I'm making currently producing a couple of shorts as a proof of concept for my pitch for a potential new cartoon for Nickelodeon (I'm working there as an intern) called 'The Crazy World of Myrtle' a show where in anything can happen.
The show features Myrtle, a last of her kind living with a supervillian named Hoodknight in a random world that leads itself to endless possibilities, the show is essentially a child friendly version of Drawn Together n which is satirizes many genres of cartoons
I'm wondering if you guys could give me pointers for this pitch.
Bohot, is Myrtle's snarky best friend
>>94536616
>>94536639
Oh shit, I remember you. Have some tips:
Give up and focus on working your way up the ladder, nick is not going to give a cartoon to a random intern fresh out of high school.
Percy is Myrtle's second best friend in the trio
>>94536616
>>94536639
>>94536746
cant have drawn together if its all the same style with no discernable difference in theme. also i see youve changed the whole idea from last time but havent fixed any of the problems or improved the design or your ability since then. keep drawing, keep brainstorming, make it more coherent and less lol-so-randum
Hoodknight
>i have no professional experience in animation or anything related to art but please give me several million dollars for a season of an animated series
I don't see that working out.
>>94537837
You know we can see how many people are in the thread, right? I know you're samefagging. Kinda pathetic.
>>94536616
>calarts mouth
>flash animation
Hey myrtle anon. It's a okay little concept, but It would probably be best if you start with small stuff.
Concept art is a very large part of it, brainstorming and having a looser handle of design and room for improvement on art, the characters don't have enough to distinguish themselves or be memorable. I do like the shade of purple for myrtle though.
Endless possibilities isn't always tell best for a pitch, maybe an elaboration on how things happen or what the world is like.
Need more Loomis
Learn to draw.