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homemade VR systems; VR general

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Thread replies: 8
Thread images: 3

File: DIY-HMD_002-680x494.jpg (125KB, 680x494px) Image search: [Google]
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Have you made one?
How? Worth it?

Thoughts on current state of VR headsets?

>I'd like to make one as a project but only if it would be usable with unity and or steam applications.
>>
>>58696489
No, just get a Vive or Rift w/ Touch. Maybe PSVR if you already have a PS4.
>>
>>58696614

I know it's possible just as a project

https://www.youtube.com/watch?v=exfZ15eyj38

I'm just curious if anyone knows the route of production?
>>
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>>58696489
3D printed some clips to attach a small sheet of acrylic w/ semi reflective film and a smartphone to the bill of a baseball cap.

...sadly there's still no reason to use it
>>
>>58696690
You have to know a lot about the mechanics of eyes, clarity vs. FoV, headtracking, positional tracking, etc.

If you're up for it, go for it. But you'll probably just end up with a shitty Google Cardboard clone.
>>
>>58696706

lol, I have a spare Uno R3 that I would love to use for a crude VR setup.

I don't expect to have the quality results of the vive or the oculus; I just want to better understand the components and engineering behind making one by the means of a /g/ project.

I've seen talk of chinese clones in some areas.

https://docs.google.com/spreadsheets/d/1-mpr5Gjzba1WPCjqBU3TUxbXEQzAhTMjy4IGDChJvbU/edit#gid=0

https://github.com/OculusVR/RiftDK1
>>
File: lens.jpg (278KB, 1600x1064px) Image search: [Google]
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>>58696722

Yeah, I've looked* into ocular part in some ways.

Suggested for use is 5x Aspheric Lenses

but this mod suggests otherwise.
https://forums.oculus.com/vip/discussion/comment/22762/

http://www.roadtovr.com/build-your-own-diy-oculus-rift-guide/

Anyone with an expertise see this guide as a problematic source??
>>
>>58696905
Nobody on /g/ works at Google, HTC, or Oculus. You'll have to find out on your own, or ask StackExchange, HN, or Reddit.
Thread posts: 8
Thread images: 3


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