I just came up with a base idea an hour ago
It'll be one of those first person 'floating hand' games, tentatively titled 'Mr Fix It', where you'll go around fixing household shit - broken toilet, etc.
Barely anybody knows how to fix shit, so if designed well it could be a hit out of curiosity, you know?
The game would have to have an endearing art style personality, with addictive gameplay mechanics.
But yeah, what do you guys think?
>>18167105
OP here
And yeah, it could have a difficulty of tension where it'd be like:
if you break parts of what you're fixing you'll have to buy new pieces, and when you run out of money it's Game Over. Like a classic 1980s level of 'Game Over' reset type of a thing, maybe?
What the fuck nobody wants to fix a goddamn toilet
>>18167105
I imagine some mechanic where you can place everything together in the wrong fucking way, and the bathroom floods. Then you have to run through the house looking for a garden house or bucket to try clean up the mess before the owners notice. I imagine you can make something fun, just have to be creative with it.
>>18167105
It could be a flavor of the week, but don't expect it to have any kind of lasting impact.
Could sell it to schools for those Life Skills classes
If it were something made with my summer car level of detail it could be interesting otherwise I feel it'd just be another stupid "lol so epic XD randum" streamer bait game for a week and then die.