Why do character designs that defy the conventional norm hold so much appeal to people? From female characters with red hair to alien girls with any number of cosmetic anomalies these visual novelties tap into something primordial within the human brain. Perhaps in addition to our drive to find things which conform to an idealized standard we're also drawn to those which deviate from it?
That said, what are some of your favorite unique character designs whose aesthetic challenge the conventions of normality?
>>89066383
soo...
Monster girls Thread!?
>>89066478
As long as it's /co/ related.
Physical diversity presents the possibility for genetic diversity, people are attracted to what's different
>>89066383
I think you are a faggot.
>>89066506
Combine this with fictional simplified designs (no nose, dot eyes, flat colors, etc) it allows for further projection of the individuals tastes onto the character.
Cartoons are a medium where anatomical hyperbole is palatable to the human eye where if this was an actual flesh and blood creature it would no doubt be incredibly uncanny.
>>89066506
Not necessarily great enough divergence can be seen as just being something wrong with them.
We still tend to like conventionally attractive norms most the time but a little off kilter.Actually this is all bullshit. This is all too complex and subjective to break down into generalizations. But at the end of the day Attea is just a cute design with conventionally attractive proportions that just so happens to be a frog alien. It's not really pushing anything. A stranger case would probably be that weird kangaroo alien from Titan AE.People are weird
>>89066613
Not really all that complex. There are certain norms we can observe in spite of individual exceptions or the given that each individual's tastes will vary. We're dealing with observable generalizations, not absolutes when discussing such matters.
I've got a huge xeno fetish. I can't explain it.
so one thing that people will do with designs like what OP is talking about is something called "visual storytelling" which is essentially the artist trying to get their audience to sort of write they're own story about what's being shown. so for example, this particular character I've posted has, as you can see, gone through a process of wear-and-tear over the course of his life. the details of this history are of course not known, but the audience can sort of draw their own conclusions from the ambiguity of the piece, and whether or not those conclusions lead to sympathy or disgust doesn't matter, because its the ambiguity itself that creates the distinct flavor. and so what the non-conventional features of this character do is create a veiled history within the veiled history of whatever story he's in, and this can help draw the audience in
>>89066383
Because what's novel is more visually appealing than what's mundane. It's not super complicated.
Perhaps a better question for the OP would have been: "Which simplified art form" is your favorite?