>Yodeling noises whenever a phone rings
ZOOBADOOWA
>>89346788
I'm curious, I've been out of the game for a while: How good is sound effect usage in modern cartoons?
>>89346948
https://www.youtube.com/watch?v=7hxIi8j3QR0
>>89347245
God fucking dammit I KNEW what this was before even clicking it but I clicked it anyway.
>>89346788
I need this for a ringtone.
https://www.youtube.com/watch?v=CeT8MPwhw8o
https://www.youtube.com/watch?v=hAZXyNXHZHo
My favorite is the random quack you'd heard from a surprised or confused character.
did you guys realize that those generic video game sound effects are actually from the Atari 2600 port of Donkey Kong?
>>89347245
I hate you for making me click that, anon.
You know that sound effect that's generally associated with a character that's been dazed shaking it off that's hard to describe?
I love that sound.
>Johnny Quest pterodactyl screeching
That vintage sound right before Emperor Awesome's dino exploded.
Dave Thomas said it's called either "gleam classic" or "medallion shine".
>>89347245
There's no way that's real.
What audio director would that fly?
https://www.youtube.com/watch?v=S0GGDlxkwm0
I got a mod for GTAV that replaces some of the sound effects that injured NPCs make with "MY LEG"
http://www.dailymail.co.uk/news/article-3782688/Trump-vows-harsh-response-Iranian-vessels-harass-U-S-Navy.html
>>89346788
That male scream in Flapjack.
>>89352039
A really shit one.
>>89347245
Why?
Really, whose idea was this? What does the show gain from having a whip crack sound effect every time a character moves?
I like classic cartoon sound effects in more modern cartoons.
https://www.youtube.com/watch?v=7ku-fhiEDc8
>>89347665
I think it's like
pebbles or nuts rattling in a coffee can
>>89347245
>Video is 69 seconds long
>190 whipcracks in the time alone
>190/69=2.7 whipcracks per second
Imagine being the sound editor who had constantly place that wav. file in the animation over and over.
Think about the amount of space that 21 minutes of whipcracks alone takes up.