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K-Kisekae 2

This is a red board which means that it's strictly for adults (Not Safe For Work content only). If you see any illegal content, please report it.

Thread replies: 387
Thread images: 208

File: ACTIVATE MISSILE TOE.png (132KB, 1330x1385px) Image search: [Google]
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Old thread: >>1857925

Online Version:
http://pochi.lix.jp/k_kisekae2.html

Offline Version (password is 4chan):
http://www.mediafire.com/?lku8c3ppgtd82d6

Older Offline Version (late December):
http://www.mediafire.com/?5nrzs9v6psxi65x

FAQ and Tips:
http://pastebin.com/htmN8JmT

Backgrounds:
http://pastebin.com/CA4qGEMH
http://www.mediafire.com/download/x7ssc7l8ysdy40c/More_Backgrounds.zip

Props ETC:
http://pochi.lix.jp/joyful/joyful.cgi?bbs=1
http://pochikou.bbs.fc2.com/
(look for threads with the word MOD in them.)
>>
The last challenge posed was:

>>1868733
>Make the cast of a dating sim you're Totally Gonna Finish Someday!

It was maybe probably a joke previously, but it's serious now.
>>
Daily challenge: make something that doesn't suck
>>
>>1870108
>making impossible challenges
>>
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>>1870084
I blew my budget on character design. Please donate so I can add a background.
>>
>>1870153
I see how the budget ran out so fast. seems like there wasn't much to begin with.
>>
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>>1868733
>>Make the cast of a dating sim you're Totally Gonna Finish Someday!
A young woman arrives in the capital and joins the mages academy, all the signs and portents show her potential as a great hero.

The Dark Magicians and the Holy Mages, who have been in a stalemate for centuries, see this as the opportunity to tip the tide in their favor, but due to bureaucracy, negotiations, and red tape, are each only able to send one representative each to turn the girl to their side.

The girl representing light is well meaning and kind, if not a little stuffy and quick to anger, and she develops a bit of a crush on our hero.

The dark mage girl seems slightly, well, insane, and goes full yandere over the hero girl at first sight. Her quest now seems to be more about getting in hero girl's pants than turning her to the side of shadow magic. And yes, her magic wand is a nailbat.
>>
>>1870153
Aya and Jenny best god damn girls ever
>>
>>1870158

i know that one, saw it years ago and way too long lurking in here
looks like you edited them, much better
>>
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My gf and I were discussing succubi so I thought I'd update the character I made of her and make her a succubus version. Making good succubus clothing is hard. Let me see your succubus girls /e/!
>>
Newer Online Version, password 4chan

http://www.mediafire.com/download/kk23o72klza7sts
>>
>>1870301
How come you dropped your name?
>>
>>1870557
Because I wasn't paying attention my bad.
>>
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>>1870153
2/3
>>
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>>1870667
3/3

*also not available on /e/
>>
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>>1870108
Ah jeez I don't think I could have screwed this challenge up any harder.

Well at least I got a chance to update one of my old elf maid girls a bit.
>>
>>1870668
Where do I buy the DLC???
>>
>>1870800
On /l/
>>
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>>1870534
A succubus in ones true form is a terrifying thing.
>>
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Messing about with borderless ribbons n' belts

>>1870559
Spot on with the pose

>>1870668
Brilliant
>>
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Still sorta bitter how unoutlined belts don't keep the outer body edge black.
>>
>>1871332
Hey Mouse is there any way i could get more of your pictures? I mean i started saving them some time ago but it'd be a shame if everthing you made before is unreachable for me
>>
>>1871435
any time i ask for an image archive I get ignored ;_;
>>
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I don't know what happened, but a post I made in the BBS disappeared without a trace.

Welp, here's the same image but in (rusty) English.
>>
>>1870534

That's because Succubs aren't supposed to be clothed, am I right?

>>1871330

Either the filename or the comment are lying... but which one? I'll think about it when I'll finish being jelly of your skills.
>>
>>1871622

Curses, I forgot to set the quality.
>>
>>1871575
me too
>>
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>>1871619
Nevermind, it's there. I was looking at the wrong thread.
Here's another (old) pic then. It's an attempt of shading with Photoshop.

>>1871435
You could always look at the board archives. If you search for the username "Mouse" on /e/, there's over 15 pages of stuff. http://archive.loveisover.me/e/
>>
>>1871668
Looks good!
>>
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I tried recreating the Birds of Prey from DC. Doesn't really work here, no capes and no mask for Batgirl. Plus, you know, the weapons.
>>
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>>1871622
The goofy filename is the liar.
>>
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>>1871392
Must've been a hell of a bet she lost.
>>
>>1871724
>Broomstick Lass!
>Prostitute!
>Moth Girl!

nah jk pretty good job though
>>
>>1870301
Is this position made with another software or am I missing something?
>>
>>1872035
No!
Yes!
>>
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>>1872035
It's 4 separate characters with extremely weird proportions, all positioned one in front of the other.
>>
>>1870534

I have demon girls that don't wear all the bondage getup, do they count?
>>
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>>
>>1872163
I love your robot, have you got a code?
>>
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does anyone have a step by step tutorial how to hide everything below the chest?
i remember seeing one here long ago.
>>
>>1872688
Go to the pink tab.
Click Export.
Uncheck everything but the size-tab. (use Space+Click in order to not be a idiot)
Copy the code.
This is what the values do:

ca[BODY_SIZE].[STOMACH_TYPE(0-14)].[STOMACH_LENGTH].[LEG_LENGTH].[CHEST_WIDTH].[HIPS_WIDTH].[ARM_THICKNESS].[LEG_THICKNESS].[SHOULDER_WIDTH]_cb[TINYNESS_SWITCH(0,1)]

Legs disapper at LEG_LENGTH of -176
Hips disappear at HIPS_WIDTH of -436
The stomach is gone at STOMACH_LENGTH of about -300

Paste the code, change the values as desired and import.
Keep being my favourite loli-poster.


(Also, for anyone interested, the chest disappears at -345, the head (last value in the dd block of the code) at (([BODY_SIZE]*33/10)-811) and the arms can be removed from the screen by increasing SHOULDER_WIDTH to a value of 50000 or so)

I think someone did a picture tutorial once, but I didn't save it.
>>
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>>1872674
Here you go

http://pastebin.com/QjnCuhkd
>>
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>>1872163
1/4 (2/5?? who knows)
>>
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>>1872738
2/4
>>
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>>1872739
3/4
>>
>>1872740
4/4
>>
>>1872688
Could I possibly get the code for that? She's just so cute.
>>
>>1872688
Noli please post more lewd shit. These threads are painfully stale right now
>>
>>1872700
thanks, man.

>>1872749
sure you can. but the hoodie parts and shoes are photoshop.
http://pastebin.com/6SPx8Mb6

>>1872783
Actually I started to prepare something that may contain high levels of 'lewd shit'. but at this rate it'll take ages to complete.
>>
Why is this still a thing?
>>
>>1872801
>Actually I started to prepare something that may contain high levels of 'lewd shit'.
God speed sir. Take your time though.
>>
>>1872818
bugger off lad
>>
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Rpg party in dungeon.
>>
>>1873150
One should be careful to specify what sort of RPG they meant.
>>
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Breast envy is very unbecoming of a young lady.
>>
>>1873327
Nice new girl, I like the uniform.
>>
>>1872818
Because the world is full of plebeians who love seeing the same thing over and over
>>
Is there a way to increase the length of the arms?
>>
>>1873804
Not exactly...if you make the torso shorter, it makes the arms appear to be longer. But there's no active way to make them longer.
>>
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>The Christmas shows of Aikawa High School's ballet club were sold out every year, especially when it became known how the ballerinas warm up before their big entrances.

So.. does anybody know how to create custom mouths? The tab with the smiley face seems to have mouth customization options, but it is inactive for me.
>>
>>1873923
Go to the heart tab and set the first option to manual.
>>
>>1873924
Thank you kind anon.
>>
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In honor of episode 7.
>>
Any advice for hips? I want to make them wider.

Also, the maker of this game needs to design a 'from the back' view.
>>
>>1874032
u must be new son
>>
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>>
How do you create the Love Live cheerleader outfits? I couldn't find proper shirts.
>>
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>>1870534
Here ya go, have a big purple succubus.
>>
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>>1873150

team work.
>>
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There's a surprising lack of christmas here for some reason.
>>
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>>1875273
It's hard to get into Christmas stuff when it's still in the 50s/60s and sunny almost every day.
>>
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>>1875216

after defeat sucubus
>>
>>1875385
No dicks on /e/, something that's been made clear many times before.
>>
>>1875388
> No dicks on /e/

Sry cant find another K-Kisekae threads on hantai sections
>>
>>1875390
Doesn't matter, it doesn't change the board rules. The post'll get taken down eventually, just keep an eye out on /d/ from time to time.
>>
>>1875390
Pretty sure futa garbage doesn't belong on /h/ either.
>>
>>1875285
I know how that weather is. At least the temperature part.
>>
File: holiday_elf.png (105KB, 1055x1142px) Image search: [Google]
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Holiday elves love candy canes.

>>1871435
Nope, sorry. But as pointed out, these threads are already archived. Anything really old of mine is crap anyhow; the kisekae engine has got a lot better over time.
>>
File: Fouri and Cha.png (187KB, 2000x1500px) Image search: [Google]
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So as you can see ... I made some nerds, I like nerds, but making nerds like this takes a bit of belt work to pull off, but I wanted to make nerds with visible panties so I had to fine a way in kisekae

I largely did this because I'm a lovely bloke who has a wedgie fetish and lets face it, nerds gets wedgies

Now I have a question

What things have you tried to get done in kisekae that is not "built in"? using visible panties as a example as something not "built in"

Also for the hell of it has anyone ever tired to make a wedgie in kisekae, and if so how did you get it to work? for the most part I have resorted to photoshop to get wedgies to work

Other than that love these threads as they have been helping me improve at this little program :D
>>
>>1876253
I took a shot at it, but I really feel like just editing in the effect would be easier because this took all 10 belts to do.
>>
>>1876676

Thats actually pretty good knowing what you had to work with, for the most part when I tried to do it I ended up using one of the hair pieces, mostly because the belts where not really that good back then, and no way to get rid of the black border so making a belt wedgie would have had been a crap shoot

Now with photoshop I can just isolate the panties layer and stretch it to my hearts content

I find wedgies to be fun, they are certainly a small niche fetish, but I got kisekae to work for me which is nice, and if I am not mistaken I have seen BBW make use of this program as well, its not my cup of tea, but lets ask have you pushed kisekae into your particular niche? one that you had to actually figure out how to do in kisekae?

also wedgies, I'd say if anything they are a challenge in kisekae alone, but if you are good with the program, I say try your luck with it, it is quite a problem to over come in the program

>>1876676

And once again a great attemp with the limitations of the software, I can kinda see what you did, but perhaps a link to the code, I am curious how you did the crotch panties, I think its the zipper belt but unsure
>>
>>1876809
And here is a example of what a wedgie picture using photoshop could look like :D, I am still improving and I didn't spend the most time on this particular picture, but I feel anyone who views this can get the basic idea, its not the best program for wedgies, but its something I "got good" at, so I use it for my own naughty fun :D

Also bully name is ... uh ... Modia? yeah totally Modia, gotta show Fouri and Cha whose boss ... I need to work on names :D
>>
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>>1873994
I guess I'll share some oc for the first time :P
Here's for your Star Wars post.
>>
>>1876253

> Nerd
> Nigger

choose one
>>
>>1877031
??
>>
>>1877031
>/pol/
>out
Choose both
>>
>>1877142
took the words right oughtta my mouth
>>
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>>
I haven't played this in a while. What's up with the prop shit?
>>
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LEGS!
>>
>>1878126
legs are always good
>>
Boy have these threads gotten stale and boring.
>>
>>1878126
Do you share codes? She's great.
>>
>>1878744
I miss leah. She has great tits
>>
>>1870082
Is that supposed to be a nun?
>>
Well the newest update I've seen now adds the ability to arbitrarily place hair pieces all over the screen. Weird. Hopefully it'll lead to something good?

>>1879063
Nah that's a succubus.
>>
>>1879110
You could use them for environments, as bodymarks, or just as additional bits for the characters, I guess.

Also, that striped sweater is super nice! (But the very slight offset of the shadow-brightness to the stripe-brightness grates my autism to no end. The proper color is 101114, not 151619)
>>
>>1879110
I'll be waiting for mouse to kisekae-gasm all over that feature.
>>
Why is the offline version so old?
>>
>>1879110

Belts now, too. Presumably hair next?

>>1879112

Please tell me you eyeballed the exact hex codes of those colors.
>>
>>1879058
They're completely identical to any other character set to that size
>>
>>1879289
I'm sorry, do you not like what I like? That's too bad.
>>
>>1879320
I don't recall saying anything about that. I'm just so baffled why you and so many other people in these threads so frequently praise things (usually things made by namefags) that are just completely normal default settings in the program.

Literally every character with the #8 option breasts has the exact same ones as that punk elf girl. How do hers stand out to you as "great"? And more importantly, can you actually give an answer or just more defensive butthurt attempts at insults?
>>
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All the tits in this game are great, IMO.
>>
>>1879325
Not him, but you're wrong. They vary based on the height, chest width, color, nipple color, nipple size, nipple type, nipple position, and other features that can be placed on top of them such as piercings.
>>
>>1879287
Oh yeah, the belts were added in too.

Pretty good for crafting custom weapons at the very least.
>>
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Kisekaes playing tennis with story mode.
>>
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On one hand I find this new 99 belts/bows anywhere options incredibly convenient.
But on the other hand, it's a little sad knowing so much of the work I used to put into code editing has been made meaningless. Truly there is no game that goes on long enough that doesn't eventually get casualized lol.

Anyhow I took a stab at making Flandre Scarelt, utilizing both new and old methods. Was fairly fun, maybe I'll do some other touhous in the future.
>>
>>1879325
because I like the entire character design.
>>
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I've always had a thing for gothic redheads
>>
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>>1879112
It's actually supposed to be an attempt at a ribbed sweater, but thanks. If I had like 20 belts it'd probably be able to look more proper.

also screw fixing the shading color lol
>>
>>1879523
>If I had like 20 belts it'd probably be able to look more proper.

You know you have 99 free-floating belts that go anywhere on screen to work with, right? You only need a character's 10 belts now for belts that clip to the body outline or go under boobs.
>>
Meh @ this update. I've been hoping for lots of freely placeable ribbons for ages, but 99 ribbons unattached to any character seems a busywork-intensive way to implement it. What about ribbons on some sort of frame that moves with a character's midline, or something? It could calculate the frame position using the same code that draws the shadow, maybe.

Also, foreground/background sider now goes to 1000 instead of 100, wrecking all previous save data that used layers.
>>
>>1879559

See >>1879630. The fact that the belts aren't attached to characters makes it difficult to use them for re-usable character imports/exports for stories and sequences. Which counterintuitively limits them to just use as props despite being clothing.

Would've preferred just wider placement range and more belt/hairclip slots.
>>
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More weapons for everyone! Weapons that are a huge pain to reuse in new images that is.
>>
Looks like we have a new hair ribbon (Candles), a new belt (Keep Out tape), and a new pair of glasses (a black super hero mask kinda deal that goes behind the eyes)

There's also a new glasses slider that adjusts where they are on the face.
>>
I can't believe in all the ribbon and belt options there's not a single plain solid color ball. They all have shadows or reflections or something.
>>
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>>1879789
A plain ball really would make t-shirt designs and shiny shit like this a whole lot more easy to setup in engine.
>>
The belts would be nice for making countertops and tables, if only you didn't have to export the whole image, change the size of a belt to like 1000, and then reimport it.
>>
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Something I made a long while ago.
>>
>>1879994
I love that Castle Crashers-looking giant statue.

I wish he would add an option that allows for hair pieces to be locked into place independent of head tilt for when you make things with hair that go below the neckline.
>>
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>>1880079
I think she skipped leg day.
>>
also happy new year or whatever

I might've gotten these images mixed up.
>>
>>1879523
Why can't disposable razors be used for pubic hair?
>>
>>1879286
Would be nice if somebody made a new version.
Unfortunately I have no idea how to...
>>
>>1880399
I tried yesterday but it didn't work. I'm guessing Pochi is using yet another method to block the offline versions.
>>
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>>1880239 cont.
>>1880299
Not that you couldn't, more like men's disposable razors aren't made for body shaving and as far as I know result in way more razor bumps due to going way closer. 'course women's razors are more expensive so
>>
>>1880646
I guess that confirms that he lurks these threads, considering he changes the method whenever the current one is made public here? (Although, I suppose it's reasonable to want the game confined to his site, given the amount of work that he put into it.)

Speaking of work,
>>1879386
that Flandre is super-nice. I love the way the hat and the wing-thingies are realized.
Nice teeth as well. 10/10 would get bitten by.
>>1879521
18 has bestest hair. What happened to the makeup at 13 and 16?
>>1879523
>also screw fixing the shading color lol
;_;
>>
>>1880746
I'm sure most of the input/stuff he gets is on the site itself in the image board there. Though some of the new features he added in sometimes seemed just a tad bit pertinent.
>>
I managed to make the newest version work offline. Also, I made every file into a single exe to make things easier/nicer.

I didn't bother to make a mediafire account, though.

https://mega.nz/#!eUYHXBAB!rdLOuAjya5iYlSZb8BOIdh3DKS4-fCSdVXXXAPo7J-w

This one has that blue square with FPS and other stuff in it, but you just need to click it to make it disappear. It shouldn't give any errors/glitches beyond that.
>>
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Boy these new free-placement belts and ribbons do not take kindly to being saved as text files. Positions and colors get all fucked up when you reload them.

Also more touhou, Youmu now.
>>
File: great sword dude.png (116KB, 2000x1500px) Image search: [Google]
great sword dude.png
116KB, 2000x1500px
>>1881293
I'm about convinced that the reason they exist is so that you can export them as individual images with no characters. Like, having the set of belts as an imported image is way more convenient than modifying/re-importing the whole setup again.

In any case, I do hope that importing of free-floating belt stuff is fixed. It wasn't but a few updates ago that we couldn't even use custom colors on these things, so clearly some progress is being made.
>>
>>1881115
Virustotal - 15/54
>>
Stupid Question time:
Is there a way to make the facial markings show up on other parts of the body other than the face? I tried lowering them off the face, but they just disappear.
I'm trying to do an alien where the face, chest, and belly are a different colour from the rest of her, but having no luck.
>>
>>1881478
I would assume using another person's body would be viable, if a person's eyes can be more opaque than their body
>>
>>1879819
there technically is, in either the hair or hair accessories options
>>
>>1881478
Your best bet right now is to use patterns of outlineless belts. Legit body tattoos are a thing we've needed for ages.

>>1881483
Even with the eyes hidden and the hair properly adjusted, there'd be no real way to make the outline of the jaw disappear. Though it has been something I've done in the past for making very elaborate clothing out of hair.

>>1881484
Nah, every orb-like piece I've seen in those sections has some sort of subtle shading at the bottom that remains regardless of outlining or anything.

>>1881293
What parts did you use for the skirt swirls? They just imported images or some neat combination of parts?
>>
>>1881492
> Your best bet right now is to use patterns of outlineless belts. Legit body tattoos are a thing we've needed for ages.

Outlineless belts? Where do I find those? All the belts I found had outlines, or weren't plain enough to sub as body markings.
>>
>>1881494
Nevermind, found the option for adjusting the outline.
This might work, but it will be very tedious, and it will cover up her musculature, breasts, etc. So I'll have to find a way to add those back in somehow.
>>
>>1881472
Huh, that's weird. Might be related to the swf to exe conversion since the modified swf gives a 0/53 result here.

If you're skeptical, try this one, it's just the main swf and the required files for it. Virustotal - 0/53
https://mega.nz/#!rcwDnaDJ!4RamWQWOof7ChO-w_Eai37rnZ3MOJ5oOciabfx58IrQ
>>
File: youmu behind the scenes.png (95KB, 1600x1200px) Image search: [Google]
youmu behind the scenes.png
95KB, 1600x1200px
>>1881492
>imported images
Nope, besides backgrounds and speech bubbles and stuff along those lines I do everything in engine.

The parts are just hair bits and ribbons, code edited to be 1000 units higher than usual, with the character turned solid white and floating upside-down off camera above Youmu herself.
>>
>>1881519
Nice, thanks!
>>
>ctrl+f "blackfang"
>he's nearly a quarter of the entire thread

Jeez
>>
>>1881722
You know you can leave? You don't have to stay here pointing out things you don't like.
>>
>>1881528
I honestly thought they were just commas from the text option rotated in different ways. Cool either way.
>>
>>1881822
I don't think text even can be rotated
>>
File: cinder_.png (104KB, 1157x1160px) Image search: [Google]
cinder_.png
104KB, 1157x1160px
Updated another old character

>>1881528
Nice work :)

>>1879819
I agree; there should be a generic circle and a generic triangle, like the facemarks have.
>>
>>1881833
YAY mouse arrives
>>
>>1879110
>that title
So...are you gonna expose her to radiation just to see what happens?
>>
File: 160105kisekae2.png (359KB, 1515x1492px) Image search: [Google]
160105kisekae2.png
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>>1881827
This cheesy method wouldn't cut it, but there is a way: Edit the font so the letters come pre-rotated. If you need more than 10 characters in a "horizontal" row, put whatever you need in a single really complicated font glyph.
>>
>>1880399
>>1880646
>>1880746
>>1880749


I'd prefer to be able to use the latest version without relying on an internet connection.
>>
>>1881958
I think at that rate it'd just be easier to put tilted text in from outside the program.
>>
File: wowf.png (163KB, 599x736px) Image search: [Google]
wowf.png
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Wheneverly challenge:

1. Go to http://monstergirlencyclopedia.wikia.com/wiki/Monster_Girl_Encyclopedia

2. Click "random page" until you get a species

3. Do your best to make it in Kisekae

Turned out kinda shit. I'm not great at reverse engineering things in this.
>>
>>1881962
See >>1881519

It's the latest version. Offline.
You just need a browser or a standalone flash player.
>>
File: Mindflayer.jpg (100KB, 969x900px) Image search: [Google]
Mindflayer.jpg
100KB, 969x900px
Not a good one. But one girl only
>>
>>1882348
I-I'm... i'm gonna say it...

That's not bad.
>>
File: YOU KOOOO.png (1016KB, 2000x1500px) Image search: [Google]
YOU KOOOO.png
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>>1882070
I think I got an easy one.
>>
File: Sachmet.png (24KB, 400x300px) Image search: [Google]
Sachmet.png
24KB, 400x300px
Thank you. But this was a real challenge!

>>1881964
>>1882401
Wonderful!
>>
I've never been so late, geez. I hope you guys had some good holidays, without any sickness, depressing thought or motherboard suddenly breaking.

>>1882348

I must admit, that's a very good job. Please forgive me for anything I said about you, you've certainly come a long way.
>>
>>1882348
Sachmet doing good things? What.

I wonder if Pochi understands English well. I want to ask if he could give special permission for a commercial project to use Kisekae (because artists are hard to hire when you don't have that much money).
>>
File: Magical_Girl.png (3MB, 2000x1500px) Image search: [Google]
Magical_Girl.png
3MB, 2000x1500px
>>1882070
I tried.
>>
File: New_Fans.png (194KB, 2000x1500px) Image search: [Google]
New_Fans.png
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Maybe I'm a bit crazy, but I honestly enjoy new hand items and clothes updates more than I do all these system, ribbon, and belt updates.

Probably because I'm a simple guy who doesn't like fiddling with codes to make super elaborate stuff. Not that I don't appreciate those that do, mind, it's just not my thing.
>>
>>1882630
And no, there's hasn't been any new clothes updates. That's why she's naked.

...Then again, I probably would have just put another girl in there to show off the new clothes.
>>
>>1882630
I know what you mean. I'm still waiting for gakuran and a hoodie.
>>
File: Little Miss Mandragora.png (196KB, 1250x938px) Image search: [Google]
Little Miss Mandragora.png
196KB, 1250x938px
>>1882070
http://monstergirlencyclopedia.wikia.com/wiki/Mandragora

Got lucky there.
>>
File: Monstergirl.png (187KB, 1200x900px) Image search: [Google]
Monstergirl.png
187KB, 1200x900px
>>1882449
I forgive you. But English are not my mother tongue. Sometimes I can’t make out what’s being said.
>>
There are some things they need to add to this game:

>Clit/Labial piercings
>More body/facial hair options
>Cowls/Shawls/Ponchos
>Tattoos
>A proper transparency option for clothes
>>
>>1882630
Honestly, I just don't know anymore. The more you use kisekae, the more time consuming it gets. But there are limits we'll never overcome, even with severe tweaking or post-editing.

At this rate, learning how to draw may be the best bet for people really willing to put creativity into their work.
>>
File: hotcoldhip.png (1MB, 1092x1396px) Image search: [Google]
hotcoldhip.png
1MB, 1092x1396px
>>1882913
I like this simply because I literally have zero hand-eye coordination to do any sort of drawing.

>>1882609
Also that's actually super-good.
>>
File: selfie1.png (191KB, 1000x1500px) Image search: [Google]
selfie1.png
191KB, 1000x1500px
>>1882913
It's hard to get motivated when you can just pose some dolls and maybe draw a couple little things.
>>
>>1882960
Drawing/Editing looks way better, and is also more fun for me.

Keep doing your thing, UPS.
>>
So what have been the last few major updates? I was one of the first back in the day, but there's only so much you can do in it before it gets boring.
>>
File: kisekaebreeding.png (1MB, 1248x1999px) Image search: [Google]
kisekaebreeding.png
1MB, 1248x1999px
Kisekae breeding. Take two kisekaes, average out all their sliders and colors, roll dice to decide which parent they'll get non-slider features from and add randomness (especially for breast size so they don't all end up with medium chests again), and a baby springs forth fully grown, like Athena. This might give interesting results with monstergirls from the challenge above.

If the parents have opposite sexes, genderswap one and then average them. Adjust your new character's sliders to look younger afterwards if you want, and give her a new hairstyle since who copies their parents' hair?

Custom dice: https://www.wizards.com/dnd/dice/dice.htm
Color blending: http://www.workwithcolor.com/mm-color-blender-01.htm
>>
File: barbremerald.jpg (2MB, 2000x4500px) Image search: [Google]
barbremerald.jpg
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>>1884015
Old, but it's the same general idea.
>>
File: ErinSexy.png (105KB, 500x1200px) Image search: [Google]
ErinSexy.png
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>>1882975
Will do! Editing is a lot of fun.

Usually.
>>
File: Sea_Slime.png (532KB, 1200x900px) Image search: [Google]
Sea_Slime.png
532KB, 1200x900px
>>
File: Hikari.png (72KB, 1200x900px) Image search: [Google]
Hikari.png
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Code:
31***aa45.64.1.42.50.23.35.0.44.50_ab_ac_ba21_bb95.1_bc500.500.8.0.1_bd23_be159_ca65.1.30.60.34.0.34.0.10_cb0_da2.0.0.100_db_dd9.0.34.50.50_dh2.30.50.50.0_di1_qa_qb_dc_eh_ea29.1.1.56.0.0_ec21.54.1.1.56_ed8.50.1.1.1.56_ef_eg_r03.50.50.56.0.0.46.0.0.664.465.0_r125.50.50.56.2.1.70.70.0.647.316.0_r225.50.50.56.1.1.70.70.0.579.253.0_r355.5.5.56.2.0.100.100.297.613.335.0_r454.5.5.56.2.0.100.100.65.1000.106.0_r553.5.5.56.1.0.100.100.297.468.306.0_r655.5.5.56.2.0.100.100.48.0.40.0_fa7.50.50.50.50.65.56_fb11_fc5.3.55.5.3.55.50.61.61_fd0.0.50.1.56_fe50.61_ff0000000000_fg0.50_t0_pa9.3.3.43.40.50.85.85.0.0_pb_pc_pd_pe_ga0_gb1_gc0.0_ge0000000000_gh_gf_gg_gd10100000_ha89.89_hb0.1.44.99_hc1.35.0.1.35.0_hd22.1.49.49_ia_ib_id4.60.60.6.0.0.2.0.0.0.0.0.0_if_ic_jc5.55.55.55_ie_ja4.3.19.55_jb4.3.19.55_jd9.55.55.0_je9.55.55.0_jf_jg_ka23.3.55.3_kb_kc_kd_ke_kf_la12.3.7.53.1_lb_oa_os_ob_oc_od_oe_of_m05.43.2.0.2.2.0.15.72.23.5.61_m15.43.2.0.1.2.0.15.39.12.5.61_m25.43.55.0.2.2.54.15.29.10.2.61_n0_lc_s0_og11.55.43.43_oh11.55.43.43_oo_op_oq_or_om_on_ok_ol_oi3.3.3.43.4_oj3.3.3.43.4_ad0.0.0.0.0.0.0.0.0.0*0*0*0*0*0*0*0*0#/]w0033.1.43.1.42.9.10.4.61.275.563.474.500_w0133.1.43.1.42.10.10.4.61.350.731.447.600_x00_ua0.29.0.0_ub_u0_v0_uc16.345.144_ud0.8
>>
File: 160111kisekae.jpg (497KB, 1600x1200px) Image search: [Google]
160111kisekae.jpg
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Was screwing around a bit.

Kinda wish there were more arm and leg options.
>>
File: KisekaeLena.png (879KB, 1048x1109px) Image search: [Google]
KisekaeLena.png
879KB, 1048x1109px
The breeding thing turned out pretty fun.
>>
File: misc2.png (155KB, 1680x1050px) Image search: [Google]
misc2.png
155KB, 1680x1050px
>>1878609
Sure

http://pastebin.com/yapV1y0b
>>
File: Kisekaeon.png (246KB, 1200x900px) Image search: [Google]
Kisekaeon.png
246KB, 1200x900px
Parody time!
>>
File: goblin.png (29KB, 800x600px) Image search: [Google]
goblin.png
29KB, 800x600px
>>1882070
Ribbon work is exhausting, or I'd've done a Hobgoblin too.
>>
File: LOL 01.png (71KB, 320x1011px) Image search: [Google]
LOL 01.png
71KB, 320x1011px
Have a Jinx I made.
>>
File: Goborins.jpg (755KB, 1920x1080px) Image search: [Google]
Goborins.jpg
755KB, 1920x1080px
>>1885314
>>
File: spookyfourmoi.png (1MB, 2000x1500px) Image search: [Google]
spookyfourmoi.png
1MB, 2000x1500px
The newest updates have included: Burning stuff and Bones. Your custom animes can now perform satanic rituals to call back the deeeead.
>>
>>1885314
very good
>>
File: why i dont mess with belts.png (121KB, 1800x900px) Image search: [Google]
why i dont mess with belts.png
121KB, 1800x900px
>>1885396
Nice. I've been waiting for a bone ribbon/clip for a while.
>>
File: Ignis.png (399KB, 912x900px) Image search: [Google]
Ignis.png
399KB, 912x900px
Second attempt…
And I needed a second girl and a layer.
>>
>>1885369
nice! code?
>>
>>1872741
>>1872740
>>1872739
>>1872738
very cool
>>
File: on the way to the sabbath.png (187KB, 800x600px) Image search: [Google]
on the way to the sabbath.png
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I said ribbon work was exhausting but apparently I am a glutton for punishment

Would you join the Cult of Loli?

(i have no idea how I would have pulled off the cloak, so I just omitted it; had to take enough artistic liberties as-is)
>>
>>1885622
>i forgot to put the witch's bowtie back on or add the talisman thingies
fug :DDD
>>
File: ka.png (21KB, 169x167px) Image search: [Google]
ka.png
21KB, 169x167px
Wasn't expecting this kind of update
>>
Libya's flag seems a little out of date
>>
So I havent visited for a few months
The lazy ass creator still havent included rear view, right?
>>
File: cinder_daydream.png (145KB, 1367x1097px) Image search: [Google]
cinder_daydream.png
145KB, 1367x1097px
Completely in-engine. I used 93 extra belts
>>
>>1885696
bravo!
>>
>>1885696
>>1870301
>>1870559
How different angles like that?
>>
>>1885701
A lot of finnagling. I used 4 characters to make that pose in my images.

>>1885668
i have even less of an idea of how to practically use flags and flag balls than floating belts.
>>
File: parsedersuern.png (2MB, 1152x1500px) Image search: [Google]
parsedersuern.png
2MB, 1152x1500px
>>1885728
Well I almost found a use for the Uruguay flag except then I remembered the sunrays on Solaire's insignia are red, not yellow.
>>
>>1885728
I don't get how you did it without shopping parts off though, unless you shopped parts off.

Like I can see that the 2 legs are 2 different girls than the central body but I don't get where the legs on the main girl went.
>>
>>1885737
You can make body parts very small, or hide them offscreen, by manually editing character codes and entering negative values or other out-of-bounds shenanigans. Check out the Export and Import buttons in the pink save-data tab to do this.
>>
File: Kitsune-bi.png (640KB, 1200x900px) Image search: [Google]
Kitsune-bi.png
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Three girls: One for the Kitsune-bi and two girls for the legs. And Photoshop (Flames and body)
>>
>>1885696
WOW
>>
>>1885784
Guess that's the next step to increase my skillset then.
>>
>>1885784
>>1885866
Turned out to be easier than expected. Can I increase breast size though?

It seems like since it works on presets rather than a slider, I can't do anything with it. I know I can adjust the chest slider but that starts making really larger collar bone regions.
>>
File: MGQ Kisekae 01.png (837KB, 1920x961px) Image search: [Google]
MGQ Kisekae 01.png
837KB, 1920x961px
>>1882401
>>1885580
>>1885864
Also in the spirit of the MGEs that came up, have some characters from Monster Girl Quest I made a while ago.

Shrinking the legs more will definitely improve my spider girl a ton.
>>
>>1885696
how many characters for this pose?

Please share the codes!
>>
>>
>>1885696

That looks extremely painful.
>>
is there some weird FPS thing in the corner of the flash now?
>>
>>1886339
It goes away if you click it.
>>
It's funny, I'm so used to seeing it on offline versions, but seeing it on the main site was a "Wait, what?" moment.
>>
>>1886340
>>1886341
Think he made an error with the latest update?
>>
I made a very simple statue pedastal using 1 belt and 1 ribbon. Not amazing but I think it's one of the simplest things I've made in this that looks decent.

(I've also done other /d/ things, but those aren't appropriate to post here.)

My one complaint is that the belt's line border is obviously insanely thick, but desu that takes literally 5 seconds in paint if you wanted to just stretch the inner color out a little bit. It looks much much worse without a line border at all.

>>1886345
Mine stopped doing it, but it's not like you couldn't just click it away anyway.
>>
>>1885668
>tee eff doubleyou we all abandon making cute girls for Polandball comics.
>>
>>1885878
http://pastebin.com/8vhCdCqy
>>
>>1886175
You're a big guy.
>>
File: pussy cleavage.png (93KB, 414x694px) Image search: [Google]
pussy cleavage.png
93KB, 414x694px
I can't believe you people who make these designs where, every time you want to move a leg, you've got to adjust fifty hair pieces and belts and bows.
>>
File: night.jpg (355KB, 800x3600px) Image search: [Google]
night.jpg
355KB, 800x3600px
>>
File: SS.png (370KB, 1953x1170px) Image search: [Google]
SS.png
370KB, 1953x1170px
>>1886695
I know that's an issue I run into sometimes.
>>
File: slapslapslapslapslap.png (2MB, 2000x1500px) Image search: [Google]
slapslapslapslapslap.png
2MB, 2000x1500px
also of note, the newest update apparently includes speech bubble options.

Aside from its most predictable use, it actually could be put to some use for placing plain circles around the screen. If only there were rectangles.
>>
>>1882348
I hadn't been around since last November, now I come back and even Sach's making good looking stuff! Wow. Just wow
>>
File: Drums.png (165KB, 1200x900px) Image search: [Google]
Drums.png
165KB, 1200x900px
>>1886839
Thank you!
>>
File: A bit late for Thanksgiving.png (3MB, 1200x2700px) Image search: [Google]
A bit late for Thanksgiving.png
3MB, 1200x2700px
It took me the whole afternoon, but it was worth it.

>>1886609

Count me in! And holy cannoli I'm so happy to see you.

>>1886820

Storytime. Now.
>>
File: Animal.png (184KB, 1200x900px) Image search: [Google]
Animal.png
184KB, 1200x900px
>>1886917
That’s a good Monster Girl!
By the way, Muppets are difficult too. That wired guy behind my silly policeman are Animal (Muppet Show)!
Code:
32***aa7.0.1.3.50.7.0.1.3.50_ab20.18.55.43_ac20.18.55.43_ba50_bb5.1_bc500.500.8.0.1_bd5_be180_ca64.2.40.75.15.0.34.0.90_cb0_daEC7412.0.0.100_db_dd0.3.34.50.45_dhEC7412.30.50.50.0_di1_qa1.EC7412.EC7412.50.50.EC7412.0.1.0.50.0.0_qb0.50_dc0.1.EC7412.EC7412.EC7412_eh_ea12.5.5.56.0.0_ec_ed20.0.1.0.5.56_ef_eg_r049.5.5.56.0.0.40.40.1.386.531.0_r125.4.4.56.1.2.12.12.0.504.429.0_r249.5.5.56.0.1.6.6.326.402.408.0_r327.55.55.56.0.2.4.25.259.449.548.0_fa23.81.100.100.100.65.56_fb10_fc5.61.55.5.61.55.4.61.61_fd13.0.50.53.56_fe60.63_ff0000000000_fg0.50_t0_pa_pb_pc_pd_pe_ga0_gb1_gc0.0_ge0000000000_gh_gf_gg_gd10100000_ha89.89_hb49.1.44.99_hc0.59.39.0.59.39_hd0.1.49.49_ia_ib_id_if5.3.3.0.2.27.42.0.27.42.0.2.1_ic_jc_ie0.56.56.0.8.53.53.0.8.53.53.0.0_ja_jb_jd_je_jf_jg_ka_kb_kc_kd_ke_kf_la_lb_oa_os_ob_oc_od9.57.57.60.0_oe_of_lc_m0_n0_s08.39.39.39.0.50.0.500.500.2.14.0.50.3.61_s16.57.57.56.0.51.270.500.513.2.9.1.51.3.61_og_oh_oo_op_oq_or_om_on_ok_ol_oi_oj_ad0.0.0.0.0.0.0.0.0.0*0*0*0*0*0*0*0*0#/]w00_x00_y00_z00_ua5.5.1.32_ub0_u0_v0_uc13.205.90_ud7.8
>>
File: ANG1.jpg (3MB, 2000x6000px) Image search: [Google]
ANG1.jpg
3MB, 2000x6000px
>>1886917
OK fine I'll explain that character.
1/4
>>
File: ANG2.jpg (3MB, 2000x6000px) Image search: [Google]
ANG2.jpg
3MB, 2000x6000px
>>1887034
2/4
>>
File: ANG3.jpg (3MB, 2000x6000px) Image search: [Google]
ANG3.jpg
3MB, 2000x6000px
>>1887036
3/4
>>
File: ANG4.png (2MB, 2000x1500px) Image search: [Google]
ANG4.png
2MB, 2000x1500px
>>1887037
4/4
>>
File: Probe.png (450KB, 800x2400px) Image search: [Google]
Probe.png
450KB, 800x2400px
>>
File: Bleach Base 01.png (378KB, 1920x1017px) Image search: [Google]
Bleach Base 01.png
378KB, 1920x1017px
May as well post the Bleach characters I'd made. Almost all of these are from before I learned to manually tweak any values.
>>
File: Bleach Base 02.png (325KB, 1500x1015px) Image search: [Google]
Bleach Base 02.png
325KB, 1500x1015px
>>1887193
In fact, the only manual tweaks are Gigi's hair, since none of the ahoges are even remotely close, and the heart belts on the 2 quincies.
>>
>>1870301
>>1885728
About the bent-over pose in 301 specifically, how'd you make the top half of the background "legs" girl disappear? I can't find anything that reduces head/chest that doesn't affect legs too.
>>
File: naptime.png (197KB, 862x1492px) Image search: [Google]
naptime.png
197KB, 862x1492px
>>1887197

See >>1885784. The background legs have an extremely small head and chest with shoulders that stretch way offscreen.
>>
>>1887351
You're killing me here.

What setting did you change for the head/chest, because I DO do that with the manually editing the import/export but the settings I've tried have always affected the legs.

>>1870301
Like I can see the legs behind her are pose 55ish and the hips are set really large as well judging from the thigh width, but I can't figure out how to make the torso+head get small enough to hide behind the foregirl's head, since doing so keeps affecting the legs.

So I'm just looking for a general direction on what got changed to result in the background "legs" girl's proportions.

I've actually made a ton of /d/ stuff already using the manual import adjustment, but my doggystyle-posed image is not quite where I want it.
>>
File: howeitsmade.png (82KB, 2000x1500px) Image search: [Google]
howeitsmade.png
82KB, 2000x1500px
>>1887356
I see! The problem is more that the torso on the 'leg' girl was not made shorter, it was just made extremely thin.

One drawback of this is that a vertical 'line' remains in place, that mainly being the very thin upper body. On that image, that part was edited out with a simple paint-over.

With the addition of floating everythings, you could likely use one of those parts to mask the remaining part.
>>
>>1887358
I'll play around more with... chest width? I don't know what made the super thin-line part on the legs #4 there. As you noted, such a detail is so minor as to be easily overlooked or painted out with a few scant pixels.

I don't know why you bothered detatching her head though. 1+2 could be 1 piece. In fact 1+2+3 could be 1 piece since you'd only need to put the round "meatball hair" piece at the back layer to create the pseudo-stomach that you did.

I'll open up the thing I was working on and remove the other components to show where I had an issue.
>>
File: Failure.png (191KB, 1614x910px) Image search: [Google]
Failure.png
191KB, 1614x910px
>>1887360
>>1887358
My failure saved as an image.

I do understand in retrospect that the detatched head serves the purpose of concealing her neck to better facilitate the illusion of leaning forward. So I answered my own question there.
>>
>>1887358
That is to say can you share or export whatever made the 4th one then, the legs? Try as I might with chest width, I can maybe make the torso collapse enough but I still can't resize the head. I must be overlooking an option somewhere for head size which is obvious.
>>
>>1887369
>>1887358
I figured out the chest and head size. I forgot there was a head resizer on the skin tab this whole time. -610ish seems to be near the minimum before it turns upside down and begins to regrow. Fortunately, this is plenty enough to create the illusion of being bent forward now, even without me being able to make the arms go away.

How does one make arms thinner though? No matter what I do to arm or shoulder width, my arms never vanish like yours did. I've tried more than a few times too. One of my projects required thinner arms and I could not make that occur.
>>
File: file.png (387KB, 1362x768px) Image search: [Google]
file.png
387KB, 1362x768px
Open the oldest save you have and post it.
>>
File: Probe2.png (296KB, 800x2400px) Image search: [Google]
Probe2.png
296KB, 800x2400px
>>
File: resolution.png (934KB, 1817x1426px) Image search: [Google]
resolution.png
934KB, 1817x1426px
>>1887371
The arm's aren't thinner, it's that the shoulder width is absurdly huge, to the point that the arms altogether are way offscreen. It's probably one of the easiest modifications to make to a character actually.

>>1886665
That is technically super-impressive and it unfortunately grinds my Kisekae browser flash to a screeching halt.
>>
File: Valera.png (118KB, 1360x768px) Image search: [Google]
Valera.png
118KB, 1360x768px
>>1887460
I had to fix a few things since it's a really old export (2014) but she's the first person I made in kisekae.
>>
File: 01.png (131KB, 1680x1050px) Image search: [Google]
01.png
131KB, 1680x1050px
>>1887489
Ah I understand now. At least I now know I wasn't overlooking something obvious like head size again.

>>1887460
>>1887490
My old saves which used to be saved in the browser went away ages ago when I cleared my browser data unwittingly. Then the game updated and no longer used that data so I lost all that again.

But I do have one of my earliest creations, my first Asuka.
>>
File: Eva Base 01.png (230KB, 1216x1019px) Image search: [Google]
Eva Base 01.png
230KB, 1216x1019px
>>1887688
Simple characters in simple clothes aren't a good measuring stick for improvement though.
>>
>>1887460
Several of my saves were lost long ago, but here's like literally one of the first sequences I made, which was 11 images long.

It was posted in /d/ so I obviously can't show the rest of it.
>>
What're some good uses of speech bubbles for stuff other than their obvious use?
>>
>>1888170
It randomly occurs to me now that you could use them and oversized belts to probably craft some kind of car.

Granted I feel that would be a massive waste of time and not worth it, but it seems like that could be done. So that's a sure!

>>1888168
Yeah, that's my problem. I can't really post most of my things here, especially early ones, since they overwhelmingly involve futanari or doll transformation.
>>
>>1887034
>>1887036
>>1887037
>>1887038

So... the closest thing to a friend Trish has? It's sad and heartwarming at the same time.

I'll go with some absurdly cheap drama instead.
>>
File: paaatheeetic.png (2MB, 2000x1500px) Image search: [Google]
paaatheeetic.png
2MB, 2000x1500px
another idea for bubbles; really shitty looking rocks.

>>1888173
A car might be kind of ambitious, but hey there's 188 slots to use for belts and bubbles, anything's possible.

Now that you mention it though, a bike would probably be a more realistic thing to construct.

shame the /d/ threads disappeared and now nobody wants to make a new one since they seem to just get zapped by random-ass mods after they get to like 50 posts.

>>1888192
Sure, we'll go with that. There are plenty out there that respect her more than angel there does, but those two really do got the best idea of what the other is capable of.
>>
>>1888192
DAT TWIST
>>
>>1888195
Who's the green one?
>>
>>1888268
Witchcraft, mage person and shitty summoner of demons.
>>
File: GirlOutofHell.png (268KB, 1200x1200px) Image search: [Google]
GirlOutofHell.png
268KB, 1200x1200px
speech bubbles as tombstone!
>>
File: HOLY SHIT THAT'S A LOT OF COFFEE.png (147KB, 2000x1500px) Image search: [Google]
HOLY SHIT THAT'S A LOT OF COFFEE.png
147KB, 2000x1500px
>>
>>1887489
>grinds my Kisekae browser flash to a screeching halt

I think there is currently a bug in the save/load code. I find it crashes for me pretty reliably if I try to save, load, or take an image of something with even one or two extra belts.
>>
File: cinder_spread.png (66KB, 647x787px) Image search: [Google]
cinder_spread.png
66KB, 647x787px
Also, content.
>>
The new word balloon options can make you do real kinda pretty things.
>>
>>1888431
They really should add leg position options for a pose like that. I attempted to pull off something similar with 3 chars and a bunch of belts. While the speech bubbles makes it much easier to cover up large amounts of character with solid background color, there's still some stuff like full-splits that require weird rescaling or just straight-up images, I find.

>>1888482
Yeah the selection of speech bubble shapes has been steadily growing. The latest shape's really good for explosions as you've found out.
>>
>>1888431
this has gotta be my #1 wish for leg positions
>>
>>1888482
Wow that screws with my eyes. It looks like the black band is ever expanding.

But yes, this adds some neat new options, and I'll have to revisit several of my old images which used the magic wand item, or changing the hair outlines to bright "glowing" colors, to facilitate magic effects and energy drains and such.

I will not make what you have made, because that gets my eyes blurry in about 10 seconds flat.

>>1888524
Also would it kill them to add in a bald head option?

You can disable all the other hair pieces and easily make your character look like a balding middle-aged man, but you can't make a sexy girl without hair?
>>
File: MGQ Kisekae Alices.png (650KB, 1920x1022px) Image search: [Google]
MGQ Kisekae Alices.png
650KB, 1920x1022px
I think this one's safe to show here. A short humor skit where fake hero Luka picks the wrong time and audience to share the tale of the hero Heinrich.
>>
>>1888431
How did you do this pose?
Could you share the code for it?
>>
>>1888524
and I forgot my name again.

>>1888640
I was ready to explain that away as there not really being 'head' behind the base hair, except then I remembered when I made the 'jaw' huge enough, the top of the base head could peak out over the hair, so yeah there really isn't a reason why bald can't be an option yet.

Spherical speech bubbles do wonders for sports balls.
>>
File: MGQ Kisekae Angel Lolis.png (628KB, 1920x917px) Image search: [Google]
MGQ Kisekae Angel Lolis.png
628KB, 1920x917px
>>1888724
I also made this skit, after making 2 more base characters I wanted to make. Clothing that consists of only belts/ribbons is quite annoying in this.
>>
>>1872688
noliiiiiiii
>>
File: syreenariloudruuge.png (306KB, 2000x1500px) Image search: [Google]
syreenariloudruuge.png
306KB, 2000x1500px
aliens
>>
>>1889015
Nice Star Control kisekaes.
>>
File: DeinistmeinganzesHerz.png (108KB, 900x900px) Image search: [Google]
DeinistmeinganzesHerz.png
108KB, 900x900px
Parody time!
>>
File: Dark_Matter.png (386KB, 821x900px) Image search: [Google]
Dark_Matter.png
386KB, 821x900px
>>
>>1889015
>>1888919
I don't get it. I set the jaw, both width and height to values in the hundreds of thousands and all it did was expand to cover the entire screen.

So clearly I'm adjusting the wrong option, even though this IS the jaw width and height options.
>>
>>1889451
Probably a misunderstanding going on? To get a bald head like the Ariloulalelay here >>1889015 you need to strategically cover the top of the head with hairpieces or other suitable stuff (speech-bubbles might even work) to hide the default-hair. Increasing jaw width might make the head-base poke out at the side of the hair, because it doesn't scale with the jaw, but the hair will still be there.
>>
>>1889238
>>1889215
HOW ARE YOU THE SAME PERSON?
>>
>>1889463
theyre not.
>>
>>1889463
Sachmet's good at copying designs, he's not good at making designs on his own.

>>1889451
I don't know about jaw sizes, but for that picture I used hair pieces the same color as the skin to hide the fact that the character has... well, hair. What >>1889456 said.
>>
>>1889456
>Probably a misunderstanding going on?
Read
>>1888919
Which is what I was asking about with the jaw thing.

I wasn't sure if the alien picture there used that or something else, so now I know it was something else. A good deception anyway, explains why the head is wide though (good for alien, lil bit weird looking on human).
>>
>>1889489
To clarify with a needless extra bump, I do realize in context that he was probably agreeing with me that bald should be an option in the game, which I'd misread as bald being doable in the game (not hairpiece illusion bald).

So there was a misunderstanding on my part as well.
>>
>>1888746
code: http://pastebin.com/vpdLMALx

Note: There is a bug right now where characters, extra belts, ribbons and speech bubbles don't display their z layer correctly when they load. Paging through them all at least once with the arrow buttons will force these items to display at their true level.
>>
File: 30swakerdcau.png (580KB, 2000x4500px) Image search: [Google]
30swakerdcau.png
580KB, 2000x4500px
>>1889456
Basically that, yes. Just saying, the fact that there is *a* head behind the hair means it really shouldn't be complicated at all to add it as a feature. Though it might actually still look oversized, who knows.

>>1889506
Thanks! Was about what I expected from the image, though of course way more complex. Amazing how many belts and bubbles you're putting together to make background details.


whatever challenge:
Recreate one of your girls in a different art style as best you can using the in-program features!
>>
File: Ensom-Raven.png (106KB, 1200x900px) Image search: [Google]
Ensom-Raven.png
106KB, 1200x900px
>>
File: GolemX3.png (139KB, 1200x900px) Image search: [Google]
GolemX3.png
139KB, 1200x900px
>>
File: chlro.png (104KB, 635x600px) Image search: [Google]
chlro.png
104KB, 635x600px
Totes digging the free ribbon/belt update
>>
File: Keina Southpark.png (136KB, 2000x1500px) Image search: [Google]
Keina Southpark.png
136KB, 2000x1500px
>>1889656
I'd been thinking of trying this for a while.

Boy there sure is a ton of new stuff in this program now.
>>
File: BoredOfTheRings.png (195KB, 1200x900px) Image search: [Google]
BoredOfTheRings.png
195KB, 1200x900px
>>
File: Jessica and Jessica.png (146KB, 900x938px) Image search: [Google]
Jessica and Jessica.png
146KB, 900x938px
>>1889656
Tried my hand at a "Realistic" style.
May have tripped and fell into a valley of some kind.
>>
>>1890692
That actually does look a bit more like western comic style. But yeah, the valley definitely is close.
>>
File: EBPNS.png (462KB, 2000x3000px) Image search: [Google]
EBPNS.png
462KB, 2000x3000px
The feet already were a huge bastard, hell with doing the arms.

>>1890692
this makes me very uncomfortable

>>1890500
Is the one on the left even an actual character or just a huge cluster of bubbles? In either case, niiice work.
>>
>>1890971

looks like she took some acid....
>>
>>1891019
there was an attempt to do Panty & Stocking style.
>>
File: 160130kisekae.png (841KB, 2000x1500px) Image search: [Google]
160130kisekae.png
841KB, 2000x1500px
Playing a bit with random gimp filters, not sure if this looks good.
Also, attempt at Usagi recreation.
>>
File: kamiko_squirm.png (52KB, 710x1120px) Image search: [Google]
kamiko_squirm.png
52KB, 710x1120px
>>1871332

Torso made entirely out of belts and bubbles.

http://pastebin.com/wL9MVNkT

>>1891205
The one on the right gives a paper comic book feel, very cool.

>>1889656
That face on the third is awesome.
>>
>>1891232
10/10

seriously just wow
>>
>>1891232
You people keep amazing me
>>
>>1891205
amazing. code?
>>
File: spesuit.png (226KB, 2000x1500px) Image search: [Google]
spesuit.png
226KB, 2000x1500px
>>1891232
That's nuts. In a good way.
I'm more impressed you managed to pull it off without having to do a solid background.

>>1891205
Only one of the filters I don't like is #2, the rest look neat.
>>
>>1891232
I will never understand the sheer sorcery that you do. Bravo mouse.
>>
File: androidCharging.png (562KB, 2000x1500px) Image search: [Google]
androidCharging.png
562KB, 2000x1500px
>>
File: Malltiem.png (2MB, 1200x2700px) Image search: [Google]
Malltiem.png
2MB, 1200x2700px
>>1888242

*twirls fake moustaches*

>>1890500

Niiice. I missed her (and you, of course).

>>1891048

Dire Straits? In my kisekae?

>>1891232

... Pfft. No. Ok. We're done. Everybody, go home. It's over. Bye.
>>
File: 160202kisekae.png (178KB, 2000x1500px) Image search: [Google]
160202kisekae.png
178KB, 2000x1500px
>>1891232
After some updates, this result is obviously wrong.
。・゚・(PД`q。)・゚・。
>>
File: kg vs pc.png (197KB, 2000x1500px) Image search: [Google]
kg vs pc.png
197KB, 2000x1500px
>>1891674
Yes. That, or Alone in the Dark, it's basically interchangeable.
>>
Is there any way to make the online version larger, like taking up the whole window or whatever?
>>
File: Screenshot.jpg (368KB, 1920x1080px) Image search: [Google]
Screenshot.jpg
368KB, 1920x1080px
>>1891951
The online version? Well, you can use the browser's zoom or use an extension to edit the page temporarily.

If you're using chrome, there's an extension called PageEdit that works just fine.

Then to make the flash as big as the window, you would need to overwrite the page's source with this one's: https://mega.nz/#!aFZFRIJR!wcbbr9hM3kjbZNCw8MDKlAH5haZ0zzcS0Lz_0-lNTmo
>>
>>1891840
It always did that even when I made it. The characters, belts and speech bubbles fail to display at their correct z-level when they load. You have to page through them all manually by holding down the arrow buttons to get them to display right. Every time you load a save. It's pretty buggy.
>>
File: kgatan.png (140KB, 2000x1500px) Image search: [Google]
kgatan.png
140KB, 2000x1500px
>>1892067
That's how it loads for me, even after I sort through all the characters/belts/spheres/ribbons. Seems the import might be cutting off at some points, since there seems to be several belts, but only one ribbon/bubble.
>>
>>1892067

I will try, thank you answer! (๑´ㅂ`๑)
>>
>>1892067

But I did not know the original graphics from that code!
How to make it right, is a problem.
>>
File: Anna_selbdritt.png (214KB, 1200x900px) Image search: [Google]
Anna_selbdritt.png
214KB, 1200x900px
Original painting from Leonardo da Vinci, „Anna selbdritt“
>>
File: omelet.png (3MB, 2000x1500px) Image search: [Google]
omelet.png
3MB, 2000x1500px
rip ostrich
>>
File: fullscreen.jpg (45KB, 647x237px) Image search: [Google]
fullscreen.jpg
45KB, 647x237px
>>1891951
Or you use fullscreen mode from the tools tab ...
>>
>>1892069
Hmm, you are right. With the latest change, it seems a bug exists where it's impossible to import a code that has more than one speech bubble in it. Only the first bubble loads.
>>
>>1891333
http://pastebin.com/n3JaNU7A
>>
File: chubby_elf.png (65KB, 563x853px) Image search: [Google]
chubby_elf.png
65KB, 563x853px
is chubby elf combat ready?
>>
>>1892355
She'll be fine. Just have her level up a bit on those slimes outside of town. Outside of melting your clothes if you let them get the drop on you, they're relatively harmless!
>>
File: a slime barbarian approaches.png (119KB, 895x1308px) Image search: [Google]
a slime barbarian approaches.png
119KB, 895x1308px
>>1892376
I dunno the slimes by my town seem to dissolve a bit more, and are somehow simultaneously way better equipped than most new heroes, too...
>>
>>
File: The_Wall.png (137KB, 1600x600px) Image search: [Google]
The_Wall.png
137KB, 1600x600px
>>1892193
Left: The final picture. Right: Kisekae loading the code of the picture.
>>
File: Kochen.png (184KB, 800x1800px) Image search: [Google]
Kochen.png
184KB, 800x1800px
Code for the Swedish Chef, without hat
32**aa7.0.0.0.50.7.0.0.0.50_ab_ac_ba50_bb5.1_bc500.500.8.0.1_bd5_be180_ca57.2.40.75.15.0.34.0.100_cb0_da1.0.0.100_db_dd0.0.34.50.45_dh1.30.50.50.0_di1_qa1.1.1.50.50.1.0.1.0.50.0.0_qb0.50_dc0.2.1.1.1_eh_ea2.B98E28.B98E28.56.0.0_ec_ed_ef_eg_r049.B98E28.B98E28.56.0.2.50.0.110.470.464.0_r142.33.33.56.1.2.0.0.0.499.448.0_r215.B98E28.56.56.0.2.52.100.225.500.422.0_fa2.70.100.0.0.65.56_fb10_fc0.9.55.0.9.55.50.61.61_fd13.0.50.B98E28.56_fe58.43_ff0000000000_fg9.50_t0_pa0.0.0.0.40.50.85.85.0.0_pb_pc_pd_pe_ga0_gb1_gc0.0_ge0000000000_gh_gf_gg_gd10100000_ha89.89_hb49.1.44.99_hc0.59.39.0.59.39_hd0.1.0.0_ia_ib0.55.55.0.0.0.0.0.5.0.0.5.0.0_id_if_ic_jc_ie0.56.56.0.10.55.55.0.10.55.55.0.0_ja_jb_jd6.3E3B34.50.50_je6.3E3B34.50.50_jf_jg_ka_kb_kc_kd_ke_kf_la_lb_oa_os_ob_oc_od_oe_of21.1.42.19.0_lc_m0_n0_s0_og_oh_oo_op_oq_or_om_on_ok_ol_oi_oj_ad0.0.0.0.0.0.0.0.0.0
>>
>>1892861
Man, it's gotta suck to be a new recruit in an endgame town.
>>
File: ok i can't actually hula hoop.png (150KB, 910x1372px) Image search: [Google]
ok i can't actually hula hoop.png
150KB, 910x1372px
bleh
>>
File: yokubo ayumu.png (180KB, 1000x1500px) Image search: [Google]
yokubo ayumu.png
180KB, 1000x1500px
became like Snow White
>>
>>1893997

code plz?
>>
>>1894033
thank u
http://pastebin.com/vPv02EWT
>>
File: ayumu to nazono cursor.png (356KB, 2000x1500px) Image search: [Google]
ayumu to nazono cursor.png
356KB, 2000x1500px
cursor...cursor? made from free resources
tears are drawn
>>
File: Lesson.png (349KB, 800x1800px) Image search: [Google]
Lesson.png
349KB, 800x1800px
>>
>>1894036
>ca20.1.-25.125.-10.-20.70.80.100_cb0_daFBECDB.0.0.100_db_dd9.3.0.0.-50
Now that's intredasting. Would have expected a butt width of -70 or even less.
>>
>>1894366
yea, just, i love thin butt.i do that once in a while.

...does that answer your question?sorry, i'm not good English reader...
>>
>>1894389
There wasn't any question :3
I just noticed the way you got there:
1. very small basic height of only 20
2. very long legs of 125
3. butt/hips look very slender at a width of not less than -20
4. profit (much less "broken outline" artifacts)
>>
File: sankou ni shitene.png (195KB, 2000x1500px) Image search: [Google]
sankou ni shitene.png
195KB, 2000x1500px
>>1894400
nnnnn...blushing... ARBITRARILY i made your question, right...?
and thanks for your explaining! i love long legs(well-proportioned figure)
but this way often CUTS
their knees...
>>
>>1893997
>>1894076
>>1894419

I like your style! It's quite different from what you can usually see here. Do post more! :3
>>
>>
File: 小原紗枝.png (286KB, 1300x1500px) Image search: [Google]
小原紗枝.png
286KB, 1300x1500px
pocchari test...
...huh? she is not pocchari... what i did...?
maybe mucchiri test, maybe
(Japan at midnight now)
i still trying pocchari...

>>1894438
wow...very thank you very much... ;)高閲至極(kouetsu shigoku)...
I do the best, more post!
>>
File: celos.png (208KB, 2000x1500px) Image search: [Google]
celos.png
208KB, 2000x1500px
>>1894450
Neat!

Something loosely inspired off of the style maybe..?
>>
File: 4 girl glamour.png (477KB, 2000x1500px) Image search: [Google]
4 girl glamour.png
477KB, 2000x1500px
Nothing particularly special here, but I'm really liking the recent addition of folding fans as a hand item.
>>
File: Renoir.png (236KB, 1200x900px) Image search: [Google]
Renoir.png
236KB, 1200x900px
Original painting:
Pierre-Auguste Renoir / 1878
Madame Charpentier and her children
>>
Does anyone here take requests? Or are they allowed on this board? I have 6 characters that I would like to see done in this engine.
>>
>>1894485
Thanks!!
magic-chains? it's good idea...i wanna try this
>>
>>1894693

Maybe. There's only one way to know...
>>
File: girls color.jpg (902KB, 2508x1468px) Image search: [Google]
girls color.jpg
902KB, 2508x1468px
>>1894723
Well on the off chance that anyone sees this, I will post this here.
I drew these characters for a comic idea.
If anyone makes these I thank you in advance.
>>
File: speccy.png (156KB, 657x1500px) Image search: [Google]
speccy.png
156KB, 657x1500px
>>1894822
My attempt at kisekae-ifying the Speccy character.
>>
>>1894854
So cute, you nailed the hair especially! And the fun pose, it looks perfect.
Thanks so much
>>
File: 160209kisekae.png (33KB, 400x300px) Image search: [Google]
160209kisekae.png
33KB, 400x300px
>>1894862

I made a minor modification to the face shape after posting that because something about it seemed not quite right.

Code here if you want it: http://pastebin.com/t1kvS9mZ

She's two layers so you can adjust the strength of the facial makeup effect; the top layer is saved at 50% opacity. Other than the facemarks used for makeup the two layers are identical.
>>
>>1894869
Very cool this will help me learn the program.
Thanks again, if you post any more of them I'll be watching.
>>
>>1894563
did you ever share the code for Angie? if not, it'd be much appreciated...
>>
File: angie.png (87KB, 400x888px) Image search: [Google]
angie.png
87KB, 400x888px
>>1894946

http://pastebin.com/19pesJJW

Most all of my girls are two or three layers (depending on how many hair bits I need) so it's quick and easy to adjust the saturation of their face makeup by just altering transparency instead of having to change the color of several facemarks. Angie uses two layers.
>>
>>1894953
aww yus, thx man, look forward to more stories with her
>>
File: Fraktal.png (65KB, 672x1162px) Image search: [Google]
Fraktal.png
65KB, 672x1162px
>>1894822
My attempt at Fraktal.

http://pastebin.com/PDEFWvnB

To make that off-the-shoulder jacket you'd have to throw a lot of additional belts at it :(

>>1894869
Awesome. I've been trying to do a bushy haired look for ages and never mastered it, but that looks great.
>>
>>1894968
Looks adorable and spot on custom hair and clothing cuts, I can't believe it.
Thanks so much.

yeah I can imagine the jacket would be a nightmare but she looks great without it.
>>
>>1894822
Does Patina have green skin?
>>
>>1895033
Yes, they are all actually aliens in human bodies :P
>>
File: kisekai girls 04.png (470KB, 1680x1050px) Image search: [Google]
kisekai girls 04.png
470KB, 1680x1050px
>>1894822
Here's my attempt at this cast. They sure have non-uniform uniforms. :D
>>
>>1895037
Wow, they look so cool. I didn't know you could add those colored dots, they make such a difference. Thanks for doing them!
>>
File: Patina.png (86KB, 559x1200px) Image search: [Google]
Patina.png
86KB, 559x1200px
My attempt at Patina. Code:

32**aa6.0.0.0.50.6.0.0.0.50_ab_ac_ba49_bb5.1_bc500.500.8.0.1_bd5_be180_ca30.1.40.60.25.34.34.15.15_cb0_daCEFD90.0.0.100_db_dd0.0.55.15.70_dhCEFD90.30.50.50.0_di4_qa_qb_dc0.2.CEFD90.CEFD90.CEFD90_eh_ea2.51FB97.51FB97.56.0.0_ec_ed_ef_eg_r017.51FB97.56.56.2.2.43.43.129.526.589.1_r117.51FB97.56.56.2.2.55.55.133.513.586.0_r217.51FB97.56.56.2.2.51.51.134.501.581.1_r317.51FB97.56.56.2.2.52.52.135.490.586.1_r417.51FB97.56.56.2.2.45.45.138.479.585.0_r517.51FB97.56.56.2.2.35.35.140.471.585.0_r637.51FB97.51FB97.56.0.0.0.0.0.626.642.0_fa1.70.80.80.70.65.56_fb00_fc2.1.55.2.1.55.38.61.61_fd1.1.60.51FB97.56_fe50.71_ff0000000000_fg0.69_t0_pa0.0.0.0.40.50.85.85.0.0_pb_pc_pd_pe_ga0_gb1_gc0.0_ge0000000000_gh_gf_gg_gd10100000_ha89.89_hb49.1.44.99_hc0.35.26.0.35.26_hd4.1.100.100_ia_ib0.58.58.43.0.0.0.0.4.60.43.4.60.43_id_if_ic34.35.35.35.2_jc_ie_ja_jb_jd6.60.55.57_je6.60.55.57_jf_jg_ka0.43.43.0_kb0.43.43.0_kc_kd_ke_kf_la_lb_oa_os_ob_oc_od_oe_of2.59.59.56.0_lc_m05.9D5593.2.61.0.1.37.0.57.82.3.61_n0_s0_og_oh_oo_op_oq_or_om_on_ok_ol_oi_oj_ad0.0.0.0.0.0.0.0.0.0
>>
File: Lamina.png (73KB, 645x1395px) Image search: [Google]
Lamina.png
73KB, 645x1395px
>>1894822
Here's something?
>>
File: maidassassins.png (3MB, 2000x1500px) Image search: [Google]
maidassassins.png
3MB, 2000x1500px
and here's something different entirely.
>>
File: Crash.png (167KB, 1200x900px) Image search: [Google]
Crash.png
167KB, 1200x900px
>>
File: Mobia by me.png (69KB, 657x1213px) Image search: [Google]
Mobia by me.png
69KB, 657x1213px
>>1894822

This was interesting. And so difficult.
May I ask you something? You clearly are better than average at drawing, why would you want your girls done with this program?
>>
We're approaching the end of page 10 - new thread time?
>>
>>1895037
>>1895094
>>1895096
>>1895161

These look so good, I see how using the hair pieces to make distinctive shapes is what really what sells it. I love all the little details you can get by using the extra pieces.

>>1895161
I've been practicing anime style for the last while and I don't have a way to color them, so I wanted to see another take on the designs so I can revise them to make them more "iconic", maybe like a "parody" of typical anime cast of characters but with a western edge.
>>
File: Image (269).jpg (104KB, 899x1650px) Image search: [Google]
Image (269).jpg
104KB, 899x1650px
>>1894854
>>1894968
>>1895037
>>1895094
>>1895096
>>1895161
As a way of saying thanks I want to draw each of your characters!

Check out >>>/i/466199

Thanks again!
>>
File: My Mobia.png (47KB, 642x992px) Image search: [Google]
My Mobia.png
47KB, 642x992px
>>1894822
I'm not particularly skilled at Kisekae, but I thought I'd give it a shot.
>>
File: A1.png (140KB, 760x768px) Image search: [Google]
A1.png
140KB, 760x768px
I've been having trouble with the kisekae site. I wonder if my IP was blocked since I've been downloading all the kisekae files to make my offline versions.

Proxies used to make it work for me again, but not currently.

Though for some reason I still can download the files with a little app I made with CF2.5.
>>
File: lovepotAlchemytxt.png (2MB, 2000x1500px) Image search: [Google]
lovepotAlchemytxt.png
2MB, 2000x1500px
>>1895180
Yeah it's about that time I'd say.
>>
File: 160212_yet_another_mobia.png (78KB, 360x900px) Image search: [Google]
160212_yet_another_mobia.png
78KB, 360x900px
My attempt at yet another Mobia.

32**aa12.0.0.4.36.12.0.0.4.36_ab_ac_ba50_bb17.0_bc500.500.8.0.1_bd6_be180_ca55.0.40.90.0.35.45.50.90_cb0_daF9E8D0.0.0.100_db_dd9.1.30.10.0_dh4.30.60.50.0_di7_qa_qb_dc0.5.F9E8D0.F9E8D0.F9E8D0_eh1.55_ea24.11.13.56.0.1_ec21.45.12.12.56_ed17.98.1.1.13.56_ef_eg_r348.12.13.56.0.0.99.94.0.565.440.0_r958.11.13.56.0.0.80.60.346.550.630.0_fa11.70.65.60.0.34.55_fb00_fc5.44.55.5.44.55.45.61.61_fd16.0.5.11.13_fe75.50_ff0000000000_fg1.25_t02.F4C099.F4C099.0.5.1.180.500.303.0_t214.60.43.0.18.30.356.382.456.0_t314.60.43.0.18.30.4.620.455.1_t42.F4C099.F4C099.0.10.2.325.426.522.0_t52.F4C099.F4C099.0.10.2.35.574.522.0_t631.F4C099.61.0.80.20.300.325.350.0_t731.F4C099.61.0.80.20.60.675.350.0_t822.F4D4A8.F4D4A8.0.8.8.8.515.405.0_t931.F4C099.61.0.80.50.180.500.700.0_pa0.0.0.0.35.50.85.80.0.0_pb_pc_pd_pe_ga0_gb1_gc6.0_ge0000000000_gh_gf_gg_gd11001000_ha85.85_hb23.1.70.99_hc0.44.39.0.44.39_hd4.1.49.35_ia_ib7.16.CAAFE7.16.2.0.0.0.20.16.15.20.16.15_id9.12.12.6.0.0.2.0.0.0.0.0.0_if_ic_jc_ie_ja4.24.59.55_jb4.24.59.55_jd7.60.50.50_je7.60.50.50_jf_jg_ka4.16.13.16_kb4.16.13.16_kc_kd_ke_kf_la_lb_oa_os_ob_oc_od_oe_of_lc_m145.60.3.59.0.2.100.39.60.12.1.61_m227.60.43.61.0.2.71.44.0.22.1.61_m349.CAAFE7.CAAFE7.D4C0EC.1.2.40.0.0.22.3.24_n0_s016.12.12.12.0.0.0.500.995.0.4.0.30.1.7_s13.12.12.56.0.55.90.500.490.0.8.0.120.1.61_s23.12.12.56.0.55.87.438.494.0.8.0.133.1.61_s33.12.12.56.0.55.84.367.500.0.8.0.150.1.61_s43.12.12.56.0.55.84.287.509.0.8.0.199.1.61_s53.12.12.56.1.55.87.438.494.0.8.0.133.1.61_s63.12.12.56.1.55.84.367.500.0.8.0.150.1.61_s73.12.12.56.1.55.84.287.509.0.8.0.199.1.61_og_oh_oo_op_oq_or_om_on_ok_ol_oi_oj
>>
>>1895259
>>1895521

That's amazing that they use such different parts to get the same effect. Especially the hair, cowl, and long dress.
They each feel slightly different take on the character archetype.
Thanks so much.
>>
File: new girl.png (335KB, 2000x1500px) Image search: [Google]
new girl.png
335KB, 2000x1500px
Played around with the base hair design I used for Speccy to modify the shape and color a little and ended up altering a few other body and face things as well and made a new girl in the process. Managing this version of the hair takes two layers since 10 parts aren't quite enough.

I wish there were more than 10 available hair parts per body but adding more would probably screw up existing saves since each slot is stored as a single digit in the export data.
>>
>>1895595
Any chance you could post the code for the catsuit?
>>
File: new girl dress.png (128KB, 822x1500px) Image search: [Google]
new girl dress.png
128KB, 822x1500px
Here's another outfit while I'm at it.
>>
>>1895597

http://pastebin.com/tdexGa6x

You will have to match the skintone of your character on the 3rd belt piece and use breast size 8 for it to look right as-is.
>>
>>1895600
Thanks
>>
>>1895599
>that dress
unf
>>
>>1895600
Do you have any other pastebins with your stuff?
>>
>>1895607
I have posted a couple others but they're just a few posts up in this thread. For the most part I don't usually bother posting codes unless someone actually says they want it, and any ones I posted in past threads were just as an anon on pastebin so I have no idea what the links are now. I've since made an account so I can at least keep track of any new ones.
>>
>>1895599
How'd you get the dress like that?
Is it shooped or is there a code for it?
>>
File: new girl halloween.png (318KB, 1002x1500px) Image search: [Google]
new girl halloween.png
318KB, 1002x1500px
>>1895625
It's in-engine using belts; the back part of the dress behind her legs is just a copy of the girl in the same pose with a belt positioned there. In order for her cleavage to look like there's something holding it in place as she's not wearing an actual top as far as the engine is concerned you have to put underwear on her and then make it invisible by holding down the 9 key. This will position the girl's breasts as they would be under clothes so they look like they fit into the dress.

Due to the way belts clip at the edge of the body and overlay arms you are really limited in poses doing that though.

Here's another using belts to make clothes parts, it's all stuff you can do in the program itself with no shooping necessary.
>>
File: new girl maid.png (3MB, 2000x1500px) Image search: [Google]
new girl maid.png
3MB, 2000x1500px
Maid service
>>
File: getoutimpiss.png (101KB, 760x1355px) Image search: [Google]
getoutimpiss.png
101KB, 760x1355px
>>1895636
>>1895599
>>1895595
Those are some pretty nifty clothes. Though mainly the new character's serving to remind me that I have to get better at doing hair.
>>
>>1895382
clear your browser data for the site..
Not sure how one does it in chrome; it's easy in seamonkey (about:data) and pretty easy in firefox, last I checked (though that was a long time ago).
>>
>>1894563
Amazing! How did you do the make-up? I've been dying to give my characters lipstick.
>>
File: makeup tutorial.png (399KB, 1024x795px) Image search: [Google]
makeup tutorial.png
399KB, 1024x795px
>>1895743
Here's a tutorial image that I posted in an older thread. There are other ways of doing it, but this is the method I use as you can easily adjust the strength of the makeup on the fly by changing transparency. The downside is that it takes two layers so every time you change anything (expression, pose, etc.) on one of the layers you have to copy it to the other layer.

Basically it's just facemarks to make the effects on the bottom layer and the absence of them on the partially transparent one.
>>
New thread:

>>1895749
>>1895749
>>1895749
Thread posts: 387
Thread images: 208


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