Hey /g/, what sort of a setup is required to extrapolate anime to 60fps and upscale it with waifu2x in real time?
>>55757259
-Go into the bathroom
-Take a shower
-Shave
-Get a job
>>55757259
You can do this with common stuff but it's always gonna look like shit. Also this is not your tech support site, and there's already a thread for retarded questions. Also you're a faggot. Also sage.
>>55757259
serial experiments lain
great anime
>>55757259
Why would you want to do that you fucking retard
>>55757291
KIll yourself
>>55757259
correct me if I'm wrong, but waifu2x isn't deterministic
even frames that were originally identical would come out differently
there would be this horrible jitter
>>55757259
stop watching cartoons? Recent movies come out in HFR...
>>55757295
It was a discussion question you fucking dumbass
>hurr i'm so edgy and shoot all discussion down unless it's about masturbating to the most obscure linux distro out there
There is a waifu2x filter for avisynth and mpv, however it takes several seconds per frame.
>>55757259
Interpolation, not extrapolation.
Given that neural networks are heavy on read/writes, you'd need a really good SSD. waifu2x in particular uses some sort of GPU-based neural network though, so a good graphics card is important as well.
>>55757259
>what sort of a setup is required to extrapolate anime to 60fps
I used SVP and it works fine. It really depends on anime and specific scenes, some looks like shit, but other looks pretty nice.
Comparison I made: http://minecart.sebi.moe/public/24vs60.mp4
>upscale it with waifu2x in real time?
There is no such a thing, waifu 2x is to slow for real time interpolation. I think it would be somehow useful if you could only interpolate key frames in smart way but I didn't heard about anything like that.
What >>55761214 said. Don't aim to do it real time. Disk space of a pre-processed version is likely far, far cheaper than the compute necessary to do something like that in real time (never mind the code involved).
>>55761214
Hmm, for stuff with a lot of motion scenes that could look pretty good.
How long would it take to convert a 24min 1080p ep to 60fps with a high-end desktop intel?
>>55761277
No idea. I remember some guy who upscaled whole ONA of azumanga but I can't find it.
>>55761214
>using interpolation
Not even once.
If anything interpolation is an exercise in showing how easily the mind can be tricked into missing glaring errors.
>>55761655
>>55761674
Some scenes look good and some look bad. But it's never supposed to look good stopped. It's all about tricking the brain and stuff.
From my experience, anime with lot's of static moving scenes looks overally good, but when there more dynamic action with objects moving on various layers shit start to glitch. I don't use it for normal anime watching just because of the latter.