[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

When are you going to admit that 3D animation is technically

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 196
Thread images: 36

File: 5822224-6752339096-Moana.jpg (483KB, 1920x803px) Image search: [Google]
5822224-6752339096-Moana.jpg
483KB, 1920x803px
When are you going to admit that 3D animation is technically more impressive, complex, and proficient than 2D animation is, anon?
>>
>>95106612
>impressive
no

>complex
usually true but genius animators have made sequences rivaling cgi, it's more about the time and efforts it takes that something the technlogy just allows.

>proficient
what?
>>
>>95106612
>>95106612
3d animation is a team effort. Notice how almost no non industry person can name a single animator that got famous for their 3d animation skill, only studios and shows?
>>
>>95106692
Your point?
>>
>>95106726
Probably that team effort is good.
>>
File: Moana3.webm (2MB, 1280x720px) Image search: [Google]
Moana3.webm
2MB, 1280x720px
>>95106612
Moana proved that 3D animation can be superior to 2D
>>
>>95107029
Jesus Christ why is all the animation so twitchy? Can't they at least try to make it look normal or at least not retarded?
>>
>>95106612
Can't I just like both and not make it a pissing contest?
>>
>>95107087
What the fuck are you even talking about?
>>
>>95107178
Look at when the girl turns around and when the guy throws her off the boat. Zero weight. Looks like animation from a PS1 game.
>>
3D animation is basically virtual stop-motion where all the jank has been removed and streamlined. No need to commit to a scene, for example, since you can always go back to each frame and edit it. Same with the models, textures and effects.

2D animation is exactly just drawing the same image countless times, except a bit different each time. It takes way more effort.

Not commenting on which one is better but 2D is obviously more difficult and impressive when done well. Both are capable of beautiful end results but one is objectively more complex.
>>
>>95107229
It was probably done for comedic effect. The whole scene he clipped is a gag.
>>
>>95106612
Call me when 3d has the equivalent of Akira
>>
>>95107229
>Like when the girl turns around
>Part literally shows weight when her hair slaps herself and she twitches
>>
>>95107311
Define what that entails.
>>
Shitty bait, but this is interesting to talk about.

I've never dealt with CG animation, but animating the hair in >>95107029 or Frozen must be an absolute nightmare. 2D animation offers more creativity because weight doesn't factor in as much. CG animation is cursed to always be "cartoons, but 'realistic'". This isn't necessarily a negative, but it's not exactly a positive either
>>
>>95107588
He probably means Wall-E and Toy Story and Bolt and the Incredibles and tons more.
>>
>/co/ ever admitting something 3D looks better than 2D
lmao
>>
File: 0.gif (2MB, 500x208px) Image search: [Google]
0.gif
2MB, 500x208px
When Clements and Musker stop proving me wrong.
>>
>>95107229
You are insane and possibly blind.
>>
File: 1480809131301.gif (2MB, 200x293px) Image search: [Google]
1480809131301.gif
2MB, 200x293px
>>95107229
>This entire post
>>
File: rango1.webm (3MB, 1152x480px) Image search: [Google]
rango1.webm
3MB, 1152x480px
>>
>>95107818
>Frozen
Wot? I'd agree if you said Brave or Zootopia (all that fur), but there's nothing impressive about Frozen.
>>
>>95107992
That's not how snakes move.
>>
>>95106612
>>95107029
My favorite parts of Moana were the 2D segments.
>>
File: rango2.webm (3MB, 1152x480px) Image search: [Google]
rango2.webm
3MB, 1152x480px
>>
>>95107992
rango's one of the few times cgi actually looks dirty. most 3d animation looks sterile and clean.
>>
>>95107992
>>95108224
>>95108251
Too bad the movie was so bad, huh?
>>
>>95106612
>impressive,
There is nothing that 3d animation can do that 2d animation cannot.

>complex,
Both have similar levels of complexity for similar budgets.

>proficient
Proficiency is a budget and time factor not a 2d vs 3d difference.
>>
File: 1492923656425.jpg (20KB, 407x407px) Image search: [Google]
1492923656425.jpg
20KB, 407x407px
>>95108276
>he thought Rango was bad
>>
>>95106726
That while you will always have team effort end products, 2d will always exist as an option for an individuals creative outlet.

Are you too fucking stupid to get that without it being spelled out?
>>
>>95106612
Never. 2D animation is just more beautiful.
>>
>>95108366
All westerns are bad. The only exceptions being those that parody the genre and rip off Akira Kurosawa.
>>
>>95108419
That's a poor way to look at things Anon. It's too much of a cynical view. Try to be more critical. Explain what you don't like about it. And if Westerners aren't your style, then don't condemn everyone else for not liking the things you don't like
>>
File: Tarzan movie.webm (3MB, 1024x576px) Image search: [Google]
Tarzan movie.webm
3MB, 1024x576px
Honestly I don't think many people who really hate CGI are on /co/, given how frequently it's used in todays industry. It's tough to avoid, and I personally think CGI can look very nice actually. Nice backdrops, good detail, and the thing is, CGI is still evolving.
I do like 2D animation a whole lot, hand drawn is beautiful and flows so well, which is a given when you consider the time it takes I guess. Moment to moment

Are there any 2D purists on /co/? Even if there aren't, what is it you like about hand drawn animation so much in comparison to CGI? Interested in takes

>>95107998
The ice is nice, but yeah looking back at Frozen now, a lot of it looks dated even though it's not that old.
That new Frozen short coming out this Winter does look nice in the trailer they released though. Nothing spectacular in there, just nice CGI and designs.
>>95107992
>>95108224
Rango's a damn visual treat.
>>
>>95108475
They're formulaic and western america doesn't allow for interesting scenery. The wild west isn't a very compelling setting in the first place, literally anywhere else in the world at that point in time would allow for superior storytelling.
>>
>>95107998

..snow animation?
>>
>>95108331
What can 2d do that 3d can't?
>>
>>95108419
This is an objectively wrong opinion and I'm sorry to hear that you are cursed with it.
>>
>>95108542
https://www.youtube.com/watch?v=99Op1TaXmCw

things like thesse
>>
File: Making-of-Moana-2.jpg (103KB, 1280x736px) Image search: [Google]
Making-of-Moana-2.jpg
103KB, 1280x736px
>>95108519
They're two entirely separate artforms, drawing in 2D and modeling in 3D. I hate 3D because it literally killed my favorite medium.

Going purely on visual appearance I dislike 3D because it looks like a cutscene from a video game whereas 2D brings to my mind comics. I like comics, do you?
>>
>>95107931
he's not wrong though. You should stop defending Disney's brand because it's big.
>>
Angry 2d animators being angry that they wasted their time and money learning a craft that nobody really needs anymore in the 21st century.
>>
>>95108526
It's true that a lot of westerners rely on the dusty sand hell. That is very boring and they hardly sum up what the desert is like. I actually live in the desert southwest, and it has a lot of vegetation, wildlife, and interesting scenery. But unfortunately, we got stereotyped and dusty sand hell. Now the wild west was interesting at the time because civilizations were starting there, it was chaotic, a constant battle of Man vs Environment and Man vs Man. Hell, they even mixed together sometimes. It was also interesting to watch the constant battle of the law versus outlaws, thieves and hostile native americans. You'd always be wondering if their civilization could survive these hardships.
>>
File: d23_2013.jpg (39KB, 680x478px) Image search: [Google]
d23_2013.jpg
39KB, 680x478px
>>95108600

Disney is going to use CGI forever, it helps them produce movies. Like that infamous Zootopia case; for two years they were making some disturbing Noir movie about oppressed minorities, and couple of months before the deadline they changed into a decent Buddy Cop movie about stereotypes.
>>
>>95107998
>There's nothing impressive about Frozen.
When you say that, I assume you're talking about characters, plot, its overrated reputation, etc.
I'm talking about the animation. They've got the hair animation right down to the strand, that's pretty impressive, if not completely obsessive
>>
>>95108683
A story about native americans will always be infinitely more interesting than some gun-toting hoodlums.

Lawrence of Arabia made the desert look fucking amazing, the west just sucks in cinema.
>>
>>95108698
That's selling it short, Zootopia was surprisingly clever and had excellent writing. I think the overall subject of a movie is overrated, Fantasia is just about random shit happening but everything seems to make sense while you're watching it.
>>
>>95108698
Yep, same thing with How To Train Your Dragon.

CG actually allows movies to get sudden re-writes and become better films almost overnight, compared to 2D where if once they pass a threshold with a bad script, they just need to keep going until it's done and then write it off. Look at the vast amount of shit 2D movies Disney has made that might've be saved if the were forced to re-do the production in a year's time. Something like Brother Bear or Treasure Planet might actually be memorable.
>>
>>95106612

I do

Except the plot we have been getting out of them have been trash outside Pixar

Princess and the frog is still the last good princess movie with a decent plot

Moana's animation is great, but the plot was garbage
>>
>>95108774
>implying Brother Bear wasn't memorable
>>
>>95108774
They spent like 15 years planning Treasure Planet. It was just fucked. And sometimes having too much free time is a bad thing, Wall-E would've been better if they had cut as much as possible out of the second half.

>>95108799
Always avoided it because Disney was still bad when it released, but I'm about to watch it now because dat soundtrack.
>>
File: bigbadfox.jpg (274KB, 1100x1571px) Image search: [Google]
bigbadfox.jpg
274KB, 1100x1571px
>>95108610

NO.

They just need to find their niche, It's like with indie videogames. Only huge blockbusters count, so people with original idea are working on small projects. All they need is to make them profitable.
>>
>>95108251
I'd argue Zootopia being another one where flaws are allowed to exist and there's actual dirty and such in the environment.
>>
>>95108772

they lucked out because someone hinted them you could apply animal stereotypes to people of color.
>>
>>95108723
The hair in Frozen is fairly basic stuff; nothing Disney hadn't done before. Moana and Brave have fantastic hair animation, while Frozen's is just decent.
>>
File: violet.jpg (137KB, 1280x800px) Image search: [Google]
violet.jpg
137KB, 1280x800px
>>95108723
The Incredibles achieved it ages ago. Violet's hair was the most difficult of the animations for the team.
>>
>>95108739
You are correct. Although, may I suggest that you watch Gunsmoke. It's an old westerner show, which was created to be a deep, real drama compared to other western shows at the time. It actually displays the desert and how it is, and has compelling storylines, although the episodes are episodic. I kinda wish we had a tv show about Native Americans, but modern tv would turn it into trash
>>
>>95106692

>3d animation is a team effort.

So is 2d animation, because of the sheer amount of work it requires. Golden Era Disney days a single animator had 3 assistants each.
>>
>>95108795
https://www.youtube.com/watch?v=FYsaUMc8jaM

this
>>
>>95108723

Hair physics in Frozen weren't a new technical innovation in that movie. The snow physics were.
>>
>>95108542
Nothing really given enough time. The key thing to remember is that both 2d and 3d animation both have their own advantages and disadvantages.

2D has several things that it can do far easier than 3d and 3d has several things it can do far easier than 2d.

>>95108610
Its more people lamenting the fact that producers are throwing money at 3d studios since the overwhelming success of Toy Story rather than using both sets of tools to their full extent.

>>95108774
>Treasure Planet might actually be memorable.
Treasure Planet is more the victim of being overshadowed by Lilo & Stitch which came out 5 months earlier.
>>
>>95108795
so was PatF , nothing but swamp.

and they blamed Avatar for its failure.
>>
>>95108795
Does anyone even remember the plot of TPatF? That movie is an animated paradox: it's very competently done in every aspect, yet it leaves no impression whatsoever.
>>
File: 6.gif (847KB, 374x288px) Image search: [Google]
6.gif
847KB, 374x288px
>>95108908
Probably. Coincidentally, with the death of westerns the interest in indians dropped significantly.

I liked The Unforgiven, but I just don't see why it had to be set in the west. Gran Torino showed pretty clearly why such movies work perfectly fine pretty much anywhere.
>>
>>95108968
Wasn't it a genderswapped version of the Frog Prince?
>>
>>95108943
Every second of PatF was art, and the plot felt really satisfying thanks to the strong characters. And it didn't fail either, it just wasn't Tangled/Frozen/Zootopia.
>>
>>95108519
>what is it you like about hand drawn animation so much in comparison to CGI? Interested in takes
Mostly 2d animation can have a wide range of styles, 3d is limited to realism/semi realism(unless a 3d animator is willing to go the extra mile of creating models of character being deformed/transformed). I actually like it when a 3d animation doesn't look like it's mimicing disney/pixar.
>>95108610
it's pretty easy to learn 3d animation if you can do 2d animation. just move the model into the keyframes poses and let the computer do the inbetweens.
>>
Anyone have a webm of the part where Moana asks the Sea to split then walks through? That looked fantastic
>>
>>95106612
i dont know why people would want only one or the other. both are cool and i respect them.
>>
>>95108276
Not at all. It's an amazing film.
>>
>>95108879
>>95108880
>nothing Disney hadn't done before
You two seem to have the notion that "done before" means "unimpressive". I'm not saying Frozen did hair animation the best, nor am I saying it's the first to do it. I'm saying their animation, especially in the hair department, is impressive and a bit obsessive. I know this might be new to /co/, but not everything is either/or
>>
>>95108519

>Are there any 2D purists on /co/? Even if there aren't, what is it you like about hand drawn animation so much in comparison to CGI?

3D is closer to puppet and stop-motion animation than 2D, you can appreciate them both for different reasons.
>>
>>95109085
so this is how dreamworks saved fired disney(toons) animators from unemplyment
>>
>>95108929
Christ, 3 whole people making shit up. I never said it was new, I said it was impressive. Why is /co/ so illiterate?
>>
>>95106692
>Notice how almost no non industry person can name a single animator that got famous for their 3d animation skill
Monty Oum
>>
>>95108995
What? No, there's a prince who's turned into a frog by a curse and promises the main character a bunch of stuff if she'll kiss him to fix it.
It goes wayy off the rails from the old story from that point on, but it's hardly gender-flipped.
>>
>>95106612
When it becomes the truth.
>>
File: 1496544956794.jpg (71KB, 680x794px) Image search: [Google]
1496544956794.jpg
71KB, 680x794px
>>95106612
When it becomes any of those things.
>>
>>95106612

2D Animation is a technical achievement that is the result of a skilled artist.

3D Animation is a technical achievement that is the result of a digital puppeteer. Its just a puppet show, where the artists are not animators, but set designers, material designers and a lot of programmers. Its not a better system- if anything its just a way to avoid paying an incredibly skilled individual. Its just embarrassing that people claim this is cheaper.
>>
>>95109254
not cheapier, more efficient.

animated a dancer.

and now animate the dancer from the bird view.
3d is the solution
>>
>>95109254
>where the artists are not animators
They are animators
>if anything its just a way to avoid paying an incredibly skilled individual
As if the set designers, material designers and programmers weren't incredibly skilled individuals. I'm not even disagreeing with you, but the way you phrased that was stupid
>>
>>95109286

Well, there's also the element of 2D digital animation. There's actually a pretty good amount of cross over between the two field, and much of the 3D pipeline is taken from 2D animation.

For example, you say "animated a dancer," but you don't mention the resources allowed to the animator, or what kind of a skill they can possess. If they use, say, a polygonal reference animation to make this animation really work. The process is considerably simpler. If they use a physical reference, they can easily think in 3D and use their reference's stage to map out the performance.

3D is A solution. Its a considerably more efficient solution than hand drawing everything and that's why 2D is a dying art.
>>
File: mo.webm (2MB, 640x272px) Image search: [Google]
mo.webm
2MB, 640x272px
>>95109213
>>95109243
I find your lack of faith disturbing.
>>
>>95108799
I saw it in theatres, and it really wasn't the slightest bit memorable.
>>
>>95109454
Wew
>>
>>95109210
That tells you just how much I absorbed about the movie through pop-culture osmosis.

The ads did focus a lot on the princess getting turned into a frog.

>>95109286
>not cheapier, more efficient.
Only to an extent.

3D is great for building assets that can easily be reused but creation of new assets takes far more time and money than creation of similar 2d assets.

>>95109454
Not seeing anything special in that.
>>
>>95109254
>the artists are not animators
You are aware that 3D animation follows the same principles as regular animation, and is storyboarded in 2D, right? They don't just drag some assets around on a computer, and the film magically works. These films do have real animators, concept artist, designers, etc. Why do people not know this, or pretend it's inferior somehow? The process is more intricate.
>>
>>95109454
I never saw the movie, is that the goddess who ate Maui with her vagina?
>>
File: Wild bunch finale.jpg (173KB, 1000x778px) Image search: [Google]
Wild bunch finale.jpg
173KB, 1000x778px
>>95108526
>Formulaic [..] literally anywhere else in the world at that point in time would allow for superior storytelling.
>Post American Civil War.
>"End of an era" Mexican Civil War.
>From big, historical American epics to small tales of greed and revenge in tiny towns.
>Nature and civilisation clashing along the frontier, of which the development of the railroad is a symbol of.
As with most historical events of similar scale, the Western frontier and its development are an excellent setting for a wide range of stories. The Westerns that matter are rarely just simple cookie-cutter tales of men and their horses.
>>
File: m_fwb-inside-out_20150504.jpg (97KB, 950x340px) Image search: [Google]
m_fwb-inside-out_20150504.jpg
97KB, 950x340px
>>95106612
>friend goes to expensive school for game/movie animation
>quickly discoverers he's one of the few people in his classes who is an artist
>then finds out from his teachers you don't even need artistic talent to be in this industry, just knowledge of how the programs work and how to set things up, like two characters talking
>most his teachers, who had worked in the industry, also couldn't make good or pleasing images, in 3D or on paper
>most of the work in these movies is closer to programming than anything resembling art

By the way, this is why almost everything in most 3D animation looks like ugly blocks/basic shapes. It's not unheard of for almost no one on a 3D animation team to be an artist. While some 3D animated movies like Zootopia look fantastic, there are 10 more that look like the Emoji movie,The Good Dinosaur, Inside Out, etc. And yes, this is why things have moved to 3D. It's a much better/easier business model to not need an entire team of artists. As long as you can apply faces to your ugly random shapes and have the programmers animate them well, things don't need to look good.
>>
>>95106612
I already admitted that with Zootopia. Seeing fur on animals is important. Seeing how fur on animals would affected clothing is also important.
>>
>>95108276
Except it isn't.
>>
>>95108419
Imagine being retarded
>>
File: Chinman.jpg (27KB, 216x311px) Image search: [Google]
Chinman.jpg
27KB, 216x311px
>>95109694
>>95109720
>>95109640
We've already gone into detail why westerns are bad. You're doing a terrible job at opposing that.
>>
>>95108849
As much as I love that movie, the city looked too clean. There's a few scenes allowed to be dirty, but for the most part it's perfect to the point of there not being cracks in the cement.
>>
>>95109738
Read >>95109640
More closely.

I'm sorry that American history isn't your forte. But it was far from bland.
>>
>>95107229
>>95107292
>>95107318
The guy is a fucking demigod, it's probably like picking up a toothpick to us
>>
>>95109761
I'm not going to take that post seriously. You're just pretending bad things sound good.

>"End of an era"

What a joke.
>>
>>95109555
I suspect that people are more familiar with amateur SFM 3d animation than what actually goes on in a quality professional 3D animation.

>>95109664
Ouch, that is like doing a live action movie without a costume designer.
>>
File: under.webm (2MB, 640x272px) Image search: [Google]
under.webm
2MB, 640x272px
>>95109611
I don't remember that happening in the film. Maybe you're confused.
>>
3d computer animation is just complex puppetry.

you only have to make a few models of each character. then you can just use them through out the movie.
>>
>>95109797
Argument ad lapidem is not how you should argue and you're a bad person if you do.
>>
>>95107087
Because you're looking at a low quality Webm with a shitty framerate my good buddy
>>
>>95109828
No, I've already made my arguments, which you completely ignored to go on and make up a bunch of shit because you're more interested in winning an argument than being right.
>>
>>95107091
high quality post here. lion king, spirited away, moana, doesn't matter, either way the awesome animation makes me hard as rock
>>
>>95109854
>No, I've already made my arguments
Asserting something without truth and denying evidence that proves to the contrary.
>>
>Westerns being bad is a "right" opinion
How autistic are you, my man?
>>
>>95109879
>>95109893
The issue with arguing on 4chan is that I can't force you to respond to the many arguments I've made, you just keep posting until your autism is sated.

At least I convinced more people by explaining myself instead of being retarded.
>>
>my opinion of this movie is an objective truth

wot
>>
File: Sidious vs Maul bros.webm (2MB, 720x404px) Image search: [Google]
Sidious vs Maul bros.webm
2MB, 720x404px
When TCW's approach to it becomes more mainstream.

People keep acting like 3D animation's all about the polygon count, how many individual hairs you animation, this that and the other thing, but the real test is: are you able to convey the action of a scene in a way that is visually striking? Whether that action is just two characters talking to each other or a huge goddamn lightsaber duel?

Never understimate the value of stylized art in comics or animation. Take a look at some "realistic" comic artist like Sal Larocca, and compare it to the work of Gurihiru on Gwenpool. There's just no contest, Gurihiru's art is enormously superior, even if it's less detailed, while Larocca's panels can just be painful to look at. 3D still mostly hasn't learned the lesson that Gurihiru just naturally already knows and Larocca refuses to accept.
>>
File: Sidious wrecks Savage.webm (3MB, 720x404px) Image search: [Google]
Sidious wrecks Savage.webm
3MB, 720x404px
>>95109952

Some more TCW to illustrate my point.
>>
>>95106612
Because its still uglier, more realistic, and boring then 2D
>>
>>95109920
>to respond to the many arguments I've made
The only thing you've asserted is:

>They're formulaic and western america doesn't allow for interesting scenery.
Between yellowstone, the tetons, grand canyon national park, badlands yosemite, the arches, the scenary in the west is extremely varied and, to be honest, stunning. If you find it something other than beautiful, you have my sympathy for your visual impairment.

>The wild west isn't a very compelling setting in the first place, literally anywhere else in the world at that point in time would allow for superior storytelling.
There are 3 major conflicts that continue to effect politics in america and even the world today that occurred then.

There's conflict all over the west at that time. Those are your only two arguments. And anyone can give you evidence and examples of where you're dead fucking wrong.
>>
File: DB-FighterZ-Gameplay_06-14-17.jpg (76KB, 600x337px) Image search: [Google]
DB-FighterZ-Gameplay_06-14-17.jpg
76KB, 600x337px
why are there no high budget american CG movies with cel shading?
Sure it can look cheap, but i'm sure with a big studio they could polish it until it almost looks 2d. Japanese CG series do it all the time since anime and shit.
>>
>>95109808
That's the OC Maui myth, filthy casual
>>
File: joebraun_canyonoverlook01-1024.jpg (408KB, 1024x620px) Image search: [Google]
joebraun_canyonoverlook01-1024.jpg
408KB, 1024x620px
>>95110031
>>95109920
There isn't enough space to provide all the examples of beautiful scenery in the west.
>>
>>95110068
>>
>>95110042
Because American studios want to focus on the "3D" which is the reverse of Cell-shading's 3D that looks 2D.
>>
File: ZionNPTomMorrisSmall.jpg (494KB, 1200x799px) Image search: [Google]
ZionNPTomMorrisSmall.jpg
494KB, 1200x799px
>>95110098
>>95110068
>>95110031
You can literally just google this shit
>>
>>95110042

Because in the west, people think that the more cartoony something is, the more childish it is, and nothing screams "cartoony" like cel-shading.

If you'd cel-shaded Tangled, it probably would have looked gorgeous, but it probably would have sold worse, or at least the suits would assume as much.
>>
File: ZionNPKevinRoland.jpg (523KB, 1200x797px) Image search: [Google]
ZionNPKevinRoland.jpg
523KB, 1200x797px
>>
>>95110068
>>95110098
>>95110125
>>95110148
I need to go hiking.
>>
>>95108600
The finished product looks fine, but for some reason, it feels weird to know that someone consciously decided to make Maori's nose so wide, and someone else implemented that design.
>>
>>95109206
>Monty Oum
>skill
Just because he died doesn't mean you have to suck his shriveled cock
>>
File: turtle.webm (3MB, 640x272px) Image search: [Google]
turtle.webm
3MB, 640x272px
>>95110042
Probably because it would be a confusing move for a big budget studio. Cel shading is likely best for smaller budgets, where there isn't a huge level of detail to show off.

>>95110043
Not her.
>>
>>95109611

The green stone Moana is holding is the heart of Te Fiti, the benevolent nature goddess who's been sleeping for ages, ever since Maui stole the heart.

When Maui stole the heart, the lava demon Te Ka emerged and swatted him down in an attempt to get the heart, and it was lost, until eventually it was carried by the ocean to Moana's island, where she found it.

Over the ages, in Te Fiti's absence, islands have become less fertile and wildlife less plentiful, so Moana goes on her quest in order to make the world livable again so her people don't starve.

If you hadn't guessed yet, Te Ka is actually Te Fiti without her heart. This scene is from when Moana figures it out and realizes she can finish all of this just by giving the heart to Te Ka.
>>
>>95108224
Shit, I might need to watch Rango tonight.
>>
>>95109952
>>95109972
>TCW will be removed from netflix in 3 days.
>I'm only on season 3
root for me /co/ I'm gonna try to finish it.
>>
>>95109555
you can place a character model on a scene and don't have to worry about how it is lighted. since it the software will automatically light and shadow everything based on where it was told the light is coming from.

shading and shadows are extremely labor intensive in any 2d animation. which is why you usually only see it in higher budget movies.
>>
>>95110197
I greatly envy those who live near there or have been there.
>>
>>95110330

TCW's been having leave scares for the past year or so, and it always ends up extended. I have a good feeling about this one too.

Of course, I also have a lot less to fear than you do, because I have the whole series on DVD anyway.
>>
>>95110031
>>95110068
>>95110098
>>95110125
>>95110148

Theres a reason all westerns look like shit and are completely barren with no compelling scenery like you posted

Western movies were made cheaply as fuck, they were literally filmed in old weapons testing areas and old quarries for practically nothing because the locations were so cheap

they wherent about to pay to go film in national parks

Also probably why so many people who worked on westerns got cancer
>>
File: Coyotaur.gif (666KB, 500x377px) Image search: [Google]
Coyotaur.gif
666KB, 500x377px
2d for toony and experimental shit
3d for immersive shit
no need to argue
>>
>>95108419
if not bait, literally go fuck yourself
>>
>>95110031
>>95109920
Also.

In case physical scenary isn't enough, here's 5 fucking wars that took place during the time period you fucking mouth breathing, literally retarded shit eater.

https://en.wikipedia.org/wiki/Battle_of_the_Little_Bighorn

https://en.wikipedia.org/wiki/Mexican_Revolution

https://en.wikipedia.org/wiki/Reform_War

https://en.wikipedia.org/wiki/Spanish%E2%80%93American_War

https://en.wikipedia.org/wiki/Great_Sioux_War_of_1876

>but western movies didn't film there!
Don't back peddle you fucking knuckle dragging pile of human detritus. You literally said it was because there was no interesting scenery at the time or the area and I literally just told and provided examples of when where and why that presumption isn't true.

Also, for example: hang em' high, the quick and the dead (87) were filmed on fucking location, and I believe the 95 version was as well.

Wants some more fucking examples you shitpile or are we fucking done here?
>>
>>95109972
you should use the viszla maul fight. That one uses lighting and framing incredibly well
>>
>>95108562
Should have posted the upcoming Van Gogh film that's being animated entirely in oil paint instead.
>>
>>95110723

I would if I had it.

This is my last TCW webm.
>>
>>95109872
>Lion King
>Moana
>awesome animation
>>
>>95110765
My one regret with the disney buyout is that Lucas counldn't bankroll Rebels. The Clone Wars' dynamic camera work is awesome
>>
>>95110663
OTHER on location films include:
"Stagecoach", which was filmed in monument valley (picture related)


"The round up" was filmed on location at alabama hills.

"The warlock" was filmed almost entirely in or around national parks, excluding town scenes which were filmed in california.

DO I HAVE TO KEEP GOING, SHIT PILE?
>>
>>95107087
They blew their budget on the water scene with loli moana.
Also I think the webm is a little shit
>>
>>95110832

>My one regret with the disney buyout is that Lucas counldn't bankroll Rebels.

What about TCW's cancellation, discharging the old EU, and the fact that the new Disney content is about as hit-or-miss as the old Legends stuff was?
>>
>>95110843
>monument valley.
WOOPS! FUCKING FORGOT "Once upon a time in the west" (68)?

ALSO:
>>95110148
>>95110125
>>95110098
>>95110068
Are all zion national park:
Where . "The Deadwood Coach," "The Big Trail" and "Buffalo Bill" were fucking filmed.

DO I NEED TO KEEP GOING FAGGOT?!
>>
>>95110923
>>95110843
AND SPEAKING of westerns here's an off topic question that just popped into my head.

For the majority of the film, would you call back to the future III a western?
>>
It really amazes me how ignorant/oblivious people are when it comes to computer assisted animation. No matter how many times facts and reason are used the information never seems to sink in. I explain that 3D animation generally undergoes the same process (to a greater extreme) as 2D animation, with storyboarding, animating, etc. The response is normally irreverence or lack of interest. I explain that backgrounds and lighting of many animated today series are mostly CG. The response is usually denial. I remind people that digital animation has been the primary method since around 2000. The response usually varies from "who cares" to attacks on software. Most people truly don't seem to grasp the basic understanding/history of CG, but still maintain a stubborn disdain towards it.
>>
>>95109920
>>95110923
>>95110969
BOTH VERSIONS OF 3:10 TO FUCKING YUMA WERE ON LOCATION.

The remake got an 89% on fucking rotten tomatoes. THE 56 VERSION WHICH WAS ALSO ON LOCATION GOT A FUCKING 96!

There's no reason for you to go on breathing you are so god damned retarded.
>>
>>95109808
>All this vore and scenes of Moana getting tossed around
>Ocean can literally form tentacles
This movie's a porn goldmine yet no ones taken advantage of it
>>
>>95111339

3D Porn's a tough biz.
>>
File: Mauichargeup.webm (3MB, 1280x720px) Image search: [Google]
Mauichargeup.webm
3MB, 1280x720px
>>
>6:40

https://www.youtube.com/watch?v=HUehXUl_hTM

You tell me how 3D can even compare to the water effects in Pinocchio
>>
I admire the lack of shortcuts in 2d.
You can't just save a character model and set a camera point, then have the computer automatically render proper perspectives and foreshortening/ other technical translations. You need an intimate understanding of your subject and vision as a sense to accomplish in 2d what you can in 3D.

That said, 2.5d is the best of both worlds but is too often relegated to shitty tv segments. I'm looking at you, Berserk and Korra
>>
>>95109757
They have resources to keep five different climates in a single city, complete with fucking massive snow makers for the arctic district (the heat is reused for the savanna/desert district) and humidifiers for the jungle district.

They have no money issues. I bet the rebuild the streets almost yearly just to keep up with all the elephants and hippos walking around.
>>
>>95108039
Desert snakes do
>>
>>95109952
>picking one of the cartoons with the ugliest artstyle and most weightless animation ever
why
>>
>>95112013
2.5 too often looks uncanny. Now if they completely draw over a 3d object in the same style as the rest of the film instead of just sticking the model in as is...
>>
File: ahsoka-leaves-into-the-sunset.jpg (21KB, 707x397px) Image search: [Google]
ahsoka-leaves-into-the-sunset.jpg
21KB, 707x397px
>>95112611

>being this fucking pleb
>>
>>95108519
>Are there any 2D purists on /co/? Even if there aren't, what is it you like about hand drawn animation so much in comparison to CGI? Interested in takes
I'm a digital inking purist, that's a subset of 2D obviously. I hate Disneyesque animation almost (but not quite) as much as 3D.

Smooth motion in animation is a bad, bad, BAD idea period.
>>
>>95112681
That's what I mean by 2.5d use the 3D for accuracy but animate in 2D
>>
>>95107998
>>95108519
Frozen put a lot of effort in the snow iirc (not ice). And it's true, I live in the North myself and usually movies get snow animated like shit, but in Frozen it behaved pretty realistically
>>
>>95108968
>yet it leaves no impression whatsoever.

Except that voodoo Keith David makes for an amazing villain.
>>
>>95110896
>people praise the water effects in Moana
It looked like Jell-O that had yet to set, senpai desu.
>>
>>95112734
>smooth motion is a bad idea
Holy shit, I agree with you. I like punchy, graphically appealing shit like smears and clever use of squash-stretch.

However, I have a soft spot for Osamu Tezuka's Metropolis. Shit is smooth as room temp butter.
>>
>>95113415
Name an animated movie with better looking water, anon
>>
Someone post the gif of the ruffled dress from Enchanted
>>
>>95108366
>>95109159

it really isn't that great a movie except for the villain
>>
>>95108772
>excellent writing
That's overselling it. It was a buddy cop flick with animals. Buddy Cop flicks have dealt with racial issues already in the 90s.
>>
>>95106674
>>proficient
>what?

Probably meant more cost effective and takes less time. It's faster to rig 3D puppets than draw everything.
>>
Tell the CG animators they can't use hand-drawn storyboards anymore because that's cheating.
>>
>>95114521
How so?
>>
>>95114521
This is the equivalent of not doing pre-writing and a first draft before you write a story.
>>
>>95108276
You can get the fuck off /co/ now
>>
>>95109720
He doesn't have to leave that to imagination, anon
>>
I guess in theory it is better, but nobody does anything good with it anymore nowadays. I was really impressed with the first Toy Story and later Incredibles for figuring out hair and water, but nowadays there's just nothing new to try out...
>>
>>95109738
>>95109797
Westerns are great and you suck but just to make you rethink it's issue with being formulaic or narrow in there scope you'll need to argue against El Topo and Tampopo. I acknowledge there are few movies that go outside of the present boundaries of the genre but that doesn't mean it can't be done in new and inventive ways.

Both films use all the expected Western tropes however one gives you the story that could come from a super hero comic and the other switches the setting with a ramen shop in 1980s Japan.
>>
>>95108799
Most of the time I forget it even exists unless it gets mentioned and because so few people remember it, it rarely does. No I'd say by the most basic definition it was not memorable.
>>
>>95117382

>these two gay mooses
>>
File: 1497503978608.png (4KB, 225x225px) Image search: [Google]
1497503978608.png
4KB, 225x225px
>>95108600
Why would animators use styluses and tablets when animating with Maya?
>>
>>95106612
Can't I say I like both?
>>
>>95117650

i'm convinced people at WDAS are not very good at what they're doing

https://www.youtube.com/watch?v=27IbgnYwiII
>>
>>95113645
Atlantis: The Lost Empire.
>>
>>95106612

show me some CG sequences that can rival these:

https://www.youtube.com/watch?v=jcZUPDMXzJ8
https://www.youtube.com/watch?v=pk33dTVHreQ
https://www.youtube.com/watch?v=mwrip4d1JFc
https://www.youtube.com/watch?v=O-QpfLV8dQw
https://www.youtube.com/watch?v=IMMI8HWhqEc
https://www.youtube.com/watch?v=_3YYgEC_9HU
https://www.youtube.com/watch?v=cKIxtjv6So8
https://www.youtube.com/watch?v=bL_2tc7uXco
>>
>>95114077
why do we still have 2d cartoons then if that were the case?
>>
>>95117721
Kek
>>
>>95109187
Why would something old be impressive you fucking retard? Do you think Silent Hill 2 looks impressive just because it looks better than most games from the generation after it?
>>
>>95117840
What? That movie is like 75% water scenes and they all look great.
>>
>>95107992
>>95108224
I love the shit out of 2D but Rango's a really damn good CGI movie.
>>
>>95117740
I miss Satoshi Kon
>>
>>95108519
I enjoy 2D because for me it can really convey art in motion. Who cares if it isn't reality? It can take on a life of its own. Since there are fewer constraints, there's usually more flow and energy to things. Not to mention that you can see every imperfection and every line right in front of you.

I guess I don't mind CGI, but too much of it is stuck in a creative rut, and it's limited further by its separation from VFX. People are too worried about emulating reality and aesthetic perfection that they miss possibility. The Lego Movie and Rango did it right--by choosing visual distinction they each proved to be memorable.

Mixing media is exciting in animation, though!
>>
>>95109454
No different than Kubo and the Two Strings tbqh
>>
>>95106612
>>95107029


will realistic 3d animation ever be tried again? or is it still uncanny looking?

will an artstile without oversized eyes ever be used? 3d movies look samey in the same way anime does.

can 3d do physics breaking expressive cartoony animation? ren and stimpy, bugs
>>
>>95107247
2d would be impressive but lazy cunts just layer shit on top of other shit instead of, you know, actually putting in the effort to draw the whole frame at once like a real artist would.
>>
When's the anne frank movie coming out? It's supposed to have a mix of 2d, 3d and stop-motion
>>
File: 1477094175190.jpg (550KB, 1920x1072px) Image search: [Google]
1477094175190.jpg
550KB, 1920x1072px
>>95109012
>Every second of PatF while they were in the city and not in a boring generic swamp was art,


fixed that for you.
The movie starts off so fucking well, but my eyes glaze over as soon as they enter the fucking bayou.
They have this great and gorgeous location to work with, but no, let's spend 70% of the movie in a fucking swamp.
>>
>>95109761
>America
>history
Thread posts: 196
Thread images: 36


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.