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How's Your Webcomic? #346

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Thread replies: 515
Thread images: 142

File: hyw.jpg (9KB, 250x250px) Image search: [Google]
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Post your comic here, tell us about it. Share your process. Tell us your inspirations.
Previously on HYW: >>89585508
>>
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Scrub Authors GOODIE Bag
Here’s a short list of sites that any new webcomic artist or writer will find handy:
>*-Struggling to find that perfect FONT? Create your own using this link;
http://www.myscriptfont.com/

>*-Don’t forget to brush up on that ANATOMY:
http://artists.pixelovely.com/practice-tools/figure-drawing/
http://www.quickposes.com/pages/timed

>*-What’s a list without some reference STOCK IMAGES?
People: http://senshistock.deviantart.com/gallery/
Scenery: http://www.shutterstock.com/

>*-Here's a big fat compilation of CHARACTER DESIGN REFERENCE:
http://www.pinterest.com/characterdesigh/ (surprisingly not a typo)

>Links to get a rough WEBSITE started up:
Easy to use tumblr webcomic theme: https://www.tumblr.com/theme/39018
Do’s and Don’ts for starting a site: http://pastebin.com/kNR2W5mV
>Contact sheet if anyone wants to put information down, like their site and webcomic:
https://docs.google.com/document/d/1uwfOSHXfrgvcf--PkPz9jXL6p5RqIsrYvXYwgQpgT3k/edit#

>DISCORD CHAT going on,
Ask for an invite in the thread.

>Wise words from John Cleese:
https://www.youtube.com/watch?v=5xPvvPTQaMI [Embed] [Embed]

>Invisible Ink:
http://courses.cs.washington.edu/courses/cse456/07su/administrative/invisible_ink_part_1.pdf
http://courses.cs.washington.edu/courses/cse456/07su/administrative/invisible_ink_part_2.pdf
http://courses.cs.washington.edu/courses/cse456/07su/administrative/invisible_ink_part_3.pdf

>Paper Wings
http://chrisoatley.com/category/podcasts/
https://web.archive.org/web/20140625035030/http://paperwingspodcast.com/

>Fonts for your webcomic on Blambot:
http://www.blambot.com/

>Writing Resources:
http://www.cienciasecognicao.org/rotas/wp-content/uploads/2013/12/Robert-McKee-Story.pdf

>Guide to promoting your comic:
http://miss-melee.tumblr.com/post/143483233951/

>Comics for makin' comics!
https://www.mediafire.com/folder/9pf1nwwa92lbp/Comics_for_making_Comics

https://www.youtube.com/results?search_query=how+to+draw+comics
>>
Fuck, did I put shit up at the end again?
AGAIN??
>>
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reposting from the last thread, changed the text a bit

ok roughs are done, you play as right-most. the art is whatever, just something i can crank out quick for the thread.

how's this for the start:
the schoolday is over, and just before leaving you needed to use the bathroom. upon arriving at your desk you find a surprise. boxes of, presumably, chocolate.
gifts?
[enter command]

command is decided by first to three votes
>>
>>89718517
you don't have to put it up again right away if you want, you could just link to it. those links should still work for everyone
>>
>>89718517
Next time you might want to check how many posts the thread has left. The bump limit is 500
>>
>>89718543
thing I said last time!
>>
>>89718791
senpai though your command is perfect for how this plays out, the game hasnt started. when it does, ill link the /qst/ thread
just getting everything ready for now
>>
>>89718946
oh okay!
>>
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Am I reading too close to the Cal-Arts Style?
Should I invest in Copics ?
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1/4
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>>89720007
2/4
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>>89720033
3/4
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>>89720061
4/4
>>
>>89719976
cal-arts is just a synonym for lack of skill and creativity. mostly a lack of progress.
your style is fine. body is pretty distinct
skill wise your faces could be a little more properly aligned for non-punchline panels

copics are expensive, whats your budget?
>>
>>89720090

like $40
>>
>>89720087
Your style is great, I'd happily read something of yours in the future
>>
>>89720119
if you plan on doing full color- eh. save it. get color pencils instead and practice color theory and shading.
get it later
>>
>>89719976
Copics are expensive, especially when you factor in paper and replacements, is there any reason you specifically want to use markers to color your comic? Because honestly, I think your color might look better with clean digital colors from Manga Studio or something.
>>
>>89720461
I want a surreal color pallet semi-reminiscent
of
Megg,Moll & Owl
>>
>>89720530
the most you can afford with that budget is several, and youll probably need the blending marker too.
it might be a waste if you're still new to colors and very limiting with that budget
just my two cents

an analogous color scheme could be an option though
>>
>>89720649
or split-complementary
>>
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>Reality has been destroyed twice.
>It's a weird mess.
>More or less just an excuse to draw, and have fun.
>Never did a proper origin.
>Still working on organizing it better.

Come on by!
>>
>>89720784
Also, I thought that was the small logo... Oh well.
>>
>>89720784
>Reality has been destroyed twice.
now that is neat. without time in between for it to recover?
>Still working on organizing it better.
I hope so. right now I don't even know which of the storylines you're talking about
>>
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I beginning to go deeper into sketching out this comic from the ground up...

The pages always give me this feeling of being incomplete... Even though i tell myself it's a sketch there's feeling i get when i want to just complete there and then. But i wanted to try this.

Should i finish one page then go the the next, or should i stay on this method of planning each page before finalizing.
>>
>>89720881
nice swordgrab there. and I love the game commands onscreen
it's unequip* btw
In this case, with so little going on in each one, I would forgive you for sketching multiple pages before finishing all of them. Otherwise I would say finish one page at a time
>>
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>>89720921
Hmm... Well do you think there's a problem with the pacing?

I mean i haven't shown this in order really...
for one thing i just wanted to start off the comic and bit slow and ease the reader into the situation before the surprise.

>Thanks for the correction, i guess i really need to proof read these 3 times before i post the polish.
>>
>>89721242
>i guess i really need to proof read these 3 times before i post the polish.
this wind feels* great

and no, this is normal pacing. Most 'page' comics like this are roughly this pace. and many of them sketch out several pages at a time before finishing them.
>>
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>>89721343
>This wind feel great
see... but it would have caught on at least through the revisions.
>>
>>89721464
Really lovin' this.
yeah I assume said revisions will also fix up the uneven word spacing, right? at least your handwriting is good
>>
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>>89720881
I would focus on a page at a time, but keep the following pages in mind while crafting your current one. Give it some kind of thought, since each page should transition smoothly between each other, but imo too much planning can be stifling.

Also, there's an issue with the last panel: it's not really clear exactly WHO is drawing the sword. Yes, we can assume it's the person behind the rock but for all we know it could even be a third party.

I had an idea for a revised panel, but I didn't know how to explain it well so I drew one up. This angle serves multiple purposes: It shows us who's drawing the sword, it allows us to see their body language, and it adds suspense because we as the reader now know something the mc doesn't, since it's clear to us that the rock is obstructing her view of the entire scene (i.e. the sword)
>>
>>89721691
Actually thats the point of the panel, I wanted to kinda mess with the reader a bit. The person drawing the sword is in fact a third party.

But I like your idea, the only reason I didn't show the person's body was to convey a person hidden from view and their intentions with the sword draw.

But thats my opinion really I could revise and change it later, you never know.
>>
>>89721880
or you could throw anon's frankly awesome panel sketch in on the next page. Hell I wanna use it and I don't have any characters with hip-drawn swords
>>
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Finished page 3.
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>>89722068
WIP of pg 4.
Some of you might recognize this page before.
>>
>>89721880
>Actually thats the point of the panel, I wanted to kinda mess with the reader a bit
Be careful with this. It's good to subvert the readers expectations, but clarity is extremely important. Anything that makes me stop reading and go "Wait, what is this?" breaks immersion and should therefore be avoided
>>
>>89722000
Trust me the next few pages get pretty hectic... no spoilers for any of you.
>>
>>89722117
Noted, I'll try not to go overboard with the hidden context of the comic. This one panel though does help connect what happens next. If it weren't there THEN it would be pretty random.

If I showed who it was and where they are ,there'd be less suspense on what gonna happen next
>>
>>89720881
Do rough/ sketch ups of pages for compositions inside the panels and how to arrange the panels.

Just like sketching out under-drawings for characters and perspective of backgrounds, you need to have the foundation down for everything first before you go into detail and polish it up.

You might think it feels like redrawing it but really it doesn't, more like sculpting away or building upon something.
>>
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>>89718279

ok, i finished the first chapter and decided to share it free online by just pasting the script here: http://pastebin.com/JrQE7K4m

im risking a lot by showing you this, because i know you thiefs going to thief, but its the only way to see if anything needs to be improved script wise so i can fix it before i finish drawing it.(im drawing page 1 right now!)

so... rate my writing skills! how did i do? does everything look good? The first chapter covers every girls most recent back story and i think really gets you to know their personality and quirks before the second chapter starts.

please be honest, and i have shitty linksys internet and might not be able to respond until tomorrow when i can get on some real internet, so thanks for any critique and advice and hateful criticism which also helps out alot to!
>>
>>89722685
How old are you? Serious question.
>>
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>>89722857

Old enough! :D
>>
>>89722857
do not talk to bones
even if this is by far his best project yet
>>
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>>89722857
he is 34 right now, will be 35 this month. here's a picture of bones for reference

remember to not reply to him next time
>>
>>89723058
Don't lead him on, either.
>>
>>89723089
You just replied to bones, my friend
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>>89723089
lead him on?
>>
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Something from my sketch breaks.

I don't know who these chicks are but they're looking for trouble.
>>
>want to draw
>bedridden with fever

Fuck.
>>
>>89723170
>keep quiet, it's the Knobbles Gang! If you disrespect their little frog Joe C. they'll make you kneel on legos!
>>89723179
plenty of time then! let your sick little brain go off and draw whatever it wants.
>>
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>>89723085

comparing me to a living legend like chris chan, i can only hope to be as big of a deal and meme like him one day

im not even 30 years old yet, i am in my late 20's though

im 20 something years old right now and thats all you need to know. im the same age as rebecca sugar so find out how old she is and you find out how old i am
>>
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>>89723058
>>89723085
>>89723089
>>89723121
>>
>>89723226
>plenty of time then! let your sick little brain go off and draw whatever it wants.

I can't really draw. I've got bad muscle aches that make moving painful.
>>
need invite to discord

Goats#6123
>>
>>89723361
oh, then it's brainstorming time. type out your plots and let them go in weird directions
>>
>>89723408
Hell yeah. Thanks, anon.
>>
>>89723285
I just looked up, Rebecca Sugar is 34 you retard, so I was right, you are 34 years old
>>
>>89724040

last time i checked she was 27, wtf?

no, im not 30 years old yet, i thought for sure me and sugar was the same age, wtf?

>>89723733
thanks, i cant get the image to work because its to big, i will look at it tomorrow when im on the real internet
>>
>>89724126

oh damn, image deleted, what was it?
>>
>>89724156
a pair of old people wearing fruit hats and playing elaborately-constructed vegetable-flutes, wearing chile shirts, and trying desperately to look excited
>>
>>89724040
>Rebecca Sugar is 29 years old
born July 9, 1987

i just googled it, she is 2 months older than me, pls no bully anons
>>
>>89724235

woops, 4 months older, i got my months mixed up, i was born in march
>>
I was not expecting everyone to be wrong
especially not the guy who previously claimed same-age but also said she was 27, and now claims same-age as 29
>>
>>89724300

last time i checked her age was 2 years ago when she was 27 and i was like oh fuck we were born in the same year and are the same age, i was blown away at the time
>>
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Saffron and Sage, page 15

SaffronComic.com
>>
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>>89724300

i was actually 100% correct here is proof that bones is 34 years old
>>
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>>89722857

Now that you know how old i am let me ask you a question, fucker.

do you honestly believe me being 29 years old matters at all?

do you think cartoons and comics are made by kids you retarded fuck?

all your favorite cartoons, anime, video games, comic books, movies, tv shows and manga are made by people much much older than me or the same age as me

that is a fucking fact you autistic mongaloid

even autistic webcomics than are bigger than jesus like chris chans sonichu and one punch man was made by people older than me

so why in the hell do you think you have to be young to make it? there has never been a kid, teenageer, or young adult in there early 20's that that has ever made a successful anything

so fuck you for making me expose my age, once again to this shitty thread, the first time i got so much harassment i had to hide my age on deviant art, but fuck that, i dont care this time, im much more knowing about the industry now, if anything i wish i was older so i could already have a successful webcomic and cartoon on tv already

fuck!
>>
>>89724659
is that glowy stuff a poison or is it the fox's natural energy ebbing?
>>
>>89724838
wow funny pasta thanks anon :)
>>
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>>89724758

um, nice photoshop? but google says shes 29 and born in 87

nice try though faggot
>>
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>>89724855

Damn it, Brad Guigar was right, I am bad at explaining things :(

He's *supposed* to be trying to shoot rings back like he did in chapter one, but not being able to do it because of his injuries.

It comes off more as generally "he's fading", which I guess works fine, but I increasingly thing I need to be better about visual clarity.
>>
>>89725053
ah so the 'i got this' is an 'i'll get them'. if the line said something like that I'd have inferred it properly. instead I thought the got-this part was healing his injury, I just didn't know if the lessened glow meant success or failure
i'm sure if i'd been reading it all in a row i'd have remembered his glowy ring power
>>
>>89724959
I see what you did there... you found a person born july 9 1987 and changed all the other information to be about rebecca sugar. I don't understand why someone would dedicate so much time to forge something like this when he is clearly and provably wrong, but good try ;)
>>
Everyone in these threads is around the same age, and around the same autism level.

Why haven't we all just joined forces to make a fucking nick toon none of us are happy with at this point?
>>
>>89725593
I'm 24 and only mildly autistic, don't group me up with these silly boys.
>>
What are good sites to advertise on other than PW?

I'm talking real advertising, not stupid broke-ass-nigga shit like the Miss Melee author's guide.
>>
>>89726209
last time we had this discussion, consensus seemed to be that advertising was on its way out, becoming more futile by the day
>>
>>89726715
Then how the fuck do you find an audience?
Social Media doesn't work if you're not already popular.
>>
>>89726750
Find people on social media that like things your comic is about
Follow them. Participate with them. Tag your stuff well. Do fanart. Mostly networking or hoping you get lucky with a famous artist reblog.
>>
>>89726897
>make fwends xD
Sounds like this thread is just making shit up as an excuse for them being too broke to afford real advertising.

And sure being some never-leave-your-screen no-lifer who injects themselves into as many communities as possible might work for assholes that make three-panel tumblr jokes with bad art, but I've got time to spend making real comics, socializing, and working.
I had hoped people would have a better idea of how to spread your work without being a 16-year-old with time for a dozen forums.
>>
>>89726995
Not gonna make it
>>
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http://abnor.com.br/?lang=en
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>>89722685

low kb preview of the first location, you will see the hd version tomorrow in the finished page when im able to upload art thats way over 1mb
>>
>>89718340
>[Embed] [Embed] [Embed]
>>
>>89726995
what the fuck is a 'three panel tumblr joke'
>>
>>89727034
seeing cool comics like this is inspiring me to get off my butt and write/draw everyday for my own webcomic
>>
>>89726995
nice shitpost m8
>>
>>89725593
>Everyone in these threads is around the same age,
You'd be surprised.
>>
>>89725593
wrong, there's an old man with a lightbox, and some 10 year olds. age range is huge.
>>
>>89724659
Followed.
>>
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Hey. new page. I don't think it's bad.
>>
>>89727029
Thanks for proving me right. Maybe if you spent more time on your art or writing instead of projecting your insecurities and being a bitter poorfag you'd have something worth sharing. :^)

>>89727604
>what is owlturd
>>
>>89728099
>Theresa

https://www.youtube.com/watch?v=4zOMNmuQj_s
>>
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nice and shiny off the photoshop presses. I've got the flow and proportions of things right I think, about to add my dialogue.
>>
>>89728099
Wow, you make your BE fetish really obvious just through your artstyle.
>>
>>89728456
thanks I try
>>
>>89728322
She doesn't spell it with an H my dude
>>
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Here comes the part where I actually say what I wanted to say. I really like the colors in this one, if I say so myself.
>>
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>>
>>89725053
If that's the case that panel with the glowing green ring should be changed - his body language reads injured, where it should be "ready to attack". Make him struggling to stand up or something, then he can collapse in the next panel. Not this lazy copy paste shit
>>
>>89728099
I like this
>>
>>89726995
>Waaah, the problem doesn't go away when I throw money at it!
>>
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>>89722105
I remember it from the pepe edit.
>>
>>89728569
What happened to her disk halo?
>>
>>89726750

Post your comic everywhere you can get away with. Here. /r/webcomics on reddit. /r/comics on reddit. Webcomics forums, etc.
>>
>>89729205
yep this pretty much goes with anything

people will find you annoying at first but it wont matter when you gain fans
>>
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more moon doggos

will probably do one more freeform batch of fullbodies before I start breaking down the shapes that make them up - not quite happy with my current visual understanding of their form.
>>
>>89720252
Thanks, I feel like it's still a little clumsy, but I'm slowly finding it.
>>
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Working on some backgrounds for my comic/animations. Not sure what I think so far. I'm worried I made the outlines too thick.
>>
>>89730465
I don't think the problem is that they're too thick, but rather that they're all uniform thickness.
>>
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>>89728745
Nah, more like
>What are good places to spend money on advertising instead of using PW and shitty comic registries?
>DON'T BOTHER YOU'LL NEVER MAKE IT UNLESS YOU'RE IN BED WITH A POPULAR ARTIST I DIDN'T MAKE IT SO NO ONE ELSE WILL EITHER DON'T BOTHER WAAAH
>>
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>>89730465
I added some characters and feel like it looks ok. This is a "user driven" comic like prequel, awful hospital, or MSPA so I can't spend loads of time on every image.
>>
>>89731888
Oh hey I remember you.
I don't come here often but I remember your designs. Is this up anywhere?
>>
>>89726995
Well I didn't say don't advertise. I just answered the question about what you can do if not that.

I don't know why you're being so angry about it. Do you exist on ad revenue or something?
>>
Is this thread strictly about webcomics themselves? Like I'm trying to draw bodies that work with the style I'm making the heads but I can't quite get anything to work. Would I go elsewhere for this sorta help?
>>
>>89728456
BE fetish?
>>
>>89723058
Isn't it just a ripoff of Critters Coven?
>>
>>89723058
I am aware acknowledging is bad
But I am new here and am curious who he is and what he has done
>>
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>>89731962
Nah, this is the first test panel I've done. I'm launching a series of in-universe animated game reviews before I start the comic (sounds weird but it makes sense in context) but I'm doing this so it can garner some attention and has at least a small following to start with. running a community guided comic with no community would just be depressing.

These are some frames from the game reviews. Their assets are almost finished.
>>
>>89726750
connect with other comics
>>
Got a general question. How do you like giant magical destiny quests to end? After the proverbial ring is thrown into Mount Doom, or they cross dimensions and transcend reality, or slay the evil king, whatever. How do you like it to settle back down to? A return to normalcy? Ascension as a god? Allowed into the holy land barred from mortals? Guardians of their world? Become rulers?

I know how my comic will climax, but I'm not quite sure on the resolution. What do you all like to see?
>>
>>89727034
I just noticed Tadeu's beard letting us know how much time is passing in between here. also he sure has a lot of hats.
Man i feel for them. There's nothing worse than knowing you had an opportunity if only you had more money
>>
>>89728099
do I remember this comic? doesn't look familiar, and does look good.
>>89729494
watch out for that snout-cheek asymmetry like the middle one. that'll sneak right up on you
>>
>>89734264
I like to see a return home with a new viewpoint or new appreciation for what they had. Showing that these characters have not forgotten or become "above" where they started is nice. Or if they came from a terrible place then having their dreams come true in terms of normal daily life is nice. Kind of like "Somewhere that's green" at the end of Little Shop of Horrors. Both characters wanted a nice quiet life and so it's satisfying to see that after dealing with cosmic horror and trauma.
>>
>>89734264
Settling down in some fashion and having all the babies. ALL THE BABIES.
>>
>>89734264
How do YOU want it to end? What ending is thematically consistent with the rest of your story?

Doesn't matter what we want to see, you have to decide what makes sense to you. It could end in a giant orgy as long as it makes sense within your story.
>>
>>89734416
although you have to admit the original ending would have been pretty fantastic given the overall tone
>>
>>89728303
>projection meme
wow you sure showed me
>>
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>>89734461
Not arguing for that specific example. It's just what came to mind when I thought of the "having your dreams come true" ending.

I do like the original ending but it went pretty overboard with the dark tones. Having Audrey willingly feed herself to the plant and Seymour's attempted suicide without hardly any jokes interspersed just makes you feel like shit and is too depressing for the goofy atmosphere previously established. The kaiju stuff was neat though.
>>
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showing my comic.
>>
>>89735160
>THE COMIC 27
>>
>>89735160
The bunny-(man?) reminds me of Mayor Bellwether and the other guy of Wayward Vagabond
>>
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>>89735199
you mean tthis?
>>
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>>89735259
Mayor Bellwether is the first

But the other guy is based off from a cartoony mummy and star wars bandits.
>>
>>89735610
ahhh okay. neat.
i love seeing where characters come from or what/who they are inspired by
>>
>>89728099
I don't know how I didn't know about this comic already, the name Kazoo sure sounds familiar. In any case, you gotcho self a reader.
I suggest you promote it a lot right now while it's still really easy to binge in a few minutes.
>>
>>89724838
Shit like the mainstream music, modeling, even acting industry is highly dependent on your youthful attractiveness. Which for most people starts to wear off nearing their late 20s. Same with anything sport-related, dance, anything that requires you to be in your peak of your physical health. Exceptions are everywhere, but unfortunately, for those kind of things, usually that is the case. You're not gonna become a big sport star if you start at 31.

You can do art for much longer if you take care of your physical needs and don't ignore hand / arm cramps / eye strain. So chill.
>>
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lets talk comic contests/submissions
ever applied? plan to?
know any? (bonus if annual)
seen the winners?
anything else?
ive taken interest in these for various reasons

i know dark horse sometimes takes in submissions
and lezhin holds an annual contest, 1st place this year gets 100k
>>
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>>89727138

keep in mind this is just a rough draft for the first panel of page 1, im just trying to figure out character placement and stuff
>>
>>89732270
>>89736531
esplain yourself
>>
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>>89736297
>Shit like the mainstream music, modeling, even acting industry is highly dependent on your youthful attractiveness
>sports

wtf does that have to do with animating or making drawn or painted art of any kind?

are you retarded?
>>
>>89736581
stop talking to bones
>>
>>89736668
then someone else explain him and his deal
>>
>>89736795
Endless stream of poorly made comics and Wips for those comics and a massive ego to accompany it.

Either a troll or handicapped. Not worth engaging.
>>
>>89736902
I guess he is /co/'s Based Viva
>>
>>89736619
well said, stay strong bones. keep working on your art and growing, never be satisfied with where you are
>>
>>89728099
Fry and Leela?
>>
>>89734349
Her hair also grows out and gets cut
>>
>>89738204
oh yeah! it's weird seeing her with a lot of hair
>>
>>89738291
Definitely, I only even caught onto the "this is to show large amounts of time have passed" thing because it was so strange seeing her hair that long, I didnt notice he did the beard too until you pointed it out
>>
>>89738464
it was the wonderful and thematic intentional half-recycled shot that made me notice it
he hasnt changed his shirt though
>>
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>>89736531

Ahem, thoughts on this?

is it a good page 1? does the word balloons work?
>>
>>89736668
>>89736902

mfw: >>89723354
>>
>>89740772
It's the worst sort of dA-tier cringy and retarded. I'm tempted to save it for cringe threads, but it's just so boring it's not worth it.
>>
>>89740772
i actually laughed out loud. if this is ironic, it's pretty good
>>
>>89727618
Thanks a lot, Anon! I have to admit I am guilty of procrastinating hardcore though.

>>89734349
If only Tadeu had been making money selling those hats, instead of throwing them away...

>>89738524
Soon, Anon. Soon...
>>
>>89740772
Man, your compositions have always been terrible... And just two panels for hardly that much dialogue?
>>
How do I work on forcing myself to finish something instead of just scrapping it? I never feel satisfied with anything I draw and its keeping me from ever finishing any drawings/pages. Does anyone have some advice that worked for them?
>>
>>89743097
Slow down, I'd say. Go one step at a time. That way if you need to scrap it at the sketch stage, no big deal, all you lost was a sketch
if your sketch is fine, but you move further along and it's shit, go back to the sketch and try again (this requires you to keep your sketches)
>>
>>89743097
I am still unsatisfied with my drawings but I have focused on my webcomic idea/concepts for over a year now simply because I feel it has somewhere to go and I've already put so much time into it I might as well see it through. This is less of advice and just sort of how I function so I don't know if it will help.
>>
>>89743097
Understand any comic you make, in order to do it on any good schedule, will always be a fraction of your normal skill.

Also treat it as a job. Even if you're just doing a few page story to get a feel for the work.
>>
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>>89740772
>>89741034
>>89741226
>>89742943

I should clarify this is just a test page....
>>
>>89745034
i actually really like that

nice job
>>
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>>89740772

also this is the main character, say something nice about her
>>
>>89745059
kinda in sharp contrast to the other girl but i enjoy how the hair really exemplifies the eye.
She could be a lot less glossy though, makes her look really flat.
>>
>>89745046

yeah well it doesnt matter, only the pages matter and the test page didnt test well so back to the drawing board

i really want to go full cartoon here but im only half cartoonist... :/

if i was a full blown cartoonist this shit would look great and amazing with out me even trying!

how do you cute cartoon goth girls?

should i just go for realistic goth girls instead? im dead set on doing cartoon girls though...
>>
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>>89745059

no make up version

also my linksys at home is completely out so after i leave here i wont be able to respond to anybody until tomorrow unless linksys comes back on but its completely dead at hoe right now
>>
>>89745034
>>89745059
>>89745194
I have to say I prefer the sketchy style of the first image
>>
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>tfw you want to scrap your comic but don't want to disappoint the few who actually stuck around
>>
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You know what, screw it, I posted it in Dewd's thread and suddenly got some criticism, so why not here?

I quickly doodled a take on how to make this panel better. How would YOU make this panel better, or what would you change about the revised panel?
>>
>>89743097
Maybe try to properly learn how to draw first. Once you are more confortable with your skills, you will feel better about your work in general.

However, know that you will never be quite content with your panels, as you can't take the time to polish them like other illustrations, you will always be tempted to fix something here and there, but you will have to learn to let go. Also, doesn't matter how good you think you are, you have to keep practicing, and you will always have that point where you look back at older drawings and realize how bad they were.
>>
>>89745046
bones, don't reply to bones
>>
>>89728099
>>89728456
Still wondering what that means
>>
>>89746789
maybe breast expansion?
>>
>>89728456
I don't see it, and I'm well versed in these things.
>>
>>89746893
>>89746919
hrm...
>>
>>89746582
>Posting a name that's likely in people's filters
Really crippling yourself there, bruh.
>>
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I'm not sure how to line this, if someone thinks of a nice way to do the clean lineart for this, let me know, we're starting a comic hopefully soon, but we don't know exactly what people would want in a comic with this size panels, also, any tips for coloring or doing background art? We're new, but really want to try this comic stuff.
>>
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>>89746582
I tried doodling my own take on the panel just for fun/practice.
I think the main flaw with the original is that the panel lacks any impact since the coloring and composition are just so flat. Yours is definitely an improvement. The added symmetry of the ceiling fan makes for a nice and effective touch, and the fixed perspective on the character conveys that the character is feeling stronger/above the situation.
I think you could improve your redraw with some colors/value. Some dramatic lighting could really push the silliness of the situation.
>>
>>89746789
I see bare feet and hands, maybe it's Bare Extremities fetish?
>>
>>89747406
>we
writer/artist combos inevitably fail. if you're the writer, better learn to draw
>>
>>89747238
what?
>>89747406
welcome! I love cozy little adventure-travel stuff like this
what I would do is just trace over this with nicer lines on a separate layer (or if you're really lazy, lighten the background sketch first (actually do that anyway since it'll be easier) and erase it afterwards). You know how to draw nice-looking lines, right? Your canvas size is good.
just FYI I wouldn't make any dialogue any smaller than it is in panel 3 (nice handwriting by the way). let that be your limit.
coloring is pretty straightforward too, you either fillbucket or color in by hand in a layer underneath.. That's a start. those are your flats. After that, I mean, are you asking what kind of shading to go with? nice simple art like this would do fine with just basic cel shading.
backgrounds isn't really something you can explain in one post, what are you having trouble with exactly?
>>
>>89747487
We're split 50/50, we both do both.
>>
>>89747425
I'd make fun of you for your ceiling fan not being symmetrical, but that is really hard to do
Though Dewd's fan seems to actually be tilted and facing off to the left
>>
>>89747429
it's Big Ears
>>
>>89747534
Well the art looks pretty consistent so far. Did you both work on this page?
>>
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>>89747526
When we do grass and trees it ends up looking eh, like the background is distractiony.
>>89747584
I worked on the rough lines, then I'll work on the good lines, he'll color and I'll correct and add shading, then we'll review, edit and saturate properly then I will add the text, however I'm not sure if my lines should be thin or thicker.
>>
>>89747425
I wanted to have the hands up at first, but I felt it would kind of defeat the point I was making if I strayed too far. Same thing with far-more-reasonable breasts. I feel like both hands up in an open-clench would really help sell it.

Your pose is also WAY more organic. Gives it a lot of character.
>>
>>89746614
>Maybe try to properly learn how to draw first
Well you got me there.

>but you will have to learn to let go
Yeah, my issue is mostly trying to figure out where that cut off point of "good enough" is, i haven't started my comic yet so I've got all the time to fuck around with the first page and redo it over and over.
Eventually I'm going to have to get over my stress of actually putting it out there and just go for it, force myself to stick to a schedule and post a page whether I like it or not. It's easier said than done but I know I can get there.

>doesn't matter how good you think you are, you have to keep practicing
Luckily I don't have to worry about this problem, since I don't think I'm very good at all.
>>
>>89747406
stompy <3
>>
>>89747756
I know how you feel, we finished a page, and then we thought it was shitty and restarted.

It was pretty trash tho. I just don't know 1 thing about coloring.
>>
>>89747757
Hey.
>>
>>89747406
Oh I remember you! Nice to see you're still working on your comic.

For clean lineart, really the only way is to draw lineart, and draw lots of it. It's muscle memory, the more you draw, the faster you get. It's easier to make thicker lineart look clean, though, and going lineless is always an option.

If you have clean lineart, you can just fillbucket and slap on a multiply layer for shading. I like doing quick digital paintings for my backgrounds since I can fudge a lot more and it's usually faster than doing lineart for the background and fillbucketing it.
>>
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New page! I'm going to upload pages on wednesdays from now on hopefully so I can keep on a schedule, also added a characters page which I'll keep adding too.
>>
>>89747872
HOI 0u0
>>
>>89747895
Personally a big fan of the pixel-y artstyle this has.
Some reason from a distance it looks like those Facebook comics people make. Dont know why.
>>
>>89747895
your lineart is perfect to me, just throwing that out there
>>
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>>89746614
>properly learn how to draw first
how to properly learn to draw?
>>
>>89747949
thanks! And I don't use fb often so not sure what you mean if you mean those bitstrips? i cant remember what they were called but thats a funny comparison anyway

>>89747973
bless you man
>>
>>89747425
This looks super cool! And yeah, I did kinda mess up on the boobs, was thinking with my dick too much there.

And the lighting could have been more dramatic? I guess I'll remember that for more moments like this.
>>
>>89747661
these lines are okay, do you have pressure sensitivity available to make lines taper and change thickness?
>>
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>>89748740
Yea, I do. I use painttool sai
>>
>>89748778
great! I think you'll do fine then
>>
>>89748778
I wish I could draw bodies.
>>
>>89749128
I wish I could draw your body
>>
>>89749128
lol, thanks. I'm sure you could learn.
>>
>>89748017
You have to understand the basic stuff, anatomy, gestures, shape and form, you have to know how to apply them, and practice them forever.

In my case I had a bunch of practice drawing animu comics as a teenager, so it was easy to grasp anatomy when I tried studying drawing for real, it was just a matter of losing bad habits. Proko's videos on anatomy are pretty good, and what helped me a lot to understand gestures and volume was watching Vilppu drawing.
https://youtu.be/pa_2rL1K1mg

Most importantly, you have to practice not by drawing random shit from imagination, but by drawing models, even if it's just from photos. This is the site I use, set it for class mode.
In this mode you go from quick sketches to a final, fully rendered drawing. The idea is to teach you to focus on the bigger picture instead of jumping into rendering small pointless details endlessly like we all like to do.
For the 30 second drawings you focus on gestures only, and the more you progress, the more of the form you will be able to render.
https://line-of-action.com/practice-tools/figure-drawing/

Finally, don't forget to also draw stuff you like to draw, and try to apply to it what you learned from practice so you don't end up like Proko.
>>
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can I get feedback on my kangaroo OC?
>>
>>89749266
>>89749324
like clockwork
>>
>>89749324
>>89749266
I don't get it, what's so bad about this? Proko seems pretty good, better than any of you here at least
>>
>>89749539
that is not what a kangaroo looks like
other than that I have no idea
>>
I should know better than to reply to a feelposter. Lesson learned.
>>
Can I get a discord invite?

schlemihl #1277
>>
>>89749682
as opposed to what? a dead thread with coldfusion uttering cringey variations of "bump" to keep it from dying?
>>
>>89750157
.. i liked my creative variations of bump
i'll stop doing that then
>>
>>89749539
>>89749588
its pretty funny but /ic/ loves to take down any artist ever. even better if its a revered one, even if all they did was have an off day. really, all this means is proko needs more visual library on roos.
>>
>>89750811
i know that's right
>>
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>>89750811
proko pls go
>>
>>89750879
not defending. its a fact /ic/ is a cesspool of crabs in a bucket. its also a fact that proko sucks at the non-human or cartoony. that only means he needs to apply himself more
this dead horse has been beaten to mush
>>
>>89750947
can't argue with that
>>
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>tfw no webcomic creator friend with whom to grow with artistically and spiritually
>>
>>89751666
i'd be your friend if it got you to stop doing this
seriously i have made friends for that purpose before. they just wanted someone to talk to and something to do.
>>
Is there a Discord or even a Skype group for /hyw/?
>>
why the fuck do people keep asking for discord but never joining? is this some elaborate troll?
>>
>>89751844
I know a couple threads ago the link expired super quick and I couldn't join
>>
>>89751835
yes! there's both
I don't have information on how to enter them
>>
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>having trouble getting comics done in a timely fashion
>script out a really big long action-packed one
>somehow manage to bust it out only slightly late
I feel happy about this one. Especially the long panel. I'm satisfied with the gags, I think I did a good job with the action, and I freakin' love drawing goblins for some reason. Maybe it's the lack of proportional constraints (though several of them are a lot bigger than they should be on average. obviously the army here hand-selects the best) but even just their faces are fun.
>>
>>89748604
Do you also draw with your dick?
>>
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>>
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>>89752256
>those occasional pages that are drawn in pencil
my god
>>
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>>89722685

Beats sketch bump!

should i draw in this style or polish the cartoon style i made up?
>>
>>89752705
>beats
oh boy, this takes me back to when threads would devolve into shitstorms about scribblehatch's comic's "beats". is that guy still hoping to make it off his shitty shark girl comic?
>>
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>>89752358
>>
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>>89752863
>>
>>89751991
You ask for the invite and hope someone will read the thread soon.

>>89750029
>>89751878
>>89751991
https://discord.gg/wddv4
6 hours
>>
>>89752408
Huh? I only had to do that once, and that was chapter 11.
>>
>>89746582
>How would YOU make this panel better, or what would you change about the revised panel?

>>89747425
>I tried doodling my own take on the panel just for fun/practice.

that sounds like fun maybe il give it a go sometime if no one minds
>>
>>89752705
>should i draw in this style or polish the cartoon style i made up?
you should learn to draw

>>89752735
oh man i remember those days
>>
>>89752735
he hasn't updated in quite a while
>>
>>89752735
The problem wasn't the concept, just that he acted like it was something grander than it was (subchapters) and didn't pace accordingly.

Wish he didn't let the criticism and his grudges crush him. He's a nice guy and could be popular if he wasn't so easy to set off.
>>
>>89757680
He's abandoned his comic entirely. Don't believe me? Ask him what happened to it.

>>89758481
If he were a nice guy he would have responded to criticism better.
>>
>>89759070
>Being a nice person and taking criticism are mutually exclusive.

wew lad
He's never gonna progress with his mindset and he's far too defensive for his own good, but that's a small part of an overall judgement of character. The fact that he has enough awareness to realize what he's doing and stop instead of antagonizing people indefinitely or begging for attention already puts him in better standing than some artists.
>>
>>89755623
I think we could all learn something by others trying to redraw what we've done
>>89758481
>>89759347
this. artists are frequently eccentric and this is one of the most common forms of that affliction.
>>
>>89761157
Ooh let's all draw each other's panels. This could be fun
>>
>>89761731
>>89747406
I'd love someone to redraw this.
>>
>>89732051
Feeling the need to pretend the other person is angry is the first sign that you have no argument.
Just so you know.

Emotions aren't arguments.

>>89734734
>I don't like it so it's a m-meme!
Nah, when you're unsuccessful and have to tell everyone else they can't be successful when they ask for advice it means you're projecting.
You failed, and somebody else wants to succeed, so all you can do is tell them they'll fail if they try.
>>
>>89761731
I was actually going to ask others to help me redraw or draw examples of the one long panel from >>89752046 when I posted the WIPs on monday >>89698772 and >>89698870 but I didn't think anyone would be up to that.
now that it's done and i'm relatively content with it, I'd still like to see how someone else would do it, even (especially) if they completely reframed the scene
>>
>>89762329
>Immediately making it about yourself.
And you wonder why people are rude to you.
>>
>>89762481
hes not though
just stating that hes for it
>>
Since I'm bedridden with the flu, I'm brainstorming personalities for the main cast of characters. What types of characters do you like? Or, alternately, dislike?

Personally, I'm fond of the gruff old man of the group, stubborn and experienced, who eventually warms up and sees them as his kids.
>>
>>89762647
I like good characters, not archetypes.
>>
>>89762667
Well, sure. But every character can be boiled down to a type, with a specific character arc, which is what I'm asking for.
>>
>>89762329
Sure I'll give it a shot when i get home
>>
>>89762265
I feel the need to personally attack someone for a comment with no attacks justifies me thinking you are angry. Maybe not lash out next time. Maybe ask for better examples instead of acting like you already knew the answer.

You obviously have some personal beef with this subject but I'm not party to your mental workings so I don't know how to word this in order to tic the right boxes to keep you from getting salty.

Getting seen is work. Work completely separate from making your product. That's why agents and publishers exist. They do that work for you. Ads can help but it's a lot of socializing and studying other people to see where you comic fits the best. Once you get an invested audience they will sell it for you.
>>
>>89762763
If you try hard enough to boil things down.
My point is I don't care about that as much as a character being effective, whether that requires depth or simplicity.
>>
>>89762828
Out of curiosity, do you value characters or story more? As in, would you rather read shit characters in a good story, or good characters in a shit story? Or in other words, what comes first, story or character?
>>
>>89762965
Not him but I feel like good characters can carry a shit plot, but its harder for a good plot to carry shit characters
>>
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>>89761731
ill have to redo it anyways, so if anyone wants to try this old thing, itd be great

>>89761977
ill give it a go later

>>89762647
instant diamonds
>yanderes/yangires played seriously especially males
>assertive big sister/brother types, the kind that wont be like "n-nevermind" if she didnt hear the confession
>ambitious/justice types. get right back up no matter how hard theyre beaten down or suck
>>
>>89728352
Pretty good

>toi mökkifiilis
>>
>>89762667
pretty sure he means a basic type as a start. characters should always be more than just one word, thats common sense.
but hes brainstorming and wants simple descriptions, not 5 page essays. gotta start somewhere bro
>>
>>89762481
If my assumption that nobody wants me redrawing any of their shit is inaccurate, please correct me and I'll give it a shot.
>>
>>89762647
oldtimers are great
I had an idea once for a fantasy road trip story that takes place largely in a wagon, rather than on foot or horseback, so there's lots of cozy talking moments along the way and good logistics for holding supplies... and it would be the one typical young hero and at least 3 much older characters, so they're all sort of guiding him at once but are physically more frail.. at least one of them would be a powerful magician but otherwise it'd be a neat dynamic to have almost all old guys
>>
>>89763282
Fuck the h8rs do it anyway. Let's all have fun for once
>>
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>>89763282
i dont mind any skill level really, theres something to be gained from any other's vision. or something to gain themself
>>
>>89763094
>>ambitious/justice types. get right back up no matter how hard theyre beaten down or suck

My main character is already like this, but I'm thinking of a character in the group who is very similar. The main differences are their upbringing - our main protag was beaten down for being this way, the other being raised that way and encouraged for their behavior. I think there's a lot of potential for some serious conflict and development fueled by one another.
>>
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>>89746582
I could have been working on my own project, but I did this instead.
>>
>>89763449
>>89763363
righto, I'll keep an eye open. I'm going through the thread and not seeing much I'd change right now, except just little tiny things.
I feel weirdly compelled to fix that kangaroo OC though
>>
>>89763468
>a lot of potential for some serious conflict and development fueled by one another
definitely, maybe even having developed a complex. i like it
elevator pitch?

>>89763739
maybe even a past threads shit, maybe something you yourself did years ago. anything goes really. shit i might do that last one too now
too easy but might be good
>>
>>89759347
I've never known a nice person who didn't take criticism well. Not turning into a defensive little shit when criticized is an important part of being a nice person.

>The fact that he has enough awareness to realize what he's doing and stop
If you really think that's why he stopped you must be the most naive person in /hyw/.
>>
>>89761157
>le artists are eccentric meme
Kill yourself.
>>
>>89762265
The reason people are telling you to "make fwiends" is because it fucking works you goober. If you want people to read your comic, you have to talk to people and ask them to READ YOUR COMIC. I didn't tell you that you're not gonna make it as some form of projection, I told you that because if your response to actual advice that works is "THAT'S FOR LOSERS SOME OF US HAVE LIVES YOU KNOW" then your already in a mindset that's gonna fuck you over. You can go fucking spend money on adspace on some website that people either wont see because they have adblock or wont give a shit about because its an ad, or you can get to networking and have people hear your comics praise be sung by someone they trust. And guess what you could have been doing this whole time instead of shitposting? Posting your comic and getting some eyes on like you wanted.
>>
>>89763976
>I've never known a nice person who didn't take criticism well
>Not turning into a defensive little shit
not them but having a complete break-down is also not taking it well, which some nice people are known to do

>>89764070
tbf it is a proven correlation and time-tested meme
>>
>>89763897
>past threads
hmm if anyone digs something old up maybe. I don't feel like sifting through the archives..
>redoing some of my old shit
ffuuck yes, I really should. Just to prove I can. I've occasionally felt like coloring the really old pencil shit, but I've promised myself I'd never actually redraw it, even if I do color it. There's too many jokes within the comic about the terrible art.
But redrawing something just for fun, as an exercise? absogoddamnlutely
>>
>>89763976
Your definition of nice is severely flawed, which is unsurprising since you have shown yourself multiple times now to be a not nice person.
Which isn't to say that nice is the only thing you should be, all the time. You can be tough, you can be firm, you can push people in different ways. You can also be defensive, self-obsessed, or just (in Scribs' case) severely manic.
>>
>>89763897
ANIMAGI, a young adult fantasy comic, centers on a world dominated by magic-wielding animals. Our protag, a young wolf named Vesta, flees her home's destruction, carrying a magical talisman that must be delivered to the mysterious "White Roebuck." Throughout her travels, she befriends five other magical creatures that join her on her quest, and together, they unravel the mystery of the talisman.

I wrote that up on the fly with a fever. I feel kind of proud.
>>
>just name-dropping Scribblehatch is enough to spiral the thread into utter shit
Ahh just like old times
>>
>>89755678
>you should learn to draw
>>89723354
>>
>>89764450
My soul aches at how generic this all sounds. It's the kind of stuff that sells, though.

Though I guess any elevator pitch is bound to sound pretty generic.
>>
>>89764860
No need to hold back, you're right and it's shit. The fact that he's proud of it means it's babby's first fantasy premise.
>>
>>89764450
The only part that sounds terribly interesting is the delivery aspect, but I'd probably read it anyway. I don't mind cliches. I love me some generic fantasy, because it makes simple mundane things like "making a delivery" into a fun adventure.. that one aspect becomes less lame because it's set against such a predictable beginning. Then you can diverge it out into something else
>>
>>89759070
>Ask him what happened to it.
Come on anon, what's the story? I'd rather ask you than mail him (lol) asking in a polite way why did he fuck up and waste years of his life on the comic he's not going to finish.
>>
>>89764860
>>89764893
>>89764450

It's just really generic, otherfag here btw.

Like, why do people always choose wolves. it's not original, or cool or edgy anymore, it's overused. And I like a fantasy setting, and a quest, but the fact is that an ultimate goal should need to be more interesting.
>>
>>89764994
awoo~
>>
>>89764860
>>89764893
I'll never understand why creators constantly get their feathers ruffled about "originality." Magical destiny stories are fun. I want to create fun things. I'm not here to win awards or impress critics.

>>89764973
That was the pitch for the first volume. I should have pitched just the first issue, honestly. Depth over breadth, but, eh. Too late.

>>89764994
The main protag is a wolf because a) I like wolves, b) she has shadow magic, and c) control over something seen as edgy but presented as not edgy is a super fun twist to play with. Lots of symbolism of the main character being literally of the shadows. Underdog-type stuff, if I'd like to go that direction.
>>
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>>89765213
I would oppose heavily to using a generic wolf, especially a "shadow wolf".
Been done to death.
>>
>>89764450
very basic, itd be tricky to make this really good but it can be done. reminded me of the musicians of bremen folktale. bee really cool to work that in there as a theme.

>>89764860
>>89764893
>>89764973
>>89764994
its never whats done its how its done. granted the more generic the trickier it is.

>harold and kumar go to white castle
two guys want some fast food

>othello
jealous basic bitch schemes. doesnt end well.

>one peice
kid wants to be the coolest pirate. also collecting magic fruits.
>>
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>>89765213
>, b) she has shadow magic, and c) control over something seen as edgy
are you 13?
>>
>>89765321
to be honest, those examples you gave are becoming tired from overuse. Othello's been a cliche for ages.
But you're right, originality isn't everything
>>89765340
I think the challenge of using something normally-edgy but "presented as not edgy" has merit. After all, all overused things are that way because they had some appeal. If you can recapture it, great.
>>
>>89765293
>Been done to death.

So? One of my favorite things include taking cliches and playing with them.

>>89765321
I'm sure it'll be tricky, but at the very least, I'll give it a shot. Thanks for the encouragement.

>>89765340
No, but this is being made with 13-year olds in mind, so if you think a 13-year old would enjoy it, then I'm doing my job right.
>>
>>89765340
>>89765414
You're missing the point, you're using edgy shadow magic with a generic shadow wolf, and saying it's not edgy, it's not edgy, interesting or likable.

I mean, this is what other people think, this is the reaction you will get. It's just overused and uninteresting and there's so much of the same thing that we won't get anything from it.
>>
>>89765414
13 year olds like their own autistic garbage, not other's. But who am I to stop you from writing your cringey shadow wolf magical quest comic, please go ahead. Remember to post it here so we can all laugh at it
>>
>>89765547
seconded.
>>
>>89765547
>13 year olds like their own autistic garbage, not other's.
oh yeah, they only care about their own stuff. It's not as if they follow ten times as many artists as anyone else.
>>
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>>89765213
>I'll never understand why creators constantly get their feathers ruffled about "originality."
It's not that I want originality for originality's sake, but there's a limit to just how unoriginal you can be. What's fun about deliberately creating something your fans are gonna be embarrassed about enjoying, a few years hence?

If it were a business decision, that'd be one thing, but it's not like you're pic related.
>>
alright we get it, get a move on you all
>>
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i remembered this comic was supposed to be about video games
>>
>>89765503
>>89765503
>I mean, this is what other people think, this is the reaction you will get. It's just overused and uninteresting and there's so much of the same thing that we won't get anything from it.

I get what you're saying, but I believe that there's no difference between a cliche-ridden comic getting a good reaction and a cliche-free comic getting a good reaction. "There's so much of the same thing" and "we won't get anything from it" can be said about pretty much everything, ever made, ever, until you have it in front of you and give it a go.

To me, what matters isn't what cliches it has, but what it does with those cliches, and more importantly, whether it resonates with others or not. That reaction has no formula to it. So sure, statistically, I will probably fail. But what is failure here? Anything under widesale commercial success?

I'm a creator. I have an idea, and I'm going to create it. I'm going to put it out in the world, and see what happens. I'm not afraid to look like a fool, because the only fool is the person who doesn't even give their ideas a fighting chance.

>>89765547
I disagree. As a kid, I was big into stuff written by adults that involved animals. Nightwing, Warriors, the whole daemon shtick from the Golden Compass, that was my jam. And, not to mention, countless edgy wolfaboo webcomics made by college students.

>>89765632
>What's fun about deliberately creating something your fans are gonna be embarrassed about enjoying, a few years hence?

Are you really embarrassed by the media that shaped you? And why do you think it will be seen as embarrassing anyway? How will I know until I make it? Maybe they'll view it the way I view stuff I read at that age, not very substantial, but indulgent, and god forbid, fun.
>>
>>89765892
training at games is an interesting thing. am I the only person who finds no matter how much I play, hard stuff only gets a little bit easier? But if I DON'T play, for weeks or months or even years, I might get a little rusty but next time I play that same hard bit, I'm much better now?
>>
>>89765952
you are a retard
>>
>>89765911
>Nightwing

Whoops, meant Silverwing.
>>
>>89765952
As someone who's playing numerous games competitively, I can tell you its placebo. Training always helps. However taking a break helps you too, its like working out, if you try to do too much at once, you end up getting diminishing returns.
>>
>>89752358
>>89752863
yo, your website appears to be down
>>
What happened to Vigor Mortis?
>>
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>>89743097
>>89747756
This anon here, I'm working on forcing myself to actually finish one page and I felt its worth posting my progress No dialogue since I want to wait until the rest is finished before I put it in. At least this way I'm working towards getting over my other fear of people viewing my drawings.
>>
So here's something as a aspiring artist I'm shocked I never ask myself.

I've read so manywho mangas and I've read a few comics and visual novels...

What have I learnt what NOT to do...
Be honest most of us are winging it, but from what we've seen.

What do we know that we actively try to avoid doing in our comics.
>self insertion
>constantly changing the characters look and consistency.
>walls of text and etc for example

You?
>>
>>89767784
I find it's best not to think negatively like that, comics are more like 3d printing than they are like sculpting from a block of marble, if you feel me. Instead of saying to avoid self-insertion, I advise that you make sure your characters are interesting to people who aren't you. while consistency is second-nature to me, I think of it more as trying to keep the audience engaged and not confused. Same for walls of text, just make sure they're engaged and having fun. I can have lots of fun while reading, if I'm reading something by Douglas Adams or his ilk
>>
>>89752705

quick Nina sketch bump
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>>89767941

...fuck...
>>
>>89767784
forgetting to include rape in the story
>>
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What are some unique or compelling elements/plots that could spice up a young-superheroes comic?

I'm working on setting up a comic about two homeless/impoverished twins who are trying to make a life for themselves in a post-econonomic crisis era where superheroes are a dime-a-dozen. I have a primary plot in mind, but I'm hoping to get general suggestions on things people would like to see in such a story.
>>
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>>89765911
You sound like a self-help book
>>
>>89768078
honestly? I like the more practical dynamics of shit like "we're going to change costumes in front of each other a lot, let's get used to that" and "let's work out our stories so we can keep our excuses straight for having to leave to go fight crime"
though twins, homeless people, and especially homeless twins kind of already have those things covered.. which is why they're awesome.
>>
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Polite bump.

After a while (I had to study and... IRL stuff), I've finally finished this damn page. I found my way in the last three panels: I can work a bit faster and a bit more carefree if I just draw as if I were drawing with my markers on paper, with random, firm strokes as well as random scrawls. It's not perfect, but it really looks more like my own traditional drawing. AND I don't go like an aspie fixing stuff everywhere.

I found my place and pace. Let's see if I can keep it consistent for the next 10 pages, sight.
>>
>>89768524
Fake it til you make it.
>>
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Now, once in a lifetime. A Preview of the first ten pages for my comics. Expect NOTHING to happen and to be slightly disoriented!!
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>>89770308
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>>89770339
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>>89770372
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>>89770406
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>>89770431
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>>89770456
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>>89770492
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>>89770521
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>>89770548
And DONE! Now it's time to fade into obscurity again.
>>
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I put my T-ruler on a chair and forgot about it no it's just two I rulers
>>
>>89768713
Ah, so you'd be interested in the sort of more mundane stuff that goes with being a superhero? Like how to go about washing their costumes, brainstorming superpersonas, getting around town, and trying to balance heroics with earning a living, etc? Not so much the typical "ohmigosh gotta keep my superhero life secret" but rather how they manage to make their heroic and regular lives work together?

I plan on having them in and out of homeless shelters occasionally, so seeing them deal with shelter curfew will be interesting. Also the conflict of these two wannabe heroes having to resort to (and arguing with one another about) committing crimes to get by, such as shoplifting. They'll have to deal with keeping off the grid vs. being in the system for welfare and getting found (they're something of fugitives as per the main story) as well.

One of the twins is more of an idealist justice type, while the other is more realistic and will do whatever it takes to take care of their sister, so that'll be a fun dynamic. There'll probably be more fighting and squabbling between the twins than against villains (as siblings do, but supersized), which will further make their lives more difficult.
>>
>>89771322
Do you have intricate knowledge on welfare/homeless systems, enough to make it interesting and believable?
>>
>>89770581
Woo! Great read and it's great to see you back friend, even if for a little bit.
>>
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>>89729063 Woops. Almost forgot to turn that layer on.
>>
>>89769279
>I can work a bit faster and a bit more carefree if I just draw as if I were drawing with my markers on paper, with random, firm strokes as well as random scrawls.
I know exactly what you mean, it feels so much more intuitive and paradoxically controlled
>It's not perfect, but it really looks more like my own traditional drawing.
yeah and the more practiced you get the better it gets
>AND I don't go like an aspie fixing stuff everywhere.
well sometimes it's faster to fix little things than it is to be overly controlled in the first place
>>
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>>89771476
Yessir. I was homeless from about 15-20, in and out of shelters and youth programs, and on the street, so I had a fair amount of experience with it all. I want to do a story about this because it's something I've experienced first hand and I can really communicate the hardships and triumphs from my heart. But with superheroes. And everyday heroes. And everyday scumbags.
>>
>>89771962
what were some things about that experience you'd like to share? any stories from the shelter?
>>
>>89770308
I like 'bogg-hosh'. i think I can remember that if I try hard, and it suits them!
>>89770339
I love that jaunty run! and I like how she swears
>>89770431
that's an even better gift than a plumbus!
Er, the second to last panel confuses me..
>>89770521
man letting your kids down easy is hard.. so that weird thing is for alchemy eh?
>>89770548
smell-magic! perfect for big-nosed elf things.
well this is good shit man, i'm glad you could express your ormen and shit. lemme know when you have a web-a-site
>>
>>89771833
I was trying to get it right since the start because while I was doing the first pages, I realized I made a ton of mistakes and went all out fixing then like a madman. Because it was a less messed kind of lineart. Not that I've embrace my most "this is how is it because I' cannot fix it", which is what I do when I draw on paper (well, I can fix stuff with white gouache, but not all, I mean), I can finally advance at a reasonable pace. And because the art is a bit more messy, I don't need to fix everything if I want it to look balanced (so it's equally slightly messy).

Finding some pencil and inking brushes that I finally liked and felt comfortable with also helped.
>>
>>89772190
>Not
I meant now.
>>
>>89772083
Shit dude, i am trying to set up a simple webcomic lay-out thing in tumblr and i feel like a grand parent trying to start internet browser.

It's always showing ALL pages at the same time, instead of one. I have comic pagination on. Any help?
>>
>>89772291
There is a webcomic skin that shows your pagination one by one. But you have to upload your pages individually.
>>
>>89726715
If you believe this you've either never advertised or your ads are fucking garbage and you don't monitor your shit at all.
>>
>>89771962
I have to imagine it's hard enough to be a superhero without being fucking hungry and sleep-deprived
>>
>>89772291
> i feel like a grand parent trying to start internet browser.
that's because you're using tumblr, y'dork
get a real website host, one that lets you actually control all the aspects of the site.
>>89772813
in the aforementioned prior discussion, that basic attitude and mannerism was the same, only with the opposite opinion, so you'll have to do more than simply rudely assert it if you want to refute it
personally I think you're both wrong.
>>
>>89772032
I generally want to bring some awareness to a part of the homeless population that gets overlooked, and how much it sucks, but also that with determination you can come out on top and make a better life for yourself. But mostly I just want to write a unique superhero story.
>>
>>89773336
interesting.
I think shoplifting 'to survive' might undermine that message though. i mean in modern america that can't still be considered necessary, right?
>>
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Alright, so i did some practice sketches to get the flow of what i can do with the sword lady i posted earlier. I want the next few pages i'm making to be a taste of what power is in this comic.

To be honest i feel like i'm still lacking in some departments to make this character really POP.

I drew these without a reference is this ok, OR should i make sure to get references before doing this again?
>>
>>89773626
Nah dude this is bomb. You can make it pop with more effects, like slices of wind around her or particles/rocks etc with her attacks. If that's what you're looking for, unless you mean her design... I would lose the cutoff jean shorts and add smth to her shoulders (fur made of spider silk?)
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>>89773767
You know to be frank, i just genuinely liked the shorts because i don't really draw a lot of shorts, they're not jean shorts if that makes you feel better. it's just that it made me think the character would have a easier time moving around in shorts.
especially since she REALLY move a lot during fights, enough to make Lucha Libre fighters look like children on a trampoline.

But if i means maybe getting a better design here's the opinions i had:
>Shorts
>Skin tight silk pants
>REALLY loose pants (Think Samurai Leg wear)
>Skirt (I genuinely don't like drawing characters who fight with skirts on, anime has ruined that for me.. it's literal panty shots every 2 seconds.)
>>
>>89773626
well, her legs look a little short in the top middle two poses, but in general this is fucking awesome and I love you
>>
>>89773547
It isn't. The poor get an unbelievable amount of benefits in the US, it's just most of them are too retarded to make the most of it. If you're not clinically retarded, there are also a lot of loopholes in the system to exploit.
>>
>>89774106
I adore the shorts, for god's sake don't lose those.
it's the thighhighs without shoes I don't get. Maybe if they were like, knee-high tabi like a lady ninja?
>>
>>89774333
well that and just the fact that food is so incredibly cheap. RENT is fucking hard, it's easy to be homeless, but it's hard to starve. it's the reverse in a lot of countries, as I understand it. Their rent isn't 5-8 times what their food costs, except in the really crowded areas
>>
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Made some concept art of the characters. I want to try and go for something where the art speaks for itself about the characters, instead of me having to write a description. I always liked that. I think I might have to change a few of them though.

Thoughts?
>>
>>89773336
whats the reason they prefer homelessness to foster care/orphanage?
wanting to stay together? corrupt system? terrible peers? all three?

>>89773547
who knows? charities/soup kitchens only have so much and then theres other needs like winter/summer clothes, toothbrush if you want your teeth to stay fit, scissors to keep bugs from living in your hair, ect.

>>89774333
people dont talk about it. didnt know some of these benefits till now and by chance. no one says anything so no one knows.
wouldnt mind a class on it in highschool; Life Skills or something
>>
>>89774677
They implement a personal financial literacy class in Oklahoma and it was mandated then again Oklahoma abandoned common core a few years back
>>
>>89774673
> first guy looks like some villain who lost his arms, and doesn't show his face alot so the reader can see...
>second one *Don't LOSE YOUR WAY*, seriously though she cuts things and she's part of a team... I think.
> third girl doesn't want to be near these people, nervous wreck and cries alot.
>fourth unborn diamond dragon... monster I think. Cool though.
> fifth (Sai from Naruto) nah, but um being a guy who reads body language from characters she's normal.
> sixth has a worried leader look to her, and I'm guessing she is the leader or supporting member. Also digital pen stylus on back.
>seventh, lovable goofball that's all I have to say.
>last bold and outgoing character who seems confident and cocky to most situations. Also paired with lovable goofball as friend, lacky or brother make your pick.

I like the dragons design and he seems to be thea only one who stands out. Bold and red was drawn with confidence but make him something that isn't a troupe.


Hey you know I had a similar idea where I made a short story where art was power too. You know what I did... and you can totally do this if you want.

I drew the characters in different mediums like paint, crayon, pencil, brushes and even ink. It looked really good as a concept.
>>
>>89774677
>toothbrush if you want your teeth to stay fit, scissors to keep bugs from living in your hair
uhhh, anon?
>>
>>89773626
the only thing I can say is that the torso in the bow and arrow pose is a little stiff

that's all I've got, really, it's lookin pretty good mang
>>
>>89774677
The reason behind their homelessness is actually the crux of the whole story. I'm not going to spoil anything, but basically the twins are fugitives from the law as suspects number one for the murder of their prestigious family, and their grandfather is also looking for them because he wants to avenge his daughter (the twins' mother) and regain something the twins ran off with. Murdergrandpa is the owner and chief engineer of a military robotics firm, and he and his machines serve as the greatest threats in the story. So even if the twins cleared their name, they would be sent back under their grandfather's care and get disappeared. They urgently need to keep a low profile so they aren't discovered by either organization.

And even if all that was remedied, the foster system would split them up, so the only way to go is forward.

However, the family murder plot would simply be the backdrop for the comic; affecting everything and causing constant trouble, but rarely presenting any chances to fix it. The majority of the action would be the twins' day to day streetpunk superheroics and bittersweet sibling moments.
>>
>>89776003
Interesting, I wonder if anyone in real life would refuse to believe the word of two youths over an old rich man instead of basically believing any story they could come up with
either way, a great plot device for a story. Runaways are my favorite kind of homelesses
>>
>>89776104
ooh in fact you could even title it some kind of play on that. Like, can they fly? If so, like, Flyaways. Yknow? .. no that's terrible, forget I said that.
>>
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>>89775286 Based on your assumptions you're very spot on, so I guess I did it right for the most part.
> 1st guy is a morally ambiguous character that's not meant to be seen a whole lot. I don't want him to be all bad though.
> 2nd is a strong character is part of the team, but she has another job that separates her from being with the rest of the crew all the time. She's actually kinda mommy.
> 3rd is a broken women with a bad history of making poor choices, but is nevertheless a friend and part of the team. The weakest.
> 4th is a space alien/dragon/beast in the fetal position, which something maternal related I wanted. Also morally grey.
> 5th is the main character, who's weakness is being normal. The story intends to fix that for better or worse. Best friends with 6.
> 6th is the alpha character and de-facto leader. Also a main character that at the beginning that will be tested. Best friends with 5.
> 7th is the lovable fool to balance out the grim of the rest of the cast. But saying he's just a comic relief would be too easy...
> 8th is 7's brother and partner in shenanigans. He is confident and cocky like you stated, but like everything else in the story, it won't last.

I had another character concept sheet for other secondary characters as well in pic related that was more saccharine and happy, but I really like what you said about the different art mediums. I think I'll give that a try and see which result I'll finally keep for my official art page.
>>
>>89774879
thats good to hear

>>89775683
yellow teeth, gingavitis
lice, fleas, roaches, also short hair is easier maintenance
ive never told anyone but i have a phobia of roaches and there were some in my hair one time. i wanted to die.

>>89776003
oh ok
sounds a bit dangerous to go be a hero if someones on your tail though
>>
>>89772291
Screencaps of what you got? Something with more info to go on to help.
>>
>>89776457
you know lice don't care how long your hair is, right? and scissors aren't exactly a quantifiable expense
as for teeth, you know that they're fine on their own, right? they don't need your intervention. people didnt really all have terrible teeth for millennia until brushes were invented, like the brush manufacturers would have you believe
>>
>>89776104
There's a lot that seems to point toward the twins being responsible, while the grandfather has a solid alibi. There's not only damning physical crime scene evidence, but a history of "psychological instability" and family troubles as well. The grandfather was indeed involved in the murders, though exactly how and to what extent I won't spoil.

>>89776131
kek. Honestly better than any title I have in mind atm.

>>89776457
>sounds a bit dangerous to go be a hero if someones on your tail though
You know, that's a very good point that I haven't directly thought about yet. I need to settle on a reason they want to do the hero thing despite the attention and difficulty. I mean it's a pretty normal career in the setting, and it allows you to remain more or less anonymous (pseudonymous?) but why personally would they choose that of all paths? I'll have to get back to you on that.
>>
>>89776895
short hair makes it easier to wash them out after killing them i imagine. also like i said, easier to manage.
tooth decay and bad breath were also always a thing too.
>aren't exactly a quantifiable expense
anon asked if theres even a need for shoplifting. i gave some up the top of my head. you can replace it with metro cards, asthma pumps, or umbrellas

>>89777372
still run the risk of getting caught, killed or exposed.
god that youre thinking about it though

>career
as moonlighting yeah? hard to see someone not trying to look for stability before picking this up
>>
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Finally got my pen working again!

Here's the newest page of the remake!

For this page I kept the dialogue pretty much the same because that's how much i liked it.

The whole page is pretty much the same really, just drawn better.
>>
>>89777466
Yeah, it's not their day job. Mostly they go for odd jobs and superhuman temp work. It's extremely hard to find stable employment in the setting due to the dismal economic climate, especially for two teenage girls who haven't even received their high school diplomas.
>>
>>89777879
>just drawn better
lmao kill yourself
>>
>>89777914
I thought you said it was a brother and sister
>checks
oh, you never said that, you just said twins, and posted a PICTURE of a
oh god those are both girls aren't they? god dammit post-90s japan. why can't you be more like pre-00s japan?
>>
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>>89777879
well the punchline is better, anyway
but where's the "for lunch: same old shit" sign?
>>
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>>89777970
YUP, I didn't really specify, but they're both girls for a semi-good reason. It's either that or twin boys, and I prefer girls.

They'll have a male friend/boyfriend that's around often though, so it won't be a total sushi fest.
>>
>>89778228
Ohhh I see, I think I get what you're putting up that flagpole
just a shame because I was getting Wilykit/kat vibes from twin street urchins
>>
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hey #346

I posted this a bunch in the last few threads and got some responses, but I've made progress with text boxes, a custom font, and addressed flow problems. pls respond.
>>
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>tfw you update with a comic that you think is your greatest yet and it might be the one to really get your comic out there but it's met with the average fanfare and was nothing special at all
>>
>>89778422
I think you ought to change your dialogue. You have a few instances of characters practically explaining what's happening. Things like "she won't make it" and "why is he swimming over" are unnatural; it's very clear you've chosen those words to help tell what's happening, as opposed to writing they'd actually say as real people. You should get rid of the thought bubble in panel four. It's just plain unnecessary, almost kind of dumb.

Truthfully, I think all thought bubbles are dumb, and I'd actually to get other anons' opinion on this. To me, they seem like a lazy way of relaying info, a prime example of telling and not showing. Movies can get by showing how a character feels without them, comics shouldn't be any different.

My major issue is that there is some ambiguity as to what's exactly happening. For example, in panel five, is that the big fish, or a different, smaller fish being chased? The reason I'm asking is because nothing else in the scene is serving as a reference, so I have no idea how big it actually is. It's especially confusing because when we see it again in panel 8, it doesn't really appear that much bigger than Sisko.

Another example is how panels 3 and 4 imply that the man is directly ahead of Sisko, and yet in panel 8, I suppose this turns out to be not the case? Think about how you're going to remedy this, because it's super confusing
>>
>>89778880
this is not a real feel
>>
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>>89767954
New Ladara sketch bump, ok, time to do a crap load of pages now!

i guess i'll make a tumblr tomorrow when i can get on some real internet, and also launch this GGZ comic on comics fury after i remake the first page and have a good 4 or 5 pages looking super consistent with each other
>>
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>>89779176

No, thats a real one alright, ive been there before with demon juice and fates, i was like, oh my god this is the best page i ever drawn, this is the page thats gonna make me and my comic blow up, im finally going to be a rich and famous artist and buy 7 sports cars and have super sexy wemon throw them selfs at me wherever i go like "holy shit its that jesse g. guy the one who made the demonic webcomic and the country western sci fi comic that got him a movie deal and an animated tv show, holy shit i want to get naked and suck that guys cock"

upload the page.

zero views.

zero comments.

nobody cares, still stuck on deviant art and 4chan making zero dollars off my art and catching a ton of haters everytime i post in /hyw/. fuck my life! mfw

tl;dr, its a real feel, trust me, i know...
>>
>>89778247
>I get what you're putting up that flagpole
that a real phrase?
>>
>>89779314
this is a level of self awareness/acceptance that I thought impossible for bones. incredible
>>
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>>89779010

yeah I heard the exact same criticism on the dialogue from my wife, who works as an editor. I've already made some changes, but your points are super helpful as well.
For instance, I might establish Veli (the man)'s position in the spread showing the river. I can see how you may have been confused, the idea is that Veli has already crossed the deeper part of the floodlands, and sisko is hesitating because it's much deeper for her. When he sees the movement in the water behind her, he swims pack across the waist high

I'm working on adding some more foreground elements for size/location establishment, and making the size of the monster more consistent. The next chapter the characters talk more into what's going on: In Finland, where this is set, there are tons of lakes and rivers, and in the spring after the snow melts they all flood into the fields and lowlands. Pike can swim into these newly flooded areas and catch small prey, I just upped the size of the pike/prey.

Have some random concept art for a comic that never came to be.
>>
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>>89779010

is this a little better? I scaled up the fish in its appearances where it was too small, and re-positioned the swimming man a little better. Also font is smaller and a little more natural in delivery.

BTW the font is based on my handwriting, and while I enjoy it, how does it affect legibility and tone?
>>
>>89778165
Have to make the books more "Marketable"
>>
>>89774673
What species is Commisan supposed to be?
I'm guessing fox, but not sure.
>>
>>89778422
Is this going to stay bnw? If so you need some hard blacks or tones, or both, imo- for value and drama.
>>
>>89770521
"DO HAVE TO ASK!?"

>>89770431
shes got a real wide stance here, looks a little strange considering shes supposed to be just standing still no?

besides those two things i really like it, keep it up
>>
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>>89782654

I'm kind-of terrified of color, but I'm giving it a try. the previous chapter has some color sections but is mostly greyscale. I'll probably do this one in geyscale before adding it to the site, but leave room to re-release with color.
>>
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>>89782654

and here's the greyscale syle
>>
>>89773626
you have her holding the sword+sheath on her right side in top left implying left handed but she is right handed in the other two sword poses and bow pose
>>
>>89781218
I think you really need to change panel 2 somehow, you cant see old guy at all and he really should be somewhere in this shot.
The river is too narrow in panel 2 for the implied depth where he has to swim to get to sisko, as it looks maybe a foot or two deep on sisko.
Scale of monster in panel 5 is way off compared to the last three panels, should be at least doubled, which then also causes issue with water depth.
Water depth is inconsistent in panel 9 with the panel before it and any other panel sisko is in.
Panel 10 the size of the monster vs the implied water depth via sisko means the monster should be dragging its body over rocks most likely barely able to swim.
It also took the seven read overs i did while writing this to notice that sisko's stick falls backwards and somehow lodges into its mouth

the font looks fine but i would size up the font or size down the speech bubbles to leave less open space.
>>
>>89782691
Shit i swallowed the I. Thanks Dude.
>>
>>89763976
>I've never known a nice person who didn't take criticism well.
That's nice.
I've met nice people who react far, far worse. Incidentally, being this dedicated to disproving any claim that a bad artist has redeeming values isn't something a "nice" person would do.
>>
>>89770308
Give me one reason any of those words should be on your splash page instead of either being shown to your audience or explained later in the comic.

You're crippling an excellent page with Stan Lee-isms. Let it speak for itself.
>>
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A little off-topic, but I didn't want to make new thread for this: I'm looking for this webcomic about an old guy who lives with a corpse of woman he killed as his waifu; it start when he realizes she's rotting so he decides to make a new one, and then the story follows a young gal who he'd probably be trying to hunt down for the rest of the comic. Do you know something like this?
>>
>>89779314
Stay strong bro, I believe in you. Don't listen to the haters in this thread, they're even worse off than you and they see your potential for success and get extreamly jealous.
>>
>>89784397
Dewd stop
>>
>>89784442
everyone I don't like is Dewd: the child's guide to /hyw/
>>
>>89784889
Coldfusion stop
>>
>>89782798
Have you never seen swordsman use both have?
>>
>>89785157
everyone I don't like is ColdFusion: the child's guide to /hyw/ part 2
>>
>>89785555
>>89784889
/hyw/ will be a much much better place without those 2 shitters
>>
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Just started chapter 2, 5 page update.
tfw you can't keep your character's faces consistent.

http://householdslimemold.tumblr.com/page/6
>>
>>89785602
>muh /hyw/ boogeymen
Grow up.
>>
>>89786203
No need to get mad ColdFusion
>>
>>89779576
It is now
>>89782479
and you think removing jokes will accomplish that?
>>
>>89782479
What did he mean by this?
>>
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>>89740772

i decided going for a black and white manga cartoon hybrid kind of thing now...

so... lipstick... or---
>>
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>>89786589

--no lipstick?
>>
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>>89786613

actually that grey shirt doesn't look good looking at it now
>>
>>89782695
This doesn't seem too bad. Honestly, you just need to turn down the saturation and it'll be good.

Or whatever the opposite of Color Dodge/Burn is, cause that's what it looks like, as if it went through that filter
>>
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last batch of freeform wolves, definitely feel like I have enough of a feel of them to break them into shapes as I sketch next

wolves have clown feet
>>
>>89788122
you're really gettin' there! but take a look, can you see what you need to work on neckst?
>>
>>89788183
LMAO

I just noticed I haven't really focused on the necks. That's why they look so fat and stumpy. Thanks for the pointer, and the compliment.
>>
>>89781218
Dialogue is slightly better. You have the right idea, just keep practicing. Have Sisko emphasise "swim" and "walk" by making them bold or underlined, I get the sense she'd be saying it that way.

Veli's position is still unclear. My recommendation is to place him clearly in the establishing shot. Then, I would combine panels three and four, and then redo it with a point of view so that both of your figures are in the same scene. This will help firmly establish just exactly where they are in relation to each other.

The fish DOES seem bigger in panel 8. I'd still like a reference in panel 5, I want to IMMEDIATELY feel the danger, because based on the info in that panel, all I can really see is just a fish. Maybe redo the scene to show a big ass fin creeping up behind Sisko, using HER as the reference.

>>89783100 mentioned the stick falling into it's mouth, which desu I didn't even notice. Moments like that are very significant because in this case they're probably saving Sisko's life; they should have their own panels and shouldn't really be conveyed passively. At the very least, I'd like to see something like the fish struggling to dislodge the stick out of it's mouth, so that the reader can know clearly "Oh, hey, it can't bite down"
>>
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>>89788256
it's okay, for now it made me think of that fox that kept diving headfirst into snow. Like maybe he did it one too many times
or else one of these dogs
>>
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>>89788456
part of the problem is that wolves are so fluffy. the neck blends into the rest of the body so well, especially if they're not at a profile view.

for example, wolves with very obvious necks here.
>>
>>89785602
truth
>>
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>>89788569
then, here's a fluffy wolf facing you. where's the neck? where's the body? where's the division?

but your comment will def make me remember to think of the necks. they're almost like liquid neck bracers.
>>
>>89788647
indeed. it's one of those things that makes the basic construction of the body PRIOR to adding fur, a good idea
>>
>>89788669
yep! that's what I'm doing next.

I wanted to actually look at and draw some wolves first, though, just to understand their general... shape visually? idk if that's an accurate term, but I wanted to try drawing the whole thing first before breaking it down into parts. makes more sense that way to me.
>>
>>89779242

Skip that god-awful rendering attempt and just do flat-hard-cell-shading and lighting, black and white shading would even look better.
>>
>>89788753
That's a fun way to go. at least you get an eye for what they should look like
of course being such a popular subject, there's no shortage of guides online, but my favorite is this one https://design.tutsplus.com/articles/how-to-draw-animals-dogs-and-wolves-and-their-anatomy--vector-18350
>>
fuck comics and fuck autistic people
>>
>>89789029
lol buddy you're on the wrong board
>>
>>89788807
Thanks for the link! I've decided that I'm going to put off guides until I've done my own exploration, though. I can guarantee that at some point, though, I will need to look up guides for paws and mouths. Even when drawn right, they still look bizarre.

My biggest concern are the backgrounds. I've never really done landscapes before, ever. It is certainly going to be a learning experience. So, I'm putting that off until I'm finished with my wolf (and eventually, lion) studies.
>>
>>89789685
yeah man landscapes throw me for many a loop. I find it helps to think of things the way old disney movies did with their multi-plane cameras. You draw the terrain until it would hit some kind of limit, then another piece behind it, and so on until you've gotten it all the way back
>>
>>89785820
Great illustration for once. I'll check it out.
>>
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finished a few more pages to a Metroid doujinshi ive been working on. i should work on OC other than just making fan comics for games. like my Xmen vs street fighter,but I'm having fun. Its a phase i have to work through.
>>
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Thats it for now.
>>
>>89789845
>>89789863
>>89789883
Loving it. Though the first page feels it has more "umph" than the last two pages.
>>
>>89789725
I draw from my understanding of film, so I think like, foreground, middle ground, background, and the significance for why something is place where. Eh, I'll make it work somehow.
>>
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>>89789845
>>89789863
>>89789883
>>89789906
>>89789922
>>89789946
>>
>>89789845
>no arm cannon
blasphemy
though knowing what we know about what her suit can do it is odd she's never shown the ability to remove it as she does her helmet
anyway this is really cool, I love that it's going all the way back to the original shoulders and everything
>>
>>89789845
Looking great, very clean. I feel Samus gets a little lost in some of these panels, though, like the first panel of this where the unshaded parts of her shoulders blend in with the white background. Maybe for later you could add more greys/texture to let her silhouette pop from the background more?
>>
>>89789981
Looks like it has more action. Then halts to a slow pace during the morph ball scene. Next few pages has a little more action.Thanks guy.

>>89790053
Lol. Yeah, I figured she would remove it for piolting. I know she has it on in MP3, but it feels more dynamic to see both hands at the helm.
>>
>>89790184
Sure sure. Ill add a tone for some fog behind her legs and on the ship/mountains.
>>
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>when you've been browsing so much pol that your comic has become a distant memory
>>
>>89790359
Just make a pol related comic then.
>>
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>>89786659

heres a little quick fix and a bump, i think im going to keep polishing this page until its perfect!
>>
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So as far as planning go the page is finished.
I laid out the foundation of what's there.

Now from what you CAN see what irks you?
>>
Okay, guys. Please tell me if this is stupid.
>introduce witch character that can time travel through a limited and convoluted method
>>the method basically lets her send small hints to her past selfs back in time so they have to decode them before they can plan ahead so technically it isn't even time travel but still has the effects of time travel
>whenever she jumps back and changes something other characters interacting with her react as if she had done something completely different from the beginning, as if immediately jumping into an alternative timeline
>the changes she makes are still shown but not explicitly explained yet the route she took to make the change would
>>
>>89792793
sounds like you've got it all in order. I'm not sure how you'd DRAW that though.
>>
I have this structure for the introduction to my comic, but I have some slight concerns, so I was hoping I could run it by you guys so I could get some feedback

The comic is about how a legendary hero challenged God, but the narration will switch between the actual story, and several centuries after during a festival that celebrates him. The "future" segments are centered around two characters spending their time together.

What I want to do is start right out the gate with a quick intro legend about the GOD, being shared by a different family that is at the festival. The story gets interrupted, we're introduced to our two future MCs, and THEN the actual comic about the hero takes place, being told through different narrations from different people at the festival.

The reason I want to do it this way is because I was thinking of faking the readers out by making them think the first story was a non-sequiter, but then it turns out to be a backdrop for the actual story. My concern is that perhaps it might seem to unfocused at first, making readers think, "Wait, what was the point of all that?". My other concerns was that with so many narrators being introduced, perhaps it won't be made clear which of the characters are the actual focus of the future segments.
>>
>>89793659
how long would it take for the backstory to start being relevant?
>>
>>89793836
Almost immediately once the story about the hero starts; the God from the first story is mentioned by name in passing, and it isn't long until he shows up in a significant way
>>
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Just restarted my webcomic last week, it's more like a traditional comic with the beginnings of an actual narrative, I'm kinda playing around with art styles, but I'm worried I won't be able to deliver two coloured pages a week with a full time job. what do? have pace suffer for colour or just go to greyscales after a manga-esque colour opening pages?

Can check it out here if you like; https://tapastic.com/series/Baphomet-Chan-is-Cute

Also here's a doodle of Baph Chan in something that's not a school uniform.
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>>89793969
In that case, no problem. People will get it. After all you're not the first to do a story like that
but really what I prefer is to start out with the main characters, then do a seemingly nonsequitur chapter about the backstory, right before it suddenly turns out to matter (TV likes to do this, and I love it)
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>>89794003
start monetizing the comic and use that money to take unpaid days off of work
whoa, sweats suit her
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>>89794036
Working on it. Whilst I'm sorting out a patreon, I'll have a kickstarter like campaign to get some totes bags and tees made up for order. that's more for fun though.

>whoa, sweats suit her
I wanna draw her in different outfits so it seems like a good warm up exercise and I can probably put them in a sketch book after I have enough haha.
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>>89792827
Eh, I thought of making the jump when passing to a different page or panel but I'm thinking that maybe making the jump between pages would be too violent, though a panel could seem non-sequitur-ish.
Maybe it's in the setup.
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>>89790964

i tried shading it... but it just doesnt look right... fuck...
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This is another thing I'm having some doubts on.
Do you guys think starting a comic series with a time loop arc a la Groundhog Day is a good idea?
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>>89796250
is that going to be the whole thing? or is at least, weird things going to be the whole thing?
>>
I have an account on Google plus because it is where a lot of old schoold DnD talk goes down. I posted the first four pages of my comic in my art collection a few days ago. (The Planet Eaters, at the top of this thread).
I have like a thousand (991) followers now. I got fifty or so since this morning.
What the absolute fuck?
I guess I need to explore social media a little?
I now
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>>89796788
>is that going to be the whole thing?
That would only be the first arc.

>or is at least, weird things going to be the whole thing?
Yeah, it's about fairies toying with people and being annoying on a stupid scale while the protagonist, who is pretty much a pet for them, tries to defuse their schemes under the orders of the fairy queen who is too lazy to indulge the others' mischief.
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>>89798214
that'd be just fine then. maybe not the best thing to start on, but it'd be okay
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>>89798214
fairies and time travel, you say?
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>>89782630 Commisan and the rest of the citizens are Kemonobito (generic beast people). I kinda thought she is more on the cattish side, while other citizens are more doggish, and it's a spectrum between the two. I think I need more work on diversity of secondary characters, because the rest of the cast shouldn't look as pretty as the MC's/ they should look iconic to their role.

Secret of Kells did a good job with that.
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slow progress
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>>89798273
Sorry for the incoming wall but I'm low on self-esteem.

My idea was to give the protagonist an origin story where instead of hearing the call to adventure and refusing because of her own comfort which she normally wouldn't but that's part of the lore so I don't know if I should explain it here right now she refuses because she catches on their first conversation that the girl before her died a joke death while working for the fairy queen.
Giving more detail into it, the loop would be created by the fairy queen who doesn't want to spend more than a couple of hours in one day to recruit the protagonist so she forces the protagonist to live the same day over and over again until she says yes; since it's something that it's only happening from the perspective of the protagonist she can try as many times as she wants without having to spend more than a couple of hours on that specific day.
It is then not through the good morals of the protagonist but the intransigence of the queen that she accepts; it's basically the story of how she was broken into complying.

It's a bit complicated but I thought that it could make her character stronger and more sympathetic considering that I built her from the same archetype as that Gatchaman Hajime everybody hated for being too perfect and it could be a cool thing to keep that first arc as a secret between the protagonist and the reader.
Now I only need to think how that could happen without it turning into a stalemate.

>>89798402
Man, even if my idea is to make the fairies all about RULES OF NATURE and stuff I don't think I'll ever surpass those little shits. The ONAs fucked me up.
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>>89800259
i don't get it, how is the queen interacting at all without being included in the loop? if the protagonist says or does something different to her this time in the loop, then the queen has now experienced that in addition to the last time.. unless it's retconning her own personal timestream every time, which would be risky

in any case I like this premise. foced heroism is a good time.
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>>89800105
man that dragon guy is pretty badass, some kinda luchadore kinda gu-
>lizard tits
oh. I suppose that head crest is a little weak.. but.. huh.
so what's the story?
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>>89802264
Can't be too specific about the story so far, but that right there is just everyday life in that universe.
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>>89802435
cool, okay. i'm down for that. stick around.
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Heyhey, folks, I'm needin' a bit of help.

The top panel here, specifically! I want it to look like he's whammin' her against the ground from side to side, but I just can't get it looking good. Any help?
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>>89800410
It's like what happened in Groundhog Day, Bill Murray is the only one for whom the day is being repeated but for everyone else it's all normal.
>>
i jus tdon't know anymore, what's the point of a comic that will never take off?
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>>89803075
Two things I can think of.

1. Get rid of the slam on the left side of the page and move the dragon to the left. Have a quick up and down motion slamming in the same spot.

2. Zoom out a bit of the Dragon to show more of the arch and draw after images of the MC with the arch.

Oh, 3. Just add after images of MC on the tounge. Maybe even add some dialogue for when MC leaves and reenters the frame for comedic effect.
>>
>>89803256
1 seems like it'd be easiest, I'll try that out! Thanks!
>>
>>89770308
Late reply.

I like your comic. Your style compliments the characters and setting.
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>>89803255
please respond
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>>89803255
Do it for yourself
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>>89803667
I really want to but it feels like such a waste of time, like I'm playing with action figures. How do I learn to do it for myself?
>>
>>89803816
Keep to a strict schedule and focus on constant improvement
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>>89803964
how do you know if you're actually improving or not?
>>
>>89804074
Compare your most recent work to something from 4-5+ entries ago
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>>89746893
my dude
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>>89804295
dobson pls go
>>
How do you decide what you want to write for your webcomic? I have lots of ideas for storylines and characters, but I keep rewriting things cause I keep getting more ideas or I'm not happy with my story or character designs.
>>
>>89746919
>>89804300
you're thinking of inflation.

not with a 100 mile pole. no sir.
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>>89804327
that means they're shit, come up with something new
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>>89804327
you can have multiple stories anon
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>>89798806
The reason why I initially thought they where foxes was because of the two main character colors - red and yellow, which are also pretty common colors for foxes.
But this is a fantasy setting, so a red cat is fine too.
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>>89804394
Not seeing any BE telltales here.
>>
How long, on average, would you say it takes to do the lineart for a page? Nothing but the lineart, not the sketching or flats or shading or backgrounds or lettering, just the lining.
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>>89807136
Depends how fast you are and the detail/difficulty of the lineart. I'd say 1-2 hours is about average for me.
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>>89807216
That's about the average I was calculating, too. So, if you were being paid 100 bucks per page lined, that'd be a pretty sweet gig, right?
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>>89803075
Make it look like an animation swipe and have multiple Urchins all around in a path, but in a more sketchy drawn way
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>>89804327
I don't think there's a single idea I haven't rebooted at least once after learning more about the themes I intended to use.
I feel that starting a story with the intent of saying something helps me narrow ideas down by giving them a purpose.
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reminder to work on your fundamentals
improving is never over
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>>89803075
I think the way it should work is she's upside down on one side, right side up on the other. otherwise you don't have a nice 180 degree arc rotation, you have lifting up and dropping back down on her head again, y'know?
>>89803115
yeah but if you were, say, the love interest in that movie, would you say 'ima make bill murray relive this day until he's good enough to date me. meanwhile i'll be totally oblivious to it' ? the idea that the queen is letting herself get 'caught' in the loop seems odd.
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>>89795910

went ahead and scribbled out the next 8 pages last night, only took less than an hour cuz i did em all back to back and super fast

this is page 3, 4, 5, 6, 7, 8, 9 , and 10

>>89798806
>>89800105
cat titties followed by lizard titties... only on 4clamz

>>89803075
wow this looks awesome man
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>>89795910

also i decided not tho shade this shit, doesnt look good shaded plus the more white their skin looks the more goth they look!
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>>89809476
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Been working on drawing mouths and hands for those animations. Here's the facial features I've made so far. This image contains around 72 mouths.
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I do cartoons for my local paper. Get payed 15 dollars for each strip that gets in. I've posted here in the past, but not in a while. I've been putting a lot of effort incorporating grays in some of my recent strips. I realize the art itself isn't anything great (that's what happens when you have to pump out one strip a week), but at the very least I hope someone gets a chuckle out of them
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>>89812021
>Get payed 15 dollars for each strip that gets in
nice. i need to get me one of those local papers
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>>89812040
Send an email to college publications or your local town newspaper. As long as you try to put yourself out there, the chances of actually being picked up increase
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>>89718279
It's doing terribly
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>>89812935
need some help?
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>>89812021
>thats what happens when you have to pump out one strip a week
>stand still stay silent puts out 4 color pages a week
???
>>
time for someone to make a new thread! You can make any special edition or activity you want


also if sisters guy is around holy crap i like this sorta thematic callback to the beginning of the comic
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>>89813190
>4 color pages a week
i would venture, and correct me if i'm wrong, that this comic does not put out 208 comics a year.
it's easy to do 4 pages a week when you have a 5-month hiatus after every 50 pages or so.
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>>89813190
Man, I'm a broke-ass college student doing this as a side gig so I can finance my other comic projects. Sorry I'm not Windsor McKay
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>>89813226
Page http://www.sssscomic.com/comic.php?page=442 posted January 1st 2016
Page http://www.sssscomic.com/comic.php?page=653 posted December 30th 2016

211 pages in 2016.

>>89813267
that was not mentioned in your first post my friend. good on you for working on it and getting stuff published.
is there a reason you do the first letter of every word is caps?
>>
holy shit I just found out you can fix tapastic's horrible display somewhat by hitting R
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>>89813467
how the hell damn guy. that is impressive
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>>89813505
If you arent read SSSS already I HIGHLY recommend it. well written and beautiful art.
Her previous work A Redtail's Dream is already completed, ~550 pages and is also great.
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>>89813554
i like the premise but it's a little dry for me.
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>>89813467
That's my bad then. I thought saying I worked for a college paper kinda implied it. I only do the all cap thing for the first letter because the font I use makes it look like everyone's screaming when I type in all caps. Another thing I'm trying to work on
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it's page 10, you can get the new thread ready now and link it here
Thread posts: 515
Thread images: 142


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