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What's your thoughts on Virtual Reality headsets?

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Thread replies: 52
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What's your thoughts on Virtual Reality headsets?
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about as useful as my 3D glasses
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>>61130251
In its infancy right now. Not worth the money.
Maybe in 5 - 10 years it'll be sufficiently not shit for me to care, but until then... nah.

Assuming of course this whole VR thing lasts until then, and people doesn't just A.D.D and fuck off to the next "omg so futurr" thing
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im not buying one because im trying to watch less porn and i know if i buy one i'll just sit at my desk all day jerking my dingle to vr porn
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The little bit of resident evil 7 i played in vr was pretty cool, but I still give absolutely 0 fucks about VR.
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>>61130251
When will we be on Tron levels of technology? I want to be sucked in a game where I can created whatever I want
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>>61130251
Pure gimmick.
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>>61130318
I dunno man I went through resi 7 and again with the psvr, the headset adds practicality in your environment compared to the normal version of resi 7.
There's some neat apps that help with mediation on the other headsets that genuinely bring another layer of immersion so you don't fall out your relaxed state.

Its mostly gimmicky shit but there's a few things worth buying a vr headset for. Maybe not the vive the price is extortionate for what you get from it.
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>>61130395
We really need the gloves from minority report.
In the distant future the technology may be able to trigger pain receptors to mimic being shot, the pain being alot milder of course.
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The VFX-1 and CyberMaxx say 'hi'.

This second wave of consumer VR made all the mistakes of the first:
>obnoxiously expensive
>requires high end hardware
>wonky controls
>motion sickness is still an issue
>lack of proper OS and gaming API support means devs have to do lots of extra work
>lack of good design idioms for VR gaming
Oculus or whoever should have stuck with its cheapshit headset that people can porn on when they weren't playing. Sony put itself in an awkward position, charging so much for the PSVR with such lackluster support.
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Thinking about it for cockpit sim, but with Vive being expensive for a bunch of extra features I'll never use and Oculus being sued to fuck and tied to some shitty platform that could come toppling down at any moment there aren't any great options. Been considering OSVR.
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>>61130475
Shitty movie, but cool idea. If VR gets to this point, I'd be pretty happy
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>>61130475
https://www.youtube.com/watch?v=6JzNt1bSk_U
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>>61130251
the phone vr is only good for porn
the vive/oculus is a nice meme for about 40 hours the games get borng pretty quick
>>
It`s not even good for porn.
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call me when this shit turns out to be a wireless device the size of actual glasses and not retard tier crt strapped in your face
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>>61130442
i really didn't like having to put 15lbs of shit on my head between the vr headset and the headphones, plus the mess of cables all over the place for the headset. the only added immersion i got out of resident evil 7 vr was being able to zoom in and get a closer look at things, but $400 just to look inside of a half open cabinet just isn't worth it.

maybe if vr sticks around it'll be worth it in a generation or two when they can be wireless and are affordable to most consumers. but untill then regular old vidya games are fine by me.
>>
it will be at least a decade before it is any good.
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The only market for it was enthusiast gamers on the PC and professional applications. It worked well for this and was showing enormous potential five years ago to fill these niches. Then Zuckerfuck bought it and pivoted towards normies, made it proprietary, and in general fucked it up. Totally useless now.
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>>61130318
it doesn't matter if normies btfo vr

vr was alive and well before oculus, in medical, industrial, space, military, etc.

if it goes away it will still be researched and improved on outside of the public eye.
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>>61130475
>In the distant future the technology may be able to trigger pain receptors to mimic being shot, the pain being alot milder of course.

>mfw the game glitches out and causes horrifying pain no man has ever experienced
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>>61130875
5 years my man. wireless is already in the pipeline, every new headset is lighter than the last.
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>>61131107
>hackers are able to mug you in vr by disabling your pain limiters
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>>61130967
Valve is still developing VR
https://www.youtube.com/watch?v=kovhtH3r9o0
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>>61131157
I've honestly never seen the point of those kinds of controls. It was milgly popular with the Wii as a gimmick, but gamers, Valves demographic, thought it was retarded. No other attempt at such an interface has been successful. No one really wants it, as again gamers prefer kb/m or a game pad, normies are just in it for tennis, and professionals demand the precision of mechanical controls. Not to mention an interface like that implies physically moving, which is doa for anything except holodeck businesses. I remember when Oculus got funded, and Carmack was singing its praises, people were going fucking nuts. All it was was an HMD that didn't suck with a good panel. Then it all went to shit.
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>>61131209
when i was playing psvr i found myself using my hands/arms before realizing it wasn't doing anything and i needed to use the controller. since it feels like real life you find yourself reacting like you would in real life.

honestly vive would be where i would spend my money if i was getting any kind of vr.
>>
Maybe in 10 years you can have 8k and 200 fps per eye and the hardware to run it for under 2000 present day dollars.

I also think they sell their current VR headsets for such a high price since they are aware themselves that VR is still shit. I think they could throw it on the market for the price of a console and start a big marketing campaign but then everybody who doesn't own an ultra high end PC and bought that thing would be disappointed and VR would be dead again.
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>>61130514
Get a vive, longtime oculus fan here back since palmer was asking mtbs members for 500 each for a diy kit. That said VR is awesome when you have all the other toys necessary for a sim
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>>61131336
I wouldn't buy a vive until they get controllers similar to oculus' touch controllers. I've used them and they feel so much more natural than the wands
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>>61131472
5 posts above you. most likely coming sometime next year though.
>>
bad gimmick
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>>61131336
I don't have the space for a Vive roomscale setup at all. I figure if I do get into VR anytime soon I'll start with an OSVR HK2 and get a Vive a version or two down the track.
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>>61130251
It's going to ruin my life. And I'll probably be ok with it.

https://www.youtube.com/watch?v=2JicmQ8aD1M
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Tried it out at a 'VR arcade' and it was definitely cool. Wouldn't buy it for more than $100 at its current stage. Pressing buttons to teleport places is weird. Just throw a joystick on there.
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>>61130251
In my opinion Virtual Reality will be a thing in 10+ years.

VR is just the beginning. Right now it's COMPLETE SHIT, and the reason is: Incomplete reality.

Stimulating only your vision + hearing is not enough, it will only be worth it when it stimulates all, or at least most of our senses. When that happens, I will buy that shit.

Right now:
> Graphics looks like shit
> Only shitty games available
> Can't really walk (Would be great to exercise)
> No tact feedback
> Requires expensive hardware
Call me when virtual worlds are a thing
>>
my vive is really fun
you need a good pc though
very spensive but IM PAID BITCH
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>>61130251
i don't see myself using one over a desktop display at any point
blinding yourself from the real world is stupid, just as it is to deafen yourself with noise isolating headphones
>>
As someone who loved VR and was obsessed, fuck it.
Shit's not alive yet. Wait five years for better screens, and GPU's that can actually push what VR needs.
>>
>>61130251
Tech doesn't seem to be quite there yet. With all the money being poured into it right now hopefully some of that research will lead to great enough incremental improvements or a technological breakthrough making VR good enough and cheap enough to catch on outside the enthusiast gaming crowd.
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>>61132737
That is indeed one beautiful_ass.jpg
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The hype is great as it makes normies pour money into it an accelerates development.

That said it's not actually worth it right now and you really shouldn't buy into it. I tried the Vive, and it's great, but it's simply not worth the price.

I really really wanna play Subnautica in VR though, so I'm waiting for a cheaper, better headset to drop in the next few years.
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>>61130514
>Oculus being sued to fuck and tied to some shitty platform that could come toppling down at any moment
Is this really an issue? I thought oculus was compatible with all vive software anyway.
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>>61130318
I'm pretty sure that once AR becomes mainstream, VR won't be interesting anymore.
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>>61130251
I want a 3D Virtual Desktop that I can use in 360 degrees, contained within the headset. No monitor required.
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>>61130514
Just delete your bank account. Get a Vive, a G27, and Assetto Corsa with all DLC. You don't need a super computer for this. You will never regret it.
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I'll buy one in 5-10 years once mid level pc's are powerful enough to use VR comfortably, and once the headsets are wireless and not $600+
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>>61140537
somehow used G27 prices are greater than brand new G29 prices
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>>61130251
>The current biggest corps working on it admit to it being garbage at the moment.
Idk anon its hard to figure out how I feel about vr...
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>>61140606
Yeah it's fucked, got my g27 used for 230$$ USD last year, just 10 minutes after it got listed on Amazon, next cheapest used was 380, and cheapest new is 750$.

But holy fuck is it worth it.
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>>61140454
Aren't VR headsets the best way to achieve proper AR anyway? Or if some half-assed measure like glasses are used that can't do full VR as well, I think a lot of people will prefer the escapism of proper VR. You can't be a space pirate in EVE, explore an ocean planet in Subnautica, or just be autistic in whatever other good VR environments come out if all you can do is overlay things on top of real life.
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>>61132667

teleportation is there to make the average joe not throw up while in motion, though and works well enough at least with the vive because you still have true motion mapping within your "room"
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>>61130251
Porn's breddy gud
Thread posts: 52
Thread images: 10


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