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Mega Man: Coming to Cartoon Network 2018

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Thread replies: 341
Thread images: 59

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The studio that gave us Ben 10 and Generator Rex are now bringing us Mega Man. Thoughts /co/?
>>
It will be shit
>>
Finally something without the Calarts look
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>>94177786
JUST MEGATIZE MY SHIT UP
>>
>>94177803
Typical /co/ntrarian response: shit on anything before it even premiers
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>>94177786
>Generator Rex
This is the first time I think I genuinely totally forgot a show even existed.
>>
>>94177786
they just need to reference that one scene and i'm good.
>>
>>94177786
I expect the same scenario as every acquisition Cartoon Network has aired in the past four years
>debut at 6:30am on a Saturday with no advertising
>absurdly long hiatuses/preemptions for no reason
>tossed to Boomerang to make more room for Teen Titans Go
>>
>>94177853
Or at least shit on mighty no. 9
>>
>>94177841
At this point the people that cry about contrarianism such as yourself are in fact being contrarian.
>>
>>94177918
pharaoh man punching beck sounds hilarious.
>>
>>94177927
Once they post what Roll looks like you fuckers will change your tune
>>
So there's going to be a game accompanying this, right? They're not just making a Megaman cartoon for shits and giggles, surely?
>>
Is there any concept art of other characters?
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>>94178074
No other concept art yet.
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>>94178060
Fuck no, capcom gave up on Mega Man
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>>94178086
>>94178074
There's """"Mega Mini""""
>>
Is it just me or does that art style seem similar to Get-Ed?
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>>94177786
Looks like MN9 tier
>>
>>94177786

i hate how he looks.
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>>94178158
Oh yeah. Mega Mini. Why do i feel like he'll be the Puck of the series?
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>>94178158
He better have the same voice as Captain N Mega Man.
>>
>>94178209
You hate everything you contrarian fuck.
>>
>>94177849
I liked it when I was younger desu. Rex was pretty hot too
>>
>>94178184
I knew something was familiar about this.
>>
>>94178252
Someone had Latin fever, didn't they?
>>
Who is this for? Kids don't give a shit about Mega Man. And why change it up so much? There wasn't really anything wrong with the initial concept that wouldn't work as a monster of the week show.
>>
I thought it's airing on Disney xd?
>>
>>94178338
Well at least it's not Ruby Spears
>>
>>94178359
Nope, Cartoon Network
>>
>>94177900
It's weird how CN has some kind of animosity against other DC shows while TTG which is treated like their Spongebob.

The DC Nation debacle is still a mystery
>>
>>94178402
Because it's cheap.
>>
>>94178402
Young Justice actually fit on Toonami.
>>
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>>94178158
Ok, now I'm concerned. If this series fails It'll be the end of Mega Man in the eyes of Capcom
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>>94178508
They already gave up on poor Rock. Even Battle Network was a good series that was treated like shit
>>
>>94177786
Did they redesign him? Because I remember the last concept art of him being uglier
>>
>>94178570
At least it's different than the Calarts style being shoved down our throats
>>
>>94177786
of all the possible Mega Man redesigns why did they had to go with that
I've seen more inspired redesigns on da
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>>94178625
Its like Tron legacy meets the OG Mega Man
>>
>>94177786
Anon, how can you ask this question without posting the trailer for everyone that hasn't seen it yet to form their opinions

https://www.gamereactor.eu/grtv/307543
>>
>>94177786
That's supposed to be Megaman? His face looks weird. Why not just use the pre-established design from the official artwork or the Smash 4 rendition?
>>
So place your bets, how long until this gets cancelled?
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>>94178678
Because i was asking about the design dipshit
>>
>>94178280
I won't lie. I kinda do
>>
>>94178508
anon, where have you been

there hasn't been a new megaman game in years

Legends 3 got canceled due to "not enough fan support"

the blue bomber has been dead for years
>>
>>94178699
I think thats what they did.
>>
>>94178699
He's not hip enough for the kids I guess. I suppose that's also why he has to be attending school, and why they changed his name from Rock to Aki.
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>>94178735
I wouldn't have bought it unless the showed how he got back to Earth after being trapped with Sera and Yuna in Elysium. Yes i beat Legends 2.
>>
>>94178557
>>94178735
I know but what if they make money?
Why was Battle Network abandoned again? Was it just a trend?
>>
>>94178714
A lot of hostility for a man stupid enough that he completely failed to ask that question on it's OP.
>>
>>94178843
Honestly i wish Battle Network would be revived. It was such a fun game for the GBA. Plus NT Warrior wasn't that bad of a show.
>>
>>94178678

oh no

what horror have our sinful hands wrought?
>>
>>94178843

It had a decent ending. Not all series get that. Most of them don't get any kind of ending.

I wouldn't have minded more games in the universe tho.
>>
>>94178747
What?! Why? You can't get any cooler than being called Rock and having a sister named Roll, this is bullshit. I guess his also a real boy?
>Pic related
Why does he have a omnitrix?!
>>
>>94178060
Its gonna be Mega Man Boom won't it?
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>>94178992
Forgot pic
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>>94179025
Doubtful. The Sonic Boom show is actually decent.
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>>94178402
Because JLA and Super Girls are shit.
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>>94179031
>>94178992
Easter egg
>>
>>94178935
Its still better than the shit being forced down our throats
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>>94179259
Can you elaborate on that statement? Or are you somehow implying this is not shit being shoved down our throats?
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>>94179312
The Calarts style is absolute shit. It's so basic and rudimentary that a twelve year old with cerbal palsy could even do it. If that's the best western animation can offer then no wonder people prefer anime.
>>
>>94177803
>>94177841
In my experience, if /co/ expects nothing, it will be amazing. If /co/ gets hyped, it will be total trash.
>>
>>94178402
maybe because it's written like a more frenetic version of modern spongebob?
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>>94179468
Honestly /co/ is that guy at the gym that thinks he could do MMA better than the pros.
>>
>>94179088
Boom be shit.
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>>94179101
TTG is shit
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>>94178951
>>94178913
>>94178843
>not knowing how someone tried to make more Megaman games on mobile or something but capcom just stop it or something along the lines
>>
>>94179858
Yeah no
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>>94177786
>not a new game
Who gives a shit
>>
>>94179944
Yeah yeah
>>
I thought the sonic show was going to be compelte garbage.

The worst looking thing about the show so far is mini mega.

It's looks like it may be drawing from shit way outside the normal games, like ZX and starforce.
>>
Since Man of Action is generally trash, I expect this will also be trash. His design is poor. The trailer did nothing to instill confidence in me either.

>It's Mega Time!
>>
>>94178747
>suppose that's also why he has to be attending school

Never seen that before. Luna is best girl.
>>
>>94179948
There will be a game. There wouldn't be any point in making a cartoon if it wasn't pushing some new merchandise. That's why Pac-Man got a new cartoon. That's why Sonic got a new cartoon. That's why Mega Man is getting one too.
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>>94180018
Star Force was shit
>>
>>94178843
Battle Network had an ending. I think it just ended because the GBA was dead and they wanted to do something new for the DS (that being Star Force).

It was the Battle Network anime that was abandoned. Rockman.exe Beast+ wasn't an ending, certainly not one that an anime that had run nearly 200 episodes should have gotten. Then they replaced it with Star Force, that went fine for its first season, and then the seconds season was abruptly canceled halfway through to the point where most of the shit that was in the opening never happened. Xebec got burned so badly that it took them five years before they dared touch another toyetic kids series.
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>>94180031
>post yfw there is no game to accompany the show
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>>94180033
It is. But Luna was still best girl.
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>>94178041
I doubt Roll will be semen demon material in this one
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>there are people in this thread right now who think the X games aren't the best
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>>94180058
Fuck off Accel, i got tired of your ass in the Jack threads
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>>94180081
Zero is best Reploid
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>>94177786
Gag me with a knife, fuck that.

Who the FUCK is into megaman for anything but the gameplay? These characters are not interesting at all.
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>>94180081
X has some of the best, but also easily the worst games among the major sidescrolling series. On the whole though, I like the Zero series the most, even if they have unskippable cutscenes that go on for a fucking hour.
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>>94180111
Technically speaking, X and Zero aren't Reploids.
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>>94180152
The normies don't know that
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>>94177786
Not sure if they tried to make him look cute, but they should try harder. Something about that face makes me suspicious.
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>>94180058
>>94178041
If Roll is even in it, I'll be shocked.
More likely: We'll get a next-door neighbor girl who is nothing like Roll and shares none of the characteristics.
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>>94178843
The series got ran into the ground due to it having a call of dutyesque yearly release schedule.
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>>94180018
>Luna
>Best girl
Luna was obnoxious as shit, m8. Her only redeeming quality was the fact that she turned into a sexy snake girl, and you could set said snake girl on fire.
>>
Ew, no.

At least it'll get dumped onto a dead 6:30 am slot and dead after a season.
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>>94181069
Fuck off Boco
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>>94180589
>Snake Lady Tiddies

We TenFTW now?
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>>94181336

You know I'm right.

Also, Sonia > Luna
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>>94180304
Calling it now: Roll gets turned into a raven haired loli slut named Ashley that gets the Shadman treatment
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>>94181379
Fuck off nigger
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>>94177841
Anon, they threw away the plot about a robot who fights other robots to turn it into a generic "Boy who goes to school gains superpowers" plot. That is a HUGE red flag.
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>>94181902
So its Ben 10 meets Astro Boy.
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>>94181991
It would have been better if it was Astroboy. Which it always was, by the way.

Making him a normal boy is pandery as fuck and signals they are hacks of the highest order. How does someone NOT know how to work with a robot boy? How does someone say "This plot that has been recycled a million times is so much easier to work with than this relatively unexplored one!"

It's going to be garbage.
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>>94181991
No, it's just shit.
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>>94182237
You're just shit
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>>94180081
It's kinda hard to choose between MMX / 3 and MM2 / 3
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>>94180018
>Blond drill twintails tsundere
>Not the idol that actually made a move
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>>94177786
Why does it look so much like that max steel cartoon?
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>>94182704
I've had to concede over the years that X1 is superior to 2 and 3, despite growing up more with the latter. The NES games are still great, but X was damn near perfect, and built upon the originals in just about every conceivable way.

Then they forgot WHY it was better and it became worse than the classic series ever was.
>>
>>94183258
That's "Megaman 2 and 3," not "X2 and 3" but I'm sure someone figured that out.
>>
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>>94180081
don't worry senpai I agree with you

I like X4 the best and the bad voice acting adds to my love for it
>>
>>94178338
Sonic Boom I kind of get because they're still making games (for some reason) but Mega Man is a dead IP at this point, so I'm pretty baffled.
>>
>>94183319
Megaman isn't so far gone that it isn't a household name anymore. He's one of the stereotypical 8-bit heroes everyone remembers. Though I'm not sure they cared which IP they got a hold of, since they clearly stripped it of the personality that came with it.
>>
>>94183258
It became worse because after X4 Inafune was having many love for only Legends and finally getting his long-dreamed of Zero Series, so they shoved all the post-X4 X games (starting with Xtreme) to a bunch of devs who were unfamiliar with the franchise and a general producer whose biggest credits at the time were either ports of arcades or washed-up sequels (like Final Fight 2, a game Fujiwara returned to helm the third title to try to win back some goodwill because it was just very 'eh').

It's no wonder why things go off the deep end at that point, that alone wouldn't help and X5's budget slash didn't help matters either (no FMV, no voices, you can count how many illustrated cutscenes there are in your fingers).
>>
>>94183433
Eh, this is one thing I'm not going to spin as an Inafune blunder. Capcom chose to milk it and helm it with subpar teams.
>>
>>94183433
I liked the main X games outside of X7.
>>
>>94183551
Yeah, it's not an Inafune blunder. It's more that you can see they just downgraded in quality because he wasn't at the helm anymore.
>>
>>94183581
You kinda have to admit the games declined in quality, even if you still like them.

Look at all the things that happened in 1:
-Stages that change depending on who you beat, in meaningful ways
-Weapons affect bosses in unusual ways (Sometimes even the weapon that isn't their real weakness)
-Enemies you can step on, grab a hold of you, do more than just "ram into you and do damage"
-Interactive environments (to a degree)

You see more and more of that fall off the table as the series goes on. And even when they try (X6 "nightmare effects") they're all half-hearted.
>The stages change depending on who you beat! I heard you kids like random fireballs from the ceiling, or a shadow overlay that's a huge annoyance more than anything!
>>
>>94183743
Funny that. Most of the shit you listed wrecked MN9 the way it was implemented.
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>>94184082
Elaborate, I've never played that.
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>>94184082
I don't completely agree. I feel like what ruined MN9 was the core gimmicky gameplay. Charging into everything for minor stat boosts was underwhelming at best and a chore at worst.

I actually liked your fellow robots coming in to help after you beat them for a slight advantage, that was kind of neat.
>>
Just watch the live-action MM show if you're so salty about this cartoon.
>>
>>94184150
Also, the focus on score. Who the fuck cares about score? Even Megaman ditched that mechanic almost immediately when they realized home audiences aren't arcade audiences.
>>
>>94183423
So they really DO make cartoons for manchildren rather than kids.
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>>94184363
If it was for manchildren, they would have been faithful to the sources. This is more like "Hey parents! Remember that game from your childhood? Introduce YOUR kids to it!"
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>>94177786
Mega Man will be a smug asshole.
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>>94184435
>yfw when he's voiced by Yugi lowenthal
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>>94184415
There's no market in that. There's no market in any of this. This will end up the same as the Thundercats reboot.

>>94184472
That voice makes me want to go out and find a puppy to strangle.
>>
>>94184472
Yuri*
>>
>>94184101
>Beating a boss made a different level impossible to lose.
>The Grenade Weapon worked on every boss...better than their actual weaknesses which usually made no sense.
>You defeat enemies by crashing into them face-first for powerups.

There were IDEAS in MN9 (There was a boss who you defeated by manipulating their behavior, Rey Mode) but nothing implemented particularly well.(The boss manipulating is clearly a programming quirk, Rey Mode falls apart in front of any boss or platforming portions.)
>>
>>94177786
Mite actually be cool. Man of Action is good, but expect a lot of weird Capcom meddling when it comes to what kind of shit they're allowed to do, or which characters they can show. Also, nostalgiafags expecting a 1 to 1 recreation of the games are going to be very very disappointed, like they always are.
>>
>>94184472
You mean JYB.
>>
>>94184503
>There's no market in that.
I think you're wrong. Parents try to get their kids excited about familiar things they liked all the time. Pokemon still exists, after all.

OK, I don't think you're wrong about THIS instance, it's totally going to flop when they upset old fans and it turns out parents didn't have that strong of a connection to the NES games to encourage their kids to watch this new thing. Also CN is totally going to snub its airtime and push it onto the AM hours of Boomerang or something.
>>
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>>94178678
I can't believe I was stupid enough to get hype, even for a minute.
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>>94184579
Well, it could always pull a FiM and stand on its own...

Yeah, right.
>>
>>94184579
Again, Pokemon still has merchandise it can push. Mega Man doesn't.
>>
>>94184659
It's literally just 35 seconds of the boy transforming. We still know next to nothing about it.
>>
>>94184692
Nah, Capcom still pushes Megaman merch. Campy 8-bit faces on USB's and lanyards and anything else under the sun.
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>>94178678
>>
>>94184720
But they Mega-use a ton of mega-puns that make this series look Mega-lame and not in the Mega-good way that the RubySpears one was.
>>
>>94184720
>Just give it a chance!
Fuck you. I'm done falling for that shit. I know enough.
>>
>>94184786
Actually I'm just telling you not to be a little bitch because 35 seconds of a show isn't exactly the way you wanted it to be.
>>
>>94184813
It's the 35 seconds they chose to represent the entire series. It is there EXACTLY to be judged.
>>
Even if it is decent, I've already been spoiled by Hitoshi Ariga's Mega Man Megamix manga, so I'll probably find it underwhelming regardless. Same reason I couldn't get into the Mega Man Archie comics.
>>
>>94184813
It's sweaty garbage. A dumpster fire. Shit. It's everything that is bad about a "reboot" of a series. And if you can tell that from watching thirty-five seconds of it, what's the incentive to hope? Why in the fuck should I believe that anything more than that will be good?
>>
>>94184860
Because you come off as an asshole who'd shit on anything if it looked even somewhat decent.
>>
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>>94183433
I know people shit on Inafune, but he's been a fairly solid producer for the majority of his time, and I think people forget that due to his recent foul-ups.

He diversified MM when it was on the brink of being phased out in the late 90's. We got Legends, Zero, ZX, 9/10, the handheld RPGs, and more. His time on the existing series seemed focused on trying to innovate them. My favorite being the ability to shoot normally and a special weapon without needing to switch.

He also got his dream series about Zero, which is every bit as smooth and practical as the S/NES games, while building on Zero's existing mechanics. It's easily got the fastest paced action of the 2D games, cool as fuck boss fights, and gameplay that is actually a lot more open to personal playstyle and strategies than MM/X's guns/special weapons are.

He was also the series producer on the Onimusha series, which I fucking adore except Dawn of Dreams. The first two Dead Rising games. Even the first Lost Planet which was pretty fun but rough.

It was pretty clear he paid more attention to the finer points of Mega Man sidescrolling with his Zero series.

He's had some flops as his time as a producer, and looking at the sheer volume of his producer credits its not hard to see why. He's usually solid on taking a core concept and just making sure the game around it is fun for the projects he overlooks, even if the majority of his productions aren't classics by any stretch. He also seems to have an eye for developer's specific talents, giving them suited projects.

The biggest gripe I've had about his as a producer is how lax he is with approving scripts. Holy shit, every one of his games has such bad dialog and cutscenes that go on forever and they're NEVER good. Except Onimusha which he actually hired a good writer for (that ended up dying).

His time running his own company tells me more that he's bad at management, not producing. He benefits from having higher-ups being able to say "No"
>>
>>94185730
The 'diversifying' of the series isn't exactly a good point, though. It cannibalized the audience and even before the outright dearth of releases we have now hit you'd be left scratching your head with what could you even DO with so many offshoots and who to focus your budget on.

X-Over and the cancelled MMO were crossing the streams to try to keep as much of an audience as possible given that.

I also didn't like how Inafune's massive boner for Megaman 2 impaired the releases we were getting. Megaman Universe was already being billed on taking after it and I didn't think we needed that yet again after 9 and 10.

9 and 10 also don't kick with me. I've recently replayed the NES games and they feel a lot more bullshitty than them, more 'aggravating' I suppose.

It's weird that it is this way as his role expanded though. He became the de facto figurehead after X3's release, but ALL of his releases never go anywhere retarded like X5+ plus with the intern crew did.

MM7 and MM8 having a 'black sheep' reputation instead of X5+ boggles the mind to me. People typically harp on X6 because "muh plot" or laud X5 for the same reasons, but they're fundamentally broken messes of game design with flat-out hostile gameplay decisions that nothing Inafune helped to produce ever neared.
>>
>>94179958
Nah the banter between characters is godsend
>>
>>94185999
The voice acting is so fucking lazy though
>>
>>94186084
They also stooped to the meme joke to try to stay relevant. A line Eggman's VA swore he would never repeat after he learned why people asked him to do it at cons.
>>
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>>94177786
>it's a "We can't adapt the games accurately, so we'll just erase MegaMan's character and turn him into a suit for a preteen boy" episode

How do they keep getting away with it?! REEEE!
>>
>>94186364
Fuck you the Battle Network series was amazing.
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>>94186466
>>
>>94186466
If man of action does this meme it might save the series
>>
>>94186458
I said the games were amazing. But the anime didn't handle MegaMan.EXE correctly at all and just made all of the Navis into sentai costumes.
>>
>>94186504
They'll stoop to it by episode 3.
>>
>>94177786
It won't matter because CN will bury it like every other new cartoon, just like Sonic Boom
>>
>>94186515
That was the merge thing in Beast
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>>94186544
They were doing that ever since Axess, though.
>>
>>94186515
Yeah. I don't think I made it to how they handles BN6.

BN6 was the shit, though. Probably the best send-off to a Megaman series we ever got.

Since, ya know, it got one.
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Why must being a Mega Man fan be suffering?
>>
I'd lewd him
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>>94186557
>tfw the ending music still makes you tear up

Though, Star Force and Zero both got endings, too. I liked Star Force's third game and ending.
>>
>>94186589
yeah there's like just so few games to go around
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>>94186589
You think that's hard? Try being a Legends fan...
>>
>>94186631
Zero deserved a better fate than being killed off (again).
>>
>>94186631
Oh, yeah, I do remember Zero's ending.

Don't think its mechanics were as kickass as BN6's though.
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>>94186657
3 would've sucked. No Tron, no play.
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all I wanna know is how they will handle the robot masters.

characters of the day?
henchmen?
will some of them switch sides?

my boy Ring Man needs to be a regular.
>>
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>>94186657
>>94186589
Or ZX, since we are going through the same fucking route as Legends.
>>
>>94186657
Legends falls under the umbrella of "Mega Man". I was speaking collectively
>>
>>94186667
>be Zero
>wind up being overshadowed by some guy you were originally better than
>wind up being killed off
>wind up having your body stolen
>wind up killing your body in the process
>wind up dying to save the world from some crazy guy who doesn't even die when you stop him
>end up as a floating rock attached to some guy
>he dies too and passes you on to some kid
>and then you seemingly die in the last game of your sequel series
>your sequel series then dies before the third game

Being Zero is suffering.
>>
>>94186712
Legends happens after ZX though
>>
>>94186738
The "Not getting the third game" route, anon.
>>
>>94186712
I find tremendous comedy in the fact that eve3ry character who officially has the name "Mega MAN" are kids, teenagers, and one fully grown woman.
>>
>>94186783
>and one fully grown woman
Who
>>
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>>94186709
All Light Numbers need to be Mega Man's support team

All Cossack Numbers need to be his recurring allies (maybe two or three appearances a season)

Anything else will be Ruby-Spears tier horseshit
>>
>>94177841
It's Mega Man. Capcom is trying to destroy the franchise
>>
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>>94186737
>>
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>>94182813
>Child stars are very poorly adjusted people
>Lifelong orphans are very poorly adjusted people

Nigga, that's a disaster waiting to happen.
>>
>>94186767
The Mega Man timeline anon:

MM Classic -> MM X -> MM Zero -> ZX -> Legends.

Battle Network and Star Force are alternate universe.
>>
>>94177828
it's "Mega nize me"

or "Megan ize me" if you'd prefer
>>
>>94186825
Anon...
Please read my post again.
>>
>>94186805
Ciel never got that vibrating Reploid dick
>>
>>94186853
>Implying she hadn't already built her own.
>>
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>>94186792
Aile
>>
>>94186709
I'd wager the Starforce or ZX approach.
We'll get a Roll/Harp Note character who turns into a good guy and it'll be the same predictable shit.
>>
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>>94186792
Either that, or she's one damn husky-voiced teenager.
>>
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>>94186973
She is 15 in ZX and 18 in Advent.
Like Vent.
So it's either a fuckton of teens or these two new adults.
>>
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>>94187005
I meant Ashe. She sounds like she's in her 20's.
>>
>>94187002
>>94187032
Husky-voiced teen. Ami Koshimizu does that sort of voice to teen girls often.
Ashe is a 15-16 years old.
The EN Voice is a disaster, like 90%
of the voices in EN! ZXA
>>
Would've been cool to see a Megaman Legends based cartoon handled like Sonic Boom is. Oh well, I guess.
>>
>>94187051
I dunno, I kinda liked it.

Imagine if she became a legit princess with that voice.

Bad voices can be the best.
https://www.youtube.com/watch?v=eurdtiduqaY
>>
>>94187080
It would have to have been about the Bonnes, though.

...Ya know I think that show exists in the BN Universe...
>>
>>94187121
The only voices I liked in english ZXA were Master Albert, Grey and maybe Thetis, if he is supposed to sound annoying.

Also that clip is fucking cute, anon.
>>
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>It's NIGGER TIME!

Woah! What did he mean by that?
>>
https://youtu.be/hqFsp0-l3es
>>
>>94177786
Man of action is a good team. Hope CN doesn't screw them over to get some more airtime for TTG.
>>
>>94187273
>no Gigamix cartoon

lets face it, everything will be inferior to Ariga
>>
>>94185902
>The 'diversifying' of the series isn't exactly a good point, though.
I'd say it definitely is a good thing. It has benefits and shortcomings in how the franchise expanded into so many different directions, but the worthwhile games are of such a high quality (to me) that they vastly outweighed the few particularly poor ones I've encountered. I generally found that sticking with Inafune's productions brought in the good times. It's a shame that other teams weren't able to keep that same trait, but it is what it is. I wouldn't consider sacrificing the good worth getting rid of the bad in the case.

> It cannibalized the audience
No, it developed multiple audiences that managed to grow and prosper with continued installments. Fans of particular MM series tend to stick with those ones. Honestly, Mega Man has the most unusually diverse fanbases I'm aware of, and it managed to stay strong up until the "end" in my eyes.

>you'd be left scratching your head with what could you even DO with so many offshoots and who to focus your budget on.
Not really. Mega Man is more like DNA that gets used to develop something new with it. It doesn't hinge on being a game for Mega Man fans, but it's flexibilty to still be recognizable as Mega Man while doing something completely different. This is why the RPGs were able to stick around throughout the 00's, and why people can't shut the fuck up about Legends while others were still enjoying the sidescrollers up to 2010.

>X-Over and the cancelled MMO were crossing the streams to try to keep as much of an audience as possible given that.
To my knowledge, the MMO wasn't even intended to leave Korea, but I didn't follow news on that game at all really.
>>
>>94187348
>9 and 10 also don't kick with me. I've recently replayed the NES games and they feel a lot more bullshitty than them, more 'aggravating' I suppose.
That's too bad.

Last year I binged on all 10 games (plus Mega Man & Bass). Playing the games on and off my entire life, I've always held the series in high regard, but I'd never gone through directly one after the other before. It really put into perspective the growth of the series.

Maybe it's because I just play these types of games on a bit of a hardcore level compared to most others, but I never really thought 9 was very hard. I consider it to be the most thoughtfully designed entry of the classic series when I compared it to previous entries It has the most useful array of special weapons, no "bad" levels, and generally good boss fights all around. And its music kicks ass on the same level as 2.

10 was always a middle-of-the-road game for me though. I thought its level design was frustrating and the special weapons weren't very fun to use.

>X5
I like that game, but you're not wrong. It's just sort of a mess. It's like they had too many ideas and couldn't bring themselves to cut any. They should have just worked with a few and made the best of them. Maybe if Inafune had stuck around it wouldn't have happened, but I'm glad he went to work on Zero instead.

>MM7 and MM8 having a 'black sheep' reputation instead of X5+ boggles the mind to me.
I didn't like those games when I was a wee tot. Playing them in more recent years I've found a whole new respect for how much they attempted to innovate the games.
>>
>>94181991
>So its Ben 10 meets Astro Boy.
Isn't that getting a show as well?
>>
>>94186874
She was thirsty for Zero though
>>
>>94187348
>I'd say it definitely is a good thing.
We're looking at it from different lenses. You're taking more of a consumer "more variety is always good" approach, but the pragmatic "what do we do with this bunch of stuff" finance side of it doesn't lend itself to the same positive leeway.

I'm always sick when people take PR seriously, but Capcom has already said that the fact there are just so many offshoots that picking one is difficult to even know where they could bet their chips.

>To my knowledge, the MMO wasn't even intended to leave Korea, but I didn't follow news on that game at all really.
It wasn't planned to leave Korea but they wanted as many players as possible, so that's why they crossed series over.

>I like that game, but you're not wrong. It's just sort of a mess.
I can go the alphabet on all of the issues it presents, down to inaccurate physics when you have invincibility frames on and you're 'inside' a platform, so to speak.

MM8 has similar things happening but the physics always work as intended, and you're pushed up to the top of the platform you'd be current in the middle of able to walk and jump over it. In X5 you basically just keep taking damage until you leave the perimeter.

>I didn't like those games when I was a wee tot.
Honestly? What I'm holding up as my theory right now is that the biggest issue with both 7 and 8 weren't the games themselves.

It was us.

We were too accustomed to the setting and gameplay flow of the X Series. X1~3 had all come in short notice and we only had 7 to do with. We wanted to be able to say "this stage's a pain but our health bar is going to grow to be three times its size so it's going to be fine" and to climb walls we needed Rush to go over. On a lesser level but one fucking plebs who played different games than everyone else did was that "it was too family friendly compared to the NES".

We wanted the original series to be the X series and we WERE the audience them. We never gave them a fair chance.
>>
>>94186807
Better than the generic tsundere at least she has the drill tails going for her and Prez is a cute nickname
>>
>>94187809
Thank you, X5 was always my least favourite X game. Nearly every level has some dumb gimmick that bogs down the gameplay (auto-scrolling isn't fun) and you can just taste the budget cuts.
>>
>>94188359
> X5 was always my least favourite X game.
>Even more than X7?
>>
>>94188527
I never got the vitriol for X7. I found it bland at worst. The only levels that actually got me angry were the airship level and the cyberspace maze shit. Compare that to X5 where there's crap level design, Alia pausing me every 5 seconds to tell me spikes hurt, and a shit load of backtracking. I'd rather have a somewhat unpolished game with passable level design than a polished game with horrendous design.
>>
>>94188672
Two words: Auto-Targeting.
>>
>>94188747
Four more words: BURN TO THE GROUND!!
>>
>>94188672
X7 does have bad level design. Hell X7 is bad game design from top to bottom. It's not like it has a few good things about it in a bowl shit. It's just shit. Even X5 at its worst is still a frenetic action game. X7 just isn't salvageable in any respect.
>>
>>94188864
Don't you mean 67-billion more words?
https://www.youtube.com/watch?v=SaMvjQZRTfw
>>
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>>94188747
>>94188864
>>94188870
X7 can turn into a button-masher at times, which is why I called it bland at worst, but at least I can still have a bit of fun with it. On the other hand...

>Jumping from the same copy and pasted truck set piece
>Disgustingly tedious auto-scrolling level that you have to ply trice to get all the upgrades
>Terribly controlled motorbike
>8 second wave of lave every 10 seconds
>Bland boss fights involving boss flying up and down all the damn time
>X and Zero conflict ball holding
>FUCKING ALIA

Compared to all that shit, X7 is a godsend.
>>
>>94188864
That's not even the Maverick with the worst voice.
https://www.youtube.com/watch?v=GmchhW5giJ8
Kind of dig Sigma's hell-gravel voice, though.
>>
>>94189152
Oh, I forgot RNG based progression, that's always fun.
>>
>>94186709
You know goddamn well it's going to be 90% Megaman 1 masters and sometimes we will see something else.....
>>
>>94189180
Oh, and Powerpoint Cutscenes with excess image recycling.
>>
>>94189176
Action starts 2:45
https://www.youtube.com/watch?v=oa4ebcm97_U
>>
>>94178213
Puck is enjoyable. Mega Mini gives my soul anal bleeding.
>>
>>94189180
Besides RNG progression you can add:

>You can only ever get the most power ups (which you DON'T KNOW what will you get) if you GAME OVER AND CONTINUE 8 TIMES OVER to 'level up' the bosses.
>Then it takes two cleared levels until the power ups are ready.
>What would have been very nice homages in a more evenly produced game becomes utmost laziness given how Pegasus recycles Storm Eagle, Necrobat recycles Shade Man, there's a Devil and a Rangda Bangda, and there are few new sprites to the X/Zero fight which is also completely lackluster.
>To help matters Sigma fights with the same pattern from X1 - with all the recycling going on from stages and bosses you see it's lazy and not 'homage'.
>Sigma's Kaiser Wave knock-offs flicker incessantly making it hard to see them when you need to dash jump at the very absolute middle of them when there's two at once. And they take off tons of health.
>Zero Space Stage 1: AKA Apologize to Quickman's Level At Once.
>Rangda Bangda: SPAWNS A FUCKING SPIKE IN THE MIDDLE OF THE BOSS BATTLE while you're hanging to the walls. If you're not using Gaea (and why WOULD YOU?) congrats! You just got a 100% bullshit certified reset to the nearest checkpoint.
>The fucking armor piece in Kraken's stage (Ride Chaser levels that kill you on the slightest slip are fun yeah? TIME TO PICK FIVE ARBITRARILY PLACED ITEMS!)
>The fucking armor piece in Necrobat's stage (slow, laggy, poorly controllable projectile maze!)
>Fucking Necrobat's stage as a whole (look ma, spikes spawning from space!)

And so on.
>>
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>>94186657
>he's still up there, waiting for us to rescue him
it still hurts.
>>
>>94189460
At least end it with a comic miniseries or something...
>>
>>94189394
Yeah, I mostly agree with you, except Necrobat's stage is actually one of the few things I enjoy about X5, along with the Skiver's. The bosses still suck ass though, I concede there.
>>
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>>94180018
>MC with weird hair
>Uninteresting Token girl
>Nerd friend
>Big friend thats closest friends with side nerd

I hate it already. Thought it was a Yokai Watch pilot
>>
>>94189704
This predates YW by, what, almost ten years now?

Seven years, holy shit.
>>
>>94177786
Generator Rex is literally the only MoA show I've ever liked, and this new show looks like garbage so I guess it's not gonna change.
I guess a shit Mega Man cartoon is the price we have to pay for just getting a good Castlevania cartoon. Can't make people think it's possible to do competent vidya adaptations for too long.
>>
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>>94190183
Im talking about the trope itself
>>
>>94178402
And it's a real shame too because GLTAS and Justice League Action are about ten thousand times better than TTGO
>>
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>>94179101
JLA is fucking great, you take that back!
>>
>>94184165
How the fuck is Drive anything like Mega Man? Just because it has evil robots doesn't mean it's Mega Man.
>>
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Megaman and Sonic were never good. I hope this and Sonic Forces both fail so fans of both can accept that Mario is the only video game character that deserves any sort of cartoon.
>>
>>94190698
I never knew Mariofags were this evil.
>>
>>94190698
Problem is, Nintendo is never ever going to give Mario a cartoon again. Not a western handling of it, anyways.
>>
Head is too big. Everything else is to scale, but the head is too big. It doesnt look stylized. It looks incompetent
>>
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>>94177786
Looks like shit, and Mega Man is absolutely hideous.
My friend made a better Mega Man as a student, learning 3D.
>>
Wait wait wait, if there's a cartoon, there 100% going to be games to cash in on it, just like Sonic Boom. Is there hope for them?
>>
>>94191008
Judging by the """"quality""" of the Sonic Boom games, and coupled with nu-Capcom's track record, I'll go with "no, there is no hope"
>>
>>94184857
>tfw dirt poor with no chance to get the Megamix/Gigamix volumes so I've never been able to read the whole thing
I heard they're gonna do a colored version release soon. It hurts.
>>
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>>94191008
No.
>>
>>94186709
They'll all get the Villain of the week approach.
>>
>>94191035
>>94191068
I heard the 3DS ones were mediocre, but the Rise of Lyric had some really fucked problems during development that pushed it past typical "licensed-game" shittiness.
>>
>>94181991
So Ben 10 fucking dies right away only for his dad to build a robot copy of him, get bummed that said copy isn't human, and then throw him away?

>>94187376
"Astro Boy: Reboot" was announced a while ago, yes.
>>
>>94186638
If you're a Legends or ZX fan this is true.
It's like expecting a Paper Mario fan to be excited and happy with all the new Mario games. There's no guarantee that a fan of the classic series will be into X, or that Battle Network fans will be fine with Megaman 10.
>>
I just gotta.
https://www.youtube.com/watch?v=ps-YtqNQkDM
>>
>>94177786
>modern cartoon Network
>by a studio which have been doing low tier capeshit comedi... I mean, action series for the last few years
It probably won't be good.
>>
>>94190698
>"SUPAH MAHRIO WURRRLD!"
>"IT'S A BLAST FROM MY ASS!"
>>
>>94191290
One day Megaman will get one as good as this one

https://www.youtube.com/watch?v=fWL6j0SvqV0
>>
>classic mega man

Why not Mega Man X which actually has some story? Come on.
>>
>>94177853
DUN DUN
>>
>>94191432
X is war drama. not cartoon friendly at all.
>>
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>>94191826
>War Drama
>Not cartoon friendly

Rethink what you just said, carefully.
>>
I would much prefer Mega Man X, or Mega Man Legends comics/cartoons/anime.

Classic Mega Man is pretty much confined to Astro Boy level of storytelling now and forever AKA shallow and child like/boring.

At least Legends can be more fun risque, or X could actually have some character drama.
>>
>>94190509
I don't think your picture is a good example.
Besides the Token Girl
>>
>>94180045
What toyetic kid serie xebec did after BN? i mostly know them for it fanservice shows
>>
>>94180018
It's weird that they used Concept art Bud in this.
>>
>>94192072
>Classic Mega Man is pretty much confined to Astro Boy level of storytelling

this
>>
>>94177786
But will Roll be in it?
>>
>>94187682
Come on anon, you know she built her own and called it the Z-Dildo.
>>
>>94177786
So is the show gonna be 2D or CGI? I have seen conflicting sources.
>>
>>94186631
>there are people around the net asking for a BN 7.
No, please stop.
>>
>>94186825
Anon, the previous dude was clearly talking about how ZX Advent ended on a cliffhanger, JUST LIKE Legends 2.
>>
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>>94182813
>sonia is best girl.


Good fucking taste anon.
>>
>>94186838
>Meganize

are you fucking serious? Megamize sounds right, like Maximize something. Meganize sounds like "make me look like fucking Megan"
>>
>>94178359
Might depend on what country you're in.
>>
>>94178951
Star Force. Which also got abandoned.
>>
>>94194008
At least that ended on a high note and wrapped up the plot about Geo's dad.
>>
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>>94180033
Leave my thread man that series was wasted potential
>>94180053
>>94190593
Sonia is one of the reasons I find pink in someone's hair somewhat attractive
Thanks childhood shipping years
also Sonia best girl
>>
>>94177786
I know many Mega Man fans are autistic about it, but if you ask me, a "Henshin" superhero show where Mega Man is a regular high-school kid who transforms into Mega Man the superhero is actually PERFECT fit for the franchise.
It blends the 'school hijinks' feel of Battle Network, with superhero battles of Megaman Classic.
>>
>>94191290
Isn't that the one that was on ScrewAttack?
That was actually pretty enjoyable iirc even if the effects were cringey and it was really rushed
>>
>>94191035
Sonic Boom would be okay if Sega wasn't greedy.
Game was shit because Big Red Button was developing it on the Far Cry engine, and SEGA decided to use this game to fulfill their contract with Nintendo to deliver a WiiU game.

And because WiiU is basically an oversized smartphone, it couldn't handle Cry engine. And making it work took too much of development time to leave for 'playtesting' or 'level design'. Writing would still be shit (probably less shit) if game was on Xbox/PC, but gameplay would've been ok.
>>
>>94194201
That was Star Force.
You're talking about Star Force.
And anything in BN starting with Axess, because CrossFusion.
>>
>>94194246
I wouldn't know, I never played StarForce.
Now that I think of it, Keiji Inafune was really into the concept, wasn't he? Megaman is a transforming superhero in StarForce, ZX and is also a regular superhero in Legends (hell, Legends basically invented open-world superhero game)
>>
>>94194055
True
But Ace probably should've stayed kill for impact
Or at least some lines to go with that that one image to show he was okay
It sort of got an ending but man it still feels like they wasted so much potential
I feel like they could've gone further
Also where is Sonia's dad, he's never mentioned at least in English. Don't tell me he's the producer either, I want to know why he isn't around.
>>
>>94194266
Middle school was an interesting time and that game had too much influence on me during it, so I probably have some rose tinted lenses about it. But I did replay them a bit more recently, and it's actually pretty good, even if online was kinda cancerous with all the stunlocking people could do (especially in 3, screw you Gemini noise users).
>>
I just want more of my husband Proto
>>
>>94180033
FITE ME IRL
>>
star force my fav series
>>
>>94180152
That always fucks me up. Think about it - Dr Wily tried to built robot superior to Light's his entire life, and when he finally succeeds... he dies and robot never is relevant technologically ever again.
Consider - Zero is clearly shown to be more powerful than X - though he was a Maverick Hunter for a relatively short period (Sigma rebelled shortly after discovery of Zero) he already was a major hunter - when X, who was activated for YEARS at this point, was still a rookie.
In fact, Zero defeats Copy X with ease, after 100s of years of reploid development - Zero should be long obsolete, but is actually still the biggest badass around. Also, Copy of X is a pretty powerful reploid, but a guy who steals Zero's original body is a giant and terrible threat who can destroy the world. All because of centuries old Wily tech, probably still powered by Bassnium.

But here's the thing - nothing is ever made of this. Reploids are all copies of X, and Zero's technology is a dead end, never relevant again, even though it seems it creates extremely powerful robots. It's only copied once - for a new body for Zero once he loses the original one.
The only way Zero's tech ever becomes relevant is contributing to Megaman Z and ZX biometals, but that's it.
It must be a bitch to be Wily.
>>
>>94194062
This is MY thread faggot.
>>
>>94189460
At least he's getting pussy
>>
>>94194450
Zero was originally a maverick till Sigma got the Zero Virus. And we all know what happened in Day of Sigma
>>
>>94189704
To be fair, that describes Battle Network and Star Force casts pretty well. Tropes are tropes for a reason, because they work.
>>
>>94194450
But the irony is that it was Wily's masterpiece that saved humanity. In the end Wily was still a good person, just clouded by jealousy and pride.
>>
Zero should've been a girl.
>>
>>94194912
I know, but he was a Maverick on purpose - pretty sure Wily designed Zero as a way to destroy the world and also as a vector for Zero Virus.

... Except the virus eventually dies out somewhere around the Elf Wars, since we never again see virus mavericks, all mavericks since then are free will mavericks who simply decided to be evil.

Zero Virus, Zero robot technology - all of Wily's legacy is gone. Light's legacy not only stands, but his dream of humans and machines living together is fully realized by ZX, and in a way that Light would've never predicted.
>>
>>94194936
Fuck off with that progressive shit.
>>
>>94194933
I mean, as series goes on who gets kinda worse and worse, but for all we know it might've been Evil Energy from MM8 affecting him.
>>
>>94194945
The Zero biometal is based off Zero. Wily's tech still prevails even when it becomes the ZX biometal
>>
>>94194964
It actually goes back to Protoman. He was created by both Wily and Light. Light saw some programming errors in Proto but Wily was too proud and headstrong to accecpt that he made a mistake.
>>
>>94178787
It's implied that there will be two segment of the game, first part with the new group and second is at Megaman's side.
>>
>>94195039
>starting without the eponymous character

Doomed to fail
>>
As anime and videogames begin merging with cartoons, so should the boards. /a/, /v/, /co/, and /tv/ should merge to become one singular board.
>>
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>>94195266
Uh oh, junior moderator is mad.
>>
>>94195332
It does make sense though.
>>
>>94195350
Not really. Each of those boards moves fast enough on their own. The pretext of talking about those subjects as it relates to that board (a game that got its own cartoon, etc.) is really all we need. It doesn't really matter if people derail a thread further down the line to talk more about the game.
>>
why couldn't they have just adapted the actual canon story of the series

like just fucking adapt it the way Archie Megaman comics did it

WHO THE FUCK THOUGHT "MEGANIZE" WAS A GOOD IDEA WHY IS IT A SUIT TO TRANSFORM INTO WHY IS IT JUST SOME RANDOM NOBODY KID
>>
>>94195421
They easily could have, which is why this whole situation is retarded. Why throw away existing fans? Well, the obvious answer is they had hackneyed writers who need the most basic of tropes to function, and didn't care about the IP they nabbed at all.
>>
>>94194519
A milf and achocolate, I say.
>>
>>94195552
You say that like its a bad thing anon.
>>
>>94195579
Not complaining.
>>
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>>94178158
>>
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>>94195668
Neither would I. Well, he has a bigger harem on Earth, but he still made out OK.
>>
>>94195699
>fucking your mother who's in the body of your girlfriend's mom and your enemy who's in your mom's body

Freud would have a field day with this
>>
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>>94195699
Also, in regards to Sera's final form: FUCK THAT SHIT!
>>
>>94195923
Seriously, fuck this bitch. Between her and Juno, their final form difficulty is absolute bullshit.
>>
>>94195699
Real talk: Matilda is a 10/10 qt milf
>>
Despite the hate, I'm going into the series with an open mind.
>>
>>94194062
My first waifu was Roll.EXE from NT Warrior
I feel you
>>
>>94195782
Megaman is found as a baby, anon. Unless you meant the Mother unit in a way.
>>
>>94180130
Clearly you haven't read the Archie run.
>>
>>94190965
Okay, first of all:
What is the polygon count? Is it gonna render fast, or are we gonna have to wait ten thousand hours for final render on every revision of the scene?
Some surfaces are reflective - that sounds hard to implement, you will need to draw a new reflection map for every new environment, OR have shaders that actually reflect the world around - EXCEPT that means that image seen on Megaman will change rapidly during every fight scene, which means environment artists will have to work extra hard, and design parts of the environment that won't be on screen, but will be reflected in the shiny surfaces, AND it's gonna render twice as slow. Either way, a mess.

Joints and shoulders don't seem to have any more polygon, so model will look distorted when animated. His face looks VERY low poly, this is gonna be a bitch to animate him in an expressive way - also eyes take up so much of the face there's barely space to expressively animate mouth and nose. Sure, you could make the helmet 'expressive' too and move it around like you would eyebrows - but it edge of the helmet looks very low poly too, and it would warp poorly when animated.

His design is weird, he is faithful to the game, but they're not doing a straight adaptation. Also, his helmet and gauntlets are GINORMOUS and he couldn't put his hands over his head without hitting the helmet.

And last but not least, underwear on the outside is passe in superhero design.

So it might look cooler at first glance, but the model you've shown would be pretty unsuitable for animated CGI cartoon.
>>
>>94197418
The latter.
>>
>>94197439
>Implying its worth a read
>>
>>94193003
Just make a 3DS Battle Network collection and I'll be satisfied.
>>
>>94178235
$0.01 has been deposited into your Capcom account.
>>
>>94177808
>durr hurr calarts durr hurr tumblr!
eat shit
>>
>>94200775
You eat shit for defending shit
>>
>>94177786
1/10

Don't even try to air it. DOA
>>
>>94185480
the difference is it doesnt look decent. it looks like shit.

>tron redesign
>Mega Mini
>ITS MEGA TIME
>schoolboy-who-turns-into-megaman setup
>>
>>94185902
>It cannibalized the audience
these aren't cars we're talking about here. this isn't Chevy and oldsmobile having the same exact cars, this is the megaman franchise having something for everyone, and being a gateway into the franchise.

the Zero, Battle network games and even legends, were many people's gateway into the megaman franchise. because after that, they went back to play the other games.

also innovation is never bad. there's only so long you can sell 8 robot masters without adding something to the mix.

>X-Over and the cancelled MMO
the problem with both of those was a lack of actual focus on the product. Xover especially. it was targeted at japan's growing mobile games market, but without any focus on making an actually good game. it was cashing in on trends and nothing more.

the MMO had a bit more punch to it, since it was just a 2D typical sidescroller, but I imagine part of its problem was a lack of focus on what it wanted to accomplish. did it want to play like a 2D megaman game, or an MMO? how would the 2 mix? how would the game do longevity?

in the end, it had more potential than Xover, but it was doomed by the studio developing it nuking the MMO department

>Megaman Universe
to be fair, universe was also acting as a backdoor "Powered Up 2".

>and they feel a lot more bullshitty than them
that's because Inti Creates tend to have that kind of design philosophy regarding difficulty. the best example being the grabby enemies that blindside you in galaxyman's stage and try to drag you into spikes. that's a very inti thing to do, classic megaman never really did that to that extent.

Also, inti's idea of difficulty has always been about gimping the player. Mega Man Zero's hard Mode was always a mode that limited your 3 slash combo to 1 slash, and only let you shoot lemons.
>>
>>94187809
personally 8 was always my favorite.
It was also my first megaman game, so im biased
But particularly, having played all the other games, 8 just has such a comfy "90's capcom" and just general comfy "late 90's" feel to it.
>>
>>94201930
I never said "innovation was bad" but you're also taking the rose tinted glass thinking every subseries turned the player into a faithful which wasn't the case. A lot of people at the time were huge X fans who didn't want the series to die despite the games being objectivelly worse designed than the Zero series because they liked the aesthetic better.

It's not a irrelevant sample of the demographic that sticks to one or two series and doesn't care about the rest. When Legends 3 was in development a bunch of the core sidescroller fans were actively pissing on it and there was also a divide because of Battle Network when it was releasing.

People may be more willing to just look at the whole now because of the dearth of releases.

>the problem with both of those was a lack of actual focus on the product.
The problem with Megaman Online was that the company developing it needed to scrap the product because they were going through restructuring at one point. No one but Koreans ever experienced anything in terms of gameplay and all we had from the sites were LORE updates. We really can't judge in its case.

>personally 8 was always my favorite.
I don't know if I can say 8 is my favorite, but I played it about one month ago and Wily Stage 1 aside it's such a nice game. It's basically a classic Megaman with CPS-2 production levels and people at the time whined because it was 'too pastel and cartoony'.

Truly, we live in the worst timeline.
>>
>>94178735
At this point, we would be better off waiting for Capcom to fail so someone else would buy the company's IPs. Motherfuckers can't even make popular fighting games anymore.
>>
>>94204111
Capcom is dead anon
>>
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>>94184692
Cap's been licensing a lot of merch lately. I mean like toys, figures and statues, mostly for the X series lately. Look at this thing: https://youtu.be/-NnK0bZcNP4

Now this too: www.rockman-corner.com/2017/07/hmo-collectibles-teases-future-mega-man.html?m=1
>>
>>94186704
But Tron was in the game
>>
>>94186737
X got it worse in every way.
>>
>>94194450
>probably still powered by Bassnium.
Not so, in megaman the power battles 2, Wiley shit talks Bass and previews Zero to him. He's like "Bass you ain't shit, this girly haired robot may look weak, but it's using a new core superior to bassinium and is better than you AND megaman in every way!" He actually calls Zero a girly haired robot.

I think it was a z core he used? Bottom line is, Bass gets really depressed and leaves after that.
>>
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>>94187302
this
>>
>>94177786
>The studio that gave us Ben 10 and Generator Rex
Jesus how sad, from doing a really good cartoon, an ok cartoon to this absolute shit
>>
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>>94196464
Ishikawa is a fucking wizard. I wish he gravitated towards Milfs more, he's so good at it.
>>
>>94207261
Yeah, I wish he had gotten in hot water with Capcom over MILFs instead of lolis
>>
>>94208849
How old are you anon? Also no this is not bait
>>
>>94208849
Even before I crushed on Roll or Tron, I liked the game, so no, just because there's waifus doesn't mean thats its only merit.
>>
>>94209242
It IS the Mario 64 of Megaman though

Go on, tell me another title that does have 64 in the title besides this one

That's right, you can't
>>
>>94208849
>That version of Roll
Pretty shallow complaint, since there really aren't any superior examples to compare her to.

As for the rest, you really didn't say much. There's a great deal to dislike about Legends, but all you mentioned was waifu shit and bad art. The former can be avoided by ignoring idiots on the internet. The latter is a matter of taste, I hate to say, since in-game the player will acclimatize quickly and then any stylistic choices will go unnoticed.

Lax bait, anon. Please try harder next time.
>>
>>94178678
Pretty sure that teaser leaked like half a year ago already.
>>
>>94177786
It looks better, that's for sure
>>
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>>94177786
It's better than nothing.
>>
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>>94212735
>Dat marino
>>
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>>94212669
I believe the appropriate saying to accompany that pic is "I would rather have nothing."
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