>it's a /tg/ episode
>it's just the non-nerd characters complaining how there are too many rules or some shit
>the ending is some variation of them having fun only because it's dumbed down to the point where the characters can do whatever they want.
Favorite /tg/ themed episodes. For me,
South Park - Cock Magic
Dexter's Lab - D & DD (the beginning with Dexter is accurate to a bad GM)
Adventure Time - Card Wars
How does /co/ feel about /tg/ in general? Would be cool to host a game of Risk here, but I doubt mods would allow it.
>>94578218
I rarely play /tg/ games but I like those cartoons.
>>94578352
/tg/ is cool with /co/
Got the Doctor Who set of books from the Humble Bundle.
Gonna run some modules on Twitch using Desktop Tabletop.
UNIT and Companions. No Doctors. As that's cheating.
No Donna (See No Doctors rule)
And no River because she's broken bullshit (Also see No Doctors)
>>94578604
>Playing Doctor Who whitout a doctor
Faggot
"oh, but the setting it's whats matter"
I bet you play Star Wars whitout Jedi too.
>>94578604
What's the point of playing Doctor Who without the Doctor?
>>94578352
It's the only other board I visit.
What, no Bender's Game?
>>94578782
>>94578737
Doctor is there but he's lead and not playable.
To Clarify only one Doctor and he's in GM Control leading the party.
I am thinking about pre Time War module where that would allow for additional Time Lords to be playable.
Glad I burned through all of The Adventure Zone last month.
Can't wait for the GN next year.
>>94578218
Cock magic was god tier.
>>94578352
I'd like /tg/ a lot more if I had people to play with.
>>94580802
Yeah I used to love pen and paper as a teen(Into my mid to late 20s) but it's just been harder and harder to get our group together and honestly I just don't want to go through the bother of making a new group. Ill just play vidya and read comics and sometimes hang out on TG threads