So are we just going to ignore this?
>>2323757
im not familiar with fire pro wrestling, is it any good?
Trailer here
PS4/STEAM RELEASE
https://www.youtube.com/watch?v=kTjfkQlql2g
>>2323757
Get your burning table outlaw shit out of here
ONLINE PLAY
>>2323757
Be right back. Jizzed in my pants.
the day wrestling was saved
>>2323763
Yes , you can create up to 500 wrestlers, arenas, and theres exploding barbwire matches and other etc
>>2323757
>Outlaw wrestling games
I was hype as fuck for this until I saw the art style
Who the fuck do they think they're kidding with this GBA garbage?
They could have added better sound-effects at least instead of the compressed shit.
good wrestling game when
Even the model looks pretty much the same (should have at least made it looks a little prettier during hiatus), if the gameplay is the same or better and online play is smooth I will be fine.
>>2323757
I never thought I'd see a Fire Pro game again
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA MY DICK GREW 14 INCHES!!!!!!!!!!!!!!!!!
>>2323881
Phone posters should be gassed.
I will have 2000 moves. That is fucking insane.
>>2323983
Replied to u from my iPhone13
>>2324017
It's not 2000 moves, only "over a thousand" according to the Steam page, and that number is about the same number as FPR's. Somehow I doubt that they're going to expand upon FPR's move list. If they will, they sure as hell are reluctant to say so.
>>2324045
>>2324147
Well that's a relief.
>>2323771
>STEAM RELEASE
Day one buy
What's so good about this series? The amount of moves? It looks ugly as fuck and the gameplay looks really stiff.
>>2323757
Well, let's just hope they don't mess up the English translation this time around.
>>2324195
18+
>>2323974
Not even Steam Gold Steel Odin.
>>2324209
If Spike want to release in Steam they should have their translation team ready already. They even have an English teaser trailer.
>>2323757
WHERE'S THE SWITCH VERSION
IT'S NOT FAIR
>its FPR with a filter
not that excited.
hopefully steam version isnt just a shit console port.
I am reluctantly very aroused.
>>2324195
You can make any wrestler pretty much.
I hope they include more modern faces so I can make the Wyatt family.
>>2324298
Bray Wyatts Fire Pro name will be Blade White
>>2324283
I hope the filter can be disabled but the devs probably baked it in to the sprites. I'm somewhat baffled that they think it looks better than just leaving the FPR sprites as is.
>>2323786
I wonder if there'll be any more additions to the AI stuff because that's what I personally find the most fascinating about the games.
Also I wonder how they'll control online play in terms of how much strict timing is required for this game and people making >300 point overpowered wrestlers.
Either way I am just glad there's a new one. Kinda getting sick of the boring sluggish feel of WWE 2k
>It's pretty much just Returns with some tweaks
>It's not a Switch exclusive
>It's coming to Steam
>New moves, new parts
>Even using updated FPR music
Everything went better than expected, holy shit
Heh, I like that they are clever enough to let all the OCD fans do the work and create the wrestlers for them. Regardless even if it's just FPR ported to PC with just a few updates, the fact that it's coming is incredible.
>>2324418
Don't forget
>online multiplayer
>Suda51 message
https://www.youtube.com/watch?v=mOBl_0lcm9U
>>2324600
Suda51 always doing the Mutoh pose is pretty cool
>>2324304
Blade White, Derek Mower and Luck Sharper.
Give me some dank ass play throughs on jewtube for Fire Pro Wrestling Returns.
>>2324600
Based S51
>>2324786
https://www.youtube.com/watch?v=niLrtKJ8FPA
>>2324892
Ring of Honor circa 2004 - 2006?
>>2323771
>STEAM RELEASE
Y E S
PIRAT- I MEAN BUYING THIS SHIT DAY ONE
>>2324972
I can't imagine they'll sell this for 60 bucks.
>>2325303
There's no way they could do that
They sold FPR for 10 bucks on PSN
Maybe the asking price here will be 15 or so, i don't see them making it higher
>>2325426
>They sold FPR for 10 bucks on PSN
I mean by the time FPR came out on PSN it was 8 years old
But yeah Spike Chunsoft is a budget developer, I wouldn't worry about it
any guesses on price? 24.99?
>>2325797
I think it'll be 20 for the early access, maybe 25-30 when it gets fully released.
>>2323869
Sharing of creations? I don't want to spending hours making dudes
>>2324268
>buying nintendo products
>being this much of a manchild
grow up and have sex
>>2326307
Yeah there's going to be community creations and shit
Gonna take a bit for rosters to come out though
500 is a bit low though, kind of disappointed
>>2324600
my man
>>2324298
Different anon here with the same question as the 1st......so that's it? The appeal of the series is high 'customizability'?
What about the gameplay itself during matches? How good is it on a scale of 1 to No Mercy?
>>2326358
u grapple and u press ur button and it does the move or sometimes it gets countered and your stats determine this somewhat
it works fine matches aren't a chore
>>2326358
Don't pretend like No Mercy had anything going for it other than its customizability.
The gameplay was serviceable at best.
What are new moves from the last decade that should be in FP World?
>>2327758
>Lung blower
>Jeff Hardy's weird reverse powerbomb thing
>Jumping reverse complete shot that every recent jobber has
>Irish Curse Backbreaker
>Seth Rollins' Curbstomp
>AJ Styles' Neckbreaker weeb thing
>Super Dragon's Curbstomp
>Cesaro's many uppercut variations
>Infinite Canadian Destroyer
>Superman Punch
Match types, what can we expect?
>>2328858
Same as Returns, hopefully with the ridiculous electric steel cage returning
>>2328861
So what did they have in Returns?
>>2328858
12-man tags
>>2328862
Normal Match
Cage Match
Exploding Barbed Wire Deathmatch
Exploding Landmine Deathmatch
"SWA Rules" i.e. shootstyle rules
"S-1 Rules" i.e. kickboxing/K-1 rules
"Gruesome Fighting" aka MMA rules
Battle Royale variations (first to win, elimination, over the top rope etc)
Obviously tag variations of all the ones that make sense
>>2328899
>Battle Royale variations (over the top rope etc)
How many can I set up?
>>2328256
>avalanche dragon suplex
>>2329025
Default is 10 I think but there's an endless mode and time limit mode as well that I've never tried so they probably allow you to do Rumble-esque stuff
>>2327758
It hasn't had Generico's BRAINBUSTAAAAAAAAHHH yet, has it?