I wnat to learn a programming language to make games. Python seems to be the most simple, would it be suitable?
Learn c# and unity. Python isn't really equipped for games.
It's good, but it really depends on what kind of game you want to mske
I want to make a kind of 2D farming simulator type game. Think harvest moon, but my own take on it.
I make 2d games for the iPad useing Python and SpriteKit, it's very adequate and also fairly easy
>>59411974
What type of games?
>RPG
RPG Maker
>VN
Ren'py
>Simple platforms
C# + unity
>>59411974
There's a decently simply library called pygame. https://www.pygame.org/
If you wanna learn simple python syntax and learn how library works, it's a good learning experience and you can make some decent games with it.
But, python is a slow language. If you want to learn how to make games that have more depth, learn c# / jscript and Unity.
>>59411974
>Python seems to be the most simple,
it's mot
>would it be suitable?
Only for visual novels and likewise adventures.
If there is just something as particle effects in your game I suggest you use something else.
>>59411974
>would it be suitable?
No, it's too high-level. You need a language that is not interpreted but compiled to object code, like D.
See: https://github.com/d-gamedev-team/gfm/
C99 + GLFW + gl3w + OpenGL + portaudio + softfloat = my upcoming game
>>59414485
Also, sndfile.
Of these I REALLY hate portaudio, otherwise all are good. Unfortunately, there seems to be no other good cross-platform popular C audio library. There is libsoundio, but it seems to be in its infancy.
https://www.youtube.com/watch?v=XSWWsX7gUp0
Learn Assembly as your first language
Learn Ada as your second language (may be substituted with C if you are a nu-male)
Learn whatever you want after
>>59414734
retard.
A 2D mmo game in Python.
Plausible?
>>59414839
>MMO
Why do these retards always want to make an MMO
>>59414855
A Hardcore PvP open world dungeon crawler on top of that.
Use haskell with gloss
>>59411974
>>59412007
Funny, I want to do that too. Literally remake Harvest Moon SNES but with more stuff to do and without the time limit.
Lua + Love 2D is pretty popular with amateurs. Lua is easy to pick up and Love has good documentation. Atom also has a love-ide package that makes it well-suited to make games for the engine.
There's Superpowers, a TypeScript-based game engine but I don't know if you'll want to fall into the JavaScript libraries and transpilers memeworld
/adg/ at /vg/ has a helpful list you might want to check out. Good luck, anon!
>>59411974
>i wanna make games
i'd honestly dump this idea in the trash for a while. even using something like love2d you're gonna be confused. learn the language you want to use first, then you can try games.
>>59411974
Python is only really good for visual novels
You probably want to learn C# and use unity for most games