I think it's pretty cool, myself.
Do you have a preferred algorithm?
That shit there is just noise
>>60284056
>he doesn't propagate 100% of the error to neighboring pixels
>>60284110
Either that error was enormous to begin with or those algorithms propagate way more than 100% of the error
>>60284152
Oops--I misspoke. What I meant was, the error isn't propagated ONLY to the neighboring pixels. Rather, it's carried over infinitely.
>>60284171
wait wat. For what purpose
>>60284048
That looks like shit.
>>60284190
Because I thought dither seemed cool, and I wanted to try writing a program for it myself.
>>60284211
https://en.wikipedia.org/wiki/Pointillism
Really makes you think.
>>60284048
interesting
>>60284270
Wow it's almost like what you posted is actual art by an artist and the OP is an automated image produced by a shitty algorithm that can't do jack shit but make a giant mess.
>>60284048
What are the gains in file sizes though? Can you give us some comparisons with jpeg comoression/uncompressed source images/whatnot?