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A Magic the Gathering Cartoon

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How would you do the MTG cartoon, /co/? Would you make it like other card game cartoons or make it actually interesting?
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>>92978454
No big battle for the destiny of the world. Just newbies learning stuff (with persistent underlying myesteries) and almost dying every episode.
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Hi, Prof.
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I'd like to see them explore the various worlds and time lines that the card game introduced to us. I'm a filthy casual when it comes to MtG, but I really enjoyed the settings of Mirrodin, Ravnica, and the return to some of the older sets where we were introduced to Akroma and Phaige.
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>>92978569
Actually I'm just some guy saw the Prof's video...I'm glad there are other people who are also fans.
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Bump?
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>>92978454
You wouldn't, mtg has shitty lore full of bad leads, just enjoy the pretty art and the decent card game (if you can afford it).
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>>92978454
pls no Jace
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>>92978454
There's the yu-gi-oh way, or you could make a new planeswalker that just wants to explore the mulitverse. The characters that exist are too caught up in their story regardless of how willing WotC is to retcon the characters.

Make them someone new and inexperienced, they travel to the plane that's going to be printed next, they adventure there for like 5 or 6 episodes and then move on.
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>>92978501
Make a Phyrexian a Saturday morning villain and you've got a deal.
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>>92981020
you can easily just jump into the current main 5's lives In Media Res a few years before they eventually make the Gatewatch and have all their backstories come out later.
>>92981051
this would have to be an adult oriented cartoon, Phyrexians are essentially the Magical Techno-Cenobites.

to do them justice your going to need at least a R rating.
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I would base it in Innistrad and the only planeswalker that's allowed to show up is Sorin.
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>>92981008
Story Jace is easily one of the better written characters, your thinking Card Jace who's a smug asshole.

Story Jace is the big nerd who tries really hard to impress others as he internally flops around and spills his spaghetti.

the only one who is just as smug as their cards deception of them is Liliana and she's absolutely fabulous in execution.
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>>92978454
Don't let a japanese company do it. They'll just make another bad yu-gi-oh clone. Give it to Gennedy. He clearly knows what he is doing.
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>>92981178
i always thought the smug flavor text was awesome and the distilled essence of a blue player telling the other player what they can and cant do
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>>92978454
First season is your standard shonen tournament arc. Main character shows up, either a white planeswalker or a five-color mary sue, fights a couple people, they talk about their home planes, and then they become friends. As the tournement goes on they start more and more evil, corrupted planeswalkers and they have to get more serious. They free one or two kind of evil ones who kill some super evil ones and then join the main party. Eventually it's the finals, main character is fighting a stand in for the big bad corrupting force (is it Bolas, the Eldrazi, or the Phyrexians? Does it even matter?) The fight gets worse and worse and then they win by severing the big-bad's control of the competitor. Comptitor joins the party and you end up with five or six planeswalkers (one per color plus possible five color mary sue.) It then fails to get picked up for a second season because the magic IP is awful.
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>>92978454
The last thing that MTG needs is even *more* continuity. It's bad enough that every set ongoing is going to be linked to that stupid Gatewatch Super Friends ripoff.

That said, there are a lot of cool settings for small stories in the MTG lore. I'd watch something following a guild in Ravnica or a small band of survivors in Mirrodin. But nothing with the multiverse.
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>>92981234
Are you 12?
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>>92981234
That's because it was Ertais thing, but with him dead they needed a new blue character that would be an asshole in flavor text, and they choose the one blue character that wasn't.
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>>92981234
well he does that, he also is internally panicking and having 14 different mental subsections worrying about getting his head torn off or some such.

and he's really shit in a physical fight, only in magical duels can Jace really hold his own, when the physical magic and just straight brawling happens, Jace usually gets fucked up.

Ob Nix resisted his mind fuckery (black mana's willpower) and then just broke his jaw.
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First off it's going to involve the Gatewatch whether you like it or not.

I don't care how much of a boner you have for the Urza saga or the Weatherlight or WHATEVER, the Gatewatch have the market research, they have the easily definable cast that represents the game's five colors in a clear and coherent way for casuals, they have the lesbians, you're going to get the Gatewatch.

Season 1 is fighting the first two Fuckyous, Season 2 is Innistrad to trap the Fuckyou on the moon with a special set-up for Bolas being even bigger and badder, Season 3 is K aladesh and 4 is Amonkhet.

Wrap it up we're done here.
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>>92978454
it could totally work

but it would have to be expensive, have the beauty of the cartoon actually match the beauty of the cards

also yeah basically just turn their lore/story articles into a show, don't go all yugioh on it

although maybe you could make a slightly better yugioh show with MTG if the show used EDH/Commander formatting, at least that would help explain why everyone isn't playing like a turn 2-4 combo kill deck
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>>92981279
the stereotypical blue control player is a smug smartass who can play the enemy deck for them
the m12 text for redirect is one of those things that captures that smugness
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>>92981256
there are no 5 color Walkers, no mere mortal can maintain that level of power and mana unity for long, this is why most 5 color things are godly or artifacts.
>>92981259
the Gatewatch is just the new age continuation of the Weatherlight Saga, which is considered the golden age of magic story telling.

it isn't the Gatewatch thats the problem, its the story they are telling with them (they have gotten significantly better starting with Kaladesh)
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4 to 8 45 minute episodes detailing Urza and the original Phyrexian Saga until the Apocalypse

other optional choice would be going weatherlight saga with one flashback episode for Urza.
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>>92981285
>bad at a physical fight
>only good in a magical fight
>in a game called magic: the gathering
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>>92981363
Weatherlight Saga is the "phyrexian Saga" as the brunt of all of Phyrexia is dealt with in that Saga.

the Brothers War and the lead up to the Weatherlight is less a story and more a telling of history, it wasn't very compelling.
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>>92981347
More colors doesn't mean more power, it means more options usually it means they have a wide variety of spells to cast but are usually weak.
Sarkhan is one of the few 3 color walkers but is easily outclassed by Ajani, Chandra and quite a few regular planebound folks.
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>>92980438
The current main characters are varying degrees of shit, that's assured, but the lore overall is fucking great in the world department- pretty much most stuff before Origins is fine. Cards aside, worlds are varied and often very well created. Innistrad and Ravnica are the obvious ones, but lore-wise stuff like Mirrodin, Kamigawa, Lorwyn and Theros are all usable and interesting settings.

In a time-honored tradition, Wizards had something great and threw it out to attract more casuals. Sad if anything.
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>>92981392
well in Magic there are a ton of types of Magic.

some of that is Physically empowering magic types, and in this sort of fight, Jace sucks cock.

in the story he isn't a fighter, he's the Idea guy, the planner, the one who figures out a long term strategy, while Gideon does the combat leading and short term.
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>>92981347
More like It got good in Shadows, and then got shit again till Amonkhet.
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>>92978454
Make this guy the main character and there's no way it's not a success.
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>>92981425
Ajani is a "3 color" walker, he just leans White Green.

your colors or lack of isn't the gauge of your power (Ugin has no colors...) your ability to channel and cast with Mana and a variety of other things.

Elspeth is one of the strongest New-Walkers because she is physically beyond human and can channel so much white Mana that a god of White mana was terrified of her.

(its heavily hinted she is the result of a Phyrexian experiment, explaining how exactly she is physically superior to Ajani and even a Phyrexian Obliterator)
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>>92981517
he gets a side movie where its just an Oceans 11 style heist... and the goal is to steal Elspeth out of the Theros Underworld!!!
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>>92981347
>there are no 5 color Walkers, no mere mortal can maintain that level of power and mana unity for long, this is why most 5 color things are godly or artifacts.
There have been 5 color 'walkers before, there's no reason they can't make new ones.
>the Gatewatch is just the new age continuation of the Weatherlight Saga, which is considered the golden age of magic story telling.
wat. No, the Weatherlight Saga had a focused story and the characters had one major goal to complete: fuck up the Phyrexians. The Gatewatch crew floats from plane to plane and from bad guy to bad guy whenever the wind changes.
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>>92981455
Liliana made the Gatewatch better.

https://www.youtube.com/watch?v=NCbhisqd_co
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>>92981347
The fuck are you talking about? There are no five color post-mending walkers because they haven't figured out how to shove all five colors onto a single card. Same reason we get so few five color legendaries. There is no "level of power and mana unity" anywhere in canon.
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>>92981020

Make it an OC Old Walker who was somehow dormant during all the depowering bullshit and awakes to find themselves severely weaker and out of the loop.
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>>92981601
Your waifu's bad and you should feel bad.
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>>92981619
actually there is, to channel all 5 colors at once is a unique trait that few ever even approach, and to maintain 5 equal bonds is basically non-existant among mortal beings.

this concept of the 5 types of mana in harmony is one of the key characteristics about the Legacy Weapon Urza made.

the only major story character to ever be 5 colors was Karona, the sort-of embodiment of Dominaria's mana.
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do an original generation. have season 1 all take place on, just as an example, ravnica or zendikar (before eldrazi ruined everything) and have the twist at the end of the season be MC being a 'walker that gets their spark just as everything's going to shit. season 2 can be about them trying to get back or rounding up some other walkers to make their own group (that's actually fun to watch mind you) and then ultimately returning home only to see it's too late. season 3 can be about them wandering the multiverse so they can at least try to stop that from ever happening again.

every episode ends with a two to five minute gag scene inspired by the un-sets.
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>>92981601
>Survival is for the Uninspired
>Victory is for the Strong

this is the easiest and quickest way to explain Black Mana and how it isn't exactly evil.
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>>92981172

Why no Tamiyo? She's the bee's knees.
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>>92981572
That's probably going to be the plot for Theros 2, it's the shame the gatewatch will still be around then. Taking away attention from the very planebound plot.

>>92981747
But the only planeswalker they've done the black is not evil is trapped in stone. Because they hate happy endings.
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>>92981812
Urza, Sorin, Liliana, Kaya (if she even counts) and Vraska are non-Evil Planeswalkers in Black.
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>>92981812
Elspeth was the focus of Theros, a Plane she wasn't raised on or anything of the sort.

so your point is moot, Theros was always about the plot of 2 Walkers fucking about, Elspeth and Xenagos.
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>>92981859
Oh I forgot about Kaya, so that's two, though I don't know enough about her to know if she's evil or not.
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>>92981905

theros was pre-memewatch
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>>92978454
You make adorable adventures of a nerdy Tamiyo trying to study moons. She just wants to enjoy her scrolls and lunar studies, but these other planeswalkers and flying spaghetti monsters keep fucking everything up.
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>>92981920
she isn't, she's basically a Ghostbuster, for money.

also Vraska is not evil whatsoever.
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>>92981944
all the fanart of her makes her look like a young girl, Tamiyo is an older lady with a husband and kids, even some adopted kids, such as a Ratfolk.
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>>92981905
But the entire thing is bound to a single plane, Elspeth can't leave yet, Dack refuses to leave as long as Ashiok is still around and Ashiok can only make a nightmare god on Theros.

The three walkers already in Theros aren't leaving two of them are trying to make a home for themselves there and Dack is searching for an easy fix to his problems. It's already a very self contained plot. And all of it justifies Heliod, planeswalkers are no good for the planes they arrive on..
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>>92982037
and this made for a weak continuing narrative, self contained plane stories got old, and make no sense when you have a cast that can jump around.

the IDEA of a group of walkers and a continuing plot is good, even if the Gatewatch's execution was poor, it can still become better.
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>>92982102
But all of it's a continuing narrative, it continues from the previous Theros story, it continues from Scars of Mirrodin and from the comics, it's a stronger narrative because all the plot threads are natrually coming together rather than being mashed together because they need a team asap.
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>>92982102

gatewatch is dumb as fuck. best way to do a continuing narrative across multiple planes is to just have every planeswalker (or three to five to make it easier to focus) have their own very specific goals. Walker A wants to stop the eldrazi, Walker B wants to save the dragons, shit like that. Have each plane play into that a bit, but don't force it. For example if Walker A is trying to stop the Eldrazi, maybe have a lesser one (not the fucking most important one) show up on a plane and BEGIN to fuck shit up, so they have to stop them before it's too late. Use this as a learning tool to see where the leaders are at so you can one day catch up to them and stop them for good. Have it build up over a few years until the climax where they finally stop the eldrazi, and then they're either in the background or phased out entirely for a different planeswalker with their own goal. While this is all going on have maybe one or two of the other walkers cross paths. Doesn't have to be explicitly related to their goal but make sure it ties in. The one trying to save the dragons might have heard about how this plane with the lesser eldrazi has a dragon population and he's here to learn why they're fine and if he can apply that to his home plane, for example.
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>>92982189
sure, Elspeth's story was, but Lorywn's, and a ton of others were one-and-done.

you can't REALLY make a story franchise out of that, if you want to ever branch out into other medium you need cohesion, it was a smart move to have characters band together and make an ongoing storyline, they just had a really rocky start.

by Kaladesh they have gotten much more interesting.
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>>92978454
MC: young girl from some bland plane. Gets in a tragic accident and is saved by sparking. She starts exploring other worlds, visiting home less and less.

Gets into trouble easily but eventually finds a mentor, I'd vote old man Ajani but a custom character will work.

The first season is about the MC learning to control her newfound powers and channel mana. As a cartoon MC making her Red would probably be the most obvious idea, plus that's a machine to create drama between her and Ajani. Anyways, they move world-to-world, with the MC progressively learning how to be a mage and Ajani teaching her to be a hero. Mostly episodic stuff first, but as S1 draws to a close I'd start dropping hints of something bigger, like Bolas having another multiverse-scale plan.

S1 finale is a confrontation that ends with the characters retreating and Ajani hurt, but not lethaly. Season 2 has a more focused plot focused on thawting the Dragon's plans for Multiversal domination, using help of each planes locals and no more than 2/3 new Planeswalkers that pop up. Make sure to empathize that due to her devotion to her new goal she stopped visiting home.

Bolas'es plan is thawted in the S2 finale. ajani sacrifices himself to protect everyone from Bolases spell instead of killing him when he has a chance, giving him a complete story arc from Ajani Vengeful (give him a whole backstory episode in S2). Bolas survives but this time he has to flee, hurt but not beaten. The planeswalkers briefly commemorate their fallen comrade and go their separate ways.

When MC goes back to her home world after a long absence, she discovers it's been overtaken- by New Phyrexia no less. Cue S2 ends in a cliffhanger.

S3 starts with the MC being lost and blaming herself for not saving her world. She comes back to Ajani's grave- and there she meets Elspeth the Returned, who heard of her friends death and came to give her goodbyes.

Cont.
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>>92982287
just make it Elspeth's life story.
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>>92978454
I'd make it about some new character that's unrelated to the Gatewatch. Probably some kid whose spark awakens and he ends up feeling alone and scared because he planeswalks away from his home and now he has to make his way back and along the way he meets other planeswalkers as he travels across the multiverse. Maybe he runs into some evil conspiracy or something, like some overarching plot thing, idk. Just don't make it about the Jacetice League
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>>92982254
Most of everything from Shards of Alara was a continuing narrative, sure new characters were introduced, but they were plenty of groups that were naturally going to be formed without the Gatewatch.
Elspeth, Ajani and Dack were set to meet in Theros 2.
Nissa, Gideon and Kiora were the same for Zendikar 2.
The Ravnica plot was setting up for all those two color walkers trying to empower or take over their guilds while competing with the politics that come with the city of Guilds.

There were plenty of teams they could have made, so that fans of all the characters could have something, but they decided that the Gatewatch was better than making the story flow.

Also the fact you said Kaladesh was where they got better means you have to be joking.

>>92982336
But that's exactly what that is other than the red mana main character.
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>>92978454
honestly I'd just have it be a Yugioh style card game cartoon, but with absolutely no supernatural stuff going on at all, the only fantastical elements present would be MtG being considered a big sport and hologram technology needed to make the game flashy enough
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>>92978454
I wouldn't.
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>>92981695
>actually there is, to channel all 5 colors at once is a unique trait that few ever even approach, and to maintain 5 equal bonds is basically non-existant among mortal beings.
Jodah had a pretty solid command of the 5 colors of magic. Taysir's whole deal is that he was the merging of 5 different colored versions of himself. Most characters just don't bother to learn more than 2 colors of magic because it's generally "good enough" and you're basically starting over from scratch when you try to learn a new color.
>this concept of the 5 types of mana in harmony is one of the key characteristics about the Legacy Weapon Urza made.
The Legacy Weapon was so powerful because it was a combination of dozens of powerful artifacts and beings.
>the only major story character to ever be 5 colors was Karona, the sort-of embodiment of Dominaria's mana.
Flat out wrong, as I already mentioned.

>>92981859
>Urza, Sorin, Liliana, Kaya (if she even counts) and Vraska are non-Evil Planeswalkers in Black.
Urza only had a few black moments like when he first invaded Phyrexia without much of a plan and ended up with some black mana corruption. He also had a couple of Red and Green moments, but he was able to access all 5 colors, but he was predominately White+Blue.
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>>92982287
Elspeth sees her own story in the young girl but tries to explain how pointless fighting Phyrexia is from own expierience, to spare the girl her own horrors. MC lashes out in rejection and decides to use her training and try taking down Phyrexia herself when she looses control of her anger. She's saved by the last Mirran, Koth, who teaches her about controlling her emotion instead of letting them control you as an expierienced red walker. She sees a new mentor in him, but he's as jaded as Elspeth, fighting on because its all he has left. He tells her that the previous phyrexia was beaten and he's still maintaining a spark of hope.

The MC travels to Dominaria and investigates the past, cue Urza flashbacks. She eventually learns of the Legacy weapon and the sacrifices made to defeat Phyrexia. She seeks out Karn- oh look, golems can get jaded too- who's at this point doing what he can to slow down Phyrexia's spread to new worlds.

She eventually manages to gather around 10 walkers of varying expierience and they devise a plan to fight Phyrexia. It fails, someone dies, but they find an unexpected ally in Urabrask the Hidden- now literally hiding from the Mainly U-W aligned new Phyrexia.

They decide to try blowing the whole plane up and hope isolated Phyrexian worlds will be harmless without central command. Urabrask, Karn and Koth descend down into the core of New Phyrexia and overload it with red mana. Urabrask sacrifices himself to save Koth while Koth and Karn do the same to blow up Mirrodin. The rest of the crew make sure that the remaining Praetors don't bail to start out from scratch on one of their worlds. Most of them plameswalk out in time to survive.

They mourn fallen comrades, S4 plot hook if needed.
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>>92982254

see the problem with what you're saying is that it's a good idea for multimedia franchises, but not for a card game. having a cohesive narrative in a multiverse means you have to limit yourself to what stories you tell and as a result (unless you work really goddamn hard) how much design space you have due to the creative limitations.

I know why they're going the multimedia route, that gets big bucks, but they're doing it in a way that harms their main product and you should never put your main product in harm's way for something that's just bonus cash.
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>>92982336
Would if it was not already told. Instead just play up the similarities and make Elspeth tell the MC to give up unless she wants to end up like Elspeth, a tortured psyche, scarred emotionally, self-blaming and dead.
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>>92982736
Yeah, I thought the whole point of Urza was to show that you could be Azorious and still be a massive prick

Anyways, Sorin and Kaya don't count because they're BW, and W's the 'good' color, Vraska killed a bunch of people just to piss Jace off, and I'm pretty sure Liliana would go full villain if she didn't have the hots for Jace
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>>92980438
Uraza's Saga? I don't know anything about modern Magic.
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>>92982336
>>92982917
Combine the two, we follow a nameless girl travelling the planes to get away from her homeplane, see her become powerful but unable to escape the shadow of where she came from.

End of the season we see she's just young Elspeth by going to Theros and finally Bant.

>>92983002
Wasn't Urza point that if Phyrexia didn't exist he'd be the equivalent of Yawgmoth? He was pretty much WUB, not just WU.
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>>92981601

I'm still mad that instead of getting an Epilogue to Eldritch Moon we had to have the lesson in diversity about the Female Black Planeswalker who was royalty and who literally destroys the Patriarchy of Fiora. It's actually wouldn't be a bad story if the entire thing was just so self righteous.
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>>92983002
>W is the good colour
Even in quotation marks this annoys me.

Anyways, just wanted to interject that Sorin is evil and only wants continued existence. The only reason he fights with the good guys sometimes is because he's not stupid and he wants to secure his way of life for the future. He's still a hedonistic vampire, just one with planning skills. Remember, Avacyn was his Shepherd for the humans, created only so that humans can survive and be a continued food supply on Innsistrad, because the Vampires were using it in an unsustainable way before.
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>>92983334

So you are saying Sorin should be green for his wildlife management?
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>>92983334
Sorin's not hedonistic, he's selfish and low on empathy. He's black, not red. But besides that, you're right.
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>>92983367
But Wildlife management IS white. That's why Selesnya is GW, as Green itself does not do management; as Garruk. He's black to the core, however is able to plan and create an order that will create a sustainable environment for Vampires.

White is not good, white sees itself as good. White is Order. Sorin is a black character whi is using white order to in the end meet black goals.
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>>92983527
He's been described as Hedonistic in the lore. This may either mean he has a red side to him we did not see yet (maybe leftovers from his early Vampire days), or maybe it's just that Hedonism as a concept exists in the overlap of Black and Red. For Red, it is indulging in overload of sensations. For the selfish black it may just refer to indulging in one's loved pleasures to one's content with no regards to consequences, especially those to other people.
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>>92978454
I'd at the very least like to see Sorin and Nahri's drama put to screen. Their relationship is what interested me the most in Zendikar and Innistrad.
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>>92983081
>Wasn't Urza point that if Phyrexia didn't exist he'd be the equivalent of Yawgmoth? He was pretty much WUB, not just WU.
If Phyrexia didn't exist then Urza and Mishra would never have found the Mightstone and Meekstone because the wouldn't have existed and they likely would have continued along their aristocratic lives but possibly with an interest in artifice instilled with them from their time spent studying with Tocasia, who also wouldn't have died from the brothers fighting over the stones.
Like I said, Urza had his Black moments, as well as Red and Green ones, but when you look at the big picture he was White+Blue.
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>>92983669
>>92983334
he was, yes, hundreds of years go.

Current year Sorin is just a really tired sad old man going through the motions built up over the centuries.

he never really recovered from chucking Nahiri into the helvault and has slowly gotten more and more aloof.
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>>92978454
>How would you do the MTG cartoon, /co/?

It's about five teenagers that get sucked into the world of Magic the Gathering and have to use their newfound planeswalking powers to defeat Nicol Bolas.

Cowardly gentle giant with heart of gold: Green
Perky cheerleader/vicious Queen Bee: Black
Class President that thinks he's got the best plans: White
Impulsive artist type/gayship fuel: Red
Underage dweeb who got bumped up a few grades and thinks she knows everything: Blue
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>>92984238
thats just the gatewatch with new faces and shittier backgrounds.
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>>92984608
Yeah, but it's appropriately 80s
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>>92984238
So the D&D cartoon with MTG elements instead?
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>>92983747
Wizards has already confirmed that if Yawgmoth didn't go on his genocidal run than Urza would have done the same in some capacity instead.
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>>92978454
Wait are you talking like a YuGiOh type of show or a 1983 DnD type of show?
Because if it's the latter, then obviously it focuses on a new Planeswalker going through the multiverse and adjusting to his newfound powers, which will allow the show to cover as many of the card series as possible in its run. Maybe have the plot be a monster of the week kind of thing, where he needs to defeat whatever is terrorizing shit by summoning his own allies, who are in turn denizens he saved or helped in the past who then form a pact with him to be part of his army.
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I wouldn't. The game is fun to play, and the lore is good when you're collecting it piece by piece, but in a long-form story it's garbage. Also any animated version would necessitate a huge downgrade in the art style and render one of the fundamental draws of the game moot, so why bother?
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>>92981652
That could actually work, hell it would even serve as a basis for their goals and character development.
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>not making arcs a 2-episode story following a plane and its inhabitants
You could leave the gatewatch out of any of them and it would still provide the summary of the plane and its current situation.

For example, an episode would start in Innistrad, and it would follow Sorin/Liliana/Geralt/Gisa as they progress through the Innistrad/DarkAscension/ShadowsOverInnistrad/EldritchMoon sets. Or just a new story entirely. I personally would love an arc that follows either Innistrad or New Phyrexia.
>>
>>92981178
Is there a place where I can easily read all the story shit in MtG
>>
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>>92978569
>>92978657
/co/ fans ask the question... Would you a MTG?
>>
What decks you run and why aren't you guys playing FFTCG?

>but it's a dead game
REVIVE IT PLEASE. I LIKE IT TOO MUCH.
>>
>>92985336
Nope. Good luck.
>>
>>92985336

Do you want an overview or a complete collection of all the books and stuff? The wiki at MTGSalvation has a decent amount of overview, but there is quite a bit there.
>>
>>92978454
Obligatory: Before commercial break, image on screen turns sideways. On return, it re-rights itself.
>>
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>>92986123
>>
Every week the Gatewatch visit a new plane and fuck it up real bad.
>>
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>>92985390
>why aren't you guys playing FFTCG
For me, the card art was one of the biggest draws MTG. As much as I'd love to have a deck of my favorite FF characters, I just don't see myself collecting a bunch of cards with recycled Dissidia art. I'd play the Fire Emblem tcg if it was in english but then it would just remind me of how much I'm dying for a Fire Emblem tabletop minifig game.
>>
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>>92986123

have the episodes end the same as Kamen Rider Blade, but with Magic cards.
>>
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>>92986323
>>
>>92986323

>It's Always Sunny In The Multiverse
>>
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>>92986753
Anon, you should play it because it's fun!
>>
comedy show about myrs
>>
>>92978454
If they have the same writers as the Magic stories they post it will not last long the writing seems to have taken a nose dive as of late
>>
>>92985066
Source?
>>
>>92988846
This is the ONLY one I actually want.
>>
>>92978454
Five OC planeswalkers awaken at the same time and are sent to the same plane. They travel the multiverse together, going on adventures and learning more about their powers. The plot structure is similar to Clone Wars (arc-based with a few one off episodes, most of the episodes are about the main characters while others are about various secondaries and minors). Other major MtG characters appear only as supporting cast.
>>
>>92978626
Let me guess, you are about 28-30 years old?
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