ITT: 3D models shaded to look like a cartoon
>mfw watching that scene on bluray for the first time
Disney has been using 3D models since The Black Cauldron (the cauldron itself) then they would switch to the CAPS system (made by Pixar) which was used I think from The Little Mermaid onwards. Curiously the CGI in Oliver and Company looks better than what's used in Aladdin or Tarzan, I guess it depends on what they used it for. Atlantis has some CGI that holds up really well iirc
The fact that CG goes back as far as The Black Cauldron has always felt so fucking weird to me. I always associate it's birth as a mid-90's thing thanks to stuff like Toy Story, so anything earlier feels someone dabbled in chronological shenanigans.
I still remember Dipper going full badass mode. Fuck, I'm sad it's ending.
There's some tutorials on how to do it for games, like http://www.lighthouse3d.com/tutorials/glsl-12-tutorial/toon-shading-version-i/, but I have no idea if computer animation follows a remotely similar process.