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Mega Man cartoon interview

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http://nerdist.com/the-new-mega-man-animated-series-will-have-a-more-optimistic-blue-bomber/

>Nerdist: Tell us, why is now the right time for a new iteration of Mega Man?

>Duncan Rouleau: Why did we get on board? Well, obviously Capcom is excited to have this legacy character. You know, there’s going to be all sorts of stuff surrounding his anniversary, rebirth, and his thirtieth anniversary. So for us, he’s kind of a timeless character. What he represents, and that figure, when you see him, instantly, like immediate recognition. Everybody loves this character. So for us, it was an opportunity to take a cool toy, play with it in a new way, and just make a really kick-ass show.

>Joe Kelly: I mean, the kind of stuff we’ve done on Ben 10, and making up Big Hero 6 characters and Generator Rex and Ultimate Spider-Man, it’s kind of an interesting thing for us to be able to do that for a character that has a kind of different natural origin, so to speak. Mega Man’s had some other shows, Mega Man’s had a ton of video games, but I think this is the first time and American team gets to be a creative imprint and go, “What would that be like if it was made here in the West.” So we’re still very respectful of all that stuff. We’re working hand in hand with Dentsu America, working at Capcom, but we’re also going, “what would this be like if it had a slightly more American sensibility in the creation?”

>DR: So I was just going to add one other thing: He’s a very positive character and it’s just good timing to have some characters out there that are just about doing the right thing and trying to be good.

>N: Yeah, it would just be a huge bummer if Mega Man was this cynical jerk. It’s like, “Why was I created?”

>Joe Casey: No, but the hundreds and hundreds of robot villains are those guys.
>>
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>>85599167
>N: So, what was the biggest challenge of taking this character who does have 30 years of history and has so much fan attachment to it and sort of reimagining it for a new audience?

>STS: You know, it was kind of the same approach we did with Ultimate Spider-Man. You want to take the character down to his bare bones, his essence because a lot of things can get added on over the years and they might have been appropriate for the time, but we just really went through everything and found the stuff that made him what he is and tried to bring that out. Honestly, it’s just trying to be true to the character is what we did.

>N: Mega-Man has a pretty sprawling rogues gallery of his own, but are you guys adding any new characters to the Mega-Man canon?

>JC: One of the things we’re doing is keeping names and types you know and then going, “What does that look like right now?” So his family, for instance, has a slightly different shape. They’re all familiar, but they have different kinds of things they’re doing. But if there are characters from Mega Man that you like, for example, they’re probably around, but in a shiny new wrapper in a new way. The villains, I mean, there’s so many of them; we’re still in the geek phase of going, “Oh, I want to do this one, I want to do this one!” While that’s going on, we haven’t needed to make any more yet. New takes on old names, for sure, though.

>N: And some of the old names were a little wonky.

>JC: Fan Man, love it, especially today when it’s hot! We had brought up a touch of equal rights. Not only are there Fan Man and Shock Man and Elec Man and all of them, but we brought in some women characters as well.
>>
>>85599167
>obviously Capcom is excited
Stopped reading there.
>>
>>85599182
>N: The art style is very striking from what we’ve seen so far. I don’t think a lot of people were expecting that art style. How did you guys arrive at this visual aesthetic? What was the development of that like?

>JK: Duncan can draw and he drew that stuff. We worked very closely with Capcom and they had a lot of very specifics that they wanted to keep and also that they didn’t want to go near some other things. They’ve got a lot of, well, I can’t say what is happening…

>DR: Let’s just say they had some very particular aspects they wanted represented in this style. So, it’s most definitely guided with them, working with them, but also a little bit of my own style. I love Japanese anime, and especially earlier stuff. When I grew up, it was Speed Racer, Gigantor, most of that kind of stuff. So I have a retro feel or appreciation. It was working with them–Dentsu America, Capcom, and us–and we just went through a lot of different styles and modes.

>JK: I literally look through 30 to 50 fins on the head, and then you redo those 30 to 50 with 20 more and it’s, like, a lot of fine-tuning. For people that are like, “Why are they doing this?” Well, we spent a lot of time…

>N: It wasn’t just thrown together. There’s a lot of thought behind it. Are there any weird rules for making a Mega Man animated series?

>JC: You know, there was a lot of time developing the universe and what the rules of the world are, and that is coherent and informs the Mega Man we wound up with. But like Duncan said, he’s a legacy character. You know, 30 years, many iterations, Capcom picks and chooses the things they care about and there are sort of signposts we have to go by. Generally, though, it’s like, “What is this world and how is it expressed through Mega Man?” and that’s really fun. I mean, the world is crazy.
>>
>>85599210
>JK: He’s also appeared in a lot of different forms at a lot of different ages, too, so we most definitely zeroed in on a much younger version of him. That was the one we thought squeezed the most optimism, too. And also, we can play a lot, what Joe said, in the world, and his purpose inside the world that he’s operating in in the show. So, if there were any rules, it was just making sure he was the little robot that could. So, every bit of his design was an intent to make sure that he looked young.

>N: So there’s never a version where he’s, like, late 30s Mega Man still living in Dr. Light’s basement?

>JC: No, but there are dark elements in the show. They’re just not him.

>N: What do you hope the folks take away from this new iteration?

>STS: Oh, gosh, I don’t know. They should have fun. It’s a fun show. What Duncan really hit on the head is that so many of the characters we’re surrounded by are cynical and they’re not just doing the right thing just because they want to be heroes. Like, we’re overcomplicating these characters all the time for younger audiences. He’s just a fun, optimistic character who screws up a lot and is trying to figure out his way. He’s not perfect, but he wants to do the right thing.

>JC: We’re spending more time with Aki, the human side of the character, and we mentioned that so we can come clean that it has a little more than the fighting element. It’s got some life in it.

>DR: And, you know, like Steve said, there are plenty of darker elements. It’s still very fun, but we aren’t shying away from some more heavier elements in it. I think it’s about time we have a character who just does the right thing.
>>
>>85599205
They are excited now that Inafune was outed as a hack.
>>
>>85599182
>Fan Man
>Shock Man
Excuse me, who?
>>
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>>85599167
>Nerdist
Also Hardwick can choke on a dick
>>
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>You know, it was kind of the same approach we did with Ultimate Spider-Man.
I knew this show was going to be shit already, but this still managed to phase me.
>>
>>85599182
>We had brought up a touch of equal rights.
and into the trash it goes
>>
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>>85601515
>Elec Man
Just end it already. I don't want to see my favorite original Robot Master bastardized as a fucking school-drama cliché.
>>
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>>85599182
>Not only are there Fan Man and Shock Man and Elec Man and all of them, but we brought in some women characters as well.
does this mean more female robot masters?
>>
>>85606334
Yes, though with the show's art style I can't say I'm looking forward to seeing how any of the characters look.
>>
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>>85599182
>Fan Man
>Shock Man
>mfw he's actually talking about Air Man and Spark Man
>>
>>85599167
>no mention of Mega Mini
I wonder if they had to contractually agree to not ask questions about that, because that's the first fucking thing I would've jumped on them for.
>>
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>the uglyass Rock was only the beginning
>they still have a bunch of Robot Masters and side characters to turn to shit
>they're gonna add new shit characters on top of that

Just fucking kill me already
>>
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>>85606393
>mfw

Also
>>85599220
>No, but there are dark elements in the show.
Gee wiz I wonder. Will it be that Dr.Wily, as the principal character, performing unethical experiments on preschoolers by turning them into Robot Masters or some lazy shit like that?
>>
>>85606973
>Rock
he's called Aki now
>>
>>85607547
Why must you rub salt into my wounds, anon
>>
>>85607774
So it hurts less when you get to see Roll.
>>
>>85608005
Just spare best man Blues from this shitstom.
>>
>>85608005
I'm more worried about Protobro, what about him?
>>
>>85608059
Do you honestly believe that will be even remotely a possibility. Blues in the quintessential "too cool for school" secondary character. He's gonna show up.
>>
>>85599167
>Ultimate Spider-Man

Mega Guy cutaways confirmed
>>
>>85607547
OH AKI GOOMBA
>>
THE ARCHIE COMIC WAS PUT ON INDEFINITE HIATUS

IN FAVOR

OF THIS
>>
>>85610534

No the Archie comic was cancelled because it wasn't selling.

Which is why Archie even cancelled the reprint line, save for Worlds Unite.
>>
>>85610960
>reprinting literally the worst part of the entire run because muh Sanic crossover and nothing else

T-thanks...
>>
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>>85606393
Why did I have to become a Mega Man fan?
>>
>>85611032

They even delisted Volume 9 (Dawn of X, the one delayed for literal years now) in the most recent trade.

It's over.
>>
>>85610960
actually it was canned cause Archie literally couldn't afford to publish it cause their finances were(and still are somewhat) in the toilet
>>
>>85611155

Archie wanted to can the comic even before shit hit the fan: http://www.pressthebuttons.com/2015/03/power-button-episode-168-blue-bomber-bonanza-with-mega-mans-ian-flynn-matt-moylan-and-david-oxford.html
>>
>>85611201
this is fucking stupid, from what I saw last story-wise the comic was amazing, and I'm pretty sure Archie would be a lot smarter writer-wise after learning their lesson after letting Ken Penders spiral the Sonic comic almost completely out-of-control

god knows what shitstorm would've happened if his grubby manchild hands got to write the Megaman comic
>>
>>85606334
They already did some of them. Splash Woman, Quake Woman, Vesper Woman...
>>
>>85611463

>god knows what shitstorm would've happened if his grubby manchild hands got to write the Megaman comic

Imagine Bob and George only slightly more retarded.
>>
>>85611534

At least the guy who made Bob and George isn't literally insane. And his goal was never to make a serious adaption.
>>
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>>85611534
>he doesn't know
>>
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>>85611695
>those lanky legs
>fuckhuge shoulder plates and twigs for arms
i don't know why this offends me as much as it does
>>
>>85599182
>You know, it was kind of the same approach we did with Ultimate Spider-Man
I'm officially scared.
>>
>>85611508
Two of those were from the comic.
Either they're going to rule 63 some of the already existing robots or make doughnuts of steel.
>>
>>85599167
Never expect anything
>>
>>85601515
They sound like Robot Masters from those crappy ass PC versions of Mega Man.
>>
>>85611508
>>85611841
Vesper Woman was just a new name for Honey Woman, who was the cutting room floor version of Hornet Man before Inafune decided he'd rather have a mermaid inn MM9 than a queen bee, so I'd imagine she's not off limits, since Archie didnt really create her
>>
i was going to post an image to express my displeasure
but it looks like nobody has ever made a gif of mega man's walk animation from the mm2 ending

everything related to this series' legacy is a disappointment
>>
>>85611769
Anon, it's actually a decent comic. There's story time thread on /v/ from time to time.
>>
>>85612090

Someone tried to make the gif years ago but it was cancelled mid development.
>>
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>>85612120
>>
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>>85612120
It hurts but I want to laugh too.
>>
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hey, maybe we might get an actual megaman game out of this
>>
>>85606393
in the ruby spears promo they called Elec Man Bright Man
>>
>>85612559

Yeah kinda like how Sonic got a game out of the Sonic Boom cartoon.
>>
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>tfw your favorite games franchises are Mega Man, F-Zero, Castlevania and Wario Land.
>>
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I should have shoot up my high school when I had the chance.
My fate would have been better that this.
>>
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>>85612627
Yeah, but Sonic gets this to compensate.

Granted, we already got Mega Man 9 and 10, but fuck.

>>85612674
Fucking hell, i'm with you everywhere but F-Zero, but I have Metroid to compensate in that regard.

I'm lucky that Sonic seems to be on another rebound, we'll see if it lasts more than 2 games this time.
>>
>>85612674
I'm sorry, anon.

>>85612730
>Metroid
>Compensation
Metroid is pretty much together with the rest in NeverEverland, anon.
>>
>>85613047
>Metroid is pretty much together with the rest in NeverEverland, anon.
I know it is. I'm saying that i'm not huge on F-Zero, but i'm huge on Metroid.
>>
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>>85612674
>favorite game ever is Jet Set Radio
>>
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>>85613086
Oh.
I'm sorry for you too, anon.
Have a cute kitty as an apology.
>>
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>>85612674
>FW I'm a final fight fan.
>>
>>85613212

How did you survive Streetwise?
>>
>>85601377
>Hooray we are the lesser of two piles, well we are the pile not in focus right now.

Give them time they'll be topmost pile again soon enough.
>>
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>>85613258
I keep replaying the old games from time to time and focusing on other franchises.
I'm getting really good with Carlos and Lucia at least.
As of fusing FF with SF, I'm still midly butthurt.l
>>
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Shadowman is the best robot master of all time. inb4 Skullman, Cutman, Topman, and Airman.
>>
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>>85613388
SKULLMAN
K
U
L
L
M
A
N
>>
>>85612627
Cartoon came out of the games and mutated into something special.

Maybe this Megaman cartoon can experience a similar mutation.
>>
>>85612674
>Banjo-Kazooie fan
>mfw Yooka-Laylee
>>
>>85613531

No Sonic Boom was planned as a cartoon first.

The Sonic Boom games were tie-ins for the cartoon.
>>
>>85613604
If you want to take that route, then Bloodstained looks fantastic so far.

But it won't be the same.
>>
>>85613610
okay, I get that confused as neither of those games have any similarities to the plot of Sonic Boom. Other than Stronk Knuk, Boomer Gal and Eggman
>>
>>85613694

They're basically shitty licensed cartoon games. Only in the modern era. Hence the limited relationship.

If Mega Man gets a game out of this cartoon it'll be the same way.
>>
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>>85613388
Another man of taste
>>
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>>85614638
bubbleman! underdogs represent!
>>
>>85599220
>He’s also appeared in a lot of different forms at a lot of different ages, too, so we most definitely zeroed in on a much younger version of him.
I'm surprised more people aren't panicking about this, because they seem to be under the impression that all of the various Mega Men are the same character.
>>
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>>85614702
No more panic, I was already expecting some among those lines.
I don't know why its so hard to understand that each subseries have a different megaman, in ZX they have more than one.
>>
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>>85614867
>OVER-1 front and center
>>
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>>85615039
Well, he was the newest megaman when the pic was drawn.
>>
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I don't fucking care, I'll watch it anyway.

I was one of the people who thought "Zootopia" was going to be a vat of SJW and Furrfaggotry apocalypse, and it turned out I enjoyed it.

I largely don't give a shit about it looking or being written "differently", because we've had, like, 15 different fucking Mega Mans, and some of them were hot chicks. Yeah, I know I'm probably in defensive denial, but fuck it.
>>
I'm not going to hold high expectations, so hopefully it won't be absolutely terrible.
At least they're planning to use the massive supporting cast instead of making it full of OCs.
Thread posts: 78
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