
>>
>>61712973
I'm too lazy to google that so I'll just reroll
>>
>>61712992
Fucking boring, unless I do it in assembly or something. That might actually be kinda fun
>>
>>61698688
get
>>
>>61698688
rolling for fun projects
>>
Gimmie my fortune magic 8 ball.
>>
>>61698688
Rolling in the deep
>>
>>61713555
It's easier to implement a CA and let that generate a Sierpiński
CAstep ← {X/⍨⌽∨\⌽X←X/⍨∨\X←(⍺⊤⍨8⍴2)[1+2⊥¨3,/0,0,⍵,0,0]}
Sierpinski ← {⍺←1⋄⎕←' ⌹'[1+⍺]⋄⍵≠0:(90 CAstep⍺)∇-1-⍵}
>>
>>61714151
Is this some sort of APL
>>
>>61698688
roller
>>
>>61698688
Roll
>>
File: 1500364337081.jpg (326KB, 1280x720px) Image search: [Google]
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326KB, 1280x720px
>>61698688
ok
>>
>>61698688
Roll
>>
>>61715019
Are triangle numbers seriously some cs111 intro to cs project? Reroll
>>
>>61711197
n = 5318008
while n != 1:
if n % 2 == 0:
n = n / 2
else:
n = n * 3 + 1
print(n)

gimme another
>>
>>61698688
roll
>>
>>61698688
Rolling boi
>>
>>61698688
rolling
>>
>>61716714
something harder plz
>>
>>61698688
lemme smash
>>
rol
>>
rollan
>>
File: Screenshot_20170802-145936.jpg (731KB, 1439x858px) Image search: [Google]
Screenshot_20170802-145936.jpg
731KB, 1439x858px
Roll
>>
>>61698688
Nifger
>>
>>61719399
Fuck that shit reroll
>>
>>61698688
roll
>>
>>61719477
reroll
>>
reoll
>>
thats gay reroll
>>
File: development-haskell.png (20KB, 256x256px) Image search: [Google]
development-haskell.png
20KB, 256x256px
>>61698817
rellit
>>
>>61698688
>>61698688
role
>>
>>61698688
roll
>>
>>61698688
rulle
>>
>>61698688
roll
>>
>>61720251
rolling again... 51 is too stupid
>>
>>61705701
I can't understand this...
>>
>>61698688
roll
>>
>>61698688
roll
>>
>>61698688
roll
>>
pls no webdev
>>
REEEEEEEEEEEEE
>>
>>61698688

if FizzBuzz i am an hero
>>
>>61722666

if 666 i am an Satan trips
>>
>>61698688
Give me the shitiest project ever.
>>
>>61698688
roll
>>
>>61698688
rollerino
>>
>>61698688
rollin'
>>
>>61725277
fuck i give up
>>
>>61698688
rollin
>>
File: OTZ2huc2wuanBn.jpg (34KB, 760x281px) Image search: [Google]
OTZ2huc2wuanBn.jpg
34KB, 760x281px
Roolll
>>
>>61698688
rollerino
>>
roll for literally anything except 99
>>
get one set for later
>>
if its not fizzbuzz im gonna kill myself
>>
>>61698688
roll out
>>
>>61698688
ROLLE XDZXDXddxdDDDD
>>
>>61698688
Roll fami
>>
>>61726701
Well, fuck that shit.
>>
>>61698688
gibe me dat factorial
>>
>>61698688
most of these are retarded
Thread posts: 167
Thread images: 10


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