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Favorite Spongebob design?

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Thread replies: 48
Thread images: 10

Favorite Spongebob design?
>>
The first one. Look how stiff he's become.
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>>90899184
No bullshit? 3.
>>
1 is objectively best. 2 is meh, 3 looks obnoxious, and 4 looks too stiff and lifeless.
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2>1>Whatthefuckareyoudoing>3>4
I particularly hate the new cheek.
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>>90899184
1 > 3 > 2 > 4
Only answer
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File: image.jpg (117KB, 1696x272px)
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>>90899184
This covers Season 1-9. I'd say 3.
>>
File: simpsonscompare.gif (2MB, 256x368px)
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Obviously season 1

>best silhouette
Notice how the left arm can't be seen at all on the silhouette of the final design? This is objectively bad character design.

>less flat angle
It gives him a greater sense of depth, and makes it look like he's actually existing within the background environment

>more curved and exaggerated
It's more noticeable in motion. The old art style was more free and expressive with Spongebob's body language and movements.
The new style has no line of action, and the poses are stiff and subdued.
The new designs are lazy and boring, but as a result are also cheaper to animate.

1 > 2 > 3 > 4

Pic related.
>>
>>90899184
Pre-movie design is best, desu
>>
>>90899568
6 is definitely the worst one in that image. I like 1, but I like 2 to 4 more.
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>>90899649
>This is objectively bad character design.
what?
>>
>>90899568
>>90899184
Number ONE

BY FAR

all the others really got carried away with the 3/4 perspective to the point that they now look flat with only the features moving.
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>>90899184
>>90899568
2 and 3, I'd say.
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>>90899472
So much this
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>>90899184
1>2>4>3

3 reminds me of all of the obnoxious nu-CalArts shit plaguing cartoons today.
>>
>>90900769
Character silhouettes need to be clear and recognizable. A silhouette that obscures a characters arms is just bad.

Silhouette's are so important than concept designs sometimes design a characters silhouette first and then fill in the rest of the details.

Pic related is from Sherm Cohen, Spongebob's original writer and storyboard director.
>>
>>90899184
number 1

more fluid and the color palette is a lot less glaring, but calmer..

but maybe they are aware of the louder colors and louder feel. the season one episodes were so subdued (in a good calming sort of way) and thematic and i think a lot of that had to do with the choice of muted color
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>>90899568
So what happened in season 5 that they decided the smile-bulge at the corner of his mouth needs to be completely detached from his mouth?
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>>90899472
This
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>>90899319
I think this but I'd need to see them in motion again.
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>>90901096
neat
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>>90901187
It was happening as early as Pizza Delivery, but I guess that settled on doing it more often around 2007 because it looked cuter(?)
>>
>>90901187
>>90903217
It's easier to animate the mouth with the corner hidden under a lump.
>>
>>90899472
This, so much.
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>>90899568

I personally like 2 the most, but everything else is way less lively than 1
>>
What did you guys think of this?

Personally I really loved the first 3/4 or so but the last 20 minutes really took a nosedive. It was like a completely different movie.
>>
File: 5243.jpg (59KB, 744x500px)
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>>90899184
I like his Season 1 design the best. Hell Season 1 had the best designs in general.
>>
>>90904599
Saw it with my younger cousin

Much better than I expected. Pretty gud overall if you ignore the actual CGI tagline
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>>90904599
I thought it was going to be bad, it was alright.
>>
File: 000813923.png (384KB, 454x452px) Image search: [Google]
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to me the design changes over the seasons have had a much more noticeable effect on the side characters than Spongebob himself

also, the colors season-4 onward are cancerously bright, as opposed to the early seasons' more muted but still colorful palette
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>>90904816
Look at the fish below sandy, that expression.
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>>90899184
I personally like the design where his head is more trapezoid than rectangular, but that's just me
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>>90905076
they destroyed patrick
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>>90899184
>>90899568
Spongebob Generations when?
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>>90905076
wait, is the second patrick the "Great idea squidward! 1 krabby patty please" scene?
didn't realise it happened to fast
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>>90901096
So that's why I love the character designs in tf2 so much.
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The last one looks so sterile and lifeless, just like the show has become sadly. Is the new stuff any better than it has been?
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File: 1481418482704.jpg (85KB, 680x680px)
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>>90899184
>spongebob in high resolution
>bright yellow
Terrible
>>
Seasons 2 and 3 had the best designs. 4 was the last one that was bearable but it wasn't perfect.
>>
>>90909754
An anon actually posted a pdf about valve's silhouette work a while back, it was a great read.
>>
Just like that Peridot one that's getting passed around, "artstyle degredation" images need to be more including of examples, as well as whoever the storyboarder was for that episode.
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>>90899649
Stop trying to pretend you're making good analysis here, Season 9 and 10 go out of their way to continue being expressive and go off model but it's new so it's bad

It's the same wit the boring cherrypick image of the head turn in the theme song, since the rest of it is mostly the same in the old and new versions
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File: IMG_0454.jpg (155KB, 1152x864px)
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>>90905076
The second design of Mr. Krabs isn't indicative of what he actually looked like post-first movie. That image was from the Greenblatt story boarded Fear of a Krabby Patty, the first post-movie episode every aired and one of the most visually unique episodes of the entire show (final episode Greenblatt ever worked on for the show).

This is what he looked like during most inter-movie episodes.
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File: Walking_Small_087.jpg (130KB, 1024x768px) Image search: [Google]
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>>90908204

That's Scooter, dude, he's probably blazing it, huahuahua
>>
>>90899568
Tres tambiƩn.
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>>90904816
>>90905076
I'm gonna be honest, I never liked Patrick's original eyebrows.
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>>90899184
Somehow what annoys me most is how his sleeves aren't anywhere near his shirt
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>>90905076
First Patrick a shit.
Thread posts: 48
Thread images: 10


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