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VR still less than 0.5% usage

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Thread replies: 155
Thread images: 14

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What went so wrong?
>>
nothing, it's a fad that didn't take off because of
>high cost
>no worthwhile content
>being impractical
>room-scale vr being really shoddy and immersion breaking
the best use for VR is porn, but that's pretty much as good as it gets
>>
there are almost no vr headsets on sale and those who are on sale are really fucking expensive AND you need a good pc to play anything
>>
Everyone is waiting for cheaper Vive compatible-headsets. Oculus doesn't have shit on vive when it comes to actual VR shiz.
>>
Pretty much everyone I know is very interested in VR, but they're waiting for the 3rd or 4th generation for prices to come down and quality to increase.

The way I see it is why spend $1k NOW for shitty VR and another $500-1k down the line to upgrade to better VR, when I can just wait and spend it all later?

I'm not particularly missing any MUST PLAY games that will never be around in 3-5 years am i?
>>
>>58823198
>VR is porn, but that's pretty much as good as it gets
Custom Maid 3D2 is pretty good, senpai
>>
>>58823177
Everyone would rather have a drone right now.
>>
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>>58823177

>Those Who Do Not Learn History Are Doomed To Repeat It.

The snowflake generation thought they knew better. Nothing new though, every other generation thought they were smarter than the previous.

Augmented reality is the real way forward.
>>
>>58823198
Good list, would also add that something like half the general population gets motion sick when using VR (myself included). I want to like VR but it's just not fun feeling sick.
>>
it failed for the same reason the xbox kinect failed. it's gimmicky bullshit.
>>
>>58823355
Come to think of it, it seems like motion controls in general just don't have staying power.
>>
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>>58823362

people would rather just sit on their ass and accept misery from activity while playing video games confirmed
>>
>>58823177
What happened with 3d TV?
people don't like wearing shit on their heads when they feel like relaxing.
>>
>>58823177
Price.
Cpt. Price.
>>
stupid meme like 3D tv's. The plebs are just not ready for it yet
>>
N O C O N T E N T
O

C
O
N
T
E
N
T
>>
>>58823214
>>58823226
>>58823355
Hey guys
Guys
Guess what
This is a discussion about technology, not about video games
Did you know that?
>>
>>58823198
Pretty much this.
>>
>>58823648
yeah, except that non-gaming VR is pretty non-existent currently.
there are some sketch / design programs, but they're a niche inside a niche.
>>
>>58823648
gaming technology ;)
>>
>>58823683
Honestly I just want something like the hololens but not MScancer
>>
>>58823177

The only thing that went wrong was the price point.

It'll always be relatively niche compared to traditional vidya, but the cost of a setup is just too much.

When you can get a headset for under $300, then it'll break out. But not for all games and all gamers.
>>
Everyone talks about motion sickness, but the focus and convergence issues fuck people up as well.

Then there's the glare and the tiny sweetspot in the middle of your vision that forces you to bob your head around like a retard just to bring something into focus.

It's horribly uncomfortable and sweaty

Almost every single successful and popular game relies on abstracted controls to allow you to do all the different things you can do in games. Whereas vr limits you to picking things up and fisting them around.

The vive's tracking has problems with the units vibrating because of the motors in them and the multi camera setups with the oculus are a train wreck.

Oh yeah and good luck getting any of the competent developers at your studio to actually develop a game with these things. Just an afternoon or two of dealing with these headsets is enough to get people to abandon them.
>>
Give me a way higher resolution screen and a cinema program and I'm in.

VR for games is literal pleb tier.
>>
>>58823177
Literally no use case. What's the point of this thing, seriously? What do you even do with vr?
>>
>>58823800
This plus virtual desktop with unlimited screens and I'm in.
>>
>>58823809
ultra 3d waifu
>>
>>58823879
If that's the use case then it's not surprising that almost nobody uses it.
>>
>>58823177
Absolutely no worth while content paired with a high upfront cost.
>>
>>58823214
And even if you have a good pc and the money for VR, you have not have enough usb 3 ports.
>>
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>>58823177
Its still in the first stages, this is all just the first generation of VR
It won't take off until
>less than $300
>More than just shitty tech demos for "games"
>No bulky cord that gets in the way
>>
>>58823177
Price. Give it time. Remember how rare cell phones were at first.
>>
>>58824054
Cell phones had actual functionality. VR is gimmick.
>>
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Hasn't it been a year? Why is there no price decreases?
>>
>>58823648
>>58823648
>>58823648
Hey anon
Anon
Guess what
You don't understand VR development, outside of the military or private sector
Are you really this retarded?
>>
>>58824148
Not necessarily. Allows for more compact systems without necessarily sacrificing things like screen size. It just hasn't reached its full potential yet. After all, "why would anybody want to write an SMS message when they can just call?"
>>
>>58824036
Vive 2
>The resolution is 2k by each lens.
>Is wireless
>eyetracking
>Bundled with HL3
Do it Gaben. We know you have the power.
>>
I develop enterprise applications for VR. It's going very strong. Lots of corporate companies are using it to save money in training and simulation. We are also developing a product to integrate it with IoT sensors
>>
What about eye trackers? It's less expensive at 150 bucks, easier to use and you don't isolate completely from the outside world. The new version of the Tobii has head tracking too
https://www.youtube.com/watch?v=_-HjNgFJ0l4
https://www.youtube.com/watch?v=ACi5dOhJKkU&t=32s
>>
>>58824275
That + VR would be amazing
But it by itself is sorta meh
>>
>>58823177
>What went so wrong?
Everything. VR is not for gaming. It pains me so much to see all of these people trying so hard to defend VR games.
They're all shit and beside the surprise effect you have the first time, VR games are mostly a pain in the ass to play.
Yeah it's fun to turn around to see everything but you hit the limit real soon, YOU CAN'T MOVE AS IN A VIDEO GAME!
What's the point in reproducing a first-person fov if everything else is exactly as in the good old games? No reasons.
Game devs should spend their time optimizing game engines instead of wasting ressources on a technology which won't last long in the industry.
VR has a lot of use cases but definitely not gaming.
>>
>>58824404
But Neo when can we then have full on virtual reality where we can move around the world without sitting on our fat asses all the time. Where we can be fully immersed?
>>
>>58824404
Name one practical use for VR outside of games
>>
>>58823226
This
I'm sure a lot of people would love to get into VR, but wait until the products get better and cheaper. It's too expensive for what you get right now.
>>
>>58824467
>Name one practical use for VR outside of games
> practical use
>games
>>
>>58824506
Not an argument.
>>
>>58824661
not an argument
>>
I would really like a VR headset for virtual desktop and porn but they are so fucking expensive!
I'll probably get one when they drop to around $400 and remove all those cables.
>>
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>people actually believe vr failed
it didn't
>>
>>58823198
you forgot
>no games
>>
>>58823177
Oculus promised affordable consumer VR then charged FUCKING $600. They also didn't help themselves when they charged out the ass for the dev kits, because they basically guarantees their would be almost no games out of the gate that way, seeing as companies who could afford them would wait until they had a bigger market to make games for them and indie devs who would have actually made games for it couldn't afford to buy the kit. Basically FUCK OCULUS.
>>
>>58823226
>using capital letters to put emphasis on particular words
Get a hold of yourself man, we know how to read sentences.
>>
>>58823177
Too expensive and to use a now outdated term there's no "killer app" for the platform yet. Everything is an actual tech demo, not much more than a tech demo, or just a game that already exists and had VR features added.

The issue stems from no one seeming to take a big risk with it and develop a game for 2+ years for it when the market isn't there yet.
>>
>>58824834
So why not just get the cheap ass ones coming out with the creators update?
>>
>>58823177
Price, low resolution, long dev time, no software.
>>
>>58824506
>>58824661
>>58824740
Good discussion guys
>>
https://www.youtube.com/watch?v=5HgmCuTA1DE
>>
Literally no good games.
Fuck I bought a £700 euro truck simulator toy
>>
>>58827378
>there's no "killer app" for the platform yet
I really have to agree with that. It's difficult to explain and introduce people to VR since there's really nothing with huge wow factor AND lasting appeal to make the massive money investment worth even considering.
>>
>>58823177
>No actual games, and seriously shut up shills. You know it to be true.
>Too expensive for the average consumer, even for a 1st generation headset
>They are very close at the ideal resolution, but it is still not there.
>There needs to be a better alternative for the motion controls, then some hand controllers.

VR is here to stay. Well for smartphones. Say what you will about Samsung VR and Google Cardboard, but this is the actual media where VR belongs, not the gaming market (at the moment). There is seriously no reason to get a Vive at the moment. We need a killer app. Facebook's social app had the potential to be the Metaverse we have all dreamt about since the 80's, but that isn't really possible at the moment.
Don't give up on it just yet. It just has to mature a bit before PC VR can become the norm.
>>
>>58825333
>no worthwhile content

Can you even read?
>>
>>58823648
Video games are technology, specially those expensive headsets behind VR.
>>
0.5 ? That's actually more than I expected.
>>
>>58823177
>front-heavy goggles
>peripherals are shit
>motion tracking is shit
>need a 5m x 5m room to play, which majority of people don't have the luxury of
>goggle rash
>want to play a shooter? lug around 5kg of computer parts on your back

Infant tech is shit, and VR is no exception. It would be approx. 10 years for this tech to evolve. 5 years if you're optimistic.

Nervgear when.
>>
>>58824467
Simulators.
>inb4 simulators are games
>>
>>58829059
I said practical
Any form of simulator that would get any real benefits from VR is too niche to be considered practical
>>
>>58823177
it's garbage that only morons bought into

maybe in 10 years the tech will be good enough and cheap enough but as it stands, there's no reason to own VR hardware

2d monitor interface is, for the forseeable future, a vastly superior format

i'd like to see the tech grow but it's not likely to ever be a reasonable venture for any sane human
>>
>>58823343
Keep playing and you will eventually get used to it. Same thing happened to me, but a week later I had built enough tolerance.

It's easier to get used to than reading a book while you're in a moving car.
>>
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VR will get much better once we have neural interfaces coupled with it. Too bad any neural interfaces worth shit nowadays involve (dangerous) surgeries and are still extremely limited.
>>
>>58823177
Does vr still work if you only have one eye?
>>
A combined userbase of 0.35% of steam's hardware survey isn't exactly terrible for a very niche emerging technology.

I wouldn't expect to ever see it above 1%.
>>
>>58823177
Nothing. Lots of people are waiting till Zen comes to build their VR rigs, right after tax season.

And I dont mean they're waiting for AMD parts (Though I am). You'd be a fucking retard to buy parts from ANYBODY until after Ryzen is out, because everybody will be competitive then.
>>
>>58823177
Cost. It's $800 dollars just for a headset, bro. That's waaaaay outside of the price range for a "toy" for most people.

Get it down to ~$300 dollars and you'll see massive adoption. Get rid of the cord and you'll see even more.
>>
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>>58830604
>mfw i realize blind people have had vr for years now
>>
>>58830577
If you just mean controlling a computer with your brain, IBM claims that we can do that with existing external sensors and that it's just a processing power issue. Apparently the signal to noise ratio is bad so it requires lots of samples and a lot of calculations, plus it has to be trained for each individual so there's even more time and processing power required. I mean, look at the massive rigs they create for deep learning just to play chess, I'd imagine the deep learning required to accurately learn each individual's brain signals would be even more intensive...
>>
>>58830604
Technically yes
>>
>>58830604
Wouldn't be any different from having one eye in real life. I'd imagine the limited field of view would affect gameplay, though. Especially with UIs and stuff.
>>
It was another redpill for me regarding functionality of capital, resources and the market in general.

Take NASA for an example. They forced space exploration by government intervention and funding, which resulted in all of humanity completely forgetting that the moon exists for another 50 years, until it started being somewhat achievable by the free market and *maybe* reality in a decade. Let's take an alternate version of history - the space rivalry never happened, NASA didn't get funded and we never went to space. Maybe, a decade or two ago, a huge group of companies would've attempted that anyway (due to the eternal prestige it would mean for them to achieve it) which would've resulted into the free market having experience in that field. Companies like SpaceX wouldn't need to exist in 2017 because that would've been already (or close to) achieved and humanity would be more advanced. Yeah, in a way not intervening into the market and not trying to be more advanced would've resulted in us being more advanced due to a stable backbone of actual sustainable profitability being built behind it.

VR is kinda the same, except replace intervention with a sci-fi concept that's currently impossible, being made into a cheap replica and sold like it's actually what people expect it to be. They'll be let down, no one will buy it, the companies will bankrupt because the entire backbone is built on a meme, and people will be scared to invest in it. Mankind will get bored of the shit it currently is and get tired of it for a decade or two, until someone decides that it's finally probably profitable and have a second go.

>tl;dr - forcing the market to produce something, regardless of how you do so, ends up unproductive in the long term
>>
>>58823177
VR is on open Beta status.
Media say today is revolution day.
Media say VR is dead
VR still needs 10 to 20 years.
VR today is like Nokia was 20 years ago.
>>
>>58823177
>What went so wrong?
SEVEN-HUNDRED NINETY-NINE U.S. DOLLARS.
Plus a $1000+ PC.
>>
>>58823177
Still waiting on Zen and Vega.

Then *maybe* I'll think about VR.

To be honest I'd rather wait until the hardware is there to run 4k 144 fps but I need an upgrade now.
>>
>>58823216
This. $600 is pretty expensive
>>
>>58831227
That's why it isn't worth considering. The most accurate devices are still those implanted directly on the brain, and the ones that can be made accurate through training are much more costly. There's nothing yet that allows you to put on, lay down, and control everything in virtual reality without relying on your whole body, but I think it might happen within the next 20~40 years.

And then there are more complicated stuff things like simulating sensations. That's one thing I really doubt that will ever happen during our lifetime - Perpetual youth, crazy as it might sound, seems more likely.
>>
Resident Evil 7 is easily the best VR game and is VR exclusive on PS4. Blame console garbage.
>>
Anyone excited about AR? CastAR may be the game changer. They got a few big names developing games and the tech seems ripe for after market projects.
Im hyped. Their I admit it.
>>
>>58832191
It will never work as good as it sounds
>>
>>58832191
protip: you cannot fit enough hardware on those glasses to play 90% of the modern games, 100% of the future

Additionally, what that shitty ad failed to mention is the fact that information must reach them somehow, which means latency. And compression of textures into shit quality.
>>
>>58823177
then you realize that steam is counting every single install, and there are 120~ million uses on steam.
>>
i knew this would happen. same shit as 3d tv's. how many people do you know that watch movies in 3d at home? 0? that's right 0. nobody wants to wear bullshit on their face.
>>
>>58832238
This
The only way to prevent the latency issue is to use analog signals but that makes it impossible to have a really high resolution and its subject to interference
>>
>>58832191
>CastAR
it's a complete garbage.

DOA
>>
>>58823648
t. autism
>>
It needs the killer app. Some game that gets to a massive, devoted playerbase. Maybe some mmo or something. Then the other companies can start piggypacking on their success and there is healthy competition that is going to take the platform forward. What I now think is that lot of people have been tricked into buying these devices, they may say it's fine but if they don't buy the next gen of devices it shows they were indeed tricked.
Then there is bunch of people saying "but vr is the future!", VC's and such "It will be 10 000x of what it is now","it's the next great disruption". These predictions lack the timescope, I think they are mostly from fraudsters who either try to get clicks, sell a book, collect money for their startup, people who try to appear as having the knowledge etc. But hey in year 2030 they guy is going to say see I was right vr was the future.
>>
vr was the future in 1990, unfortunately the future isn't here yet.

34 years old today
I remember the virtuality? arcade units, virtua boy and at least one headset for pc.

It's came a long way but the problems are still the same although to a lesser degree.

Cost
Content
Capability

It's going to need more than porn and tech demos and a $999 functional complete for normies to get in line.
>>
>>58823177
>>58823198
Current VR products are closer to proof of concepts than final devices.

They're just out to get the market started and bring the costs down. Cheaper devices will be on their way, more content will come.
>>
>>58823504
>What happened with 3d TV?
Samsung and LG are dropping it.
>>
>>58823177
It's the first generation. It is shit right now.

It's like the first generation of mobile phones. yeah it's cool, but it will be so much better in a few years.
>>
Simply too expensive at the current point. The majority of PC users don't even have a decent enough system yet, so it's too big of an investment for them.

Give it a couple years until cheap chink knockoffs have started flooding the market, then it might become a mainstream thing.
>>
>What went so wrong?

High costs
Shit games
Uncomfortable headsets (too big)
Requires space in home
>>
>>58823177
Crazy costs.
Shit games.
Pixels the size of a cow.
You can't move in games.
Vomiting.
Uncomfortable shit on your head.
>>
If they're anything like my Samsumg Gear VR they're uncomfortable and impractical.
>>
>>58834856
>If they're anything like my Samsumg Gear VR they're uncomfortable and impractical.
Gear VR is made to watch the occasional VR video. Not wear for hours like the gaming sets are.
>>
>>58827396
Because I don't want some cheap shit, I actually wanna have a good experiance, which is why I am waiting a few years.
>>
Because they are still very expensive prototypes, essentially
>>
>>58834795
>You can't move in games.
u wot m8?
>>
>>58835156
This.
Even the PS headset is $600
When that can manage $200 for the headset and controllers. That's when it'll take off.
>>
>>58835168
Either you walk forwards, slam your body into a wall and hurt yourself. Or you use a controller to move forwards, causing you to erupt from both ends of your body due to moving without actually moving.

That's why many games just do that cheaty thing where you point and click to move, causing instant teleport to that location.
>>
>>58835180
you mean the ps vr? because it definitely isn't 600$
>>
They told us that by now the Oculus rift would cost less than $300, have a 2k 90hz screen, and be able to be powered by a $600 PC at full spec. Also, that more games would be compatible with it

None of that happened, so nobody bought in
>>
>>58835221
My bad. I'm Aussi.
http://www.ebay.com.au/itm/Official-SONY-Playstation-VR-Headset-IN-Stock-AUS-NEW-WARRANTY-/252539016763?hash=item3acc7f963b:g:okoAAOSw-CpX~s4g
Wanna see something that'll make your blood boil?
http://www.ebay.com.au/itm/HTC-Vive-Virtual-Reality-Headset-Head-Mounted-Display-VR-Helmet-3D-Video-Glasses-/232131596682?hash=item360c1f118a:g:eYMAAOSwImRYGWRX
>>
>>58835186
>Moving in VR with standard controls automatically leads to vomiting
Casual
>>
Kind of want to get one for RE7 myself
>>
>>58835235
You forgot that facebook bought it.
>>
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>>58835254
>>
>>58835243
fuck me that's ridiculous
>>
>>58823177
Still needs a system-selling program.
Hardware is a means to an end.
The fact that the hardware isn't all that great doesn't help either. Used Rift and Vive headsets and wasn't very impressed by the acuity or the lack of comfort.
>>
>>58835279
Don't look up graphics card prices what ever you do. DO NOT type in "R7 370 4gb"
>>
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Reasons VR sucks
>"""Games"""" cost a fortune
>Expensive equipment (psvr ain't too bad but them stopping the reverse engineering is gay)
>Needs a rather large area to use practically
>Lack of interest in many areas
>Video games are basically tech demos

Reasons VR is rad
>It's VR
>It's still a world of experimentation so the next game/technology that is attractive will be paired with it even of unrelated
>Porn
>Educational/homebrew world of uses allows options of experimentation/sciences
>Generally not shit build quality (?)
>Video games are basically tech demos

I'm sure there's others I'm missing but it's almost 5am and I need sleep

Also Facebook jewery or some shit
>>
>>58835296
fuck that's just depressing, I thought we had it bad in europe
>>
>>58835296
Well at least you got kangaroos.
>>
>>58835400
I also have an R7... ;_;
>>
>>58835400
They don't even get to shoot kangaroos anymore. Being an Aussie must be the worst fate for a white person imaginable.
>>
>>58823177
VR is the new 3D, it's a fad.

It looks "nice" and futuristic in ads and presentations, but in practice it's annoying and a hassle.
>>
>>58835420
Really? I thought they had a vermin status in some regions, free for all so to say.
>>
>>58835420
can they still shoot rabbits or is that done too?
>>
>>58835296
>>58835420
Not to mention how shitty Australian internet is.
Fuck I'm glad to be a New Zealander instead of being born in that shithole.
>>
early adoption is retarded and most people don't do it
>>
>>58823177
People are still enjoying 3d glasses.
>>
>>58823177
not real VR, just a screen slapped to your face
>>
>>58823767
All of this.

>>58824275
That first vid is really cool.
>>
>>58835437
>>58835442
They can't shoot anything, they don't have guns
>>
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>>58835444
Checked.
Got onto Fiber to the node last week. Get 75 down 25-30 up. PC is on the 2.4Ghz band. But will have that speed when I put my new WiFi card in.
I'm Vic gippsland. Dunno why I get a Perth server for Pic related.
Old speed was 3mbs down 1 mbs up. $40 a month unlimited. Now I'm paying $80 for the fiber one.
>>
>>58823177
$2000 introductory price for the average person.
>>
>>58835420
>>58835464
>spreading shitty misinfo
If you own a rural property and want to shoot vermin it's considered reasonable cause to own a firearm. So is being part of a sports-shooting club. What's very limited is the guns you can own.
>>
>>58835478
How do you people have such shit connections?
>>
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>>58835568
Something to do with Australia being the No 1 torrenters in the world. Basically we're fucked over via bandwidth to circumvent it.
Much better than an ISP doing pic related. There's not too much need for high bandwidth in a non business application.
>>
>>58827587
>Literally no good games.
>Fuck I bought a £700 euro truck simulator toy
This
>>
>>58831860
>Perpetual youth, crazy as it might sound, seems more likely.
That's arguably already possible tbqh. In a sense, anyway

Just get an accurate DNA sequence, synthesize the DNA, swap it out into an embryo and off you go. Since you have an accurate DNA sequence you can repeat the process as many times as you want, only downside is you lose your memories every time.
>>
>>58835614
Euro Truck Simulator is awesome, though.
>>
>>58835663
Is it $700 good though?
>>
>>58835712
Cheaper than a truck

There's also racing games.
>>
>>58827587
Elite Dangerous is alright if you enjoy Korean-MMO tier grinding.
>>
Hey guys, remember 3D TVs and 3D glasses?
Yeah, me neither. It's the same with VR.
>>
>>58823177
Gear VR has sold millions.

VR will only get cheaper + more accessible so there's literally no point resisting it.

>>58836441
VR is 3D is VR is 3D is VR
>>
>>58823648
It's sold as a gaming platform. There are other applications yes but gaming is pioneering the tech, much like it already pioneers enhanced graphics.

Monetary incentive nigga.
>>
>>58823829
>>58823800

This exists
>>
>>58823177
That's a lot
>>
>>58824148
>Gaming is a gimmick
>>
>>58824506
Entertainment is an application anon

>>58824404
I'm actually really surprised that nobody has made 'mecha' controls for a game yet, where the game's premise revolves around the character in a robot piloting it.
>>
>>58828364
Multi-directional treadmills are for sure the way forward as far as control goes but again, expensive af.
>>
>>58824255
so...you run powerpoint on VR headset?
>>
>>58836530
4u
>>
>>58837189
They call it POVRPoint nowadays, but basically yes.
>>
File: 1486015569192.jpg (62KB, 500x435px) Image search: [Google]
1486015569192.jpg
62KB, 500x435px
>>58835250
>Flying on planes automatically leads to vomiting
kek
>>
>>58823177
vr won't break the 1% ever, because only the one percent can afford to waste that much money on a stupid gimmick
Thread posts: 155
Thread images: 14


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