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/dgg/ - /d/ Games General

This is a red board which means that it's strictly for adults (Not Safe For Work content only). If you see any illegal content, please report it.

Thread replies: 414
Thread images: 40

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Previous thread >>6711553

Returned edition

Discuss lewd games, share your projects and have others critique them.
Post pictures (/d/ related preferably) to keep the thread alive.

Lose hope of making games here, and collaborate with others to not make games:
https://groups.google.com/forum/?pli=1#!forum/hentai-game-dev-group

>/d/ Catalog:
http://pastebin.com/Su7gb2iq

>IRC:
irc.rizon.net
#/d/evs
>>
>>6718713
artist?
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>>6718725
Pixiv artist Homura Subaru
>>
Anyone play Skyrim with lewd mods? Been trying to get Sanguine Dreams to work, but not having any luck. Death Alternative is definitely broken somewhere, but SD should be activating through other mods like Defeat, Submit, and Simple Slavery, but it just isn't.
>>
>>6718742
Oh man, once I get my pc, I'm so gonna fill skyrim up with all sorts of lewd mods. Tentacles ahoy!
>>
>>6718660
Good idea. I could see procedurally generated 2D art making its way into the game. But it won't be there initially. I'm not a 2D artist, let alone any kind of artist.
>>
I dunno if this is known, but in the pastebin, the MEGA link for My Slave Brothel is broken, is there a replacement?
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>>6718859
Try dlsite with RJ138742. Or any other source you like. Seriously, do try a little bit of search?
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>>6718808
I tried that once but then i took an arrow to the knee.

but seriously I tried to do that but after a few mods it kept crashing and anything that did work either clipped so bad or just looked bad, then finally i go frustrated and said fuck it and just fapped to something else and forgot about it, i just got a beast rig and im hoping there are some lewd mods for fallout 4 if not i will have to try skyrim again.
>>
So, I know there's a recommended games list, but are there any games that you, Anon, would personally recommend? I don't much mind about the content as long as it's a suitable balance between gameplay/story and lewd.

I'm a big fan of RPG games, but I'm pretty happy to try whatever.
>>
>>6718874
I enjoyed Nightgames Mod on TFGamesSite more than I probably should.
And I really like HentHighSchool, the idea of slowly corrupting a school and the town around it apeals greatly.
Drugging chicks to grow huge tits is pretty good too. That are shrinking the tits of bitches you hate, and shrinking the dicks of all the males in the game, cause fuck those guys.
>>
>>6718888
>HentHighSchool

Totally agree, I've sunk hours into that. You forgot to mention that if you like futas, you can literally make any character you want into a futa just cause you feel like it
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>>6718742
If you want an up-to-date bondage and slavery mod, Deviously Cursed Loot is probably the best. Just be sure to configure all the settings in the MCM menu.
>>
Is there an H-game out there that's lewd futa/fem (femboys, shemales, futas, normal girls) without being full of sadism? I just want to play as a cute girl with a dick boinking other cute people. Or being the one getting boinked by said cute girl with a dick.
>>
>>6718893
Yeah its pretty cool.
But the current unstable version doesn't have working boy mod drugs, so I have to drug people and then change them manually in the debug later.
First World Problems, I'm just trying to fap dammit.
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>>6718901
Yeah, the new version is dodgy, there's a lot of broken stuff. I credit HHS as the thing that got me into futa thanks to some of the events
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>>6718906
You will never catch a cute red head futa jerking it in the bathroom and turn her into your willing fuck toy : c
>>
>>6718874
jack o nine tails (JONT in the pastebin)

Free Cities (obviously, it's /dgg/'s trademark obsession)

my slave brothel

headpat simulator was nice

parasite in city was a nice sidescroller.
>>
>>6718930
>my feels

Sierra Hardman is love, Sierra Hardman is life. I love that event so much
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>>6718954
The game needs more events though.
And its got multiple unfinished events.

The in development town hall stuff could be pretty good, it should be an active way to corrupt the whole town.
Would like some kind of personal trainer event at the Gym.
And lots of other stuff.
>>
Playing No Haven. Supposedly, as a human I should have 16 points for full customization (14 if I'd not be a human) but before I even chose any trait at all, I seem to have only 12. Is it a bug, I've missed something or there's some trait forced upon the character worth 4 points and not listed among them when you make choices?
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>>6718742
For some reason I never got SD to work. I used to have Simple Slavery but for some reason I kept getting rescued and it made my dick soft.
Egg Factory is cool (if you like egglaying) but it doesn't force its content onto you, so you need discipline to just take those eggs when you happen to find them.
>>
>>6718962

I've noticed there's quite a few events that just stop, with no completion at all, like the PTA member who likes to take the train; it says you follow her, but nothing comes of it.

>Would like some kind of personal trainer event at the Gym

Yeah, the shopping area in general needs more stuff. You have shops like the one next to the sex shop which do absolutely nothing (that I've seen)

1.0.7 was the first stable release in ages, hopefully it gets updated again soon
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>>6718993
The Train event one should have a conclusion to it, I remember going through it before.
She loves being molested on the train, and you can get, iirc, Sierra or Peter to go onto the train and molest her too.
Once it finishes I think she becomes one of the people you can get to do stuff, IIRC she takes students on "Trips", raises corruption and lowers inhibition.
Events that just end are things like,
The Photoshop Quest, it goes all the way up to the end, but has no conclusion
The Adult Exercise thing, it has a start up and nothing else. IIRC it was supposed to be a cover for Adult Prostitution.
That Teacher that you make join the Cosplay club, nothing happens after it.

Most of the clubs have planned higher levels too, one of them will turn into a prostitution ring or something, possibly linked to the adult exercise thing.

While new events would be cool, I'm also looking forward to when they change the paperdoll system.
I read something about it having multiple layers of clothing, so a specific level of outfit can have multiple different ways to display.
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>>6718983
Correction - restarted the game, this time I had 16 points. I have no idea what happened last time (I am sure it wasn't me not seeing something as I did choose repic and ensured I've chosen nothing) but it's fixed.

Now, does anyone know is there a list of preferred/bad traits for assignments? I seem to be seeing which are detrimental/good for a job only when already offering it to someone.
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>>6719002
Hmm, I need to get back into the game and try some of this stuff out. I never actually encountered a photoshop quest which I thought was weird. Looks like I need to do a bit more digging.

By the way, do you know how to set events to restart? I know there's options in the debug menu but I don't really know how to force an event restart
>>
>>6719003
Are you asking so you can set them on your MC?
MC can't go on that many missions, only things like Supply run and shit.

MC traits need more explination for selection anyway, someone in the previous thread said
>Taking leader lets you give exp to slavers by talking to them, friendly lets you give morale.
And I don't know if that's true, but if it is it needs explaining at some point.

As for actual traits for assignments, some traits that are bad for one thing can be good for another, although I think Clumsy is always bad.
Slutty seems to be bad for most general assignments, but its really good on a couple of specific assignments.
Leader seems like its always a great choice on regular guys, but in some missions its a bad thing, and in other missions only the first selected character will benifit from leader while others will hinder from it.

Also keep in mind that some Races effect jobs too. A Centaur fucking sucks at hiding in a tree for example.
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>>6719018
The photoshop quest is started by
1) Read the newspaper
2) Go to the beach
3) See the hot chick in the skimpy swimsuit, talk to her
4) Go home and get PR Nightmare
5) Photoshop shit

It took me a while to figure out you needed to read the newspaper to trigger some event flags, I stopped doing it because I'd read it before.
Some of the events seem to dead end suddenly, but that's because they sometimes need you to be far enough in another event to trigger.
The Jenny Coppers event wont start till you have Peter Hooter as an accomplice for example.

I don't know how to restart events, and they've recently updated the debugger too.
Could always check/post on the forums about it.
>>
>>6718859
http://pornolab.net/forum/viewtopic.php?t=1931539
>>
Anyone know what that gay furry fek's new game looks like at the moment?
>>
>>6719027

Thanks for that, I'll have to give it a try later
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FC Dev

I've noticed an event, I don't know what it is but it gets automatically skipped.
I imagine it's something to do with the the sadism fetish as I can make out the option "instruct her to be a little nicer" before it cuts back to the main menu.
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>>6719019
I am asking in general, there are many roles any slaver can have around the camp but in said roles description there's no info of what traits are good and bad. Only when I suggest for some slaver to take up some camp job I can see what traits are desired/undesirable. Sure, some are obvious (crating: brewer for brewing drinks, for example), but not everything is.

Taht's why I'd like a list.
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>>6719040
Caught it.
Doesn't read like it's in relation to my sadist slave actually.
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>>6719046
Camp roles are mostly pointless atm.
Things like Brewing, Tailoring, Quatermaster and Book keeper? are functional and have positive [and negative] effects, they're not really fleshed out into full positions as yet.
Not that I know if there's any specific traits for Quatermaster and Book Keeper, but they're the only two I'd actually put guys into, as they stop your slavers using up all your supplies and money randomly.
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>>6719053
>Camp roles are mostly pointless atm.
Really? What's the best way to keep a slave healthy (condition) and what is the best value of will? Supposedly too high is bad (slave is rebellious) but so is too low (mind-broken?). I wanted to appoint spiritual leader as they also heal slaves, for example.
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>>6719063
>Keep healthy
Get a healer, preferably your character
>best value
The increases and decreases to it are large enough that keeping it at a certain point is really difficult, but 20-30 seems good
>spiritual leader
Doesn't do anything at the moment
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>>6719063
>>6719081
yeah, if you want a healer, put it on your MC or try to luck out and get a random one.

The dev keeps saying something about assigning camp guards to keep slaves from being fucked too much but I've not actually tried it.
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>>6719046
>>6719063
BedlamDev is streaming atm so I'm bugging him with questions.
Apparently if you select someone for a camp position, it'll list a desired trait afterwards.
I just tested putting some random guy into a brewer position and it came up with
Preferable trait - Crafter: Brewing (C:Br)
>>
>>6718870
There isn't even a mod kit for FO4 yet, it just has a nude skin mod.

As for skyrim, you were probably missing a file required for another mod. Try harder, it'll be a great experience
>>
/stg/ is talking about FC. My favorite criticism voiced so far is
All the nationality stuff
It's trying really too hard to be PC and SJW tier with all the dumb "race doesn't actually matter"
It's fucking stupid and adds nothing to the game
>>
>>6719167

What the fuck are you talking about? If you want you can set up your city to oppress whatever race you like.
>>
>>6719167
I don't think you understand what "SJW" means, because I'm pretty sure they're opposed to sexual slavery.
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>>6719174
I know,
I was being sarcastic with it being my favorite.
Sorry that didn't translate well through text
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>>6719167
Why?
How does it not add anything to the game?
Are you saying that having a preference for asian waifus makes me a bad person?
Am I a bad person for declaring that people of white skin are worthless and only good as mindless fucksluts?
Am I a bad person for having a farm house full of bound and gagged black womens pumping out rivers of breast milk?

Also FC Dev, is there a nickname for black women with large tits that is "Amber Lamps?"
Could you actually have nicknames based around multiple criteria instead of just one?
>>
>>6719167
You are free to mod the game to make race "matter" as much as can be.
>>
Something just crossed my mind while playing FC. Cumsluts don't have any bukkake content, their flavour texts are almost completely consumption/ingestion related. Perhaps that's the point and I'm missing it.
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>>6719167
I hope by "favorite" you mean the stupidest thing you've ever fucking heard
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>>6719167
I should know what /stg/ is, shouldn't I?
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>>6719179
Livestock is livestock. Once broken, whatever culture it once had doesn't matter. But I do agree that the weird options at the start of the game are just useless junk. I mean the concept of "don't be a meanie with ethnicity and nationality" is just down right crazy in a game of this nature.
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>>6719211
the slave trainer general on /aco/. A lot of the people from /vg/ stay there so unless someone is posting updates on a game it's shitposting. At least /wgg/ Is okay
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>>6719211
It's an ex-/vg/ general, but they hopped ship when /aco/ was created. They're known for shitposting endlessly and being very anti-creator, even if the creator is one of their own.
It really is quite a shame, because it ended up seriously damaging /aco/'s community by bringing in a large number of the most cancerous general from /vg/ back when /aco/ was in its infancy.
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>>6719212
Physical differences don't exist between race.sjw
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>>6719220
>>6719218
Isn't it the one that was just a circlejerk for that shitty Akabur or whatever game?
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>>6719220
I actually feel bad fro tropic and the guys making the Korra trainer
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>>6719182
why not drop it in the comments, or ask for it next time he's around.
Or write it up, and then give it to him.
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>>6719224
Yeah, Witch Trainer or something like that. It really seems odd that they call themselves Slave Trainer General despite having no slave training in the game that they circlejerk over.
For context, Akabur is a Slav who made a game where you play as Genie from Aladdin and blackmail Hermione from Harry Potter into fucking you.
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>>6719224
No one likes Akabur. Though Iris Quest is fun.
Though I'm sure if PT gold is decent then they will enjoy it. They mostly just hate him for taking so long with the game while soaking up a fuck tonne of patreon money
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>>6719218
Where did /vg/ touch you anon? Show me on the doll.
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>>6719235
Are you seriously trying to argue that /vg/ isn't a terrible board? /v/ is fucking awful but even they're way better than /vg/.
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>>6719238
Now try to imagine /vg/, /vp/, /vr/ and /v/ being a single board, my dear newfriend.
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>>6719019
>A Centaur fucking sucks at hiding in a tree for example.

This amused the hell out of me and given I made the game it probably shouldn't :D
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>>6719241
they have become /dgg/ destroyer of boards.

No srsly though, this argument is silly, you're basically becoming the things you're saying are awful.
>>
>>6719238
>Not understanding that each thread might as well be a seperate board.

I'm assuming you visited a mmo or moba thread and where surprised it was gilled with garbage people.
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>>6719247
Yeah the Darkest Dungeon general is good, but the undertale general is something that doesn't even belong in /trash/
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>>6719247
>B-but my piece of shit general isn't bad :(
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>>6719248
Yeah it's real mixed bag. Some threads are worse than /b/ and one or two are the most civil places on this website.
>>
Question about FC, for either FC Dev or anyone who knows: Is it deliberate that I can't set an amputee to be my head girl or concubine?
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>>6719253
But that's how generals go. I mean look at the differences between the star vs general on /co/ and the Steven Universe general on /trash/, or /ddg/ and /stg/
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>>6719257
well a head Girl needs legs and arms. I think amputees can't be any facility head because of their disability
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>>6719251
On average they are about /dgg/ tier. Now if you want to continie arguing about what goes on in a board you don't visit or even really know much about I suggest you form an actual argument
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>>6719258
You mean like how /ddg/ usually fosters all kinds of content creation while /stg/ yelled at 34-san when he showed of his game?
>>
>>6719260
You didn't refute the point at all, you just rephrased him mocking you. He said it's shit, you said "Yeah, but mine's not shit! I swear!"
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>>6719257
If you amputate the limbs while their headgirl you get a message saying that can't be one anymore.
>>
What is your opinion on being able to disable content /dgg/? What content do you feel should be opt in only? I think everyone agrees scat and furry should be, but what about things like futa, traps, and amputees?
>>
>>6719266
I know I'm constantly shooting questions at Bedlam and FC dev.
FC dev even used a few of my ideas, feels good man.
>>
Any new trap scenes or events in FC?
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>>6719273
Makes sense, yeah. It's a shame, I wanted to make my amputee my head girl at first, but ah well, it's still great nonetheless
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>>6719275
I mean, I say anything beyond vanilla stuff. Unless it takes a big chuck of the game away. I mean rape isn't going to be a toggle in FC for obvious reasons.
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>>6719275
Well the alternate for a lot of that stuff in FC is just not doing it, you won't see an amputee unless you do it yourself. And
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>>6719133
Yeah, but it puts those traits AFTER you choose a person. So you need to first manually find a person fitting for the job before asking them or go one by one.

Also, another newbie question: my slavers have supplies and they have some cash. They have slaves to use. They still, over an ingame month or two, lose more morale than the gain with regular use of them and sending them on the missions, despite on average, missions being completed succesfully somewhat more often than not (the % chance is generally wonky and sometimes even proficient trackers cannot do simple tasks like exploring the area - skills should decrease failure slightly more and disaster - much more IMHO, but I am a newbie) - is it like this while we wait for cook and other morale-boosting positions to balance it out or I am just doing poorly?
>>
>>6719272
>it's totally not me I swear!
I informed you why saying /vg/ as a whole is bad is a terrible argument. Some are, some are good.
>4chan suks lol everything is /mlp/ and /b/
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>>6719275
It's pretty choice heavy already, nothing too extreme is forced on you. You can pass on any slaves who are futa/trap if you don't want them, amputation is entirely optional, as is the gore content. It's already decent on that front.
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>>6719295
Is there even any gore? I honestly don't remember seeing any
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>>6718897
DCL is fun, but doesn't have the 'stay here and let me fuck you whenever I feel like' I'm looking for.
>>
>>6719295
>>6719284
>>6719281

I should say I'm not specifically talking abou FC, although it did spark the idea. I got a quad amputee as a starting slave and thought to myself "that ain't my shit, you should be able to disable it", but it's also someone elses fetish. Where do you draw the line? You could please everyone and have a toggle for everything not vanilla, but that would lead to tons of work for the dev.
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>>6719304
I guess that's the problem, you can't please everyone. Yu can only tell them what they might expect and what can be toggled
>>
>>6719305
Yeah I mean, we are al adult here, so its not like any of us are going to sperg out if we see something that isn't our personal fetish. It's not like there is surprise scat or guro in anything
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>>6719292
First of all, I'm legitimately a different person. Doesn't matter to me if you are too paranoid to accept that two different people disagree with you.
Also, you are absurd. You're arguing that /vg/ as a whole is good because it has a couple of threads that aren't terrible.
Would you say that /b/ is a good board because it occasionally has threads that aren't shit? Of course not, because the board as a whole is fucking terrible. There is, from time to time, a legitimately good person in a maximum security prison. That doesn't mean it isn't perfectly valid to say that the people there are terrible.
>>
>>6719296
If you open a fight pit and set the fights to lethal, there's some gore content, it's not that strong but it would probably bother some people
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>>6719311
Ah, well that is very far down an optional path that I don't think anyone would be surprised when it happens
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>>6719310
Oh my god who fucking cares? Are you really continuing this argument in the /d/ game thread?
Let it go
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>>6719310
I never said it was good, though. My only argument was that it is a mixed bag. The other anon was arguing that /vg/ was shit because /stg/ was shit.
>>
>>6719314
>Y-you're not allowed to respond to me! I'm right and that's it!
Alright, anon. If you say so.
>>
>>6719312
Yeah, if you choose to open a fight pit for the slaves it's pretty obvious that violent/gory content isn't much of a problem
>>
>>6719316
Now who's paranoid. But >>6719314 is right, we should stop shitting up the thread.
>>
Obligatory, Anyone got the latest Newlife build?
>>
>>6719292

There are a higher-than-average number of absolutely terrible threads in /vg/.

>>6719296

You can get slaves killed in the Arena.
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>>6719321
I mean, he's going o claim samefag and continue to argue but I appreciate it anon
>>
>>6719327
Unless you are going for full Rome I don't know why you'd let any of your slaves get killed, its a waste of money and livestock with potential
>>
>>6719332
I tried to have my waifu bodyguard kill a criminal slave emancipator. Unfortunately my bodyguard was pregnant.

I sold off the emancipator to a sex appliance company at a net loss.
>>
>>6719332
>Why would you...
The answer to that question is always muh fetish
>>
>>6719335
>impregnating your bodyguard
You have no one but yourself to blame
>>
>>6719332
I did it just to test out the feature. It was two random event slaves so they were really cheap, and they're the type I use to test out shit. I did the same with amputation and mind destruction, too
>>
>>6719339
It's not like bodyguards are actually that important to protecting you. They're just for show, and she was a slut for humiliation.
>>
>>6719345
Well she does stop this shitty assassins. Also now yours is dead because you made her fight with a baby in her
>>
Hey FCDev, here's a simple idea: a non-event way to manumit your slaves. Maybe reduces fear and increases respect among all your slaves, but gives you a general reputation hit.

Not that I'm asking out of kindness, mind you. I'd like to run a game where all my slaves have to fight in the Arena for their freedom. Losers get their limbs chopped off and stuck in the Arcade.

Are there any additions in general planned for the Arena? Pitting slaves (with dull swords) against paying members of the public would be cool.

Honestly, I just want to go full Roman-Thunderdome.
>>
>>6719373
I always kinda wanted the pit to be expanded into a proper facility with it's own roster, if for the option to randomly set up fights each week between slaves and not having to manage it myself. I'd also imagine it would serve as a nice place to put all those slaves that have random combat training.
>>
>>6719373
>Pitting slaves against paying members of the public

There could also be an option to not give the slave any weapons at all, or even restrain them so that the paying customer can just freely beat the shit out of them as long as they are unarmed? It would be a really quick way to instill fear
>>
>>6719383
that would be neat and convenient
>>
>>6719290
I'm gonna make a guess and say you're sending your guys on the "around camp" scavaging mission, which is something you should almost never do as it destroys the morale of anyone sent on it.
If you have Supplies, money and about 4 slaves, your Slavers morale should increase, unless they're injured.
If you have a couple of guys with low morale and you've got the right PC traits, talking to them can raise morale.
>>
>>6719179
>Also FC Dev, is there a nickname for black women with large tits that is "Amber Lamps?"
I try to keep the explicit internet culture references to a minimum because IMHO references are a crutch. That said, in the next update you'll be able to select an avatar for your personal assistant when she pops up to tell you stuff, and one of the options is very obviously d-tan.

>>6719167
>/stg/ things FC is SJW
This is particularly hilarious because I'm reasonably certain most actual SJWs I know (and I know quite a few, I'm afraid) would find FC vastly more objectionable than most of the games /stg/ likes. My personal favorite criticism of theirs was that I take content requests, and that's bad I guess? I get the impression they don't understand how many requests I turn down.

>>6719182
>Cumsluts don't have any bukkake content
Request noted. I'm terrible at writing cumslut content because it's pretty far down my fetish tier list.

>>6719278
>Any new trap scenes or events in FC?
Nothing that's trap-specific; I try to stay away from content that only works for one body type. Is there something specific you'd like to see?

>>6719373
>Hey FCDev, here's a simple idea: a non-event way to manumit your slaves.
I've played around with a couple of ways to do this. It's really hard to make it logical and balanced, since a lot of slaves' mental states are kind of dependent on there being no eventual manumission for them to hope for. By introducing that you'd change the whole mental landscape of the arcology.

>>6719212
>But I do agree that the weird options at the start of the game are just useless junk.
...what weird options?

Also post pics with your discussion, please. It's helpful, and good pics have encouraged me to take suggestions more than once.
>>
>>6719477
FC Dev can you put in a way to use custom tattoos instead of branding?
And apply same custom tattoos across all slaves?
>>
>>6719477
It was literally one guy on /stg/ and the others called him an idiot. It wasn't /stg/ in general.

Also always wondered why I absolutely have to let the slavers fuck anything I don't put behind guards. They are my damn slaves and I'd either give a slaver the boot, make him a slave as well or simply end him if he touches my property without my permission.
>>
>>6719040
>>6719047
Same thing happened to me.
>>
>>6719182
I wrote some cumslut scenes that made them into the game (with Boney's help Twine-ifying them), but the bukkake one got axed. Probably because it allowed you to use your slaves with penises and your mercenaries to bukkake the cumslut, and it was complicated to code. I'd still like to see a decent bukkake scene, even if it wasn't that complex.
>>
>>6719257
They should be able to be head girl unless their head is amputated.
>>
>>6719508
I'm with you on the slavers fucking my slaves thing.
IMO there should be an option to put slaves into a "For general use" slave pit thingy, so I can set some slaves to get completly destoryed before taking them out for training after they recover a bit.
But Bedlams currently working on assignments for the mountain area, and I'm fine with that.
>>
>>6719420
No, I already knew about the scavenging around the camp decreasing morale. They simply often lose it due to "recent events" even if said events were succesfully performed missions.
>>
>>6719477
>...what weird options?
The ones that tell the game not to refer to race or ethnicity. Why
would a player want to amputate the game of its content? It's
beyond me...

By the way, can't you make drop-down menus in twine?! Or just
pop ups? I guess for that to work, the game would need a
back-end that manage data and a front-end to present data.
>>
>>6719603
Some people genuinely have problems with some types of content.
I mean, if I could I would remove the amputation content because I never use it and my past two hard coded slaves on start were amputees.
But you know, for some people, the idea that a slave is Black is worse than the fact that you've just amputated her, cut out her vocal cords and then labotomized her.
Its fine if you do it to a white person, but a BLACK PERSON!?!? FOR SHAME YOU RACIST!!!
>>
>>6718874
iris action
>>
>>6719613
I wouldn't say its like that. Before the race update, I'm sure everyone pictured their girls as their preferred race or skin tone, maybe with only their name to go on.

After the update, white american girls became somewhat rare for default gameplay. Maybe a 1 in 7 chance of being american, and then probably another 1 in 7 chance of being white.
>>
>>6719332
Its not a waste of money if I enjoy it.
>>
>>6719314
lol fagget.
>>
FC dev I remember you saying you were holding off on adding more clothes to the game till you had alot of clothing concepts you wanted to add but have you considered making a text file which has the code copy and pasted from twine but the descriptions are highlighted making it a fill in the blank form for basic clothes.
>>
>>6719301
I hear the latest version actually added a dom and a domme.
>>
>>6719613
I'm thinking you're misunderstanding what that toggle does. It doesn't stop you from having a slave of whatever race you desire. What it disables is the raceplay aspects, like the ethnic nicknames, and I think the default "they prefer white girls" bonus for whoring and public service.
>>
>>6719631
Yeah, I'm not really into raceplay. All the race stuff in this game just makes it more annoying to stock my harem with slaves that appeal to me.

The intelligence update further made it hard.

Now I take 100 days of clawing my way to a successful arcology before I can start to collect the girls and former-boys I want, and I have to awkwardly let go of my loyal, loving, well-trained slaves that aren't my type.
>>
>>6719636
Speaking of clothes, does anyone know which societies unlock new outfits?
Since the gigantic asses without implants route doesn't exist in this update I went with paternalism and that unlocks conservative clothes, slacks and a t-shirt. But I really don't care for many of the other paths so I'm not going to bother with them unless they unlock more fashion stuff.
>>
>>6719700
I know off the top of my head Roman unlocks a toga, an Egyptian unlocks a new collar. I was sure the chattel religion one would, but I never noticed if it did.

For someone who isn't code literate at all, how hard would it be to crack open FC and look at the requirements for various things. I kinda wanna put together some documentation.
>>
>>6719700
>>6719711
Degradation is uncomfortable chains, Paternalism is conservative clothing. (The last one there bugs the shit out of me, because all my girls start wearing it when I give them free reign. I want my society of happy, well educated total fucking sluts.)
>>
>>6719722
Funny, the girls I give permission to dress themselves seemed to cycle between multiple outfits.
>>
>>6719688
Ah, come on. It's not like the game isn't sending you slave by
the truck loads. I was totally fine with my 4-5 slaves until the
game decided that, no anon, you'll get 3 ugly and stupid
shemales. And after than, more ugly mess to throw in the
dungeon. Before I know it, I have 30 slaves dispatched rapidly
left and right.

That kind of stuff annoys me a bit, since I can't give all my
attention to the stock I care about. A bit like the nicknaming,
the game gives you the option to repick the nickname if you
don't like the one proposed. What the point in that? Why won't
the game give me a list of nickname to choose from, or better,
which feature the nickname should be taken from. You won't
believe the time I've spent rolling it to get "mistress" for my
dom futa head girl.

So yeah, the game attracts you with the sweet promise of girl
customization, then throw dozen of reasons at you not to
dabble in it. What the point in customizing a slave if you're
gonna send her in the slut house or the PR center?
>>
>>6719767
Use the subordinate servant building as storage and work on what you like. You have a point about the nicknames, though.
>>
>>6719767
you can be choosier about what you enslave.
>>
Is the person that made "Shrink Arena" still around? I've been playing it and I love it. I'm messing around with the code a little bit and I want to compile it but I can't figure out how. You put in the zip that anyone can mess around with it, would you mind helping me figure out how to compile it on windows? I think I just need the right "json" files for it to compile in codeblocks on windows? It's got me really interested in programming and I really want this to work if you're cool with that.
>>
>>6719477

>I've played around with a couple of ways to do this. It's really hard to make it logical and balanced, since a lot of slaves' mental states are kind of dependent on there being no eventual manumission for them to hope for. By introducing that you'd change the whole mental landscape of the arcology.

To be honest, it never occurred to me while playing that slaves in the Free Cities would never eventually be manumitted. It happens often enough in events.

Sure, some slaves are here forever. But when the milk cow dries up, or the stud horse is exhausted, what exactly am I gonna do with it? You gotta put them out to pasture...assuming I'm a vegetarian who doesn't believe in butchers or glue factories.
>>
>>6719711

Download Twine 2. Download Free Cities. Open free cities.html in Twine. You are now staring at the code! It's very simple to understand and I'm ashamed I haven't written an event of my own yet.

FCDev, what are some events you want to see added? Any areas of need?
>>
>>6719826
Or, open it in any text editor. I find it much easier to read that way than in twine.
>>
>40 slaves
>no buildings yet
Does this matter?
>>
>>6718888
>>6718893
Goddamnit, really? I heard it was great, so I messed about with it for a few hours, but I had no idea what I was doing and very few options seemed to do anything that I could tell, so I just gave up on it without finding anything good.
Is there like a basic steps guide somewhere?
>>
>>6719869
The buildings are mostly there for your to organize your slaves and make them more efficient. You're mostly fine not using them, but you can get a few events from each one I think.

Assuming you're talking about FC, that is.
>>
Ha, FC Dev, I see you have your own title. It's humbler than it should be.
>>
>>6719878
So I would make more money despite the upkeep if I used buildings?
>>
>>6719888
Probably, if you kept them actually stocked. I've never really paid attention to any gains or losses in income, since I mostly just use em to organize my slaves.
>>
>>6719888
I find I hemorrhage money when using the facilities. Maybe I'm just bad at the game though.
>>
>>6719876
1. Go to the detective's office at the downtown area to get a hypnosis book and the chance to investigate PTA members and teachers (to corrupt them).

2. Each teacher teaches their own class 24/7 (I think) rather than having teachers teach individual subjects. So you have to give each teacher some of every subject.

3. Build the chem classroom and then the chem lab after that to start making drugs. Check the drawer in the chem lab for a chemistry book and get to researching.

4. Go slow. Focus on individuals at first, grind hypnosis (but try not to get the cops on your ass). Walk around a bit during the weekends and evenings, visit shops and such. Events are neat.

5. Go to the security store and buy a computer. It's free (I think).
>>
>>6719888
>Build dairy
>Fill to capacity
>Profits higher than the sluts working the brothel
>>
>>6719876
Nope
They have a really out of date wiki though.
The games gotten alot less accessable for newer players now too because it has an actual class schedualling system now and its annoying as fuck to set up.
That being said, its also alot easier now because you still start with the same money, but it doesn't cost money to get new teachers.

Some basic steps
Read the newspaper
Hire two or three starting teachers, generally the cheapest and the Secretary Susan Hooter.
Buy the Cafeteria, Pool, Music Room and Computer Room. Open all Clubs.
Go into town and buy a computer and 4 cameras.
Cameras can be placed in the Girls Bathroom, Girls Locker Room, Computer Room and the School Grounds where the cheerleaders practice.
Go to the private detective and investigate one of your teachers, this'll lead to events with each teacher. Also take the book on Hipnosis and read it every day till it says its pointless.
Go to the Cafeteria at lunch to start an event chain. [Go again Afterschool to trigger another event chain]
Go to the Park and eventually you'll have an event of a thief stealing a purse, get lock picking lessons off of him [Lock Picking minigame currently broken]
At some point you'll get a notification about breaking into Susan Hooters house, do so during school hours and check Peter Hooters Bedroom. This'll lead you into events with Peter Hooter and Susan Hooter.
Keep Practicing Hipnosis on Susan Hooter or anyone you find alone.
Buying a Libaray and Librarian is something I do at the start.
Get Chem Room and Chem Lab when you're at good money+income. Chem Lab will lead to events with Jenny Coppers.

To increase Reputation, Talk to students on PC every day, and on weekends go to the Park, and then to the forest path till you get the choice to go running with your students.
There's also a Volleyball event on the beach which can raise reputation.

Just some general starter tips.
>>
>>6719900
wow, you're out of date.
1.07 updated the teaching system and its mad gay now, but still you ARE supposed to be running a school.
You can now have to select a range of classes that each teacher can teach, then set up scheduals for each class you have.
Some lessons can be done by as many teachers as you have teaching it, like English and Math, others are limited by room avalibility, like Computer Science and Swimming. School Sport has two rooms to use.
At the start I generally get 3 teachers, set them to teach two subjects each, distribute the students between 3 classes.
The I build time tables as basic as possible, with full days of each class by one Teacher.

When you get up 6 classes shit gets really annoying to do.
>>
>>6719722
Isn't that kind of your fault if you directed your society into respecting slaves as normal people?
>>
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>>6716462 here, still looking for porn games that are at least as good as games as they are as porn.

Finally finished MGQ, loved it. Felt really satisfying. I only have 3 gripes about it. First off is missables: I have slots missing in my monsterpedia for sphinx and others because I didn't make dumb choices, so now I have to go back through the entire thing to get to those points and flip everybody off to fight them to add them to my monsterpedia. Secondly, the various girls have been drawn by a few different artists with REALLY different art style (compare succubus witch with queen elf and trick fairy), making some look weird and out of place. And the final thing isn't really a gripe so much as something I'm just disappointed about
>tfw only one scene with loli alice in mgq
>voice-over's decent enough
>text etc is mediocre
>visuals suck ass, nothing is shown
>overall 4/10, if that
I'd still rate the game 9.75/10 though
>>
>>6718874
CoC is pretty much obligatory to play through. It has a big emphasis on corruption and futa furry, but I had fun playing through it as a pure human champion of justice and only having consensual sex with the dickless chicks.

Monster Girl Quest's storytelling and gameplay is great among non-porn games, and the fact that it's a porn game makes it absolutely mind-blowing.

If you're into loli, you gotta play unteralterbach. I don't want to spoil too much, but it's like... you know how gurren lagann slowly cranks everything up to eleven, then rips off the nob and smashes it through the amp? Unteralterbach does that too.

Fairy Fighting is a streetfighter-esque fighting game that has a REALLY wide range of fetishes, most of which are pretty extreme, but even if only one or two of the enemies appeal to you it's likely worth it. It even has a watch mode (since if you're playing it, you're going to need both hands) In particular I enjoyed the milkjellyfish and fallenfairy enemies.

I've heard good things about artificial academy, but I can't get it to work
>>
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>>6719477
>a lot of slaves' mental states are kind of dependent on there being no eventual manumission for them to hope for. By introducing that you'd change the whole mental landscape of the arcology.
Not necessarily, it could still be a cultural norm that No-one Gets Freed, It's Just Not Possible, and yet as arcology owner, you could presumably buy (rent? I'm not 100% sure on how arcology property rights go) a place, sign it over to your slave, get them a job even if you do so by yelling at the guy who runs the supermarket, and then write an official thing going "'Public Toilet' Cassandra is no longer a slave". I mean, all it takes for the arcology owner to declare every single citizen in their arcology is Romans/racists/hucow-fetishists now seems to be them deciding one day that it shall be so, and then spending x monies on advertising saying "GOOD CITIZENS WEAR TOGAS/HATE THE YELLOW-SKINS/LOVE GIANT COWGIRL TITS" or whatever. Maybe I've got it wrong, but it seems like the arcology owner has absolute power over everything if they want to, and upon making a decision, only resorts to advertising in that case because it's easier than going door-to-door yelling at people to do as told.

Have a haremgirl for textwall.
>>
>>6719603
I remove those options just because it bothers me to read something like "past your desk walks your Swedish Collectrix Beth, her milky-white skin on proud display" when I'd rather just see "past your desk walks Beth, Fuck her [Y/N]"
>>
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>>6719767
>repick the nickname if you don't like the one proposed
I believe you can just use the custom name field and input whatever nickname you want, surrounded by ' marks. That's how I make sure my bodyguard is always 'Amazonian' _______ anyway, and I don't see any difference doing it that way to just rerolling until I got a good name suggested by the event.
>>
>>6720078
Damn, I need to force my slaves to wear vibrators.
>>
>>6718874
shrink high (great RPG)
MGQ (it's basically a visual novel RPG, very hard to some, very rewarding, lots of story and combat.)
Overwhored (Great RPG focused around hypnosis and being the big bad. fully finished last i checked)
Arena of Akakubi (it's 60% or so translated and focus's on bad end's mostly. Still no idea how to get the true end since no one else besides me plays it. so sad.)

All games not in the pastebin.
>>
>>6719477

Suggestions for Slutty Quipao shoes, because having the same thing for all of them is lame and bound feet are super unsexy to begin with:

Flats = "A pair of traditionally-embroidered silk slippers"

Boots = "A pair of open-toed silk boots with a chained dragon emblazoned on them"

Heels = "A pair of red high-heels that accentuate her bare legs"
>>
>>6720150
He said footbinding was someone's request, but I kinda wonder if either he or the original requester have ever seen the gnarled, mutant flesh it results in.
>>
>>6720051
Kamidori Alchemy Meister.
It'll be 20 hours before your first H-scene, but after that you'll be drowning in best girls. Make sure to read the wiki to avoid the loli's route for your first playthrough, her unique dungeon is utter bullshit.

Eiyuu Senki Gold.
Worth it for the Billy-and-Perry scenes alone, it's a pretty great turn-based tactical fighter with about a million girls to fuck and the bro-est big sister in the history of h-games. No routes (or the only route is harem route, and by god is it a harem for the ages, literally), some great girls don't get scenes, and some of those that do only get the one.

Maiden Snow Eve.
Roguelike (and no I'm not using that as a buzzword, the only thing different is that permadeath is optional instead of mandatory) with an emphasis on farming and grinding and getting raped by a million different kinds of monsters and giving birth to their kids. There's no real h-scenes, rape happens in combat, and deliberately getting impregnated by different kinds of monsters is actually a valid lategame tactic to get buffs for your items.
>>
>>6720171
I'm still angry that the loli is the default route. The loli route must always be something to be strived for, not just a consolation prize.
>>
>>6720171
>Make sure to read the wiki to avoid the loli's route for your first playthrough, her unique dungeon is utter bullshit.
I've always found it amusing how route difficulty is tied to the quality of the route. Elftits is a shit girl with a shit route that is easy as fuck. Yuela is a great girl that breaks the game over her knee with a mediocre route that is somewhat challenging, and loli has best route, second best girl and wrecks your shit if you do her route first.
>>
>>6718983
Did you rest your point? I've had the same issue when doing so
>>
Am I alone in my autism, or does the fact that the prices you pay for slaves and the prices your corporation can get for them aren't linked at all in FC?
>>
>>6720171
Loli route as default, what? I played quite a bit of this...something like 100 hours logged in one and a half playthroughs and the loli was the only one of the main 3 I DIDN'T end up on the route for. Just swordsgirl and elf tits. And all of the side characters, of course, but they're extra.

Great game, though.
>>
>>6720252
There's two choices that determine which route you go on, one for elftits and one for sword girl. If you pick option to avoid on both, you get loli.
>>
Is there a point gameplay wise in assigning slaves to gloryhole duty in FC or is it mainly just a flavor option?
>>
>>6720270
It's a way to get money out of the worst slaves.
>>
>>6719876

HHS is definitely worth getting into. It can be a little difficult to work out what to do, but the events are amazing. It's my personal favourite H-Game to play, and there's events which tailor to tons of different fetished; futa, incest, hypnosis, voyeurism, panties, there's just loads of things to do
>>
>>6719002
>That Teacher that you make join the Cosplay club, nothing happens after it.
If you go in on the days she's in there there's a series of events where she becomes more and more submissive to the whims of the club until she's their sex slave.
>>
>>6719053
Tailoring and smithing gives bonuses to missions and occasionally produce apparel.
Spiritual leader heals your slavers if they have the trait.
Guards let you set set slaves off-limits so they can recover.
Havent tried the emissary or alchemist yet.
>>
>>6719174
>>6719177
>>6719179
>>6719181
>>6719184
>that reading comprehension
wew lad

I don't know why you'd pay attention to /stg/ anyway. /aco/ is as bad as /co/.
>>
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>>6719019
>>6719244
>centaurs give disaster points to the from above mission
>send my veteran outrider to lead them anyway
>successful but she was injured from the fall during it
I like to think she fell out of the tree and crushed them.
>>
>>6719276
Mine too. Feels fucking fantastic man.
It's a shame places like /v/ accuse devs making their own threads of advertising, rather than offer criticism. Guess notch burned us a little too hard.
>>
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>>6719508>>6719574

There will be more ways of enforcing your will in future. Y'know how you can push slavers if you have some borderline clothing you want them to wear? Like that but more expanded.

>>6720297

Wonderful, just wonderful. Anyone else got fun and/or weird No Haven stories?

One of mine was a bugged heroic unusually male Wisp named Bauer.
>>
>>6720250
Wheat futures prices don't correlate 1:1 with prices at the local bakery. There's a large time delay and dozens of other factors that would cause a corporation trading in bulk from dealing with different prices than a person buying a single item.
>>
>>6719700
>>6719711
>>6719722
body purism unlocks body oil, pastoralism unlocks cowgirl clothes
and that's it I guess, I wish religion had something else than the slutty nun.
>>
>>6720353
Cowgirl as in hat and spurs or cow print bikini?
>>
>>6719477
I can't think of a specific scene, I was just wondering if any of the new quirks or any combination played out differently for a trap or shemale.
>>
>>6720353
I kinda wish there was a more moderate nun outfit. Not the extreme aescetic of the penitent, but also not as deep into hyperslut territory as the fallen. Maybe something thin, tight, and form fitting, that leaves little to the imagination while still technically covering everything.
>>
What do you think of cursed? It's a Life simulazione fine in rags that's quite full of content and with active development (last version is from yesterday)
>>
>>6720353

Slutty Shrine Maiden would be nice.
>>
>>6720458
I find the pace of the game kinda slow beside that it's alright
>>
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FC Dev - My dream is to have a harem of many breasted sluts. How difficult would implementing something like this? I'd imagine it would require a rewriting of how breasts are handled so it wouldn't be likely, but I can dream anyway.
>>
>>6720458
Needs a trap option
>>
>>6720492
is that even possible with technology a couple of decades into the future? fcdev doesn't like implausible body modifications
>>
>>6720495
I'd say it's more plausible than some of the other suggestions I've seen here. But for the longest time FC dev said flat out no PC customization, then it was implemented, so I figured I'd put the idea out there.
>>
What exactly do the various starting options for the PC in Free Cities do?
>>
>>6720289
Emissary will wonder around, sometimes come back to camp with supplies or gold, and then die somewhere.
>>
>>6720493

There's futa, I think.
>>
>>6720502
Yes, but futa aren't traps.
>>
>>6720458

Makes me want a pornographic lifesim that lets me play as a regular male.
>>
>>6720498
PC customization was a soft no because it would be a lot of effort. Implementing your fetish would be a hard no because it would violate the established rules of the FC world.
>>
>>6720511
Where is the line drawn then in terms of surgical tech?
>>
>>6720518
Fuck if I know. FCDev's preferences, I guess.
>>
>>6720312
I actually stopped playing the game because of how little control I have over what is done to my property, but I'd give it another try once I have some control. It just seemed like such a basic feature missing to me.
I can enslave people and have all sorts of things done to them, even have them fight to the death, mutilate, mute and lobotomise them, but I can't punish a slaver for doing stuff with my property I never allowed him to do?
>>
>>6719477
>That said, in the next update you'll be able to select an avatar for your personal assistant when she pops up to tell you stuff
Time to waifu the PA.
>>
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>>6720518
>Where is the line drawn then in terms of surgical tech?
>>6720519
>FCDev's preferences, I guess.

Exactly. Here are a few I remember coming up in /d/iscussions:

>Dicks for female slaves ("it's easier to dig a hole than build a pole")
>Fertile wombs for male slaves (despite anons arguing about IRL transplants for half a thread)
>Facepussy (mentioned in the in-game news as an "experiment" only)
>Fuckable nipples (same reasons as above, but maybe closer to a "soft" no?)
>Variable prosthetic limb replacements for amputees (maybe a "soft" no, to be added later?)

You can probably find more stuff FCDev outright ruled out on his blog.

(Threadly reminder to keep posting images so the mods don't wipe /d/iscussion off the board.)
>>
>>6720507
A trap lifesim, someone will make it one day. One that doesn't include forced bimbo shit
>>
>>6719028
Is the download link register-only ?
>>
>>6719480
This would be cool , especially if it would change styles with preexisting tattoos. e.g. lewd scene+initials = your initials made out of dicks or something
>>
>>6720353
body oil is from Physical Perfectionism or whatever it's called, the one about liking tall, buff slaves.

Body Purism doesn't have any special clothing IIRC.
>>
So is there a particular quality you look for in potential head concubines /d/?
>>
>>6720171
I must have done like 20 playthrougs of that game. After awhile I wanted there to be a sub story where all the party characters become aware that they are cycling through three timelines while still getting stronger and keeping their shit, to the point where they are as powerful as gods and trapped in a groundhog style hell
>>
>tfw no games where I fuck tight shota but
>>
I can't wait for the final enemy of FC to be the AI
>>
>>6720639
>tfw no games where I get fucked in my tight shota butt
>>
>>6720648
This too ;_;
I just want to see some big muscular dude on shota action
Not enough porn of it let alone games
>>
>>6720642
The comments on the 50k upgrade made me expect that.

>>6719477
So we going to be able to customise the PA's personality too? Like how we have neutral vs sultry at the moment?
>>
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>>6719477
>Nothing that's trap-specific; I try to stay away from content that only works for one body type. Is there something specific you'd like to see?
Not that anon but a few ideas come to mind:
- The matched and mismatched twins already make for a great event but there doesn't seem to be too many options to try and do something similar with your own slaves (not necessarily relatives) where you try to "match them". While it doesn't have to be an event specific to traps I feel it is more significant to "former males"
- Given that there is a specific event for "lured sissies/traps" (though maybe it also exists for women?) maybe have a few follow-up events on how they are holding up and if they have learned to fit in
- Same as how there is an event for someone resisting being called by a new name you could have a trap-specific event for them trying to assert they are still "male" once they reach a point where they have been feminized so much that everybody is gonna laugh them out of the room and have them try to "convince" strangers on the street (which they would inevitably fail and have an option to how you console or further ridicule her after she has been taught a lesson and even she herself cannot "believe her own llies" about her masculinity)

But then again, I am not that anon. Personally I also feel that there could be room for more events with "willing" traps who just want to out-do women at their own game if they are stuck as a slave and hope for position as a head girl/trainer if they are doing good enough (events like one studying mannerisms of female slaves meticulously to copy and improve upon them).
>>
>>6720653
No to mention the "throaty chuckle" she gives when given free reign to fuck your slaves and control the smart piercing
>>
In FC, how do you make the corporation privately held, or even give up majority control?

In all the time since the corporation's inclusion I've never unlocked those options.
>>
>>6720676
I don't think you're allowed to give up majority control.
>>
>>6719477
>>6720654
Actually there could be a trap/shemale specific event for traps and shemales that have the Shamefast and Hates Men quirks, with either a male master or dealing with Johns. Something about not being able to reconcile their shame or hatred with the fact they love getting hot dickings.
>>
>>6720654
btw, is there a way to get Twins without going through liquidators?
>>
>>6720691
non trap twins I mean
>>
>>6719574
What game are you two talkin about
Doesn't sound like FC
>>
>>6720691

There's a special event if you're running an egyptian arcology.
>>
>>6720458
Fuck off Cursed dev, your game is shit and so is your waifu.
>>
>>6720694
No Haven, a RAGS game made by BedlamGames
Its in the pastebin.
Although the pastebin links to TFgames instead of BedlamGames website.
See Also Whorelock's Revenge in the pastebin for added wtf are you doing pastebin guy?
>>
>>6719167
>http://pastebin.com/Su7gb2iq

stg prefers shotacon to games actually training slaves
>>
so, which one of you /d/'s control the pastebin? Possible we could add some more games to it with download links, freshen it up some?
>>
>>6720777
What do you suggest?
>>
I'm apparentally too much of an idiot to figure out how to use the kisekae maker tool for HHH+. Any one figure that out?
>>
I keep hoping for a mac/linux/winebottle port of HHS, but even back when I had a winbox running, it was a buggy piece of shit with an insanely kludged engine built by sperg force alpha
>>
>>6720776

got sent from hypnopics to /stg/
didn't expect /d/ to be so much less shitpost

/old-old-oldfag /b/tard
>>
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Anyone have a list of where the Rusted/Rusty Keys are?
>>
>>6720808
It's been talked about before ad nauseam, but the main difference is that /d/ is an /a/ derivative while /stg/ is a /vg/ derivative. The culture of those boards obviously influenced things.
>>
Anybody know when jackonines 2 is gonna be coming out? Anytime soon? Blog's all in russian and not very helpful
>>
>>6720768
>Although the pastebin links to TFgames instead of BedlamGames website.

fixed
>>
>>6720789
nightmare's mod (?)
henthighschool
headpat simulator (teaching feeling)
MGQ
Fairy fighting
overwhored
maybe arena of akakubi (its not fully translated yet)
fix the game about being a tentacle monster because for me the download doesn't work (marunomi)
kamidori alchemy meister
Maiden Snow Eve.
Eiyuu Senki Gold.
Shrink high

these are just additions. We should update (if we haven't) the guide for ryonarpg as well.
>>
>>6720882
half of those isn't /d/ territory
90% of those are in the hentai games general on /vg/
>>
>>6720882
>teaching feeling
>kamidori
>ESG
I mean, they're good games, but they're not /d/ games.
>>
>>6720887
thats a little high.

surely shrink high, overwhored, fairy fighting, headpat simulator, arena of akakubi and MGQ are /d/.

More importantly though, I don't know if we should not include them merely because their elsewhere. The /d/ games general is sorta like a list of all /d/ level games and downloads for them. I don't go on /vg/ so until recently i didn't know half those games. Still don't have downloads for those half of games either.

I think it'd be great to add them so other people could play them.
>>
>>6720906
we have links for all other pastebins, though.
>>
>>6720906
What's /d/ about headpat simulator?
>>
>>6720906
Just because you're a fucking newfag discovering entry-level mainstream h-games for the first time in your life doesn't mean we should ram that shit into our pastebin.
>>
>>6720887
Nightgames mod is /d/ in transformation content, but the sex is pretty vanilla.
>>
>>6720915
yes this is true but theirs a few reasons why that alone isn't enough.

First, they don't have all the games i listed. simple reason.

Second, some of these games are /d/ and having all /d/ tier porn games together makes it easier. Add on to this, our pastebin is awesome because it lists the different fetish's in said game as well.

>>6720922
the scars and slavery stuff. turns other people away from it.

>>6720925
nah, I'm just saying simply that their are /d/ games out there that aren't in our pastebin that are worth playing. I was shocked when overwhored and shrink high weren't there and especially so when MGQ was no where to be found. (although, yeah, that one is pretty mainstream)
>>
>>6720941
MGQ is flooded with vore. Might be mainstream but that's definitely not for normies.
>>
>>6720941
>>6720971
I am not adding MGQ to the pastebin because it has a dedicated general on >>>/vg/134515171
>>
>>6720985
well then, put a special mentions section and direct them to check for the thread in /vg/
Not everyone coming here will already know what MGQ is.
>>
>>6720931
Is it? I played for 2 or 3 nights and I thought the game was interesting enough but I didn't see anything fetishy about it to keep me playing.
>>
>>6721030
It starts of tame, but after a while you unlock basic transformations, like Bigger dicks and Boobs, or straight up just dicks boobs and vag.
There's some weapons which open up an S&M fighting style.
After even longer the girls themselves start changing.
Angel, the mega slut that she is, becomes an Angel.
Then there's magic, technology, I think its supposed to be some kind of super physical conditioning thing, gives them a "Firey pussy"
After the girls unlock those trait, being friends with them can get them to give you those traits too.
There's also a Cat Girl, a Succubus and a Tree.
Not sure if there's any kind of animal style TFs in the game though.
>>
>>6720971
MGQ is vore, tfgamessite is (boring) transformations, and dgg is all about slaves
>>
>>6721047
That sounds really neat, I'll have to play it again.
I like that gradual transformation kind of stuff. Just finished Mutant Minx Meltdown and it was super hot the way girls would become progressively more fetishy, although that one goes way off the rails near the end.
>>
>>6721002
Might as-well mention katawa shoujo while we're at it...

But seriously, people who are new should just lurk more and find out themselves.
If people aren't willing to use google or poke around 4chan they have nothing to do here.
>>
>>6721049
Funny, since /stg/ is as shitty as they come.
Also, futas on JoNT when
>>
>>6720545
>time to waifu the PA
It's looked down upon to be in a romantic relationship with your slave but what about your almost A.I. personal assistant? Choice between various different alternate personalities when?
>tfw no tsundere PA that helps you out not because it likes you or anything but because that's its job
>>
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>>6721139
"I only love you because you programmed me to, idiot! I-it's not like I have free will or anything!"
>she then proceeds to disobey an order or two of yours (nothing major, maybe you don't get coffee with your breakfast one morning) over the next week, because she's too shy to say it.
>>
>>6721139
>almost A.I.
I mean, it's a program that adopts a personality and learns from experience. I think FC Dev is kidding himself on the whole "not AI" claim.
>>
>somebody popped a boner reading Johnny Got His Gun
>>
>>6721414
>warning signs of homicidal tendencies
>>
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I'm making about what I'm spending each turn. How the fuck do I fix my finances?
>>
What the fuck does chattel religion even do?
>>
>>6718713
What are some tips for getting started in games like No Haven and Free Cities? I have no idea what I'm doing in these games.
>>
>>6721421
more whores
>>
>>6721077
>>6720985

not everyone use's /vg/ though.
isn't the general for helping people find and download /d/ games?

lurking more isn't going to help if they never visit those boards.
>>
>>6721414
I keep getting these everytime I start a new game.
There seems to be a stupidly huge amount of amputee mutes in the hard coded slave list.
>>
FC bug report: After destroying the daughters of liberty and leaning on the bitch who directed them to me for some money, my reputation dropped to unknown and no longer can rise.
>>
>>6721426
High levels makes it so that slaves don't 'rebound' if they gain too much trust or obedience in a single turn, which can be really powerful for quickly breaking in new slaves.
>>
>>6720171
>kamidori
>patch rather than standalone
These always scare me, is there pastebin for install instructions anywhere?
>>
>>6721606
Why the fuck would they scare you? The worst that can happen is that you need to reinstall from the ISO.
>>
>>6721608
I'm not scared of breaking my computer, more of just fucking up multiple times in a row, getting frustrated, and giving up, leaving some half a gig of partially-converted files in my downloads to collect dust. It's what happened when I tried to AA2
>>
>>6721616
>leaving things in your downloads folder
That's probably part of the problem.
>>
>>6721606
It's quite easy, acquire the game then install it using applocale or by
switching your locale to japanese. Once that's done, install the
patches. ap01, ap02 then 200. Once that's done, unzip the english
patch in your game folder. If you didn't set your locale, run the game
with NTLEAS, because applocale will just fuck everything up.

The most annoying thing with kamidori is that it will crash if you don't
use the proper locale or proper emulator. Other than that, nothing to
be afraid of.
>>
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I'm working on my own project that's less /d/ and more /y/, but it has a little bit of fucking monsters, tentacles, and crossdressing. Would anyone of /d/ be interested?
>if not, here's some else's porn.
>>
I've played No Haven for 4 hours straight tonight and I love it, but now I'm stuck. I have 13/15 slaves and 26/30 slavers and I can't acquire more of either directly but only through crits. Ranking up doesn't give more slavers anymore. What do?
Also some bugs I noticed, maybe it helps maybe not
(playing as Neko Succubus Futa)
>game sometimes gives an error message of some kind that goes away after you click ok a few times
>trade expertise never rises
>city assignment: goblin female/futa/sissy with submssive can't be completed
>armor doesn't work on npcs - they are shown wearing seamed clothes instead
>>
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>>6721757
tentacles aren't my thing desu but I'm willing to try anything /d/ makes, so far I was never disappointed
>>
>>6721757
Well, if there are tentacles...
>>
>>6721754
Enjoy that ban.
>>
>>6721772
Well damn, didn't know bestiality was too extreme for /d/. Even though there are plenty of fury around.

My bad.
>>
>>6720549
Considering how fast technology moves along I'd say it's very likely that most of this stuff would be possible in the future. That said, I don't think it's a question of possibility, I think it's a question of actuality. For example, if we're able to create vaginas for MtFs there's no reason we couldn't create mouth vaginas - the question is would there actually be enough demand for mouth vaginas leading to the creation of such technology?

Things like proper dicks for female slaves, fertile MtFs, etc definitely have demand and the technology is already quickly approaching it (I remember reading an article about a group of girls who had a birth defect that meant they didn't have proper vaginas - they were given new vaginas made from their own cells and they're perfectly functional. Give it a few years and I'm sure we can apply that tech to penises and mtf vaginas.
>>
>>6721779
I think it's important to remember that the world of FC has suffered a mass societal collapse. Countries are devolving into anarchy left and right. People are struggling to survive on a day to day basis. The entire world is going to shit, as evidenced by the frankly terrifying weather reports. Shit like that is going to have an effect on what technologies get developed as well as the demand for said technologies. Sure, proper functional genital replacements might be like a decade off in our world, but what about in a world that is tearing itself apart between natural disasters and anarchy?
>>
>>6721788
I'm not too knowledgeable on FC's backstory. I know it's set in the near future and the world has gone to shit, but when did it go to shit? Just a few years into the future from our perspective, or a couple of decades?
>>
Assuming I'm making a mainly text game, how important are juicy descriptions to average /d/? And if they are better to illustrations at all.
>>
>>6721791
To me they are. I was skeptical at first but after playing FC vivid description make me drool more than some tumblr artist's attempt at drawing
>>
>>6721791
Good descriptions are good, 'quivering love-shaft' is bad.
>>
>>6721790
"It is the year 2037, and the world is starting to fall apart."

Literally the first line after the disclaimer.
>>
>>6721778
I don't get it either. At first I thought bestiality belonged to /d/, since it's supposed to be the place for all abnormal hentai.
Does it have anything to do with US-law?
Since I am not american I don't know what their law says about h-bestiality.
>>
>>6721854
Even real bestiality porn is legal in every US state except 1 (oregon iirc), I doubt hentai is any different.
>>
>>6721854

No, it's mostly that furries are incredible dramafags, worse than trannies and the Westboro Baptist Church combined.

The only way to keep the board from being flooded with every Sonic the Edgehog copy ever posted on DeviantArt was to ban furry entirely.

Yes, I know you think it can't be that bad, because you're one of them and you don't act like that.

But it still was that bad, and what you act like doesn't matter compared to what the rest of the fandom acts like, because as an individual you have effectively no power compared to the rest of the fandom.

If you're triggered by this explanation of statistical mathematics, then the truth is that YES, you really are like that, and in denial about it.
>>
>>6721791
A good description to me should be around 4-6lignes I dislike wall of texts and one liners yet it really depends of the genre.
>>
>>6721892
To be honest the 4chan anti-furry thing is a bit of a historical relic - there was a time when furries were the biggest drama llamas on the entire internet, but they've been outstripped by plenty of other groups by now and overall seem a lot more mild these days.

That said I don't want to tempt fate by opening the floodgates, so I'm happy with them being left in /trash/ and out of /d/.
>>
>>6721458

>For more lewd games check out /hgg/, /hgg2d/ and /weg/ threads.
4th line of the pastebin

>let's see /hgg/ >>>/vg/134629775
>"Welcome, this general is for the discussion of 2D/3D H-Games/ Eroge/ Nukige/ Hentai RPG/ Hentai Action Games.
>Some popular games like Corruption of Champions (CoC), Rance/Alicesoft, Monster Girl Quest, the Klub17 (search on /t/), and Artificial Academy 2 (/aa2g/) have their own generals already, so please post about them there instead! "

I still see no reason to give them mentions in the pastebin since other threads already does it. It's going to be redundant desu.
>>
>>6721788
>Sure, proper functional genital replacements might be like a decade off in our world, but what about in a world that is tearing itself apart between natural disasters and anarchy?
It would be even further off, if you think about it.
You need the luxury of having no more pressing problems demanding the resources available to develop stuff like that and trying to struggle for some control, fighting back the anarchy and responding to catastrophes is definitely more important than slapping a functioning dick on a woman for nothing but sexual gratification.
>>
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Anyone more familiar with the FC code know how difficult it would be to upgrade the cock/balls descriptor system. Essentially, the only frame of reference for male parts is "small/medium/large" without any finite size. It would be awesome to see the length/girth/diameter in the slave description.

Also, what do other anons think a realistic cap would be for the sizes? I enjoy large dicks like anyone else here, but at some point blood loss would be a realistic problem.

Pic related.
>>
>>6721438
>whores
NIgga please, Milker Master Race. Between my cows and cockmilkers by the time my rival shows up I'm making enough each turn that I can afford to bury her while continuing to invest in my company.
>>
>>6721892
I am not exactly talking about furries desu.
Maybe I've just got the wrong idea about it, but I think a furfag wants stuff walking on two legs or wearing clothes like humans.
I am referring to straight up bestiality. Sex with Dogs, Horses and the likes. Mindless Dogs and Horses. And I like it for what they are. not human, but animals.
>>
>Literally every single one of the most popular projects on tfgamesite has been dead for at least half a year or more

God damn does every single game dev have some sort of horrible chronic disease that forces them to quit or something? Because thats all I see in their forum threads. "Kinda sick, I'll resume working on it in a week, feel free to donate in the meantime!"

They never come back
>>
>>6721930
Bestiality is banned for the same reasons furries and ponies are banned; vocal minorities from both the for and against sides cannot fucking shut up about why the other side is wrong, drowning out all content and discussion for everything else.
>>
>>6721929
Agreed. Whores take too much effort to train. The restraining devices in dairies and cock milkers mean that you can just buy chattel, mod them to your specifications, hook them up and start making money on them immediately. Then you can just focus on training your multipliers, or facility managers, and keep them loyal and happy.
>>
It would be nice if someone wrote a guide for FC
>>
>>6721947
literally built into the game already
>>
>>6721942
There is a vocal bestiality minority? I have literally never seen the same shit go down with bestiality as it regularly did (and still sometimes does) with furry.
>>
>>6721952
Speaking of, is anyone else getting errors anytime they try to use that in the new build?
>>
>>6721892
Bestiality =/= furry
I just have a thing for girls getting fucked by dogs, actual dogs, not anthro.
>>
>>6721926
The largest penis irl is only a little over 1 foot long iirc, so you can consider that as a limit.
>>
>>6721934
I don't know about that. I'd say the most popular projects are probably Cursed, Free Cities, and Trap Quest, and they're all very active (although Cursed did have a lengthy hiatus but the dev actually came back). There certainly are a lot of dead games, though.
>>
>>6721959
This is a world where growth hormones allow for breasts way larger than what is the natural limit.
>>
Any more fucked up nukiges like Starless or Euphoria?
>>
>>6721963

I'd encourage you to look up the records for human breast size if you aren't planning on eating anytime soon.
>>
>>6721965
I consider obesity to be cheating in that regard.
>>
>>6721968

And growth hormones aren't?
>>
>>6721963
Really? I'm not a fan of massive breasts so I never tried to see what the limit for them is in Free Cities, but the largest pair of natural breasts in real life is a V cup.

>>6721968
The record holder isn't even very fat, she looks a little over weight but her breasts seem to mostly be the result of some sort of hormone issue, as she claimed she started developing her bust at 9 and never stopped growing.
>>
>>6721969
Obesity makes everything larger, breast growth is just a side effect. Growth hormones target specific areas.
>>
>>6721974
Still, the record holder's breasts are certainly more than the result of obesity. I'd post a picture but I don't want to risk a ban, just look her up yourself.
>>
>>6721963

Breasts are just tissue. A penis much larger than the current record-holder would make you pass out every time you got an erection.
>>
>>6721963
Things about breasts, they don't need massive ammounts of blood to function in certain periods of time. Realisticly speaking, giant dicks at least require insane circulatory system while tits only break your back at worst.

>>6721974
>Obesity makes everything larger
No.
>>
>>6721926
In addition to the arguments about maximum realistic dick size, what would even be the point of giving your slaves massive cocks, from the perspective of the slave-owner? Huge tits make sense, increased milk production and could cater to certain individuals as far as prostitution. Oversized testes also make sense, for more semen production. Bigger cocks make sense too for appeal to some during prostitution, but unlike balls/tits there's a limit on how useful their size makes them. After like 8-10 inches using them for sex is impractical or impossible. There's just not really a reason for the slave owner to invest in something like that.
>>
>>6721990
>Oversized testes also make sense, for more semen production.
Your understanding of biology makes me smile.
>>
>>6721993
Fair enough, I don't claim to be anatomical expert, I'm just spit-balling ideas.
>>
>>6721421
I'd need to see your expenses and investments for detailed anal ysis

hold on, am I posting in /biz/ or /d/
>>
>>6721981
I think I've got an idea. As far as humans go, we're not like most animals. We use a hydraulics system with blood to stiffen our dicks for sex, but most other mammals just have a literal bone that does it instead, removing the need for blood. I'm not suggesting that we incorporate animal cocks into FC, but perhaps creating a huge human cock could work if we created some sort of artificial penile bone?
>>
>>6722006
I'm pretty sure most animals still have cavernous body.
>>
>>6722010
Maybe I misspoke when I said most, but that's not really the point. Penile bones do exist in at least some mammals, so it's plausible one could create an artificial one for humans as a means of creating erections for an extremely large penis.
>>
>>6722017
The problem of extremely large penises is not an errection, for that you can just insert metal pipe. Its blood, which would have to be taken from somewhere and stored again after errection ends.
>>
>>6722020
Isn't the purpose of the blood just to maintain an erection via hydraulics? The penile bone takes care of most of that, so the amount of blood needed should be much lower.
>>
>>6722025
What do you think erection is? Size growth is an important part of it. You can't really make penis grow with just bone, you need blood for it. Unless your flaccid dick would be just as huge as errect one. And I can't imagine how uncomfortable that would be on daily basis. Again, if things was that easy, you could just insert metal pipe and call it a day.
>>
>>6722028
>And I can't imagine how uncomfortable that would be on daily basis
We care about the comfort of the slaves now? The same slaves whose legs and arms we can amputate, whose tits and asses we can inflate to absurd sizes, whom we can lobotomize to turn them into little more than a living onahole? Those slaves?
>>
>>6721990
A lot of people like impractically large dongs. There's several threads dedicated to the subject at this very moment.
>>
>>6722048
Oh, I have nothing against stupidly huge dicks, I've fapped to many the 18 inch futa cock before; I'm just saying it doesn't really fit into FC.
>>
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>>6721766
>>6721768
Oh yeah, and also a lot of bondage too. I'll upload some sketches just for /d/.
Anyway, here's the SFW dev blog:
http://scarletdreamgame.tumblr.com/
>>
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>>6722052
>>
>>6722048
Liking pictures of it is one thing, but actually using one for sex is an entirely different thing.
Could be quite effective to prevent someone from penetrating anybody ever again though.
>>
>>6720789
>What do you suggest?
Did you update the RyonaRPG links?
>>
Ok. FC, guys.
I don't know if I am a total idiot and missed it the entire time, but just now I thought "Man. I can make a custom description for my slaves. Change their names if they're scared/obedient enough, magically make them have special features like beauty marks through the custom description. I can even type how their hair looks and what colour it has. Why can't I describe my own arcology?"
>>
>>6721892
>If you're triggered by this explanation of statistical mathematics, then the truth is that YES, you really are like that, and in denial about it.
But you didn't even use any statistical mathematics. Plus, you are comparing two entirely different groups. It would be like saying "We don't let Italians here because Germans are obnoxious."
The metaphorical Germans may be annoying, but that doesn't actually say anything about the behaviour of these metaphorical Italians.
>>
>>6722064
That's what the Egyptian and Roman things allow you to do. They give your arcology a sort of flair.
If you could just customize at will, you'd takeaway from them.

That being said, I would like the ability to describe my office and bedroom.
>>
>>6721990
Oversized dongs also cater to niche fetish.
It's like a nice big lever for the person fucking them to jerk around.
>>
>>6722158
Yeah, I usually go for /fit/, Cow normalization, and Roman revival.
>>
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So how about in FC society directions that favour and fetishise young or mature slaves? I like to focus on acquiring mature slaves and I wish I could customise my Arcology to support that.
>>
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>>6722236
>>
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>>6722237
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>>6722239
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>>6722243
>>
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>>6722244
>>
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>>6722236
I support this strongly, as long as we get both and not just MILF worship.
>>
>>6722236
>>6722247
You're theories intrigue me, and I wish to subscribe to your news-letter. (Consider this a third)
>>
>>6721993
>>6721998
He has the right idea; Larger balls mean more sperm. It'd just have to be coupled with an equally large prostate for the seminal fluid production.
>>6722020
>>6722025
>>6722028
>>6722031
>Blood quantity is the logistical problem with massive dicks
Couldnt this be solved by blood doping? I mean, there are limitations to how much blood you can shove into someone. Perhaps there can be drugs that encourage the bone marrow to over produce?
>>
>>6722247
>Chun Li
>not futa
Meh.

Also, agreed with all of you. We need more milfs
>>
>>6722158
>Calling this customization.
>>
>>6722296
Blood doping wouldn't really do much for that. They just pump another pint into you and those guys were talking about really unrealistically huge dicks.
What would work far better with that is actually a construct they already use for surgery to battle impotence and in gender reassignment surgery.
>>
>>6721763
Glad you're enjoying it!

Don't suppose you remember what you were doing when you got the click through error? Those are usually the nasty ones that can have a whole bunch of repercussions.
>>
>>6722062
Translation effort is kind of down for that game, along with the community updating the wiki at hgame wiki. Quite sad actually.
>>
Anyone got version 0.3.18 of newlife?
>>
>>6722359
While we're posting no haven bugs, occasionally when you open new game rather than closing it and restarting to start a new save there will be a loop at the end of the tutorial. Sometimes it's endless, and if it is not it will give you a set of slavers for each cycle.
>>
>>6722359
>>6722425
Speaking of bugs, I somehow managed to break one of my game saves.
It now tells me I'm using the wrong version of the game, even though I started it up and and saved on the latest version.
I can't seem to recreate the bug though.
I'm just currious how I fucked up that badly.
>>
>>6722429
>I'm just currious how I fucked up that badly.

You're playing a RAGS game and blaming YOURSELF for the bugs? I know masochism is a /d/ fetish, but come on...
>>
>>6722431
This is the legit only bug I've ever experianced with rags where I'm not sure what went wrong.
Everything else I've had problems with has been obviously game errors.
Like clicking on slaves in an assignement and generating a slaver with the same stats.
I'm sad that that's fixed.
>>
>>6722431
I know, right. RAGS game are fine for a prototype, but once you get your ideas straight, better get to some other engine.

No Haven is really just about building a stack of action per turns, with a little coding you can do that with nearly anything.
>>
>>6722236
>>6722247
Let's workshop ideas for these future societies. What should they be called? What mechanical benefits should they give and how would they change the arcology decoration/flavor text?
>>
>>6722643
Matriarchy - The Societal belief that pregnancy is fucking awesome. Or Motherhood, whatever.
Benifits to Pregnant slaves, older slaves and any slave that has given birth to a child. Slight bonus to lactation and milk.
Comes with special events wherein your Preg and or Mothering girls will comfort you with hugs n stuff : 3c
also sex
>>
>>6722649
That's like 90% identical to gender fundamentalism.
>>
>>6722643
There could be a matriachy one where the ruling class is mature women. It could work similarly to racial superiority where having milf slaves is a rep hit, increases beauty of non milf slaves and reduces the penalty of having a female oligarch.
>>
>>6720633
>So is there a particular quality you look for in potential head concubines /d/?

Personally, I like to use the 'extremely prestigious' daughters of former royal families.

Which is weird because seriously, kill all nobles (except me).
>>
Hi, /d/,

I'm working on a twine game where you do consensual experiments on a girl to change her, focus is on muscle growth. You get to change yourself, too.

She has trust levels and dominance levels, both positive and negative.

Hit me with some ideas for things that happen or cuh-razy things that you'd like to see happen.
>>
>>6722781
Thats awfully specific theme.
>>
>>6722797
Better to be incredibly narrow, but probably deep than broad and sprawling. It's why FC Dev was so effective for a long while.

Unless you mean specifically muscle growth instead of some other kind of experiment/transformation, in which case that's probably just the guy's fetish.
>>
>>6722811
>was
Did I miss something?
>>
>>6722815
Aside from the greatly slowed pace of updates/reduced presence here in the past month and a half or so? Not really.

Dude's probably still in the top 1% of porn game devs by most metrics. He's just not as visible or updating as frequently as he was back near the end of last year.
>>
Food $200
Data $150
Rent $800
Upkeep $3,600
Utility $150
someone who is good at the economy please help me budget this. my arcology is dying
>>
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>>6722781
Was a game like that ten or twenty years ago. I believe it was called Tamagotchi...
>>
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>>6722781
Are you the guy doing that game with the demon amulet that drains muscle from the guy to the girl and the prism laser that shoots muscle into her? Because the descriptions are hardly erotic and your girlfriend doesn't have enough dialogue. It's also way to quick to go beyond imaginable or even attractive sizes.

Numbers getting higher can only be so sexy so I'd want way more interaction between you and the girl and dialogue from her perspective as she shows off or bullies you. Also the best part of the last FC update was the ability to raise a bunch of strong fat slaves. I don't even know that it matters at fetishy sizes but I always preferred the natural look to super defined body building competition muscles. Plus it would be fun to bully her if she's too weak and doughy to resist you. Aside from that height difference stuff is always good. A gentle giant style amazon or compact strongstack dealio would both be really sexy.
>>
>>6722649
Not to shit on your dreams too much, but the "older slaves" part of this doesn't really make sense. As women age (something like 30+) their eggs worsen, making birth defects more common. The same applies to men and their sperm but on a smaller scale. For a society that was obsessed with pregnancy it wouldn't make much sense for them to like the idea of older slaves more than younger ones.
>>
>>6723053
Not so much obsessed with pregnancy as obsessed with motherhood.
Honestly it could open up into those other anons dreams of actually having slave childrens and stuff.
No loli content though.
>>
>>6723053
Dude, vidja games. Will you also complain about orcs and elves and scify and shit?
>>
>>6722236
Oh yes please.
>>
>>6723196
I have nothing against the anons who like milfs and what not, I just think there should be a more sensible explanation for why a society's arcology should favour milfs. Free cities is not a high-fantasy game like something with "orcs and elves" or whatnot.
>>
>>6719259

sjw ruin fc
>>
>>6722076

good point ban italians
>>
>>6722333

Artificial dick spleen?
>>
>>6722333
>>6723244
This is probably getting into body horror territory, but what if we use the scrotum to store blood? Either by adding a second pair of balls or converting the first pair from semen storage to blood storage.
>>
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Is reputation fucked for anyone else?
Mine has been jumping all over the place each week for seemingly no reason.
>>
>>6723286
Yeah, in one game it worked normally, in another I would have massive positives every week and it was stuck at unknown forever.
>>
>>6723244
>>6723265
https://www.urologicalcare.com/penile-implants-prosthesis/types-of-penile-implants/

For monste dongs the non-inflatable version would probably make the most sense, since you don't need to store excessive amounts of fluids (with the added bonus of the slave always being ready for use). It would also not be too terribly hard to get the desired firmness of the penis through implants or simply transplants of different tissue.
The end result would essentially be a living dildo.
>>
>>6722359
Oh, you're the guy who made the game? Great
The click through bug happened twice while it was recounting the NPC activities, after you click the finish day button. It has never happened after I wrote that post but after the second time a slave who was guarded bugged and is now unavailable for anything.
Meanwhile I am still stuck, slaves are now 15/15 and slavers 24/30 (fucking goblins). Diplomacy, infiltration and marauding are off limits, as in the game doesn't let me. Pls halp.
>>
Does /dgg/ talk about Flexible Survival or is it too furry?
>>
>>6723286
Religion and slimness enthusiasm will fuck up reputation because they check for the wrong variable when they try to modify your reputation. Don't use them for now.
>>
>>6723436
Sell some bitches, dummy
>>
>>6723537
Both too furry and too shitty.
>>
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>>6722933
Not that guy, anon. Sorry. My game is similar, though. (Will be more naughty and lewd)

I agree with you on that game, though. I wish he'd put more time into that game, since I like it. He's stated that he doesn't want erotic stuff due to his venues. He IS trying to remain marketable.

My game is sitting in the demo stage until I feel it's worthy of a more public release.

So far, there are several machines. You begin with just ROYGBIV materials to refine into serums, and eventually upgrade using the points you earn doing experiments on you and your partner to advance in tech.

There's a lot of things laying around, but I'm at a point where I want to focus on what to develop first and what can be pushed to later stages.
>>
>>6723608
I used to think it was shitty when I first played it many years ago when CoC, Nimin, and FS were all just starting

But I recently came back and played it since they added hyperlinks making it easier to navigate, and there was an amazing amount of content that hit my buttons. I'd say I ended up liking it more than CoC and similar games.

But yeah the content is decidedly furry, which I don't mind but I know 4chan might still be squeamish about
>>
>>6722781

If you can, please, point out sizes in cm/inches/whatever of -both- characters.
And make them work accordingly. The interactions with a 2 meters tall amazon, are of course different from the ones you can have with an average girl. The more size difference (in both ways) the more it differs.
Consider also, if you can, to make some macrophilia content, going in both or either way (you being too small, or her being too big). Not enough stuff around in such regard, and I'd love to see that.
>>
>>6723537
It's in the pastebin recomended games, but yeah it's 2furry4me
>>
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>>6722643

In regards to Maturity Fetishism; I think the focus should be on the age of the slave and not necessarily their appearance.
For example, an older slave that looks younger than she is, is still more desirable than a young slave who looks older than she is, because the value is in their age, not their appearance.

Currently there isn't a slave school which deals in mature slaves so perhaps the increasing popularity and demand for such slaves presents an opportunity for such a school to arise.
I think the school's seemingly timely arrival could be put down to incredible foresight by its investors backed by solid research into emerging trends. The school predicted the increasing demand for mature slaves and was ready for it.
>>
>>6723657
Can agree with you. On one hand very furry and too much gay content for my taste. Also, most NPCs are archetypes and no one even seems to be making effort in making them much beside "do some quest and get another fuckbuddy".

But lots of content outside of that can be pretty decent and over years it became a crazy mix of everything, so beside furries you have everything from generic fantasy races, through crazed non-furry humanoids, robots and supernatural creatures, to twisted, horrible monsters befitting cthulhu mythos, for wide variety of one's /d/ needs and whims. Also, a filter you set up in the beginning of the game that allows you to slightly adjust ratio of stumbling upon content of some particular type.

Not worse than other games of this type, no matter of their prevalent themes and in some ways bigger than them.

Shame that they didn't get more ambitious than just "walk around, fight and fuck what you fought" so many other games offer. I'd like some interesting gameplay mechanics and in this case, actual post-apoc urban survival with lewd twist this supposedly was to be or ability to actually have an impact on the conditions in the city you're isolated in - here, you can easily handle even lack of food/water or even disable such need altogether.
>>
Anyone has some tips for minmaxing No Haven? i.e. good traits to pick at the start, good tasks to do in the beginning, etc.
>>
>>6723783
>Currently there isn't a slave school which deals in mature slaves

Good news! There is. Bad news, the only way to get it is to basically do the opposite of what someone who wants it would do. Buy several girls from the school that produces young girls.
>>
>>6723951
what?
>>
>>6723953
If you buy enough slaves from the same slave school, you get an opportunity to contribute a fat donation to them. In addition to a discount, the fat donations can come with a suggestion on how they should change things up. For one of them, it's "You guys should become a MILF school".
>>
>>6722643
>>6723783
I wouldn't mind support for all kinds of fetishes but I suspect that mature slaves being in some sort of special demand would be a big stretch. After all, there's always supply of those since all other slaves, if not brutally mistreated will turn into them sooner or later and due to quite developed cosmetic surgery - will maintain some looks.

If anything, with far lax laws and society more open when it comes to things revolving around sexuality, I'd expect it's what's now a taboo that would be far more enjoyed after since it'd be accessible and people wouldn't have to worry about social stigma - like how it is right now with many things.

Or, going even further, I suspect there wouldn't be much of special preference for anything - it seems that everything one is willing to acquire - can be acquired, with little of regard for some of the people's morality or well-being. Probably heavily modified up to the point of not being completely human, exotic creatures made to fulfill variety of fetishes would be what many would be after - and probably the only luxury sexual goods since their creation would likely cost some pretty penny. I don't even mean generic things like furries or monster girls, but everything from obscenely modified humans (tentacles and tentacle vaginas, extendable penis milkers, completely surreal proportions and additional body parts) to creatures hardly well comparable to natural organisms (living onaholes, completely new creatures composed of limbs and sexual organs straight from most /d/ nightmares).

So, I am all for more customizability, for people able to indulge their fetishes, but I'd prefer if the fluff would underline that "with enough power and money - everything goes" befitting a hedonist's dystopia that seems to be the game's world instead of making official factions or some "someone's favorite fetish union" inserts.
>>
>>6723954
Oh wow that's new. Do they also apply the other school traits or just become a generic MILF school?
>>
>>6723954
Sorry anon, but this is pants-on-the-head retarded.

>"Oh yeah, I support you because I want you to do absolute opposite to what you were working on till now while being supported by me".

It would be far more reasonable, smart and profitable to establish new framework for new kind of supply for what you want instead of reorganizing already working and succesful group that deal with something else.
>>
>>6723954
I only tried that once, but I thought it didn't totally change the school, it just gave the chance to generate MILFs as well as 18-18 year olds?

The other upgrade for the Slave School is to have them start with rank 1 in all skills IIRC.

GRI options are to either have all slaves start with maximum health, or have even bigger tits and already lactating.

The sissy school has one option to have them start with big junk, but I forget what the other one was.

The plastic surgery school, IIRC, has an option to stunt slave minds with drugs so they all start out dumb and obedient.

The Gymnasium has an option to indoctrinate the slaves so they start out Worshipful - the other option is for them to start with combat training, but I think that may not be working properly.

All schools also have a third option that has no special effect (I think it just lowers buying price?)
>>
>>6723958
I dunno, I never picked it. As >>6723966 said, the school that gets it is the young girl specialists, so if I was already shopping there, why would I be interested in the opposite of what they were known for?

Looking in the code, it makes them produce 36-44 year old slaves with bigger butts and boobs, and well rounded skills.
>>
>>6723931
well, your PCs stats won't get used for missions that often because sending them out is risky.
That being said, yesterday I started up a new game with a dwarf PC just to see whats what and sent everyone of my guys, including the PC, on explore in the plains.
After two rounds of explore, I got a new slaver.
All starting Dwarf Slavers seem to have Res and Stb, which are good for exploration.

Generally in the beginning, check your starting missions to see if you've got anything good.
I generally try to send my guys out on as many missions that result in gold and supplies as possible at the start.
If you have the Diplomacy mission "Follow the Lights" check that first to see if you have anyone good for that mission, if you crit it you get an awesome slaver. Success gets you a Slave, which is also good at the start.

In general, I think having two good slavers constantly exploring the plains and the woods is a must.

When I custom my PC, its only so I can give them corruption magic, which is currently the only way to manually TF yourself.
>>
>>6723975
You can also be affected in the ritual thingy by exploring the town
Got strong that way
Biomancy also works similarly. You sometimes mess up and get affected instead.
>>
>>6723719
Doing this is mostly easy in concept, but processing the difference in height for every interaction is laborious. The game has a lot of parameters that could make this different, and the added dimensions of Trust and Dominance would make it a nightmare to implement in both short blurbs and longer scenes.

However, most descriptors are in some sort of finite, understandable measurement.
>>
>>6723931
Right now it's hard. Lots of features aren't in yet and there's retarded shit happening no matter what you do like random morale drops/wavering due to recent events even if overall you did really well lately.

The best way is to get healer on your main character and savescum a lot, especially before doing something that can affect your character's stats, like Biomancy and Corruption magic backslash.
>>
>>6722781
>>6722811
Yeah, I'd comment on that. Having a game when you can experiment on the girl and modify both her mind and body heavily to suit your kinks would be great. Some sort of hybrid, still resembling a human or much less so up to one's specs, with all kinds of attachments of different types for different likes.

If it's only about messing with girl in regards to muscle growth you cannot really suggest anything "cuh-razy" - just different varieties and varied extent to which the theme would be applied - which, frankly, for something so mundane isn't much.
>>
>>6723980
I've never had biomancy, and the town ritual things are random chance so don't really count as "Manually"
Myself I had had like 15 traits on my MC because I just spent all my time Corrupting her.
Good Shit.
>>
>>6724005
Current things you can change for both yourself and your partner:

- Sizes of naughty bits and fun bits
- Muscle sizes and height
- Sexes
- Colors of hair and skin
- Intelligence

At some point I'd like to add powers to the mix. , eventually finding ways for the partner to take control of the lab and play the game FOR you when you are dumb or she is powerful enough.
>>
>>6724018
The first thing I'd do is try to make my partner into a amazon shemale dominatrix.
>>
>>6724031
Don't worry, I got your back, anon.

While there are nominally 5 states for Sub-Dom, I'll be starting with the middle and extremes for things related to this and the trust system.

The tough part is ensuring that, once she is dom enough - that she does things to YOU instead of you doing anything to her.
>>
>>6724018
Allow one to transform the girls as extensively as in the example from FC talk about sexuality and social movements in

>>6723956
Not only..
>generic things like furries or monster girls, but everything from obscenely modified humans (tentacles and tentacle vaginas, extendable penis milkers, completely surreal proportions and additional body parts) to creatures hardly well comparable to natural organisms (living onaholes, completely new creatures composed of limbs and sexual organs straight from most /d/ nightmares).

Otherwise, with it being just about muscle fetish, your game, no matter how much work you'll put be only "make yourself a muscled waifu".
>>
>>6724035
Sure, I can do more work that may or may not get done. That's very easy to do, actually!

Fear not, though, anon. There's a lot of transformations planned, and perhaps more than I've already said, but the point is getting the game off the ground, first.

I think it's personally foolish to try to accommodate everyone and everything, even within my own tastes.
>>
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>>6723951
>Good news! There is. Bad news...

I haven't played that far into the current build yet so I wouldn't know. That does sound peculiar though.
>>
>>6724051
>I think it's personally foolish to try to accommodate everyone and everything, even within my own tastes.

I agree with you, actually. Trying to go for everything /d/ with every type of gameplay, feature etc would be a goal ambitious even for a whole devoted studio. Still, even in regards to just a few features and general direction of a game, you do need certain depth simply so there will be a game to be played. You got your main shtick - transformation, so I absolutely understand and even support concentrating on just that instead also going for, for example, strategy with real-time beat them up' combat and RPG elements of adventure.

But in boundaries of that "have a girl, experiment on them" there's quite much you can do and you should do enough for the players to have different goals and stuff to work on. Also, yadda yadda, I am sure you know all that.

Either way, I will gladly take a look at whatever you'll cook up so - good luck!
>>
>>6716096
>Experience marginally less lag as the dev learns how not to embarrass himself with shitty for loops
I'm not sure what you've changed, but I'm experiencing 10-20x the lag now. In the last version I didn't get any, but now there's a roughly 5 second delay every time I click "continue" or "end week"
>>
>>6724256
This applies for me too. Not enough to really matter but still worse.

Although I wouldn't say it's every time I click continue, more like at end week and when the event sequence ends and brings me back to the management sequence.
>>
New thread:

>>6723710

>>6723710

>>6723710
Thread posts: 414
Thread images: 40


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