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Does dual channel RAM matter when a dedicated graphics card is

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Does dual channel RAM matter when a dedicated graphics card is present in the system?
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>>57867413
now what would you need more than one stick of RAM for?
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>>57867461
This is my exact question.
typical DDR3L so-dimm module uses like 3W of power. It makes a difference in ULV mobile systems, so I decided to take one out. So far I don't see any difference in gaymur experience
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>>57867413
bamp
>>
In video games, faster RAM will usually raise the FPS by maybe 1-2 %, but will have a huge impact on minimum FPS.
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>>57867479
There are some examples of games which load a large amount of objects into the RAM but they are not the majority. WoW comes to mind and .... yeah fuck that shit lmao
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>>57867904
and how is this possible?
vRAM is still separate, so how is RAM related to FPS?
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>>57867948
Not everything is stored in VRAM
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>>57867959
of course not everything, but most things reside in vram
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>>57867413
ZFS dedup.
Dual CPU quad channel makes it bearable.
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>>57867948
Because the CPU uses the RAM? And the framerate is also dependent on the CPU?
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>>57867968
>most things
Depends how we're measuring this "most" you speak of. Possibly. I mean sure texture memory usage can be legendary but in terms of resource count--individual "things" loaded--I would argue that textures (and other VRAM-resident resources) are outnumbered.

Or maybe not. I've been out of the game (pun intended) for nearly a decade.
Thread posts: 12
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