http://breedingseasongame.blogspot.com/2016/07/breeding-season-is-over-s-purple-has.html?zx=e54d03522c1498d3 >Nerd collects money for years >quits out of frustration >team is literally running around shrugging intensely while asking "who do I blame for this?" Who could have seen this coming? Absolutely inconceivable.
also porn https://mega.nz/#!L5ICGAAS!N2mbirv4Dxak7sYvp24I0NkObaag84rkdtt_j2W6OZE
She really wasnt, h-bomb just got a larger paragraph because it had to do with finnancials, but the former paragraph concisely stated that she ended up having to take more work that was humanly possible for one person to do on the art side but kept it concise.
Wasn't the last build littered with bugs and didn't really add anything?
I followed this game for about maybe 2 months and you could see they were only treading water- adding stupid junk like a ranch assistant or mini game rather than making the animations for the breeding and fleshing out the relationships with npcs.
>>712202 It seems more like a project that was designed to fail and both the leads were in on it. >hey lets make hundreds of pointless animations and keep adding new variations when we're completed 1% of the animations Its just a con.
>>712199 People keep pointing the finger at furries, but the new game hasn't shown or promised any furry material so far. The characters thus far have all been within the "monster" territory.(human face)
I can't wait to see Schwig's complete refute, there's no way he can spin everything to look like the innocent good guy. Already lied about being "doxed" when H-bomb said he was untrustworthy to work with his already public email.
>>712218 >Why didn't the one guy leave in a civil way instead of making off with the art and accepting pay while working on a different project? Because Hbombs post was originally blackmail to force Shwig give him the assets. Shwig planned on formally resigning and taking his art with him because the project was going no where and Hbomb wouldnt hire additional help.
>>712228 >There has been little to no direction in regards to running the art department. I’ve been responsible for scheduling work assignments, and maintaining a steady workflow despite not being the head of the art department. I’ve had to chase after coworkers to finish their jobs, often met with apathy and untimeliness. >On top of that, the number of hours I had to work was extended further by having to fix, redraw, recolor, and cut up animations. I simply had far too much work that I needed to accomplish each week. Ultimately I do not feel that these issues are correctable nor do I feel that my opinion has been given credence on the subject numerous times, and as such my resignation is final and irrevocable. Stop sucking Shwigs cocks you idiot he's just as responsible as HBomb for the whole thing going under. But unlike HBomb he went made damn sure to kill or at least cripple Breeding Season on his way out and shilling his own clone game he was working on in secret all the while.
>>712230 Of course he had to cripple and kill BS, he actually wants to finish the game and remove the one thing preventing him from doing so, Hbomb. Again, they had tons of art ready to be put into the game, you can look at the mega files to confirm this. Artists dont code shit into the game. Shwig couldnt hire additional programmers or animators without Hbombs consent, even through he tried, after a fucking year he convinced hbomb to try out Subtank.
>>712230 >Stop sucking Shwigs cocks you idiot he's just as responsible as HBomb for the whole thing going under. Why is the artist responsible for finishing the game? You can see the art team actually put out work pretty regularly, but you can't see the programming side of the team making much development.
Schwig was in a Kafkaesque situation where all he was doing was producing art for no reason and lying to backers about updates because Hbomb wasn't actually making a game (verified by Vanilly).
>>712232 >There has been little to no direction in regards to running the art department. I’ve been responsible for scheduling work assignments, and maintaining a steady workflow despite not being the head of the art department. I’ve had to chase after coworkers to finish their jobs, often met with apathy and untimeliness. >On top of that, the number of hours I had to work was extended further by having to fix, redraw, recolor, and cut up animations. I simply had far too much work that I needed to accomplish each week. Ultimately I do not feel that these issues are correctable nor do I feel that my opinion has been given credence on the subject numerous times, and as such my resignation is final and irrevocable. http://vanillycheesecake.tumblr.com/post/147388687000/regarding-breeding-season I'm not sure if you're not reading this or blatantly ignoring it because it goes against your agenda of blowing Schwig but Vanilly straight up says the art director(Schwig) was a lazy piece of shit who shoved tons of work on her because he didn't want to do it.
>>712238 Schwiggy Diggy wasn't just the artist he was the art manager as well as some other shit, he basically ran the parts of the game HBomb couldn't. He had enough pull that if he wanted something done he could have done it. Also according to Vanilly's post he was a lazy cunt who barely ever did any work to begin with.
>>712243 What is he managing art for? The game wasn't being programmed. Vanilly's post refers to the month leading up to Hbomb's post, where Schwig went MIA; up until then you can see for yourself he was updating streaming and updating regularly on his blog.
>>712241 Animation actually takes a considerable amount of time to do and it's not hard to see that the team isn't actually that experienced in animating, but you can actually find proof they WERE working on their jobs albeit slowly. You can't say the same for Hbomb.
>he has consistently made stubbornly unreasonable decisions borne out by a poor understanding of the actual management of a project, rejected my proposals to hire a project manager (something I promised to patrons and we've sorely needed throughout the entire project) or additional animators, made in equal parts incredibly greedy and capricious decisions, continually forced revisions of existing assets that prolonged the project by a massive amount (in some cases making us throw out months and months worth of work), and went over my head multiple times to violate my explicit directions. He has been, consistently throughout this project, a massive source of inflating the scope of the game in completely unreasonable ways, meanwhile being completely oblivious to the amount of work he has been forcing on others.
Shwig trashed this game long before he gutted the assets for himself.
>>712248 He was the head of the entire art department and he had a contract that could kill the game at any time, he could have done anything he wanted. >>712249 Except Vanilly was apparently doing so much work so often that it was worth complaining about in her resignation, and if Schwig knowingly made her do work that he knew would end up destroyed he's a fucking faggot.
>>712241 You realize there are actually somewhere around 4-5 complete animations that were never put into the game. Why do you think Vanilly stopped working on BS in addition to Shwig? Because HBomb wasnt doing shit.
>>712255 >kill the game You can't "kill" a game by taking the art away. If you think that then it should expose the problem with Breeding Season to you if the game completely dies because it loses art assets. All art, nothing else.
Patreon you pay someone every time period to continue doing their work and get updates along with your tier.
Kickstarter you pay once for a "finished" product at the end.
The latter has a lot of legal obligations you have to fulfill and you can easily get a refund (as someone did for thousands of dollars very recently) if they don't deliver. The former is just pissing money away.
>>712270 Yes? You use placeholder assets and bring on another artist, everyone in this thread should be aware of how much capital Breeding Season brought in and likewise every prominent porn artist (see Doxy) would also know this -- and no artist is going turn away the chance to make an actual livable wage for once. Hbomb is just an incompetent baby.
>>712272 >The latter has a lot of legal obligations you have to fulfill and you can easily get a refund This, unless you're from some third world shithole. In Murica, the consumer protection act ensures that you can get your money back no matter what terms of agreement you've signed with the devs.
If the fuckers don't deliver what they've promised before a stated date, you are protected and can get your money back, if you actually care to get off your ass and go the legal way.
Anon biased in shwigs favor here That wasn't shwig's fault, shwig had his own difficulties managing the amount of game bloat and stuff, but that too can be blamed on h-bomb having pretty terrible management abilities.
You're making a false equality here by ignoring the differences. Kickstarters do fail all the time, but it's the proper crowfunding system for a project like this one. Kickstarter is for one time projects. You budget how much you'll need, you get the money for it and then you put it out. Patreon is for continuous support. Pledging on patreon is a "hey, I like what you do on a consistent basis and I want you to keep doing that. Here's some bucks so that you can keep at it". That works great for small content producers like artists drawing pictures or people making videos and such. It is retarded for game development where you try to use it to fund a single game because it literally promotes stalling it so you can get the goyim to pledge another month.
tl;dr if you pledge on Patreon for game development you are going to get screwed.
>>712292 If you start up a game dev patreon you're explicitly saying "there will be a game" If the people make a decision "well I dont want to make the game" after accepting donations from people they deserve their heads cracked in.
>H-bomb and shwig make game >becomes popular enough to hire more people >H-bomb can't manage it all because it got too big >shwig flakes out like usual >H-bomb neglects his financial responsibilities >no project manager for like 1.5 years >Shwig secretly makes his own project and lies to subtank about it to make him continue making assets >Vanilly left doing most of the work while getting paid shit >Shwig finally leaves taking all his assets and 180K and announces his own project >H-bomb furious, may or may not have doxxed shwig in the process of being mad >H-bomb whines it was all Shwig's fault not acknowledging his own failures. >Shwig legitimately believes he's the only one who did literally nothing wrong. May or may not have shitposted on dubchan praising himself. >Shwig and his sycophants go on to another project and shill it in the same post of him trying to defend himself on tumblr
>>712315 >They could have been working full time on it, Shwig, Vanilly and Fleetart regularly streamed 5-15 hours a day 5 days a week over a year+ So many stupid niggers in these threads are just leeching on the drama while knowing less than nothing about it. Hbomb wouldnt let Shwig find and hire a new coder, it took them MONTHS to convince him to try out Subtank to help with animations.
>>712305 That is right. I don't see what you're getting at but I guess I'll add in kickstarter there's no added benefit to stalling since you only got paid once, while monthly funding promotes stalling. Of course you're not supposed to your promises to your audience and clients in either case, that goes without saying.
>>712322 shwig is such a great guy right? that's why when he secretly started working on his own game he left the other artists out in the cold to keep working on assets he was just going to rip away and then kill their entire project so he could advertise his identical one.
>>712307 So, everyone involved is a massive sperglord that decided to fling shit at each other instead of working things our civilly by talking about it. Sounds like your average furfag artist collaboration.
>>712239 Vanilly basically puts both of them on blast.
She says that Schwig doesn't care, but also that Hbomb likes to make big promises that he can't follow through on, and that Hbomb was basically illegally classifying her as a contractor when she wasn't.
>>712260 You're more protected in kickstarter since it's a one-time fund and after that the pressure is on the kickstartee.
Patreon works on a goodwill basis. You're just funding an artist so he can keep his stuff going, and he isn't promising to finish it or anything. Patreon works fine with legit artists that draw a steady flow of pictures, it's awful for "projects" because let's be honest this is a project, not a bunch of artists doing their thing. Patreon basically incentivizes scamming in these cases, the longer you take to do the game -> more pledges, more money.
>>712298 >they just fucking give up actually the lead artist quit to make his own copy game that he gets all the money from and threatened some vague legal thing if they didn't take everything he did down which was almost every single art asset in the game.
>>712307 These retards should just quit crying and get the team back together, Start pounding out those animations, make them better looking, and apologize to all the idiots who donated. Why such big egos and overcomplicated project goals? Just focus on delivering good fappables.
I'm pretty sure they would win over everyone doing that. Who even wants the game when they're obviously going to beat one out and go do something else? It's quite obvious these idiots can't handle making a game at this point, and the money would be going to waste on another project
Well well well, such a shtick! Looks like you schmuck have been schmeered by the schwing! Your schlong of a game made by schnorrers, schleped with little progress but schmutter over the years, has been a shamus all along, a simple schlock scheduled to schlick a schmuck such as yourself! Only a schvartze schmo would fall for such a schmatta as shtup as a schav!
Such schadenfreude! You have been schmoozed by the scholarly schemer Schwig!
>>712368 >>712356 porn is serious business most of the patreons on team nimbus are supporting the project because breeding season was taking forever. they don't give a shit about morals, they just want porn.
>>712368 >I know and it's absolutely ridiculous that people are so quick to go and suck his dick after doing that to all those people. That's the real astounding thing about all this. These people just got screwed hard and yet there's already 200 of them jumping on a ripoff project that's showing next to nothing and has no demo made by the guy who just buttfucked them by intentionally killing a project they donated over half a million dollars for. These people are willingly sucking shwig's cock and are happily paying for that privilege. Why be a decent person when you can get ahead by being a total asswipe and fucking over as many people as possible?
>>712373 Dlsite has no advertising power, not many western gamers have readymade account for it.. No, you need something more convenient, or simply a kickstarter that allows porn games. And most western sites simply ban loli content so thats even more difficult.
>>712403 >This was basically the Skyrim of games. There was hardly any content to speak of, and the game itself was just an autism simulator. I've heard someone else say it was a AAA porn game as well, and that kind of comment just blows my mind. Seriously, what the fuck.
>>712406 I meant the Skyrim part as a joke of how Bethesda promised so much and then delivered on so little, not as a compliment.
The game was basically really big, it had a very big scope and was undermanned and ran by retards, so obviously it crashed and burned. Towards the ends of it the animations were actually reasonably high quality, and if it was doable to make an entire game with that level it would've been pretty nice. Not Tobihime level, but rather nice regardless.
>>712199 I work 6 days a week for minimum wage and this guy already has his entire future planned. I could literally eat a gun right now and folks wouldn't even stutter. Just pack it in my fellow blue collar boys
I do FBF for just animations (I think most people that animate prefer to do it on principle) but for something of this scope that'd be real hard and it would have to greatly make the scope smaller to turn it into something like parasite in city. Possible but difficult. But if it's done in pixel art it becomes even easier. It's all about size and scope.
>>712440 I understand the frustration but it's no big deal. "This guy is dealing with a shit storm, well it's not me whatever." "This guy is raking in jew gold while I scrub the cum out of pig assholes, well it's not me who cares." I mean sure you wish you could make that kind of money for seemingly no effort, but it's not like it affects you, just keep doin you and you'll be fine.
>>712452 Fire Emblem clone with female protag where you can fuck enemies into submission to make them ally with you. The more enemies you make submit the femdommier the scenes get, you can also play the pure girl part and just ask for them to join. If you lose you get raped. Now go! Let the legend come back to life!
>>712451 Because I have a strong wish to make a decent porn game with the content I'd like to see. My salary allows me not think about jumping on jew train to milk sick fuckos, whom I actually despise. In fact, patreon usually does not work out well, plenty of projects get little support. Breeding season is a fucking anomaly with it's 30k/month. There are plenty of hard-working guys who literally don't fall into that normalised fetishes niche, which get much less.
>>712457 Without those screenshots and a demo, I wouldn't be able to reel in even the dumbest of patrons. My game is fairly complex and I've got a lot of work to tackle before I'd feel prepared to deliver for a patreon. I'm not about to put together some concept art just to bait people into thinking I'm farther along than I am.
>>712481 Because unfortunately for me, I wouldn't want to let down the people who not only care about what I'm doing, but are also funding that endeavor. Call me crazy, but that just wouldn't sit well with me.
>>712490 I'm pretty normie with my fetishes. The only "weird" thing I like is a bit of futa every once in a while and she has no qualms drawing it. People commision her to draw weirder stuff to be honest.
>family/friends will start disliking you >you meet disgusting autistic fans of your game and they pretend to be your friends despite never talking to you >will have to defend their weird fetishes publicly >people will see you as one of the autists
>>712499 You think watch that is funny? Unless you're on the inside you'll never get the best and juiciest stuff.
I was lucky to be friends with somebody who turned into a furry and got kinda popular with some random popular furry artist. The drama that goes on in these people's lives is insane, I was able to experience it all basically through a glass window. They're LIVES are a shit show man.
>>712481 >What fetishes do you like? Many things are fine, but i really like lewd and aggressive bestiality, tentacles, monsters, parasites rapey stuff. You know, the one that Giger probably enjoyed. I think that not so many people are really into the aggressive forced predator-prey style, that can be judged by looking at monster/monstergirl fans distribution.
>>712506 My friend has been corrupted by some bunch of Undertale fags. Bought all those creepy plush toys of characters, t-shirt with prints, changed his skype avatar into some sick gay provoking fursona. I have literally no idea what should I do, probably neutrality is the best move. He didn't have much friends before, I guess it's better than nothing.
>>712522 It's best to just stay as his friend man, trust me. These fandom things eat people alive, and when it's over you'll probably be the only one left for him. Just hope they get over that shit soon
>>712566 Slim to none? I dunno if anybody cares enough at this point, since it's been so long. I mean you have the initial anger about being ripped off for 3 years but I feel like it'd end up being more of a numb anger than anything. I was pretty disappointing but it had been going on for so long I'm just glad it's over
>Wouldn't it be funny, though, if just somehow some particularly dedicated fan were to guess the password to my Dropbox account (I'm the worst with coming up with secure passwords, I always put something obvious like the name of my favorite fighting game series or something) and were to get ahold of the folder containing every file involved in the game's creation? Then wouldn't it be funny if they went around posting this to various places
Is it safe to assume this https://mega.nz/#!L5ICGAAS!N2mbirv4Dxak7sYvp24I0NkObaag84rkdtt_j2W6OZE is the leak?
>>712574 He's pretty fucking busy with like dozens of coms anyways. And I don't want to risk some fucking commissioning another abhorrent image of a woman being a bodycondom/skinbag with no bones or organs.
>>712612 im not saying its ethical, im saying its litteraly a donation. you give them money with no garuantee you get anything back. People know this going in, so it cant be exploitative or jewery. Even patreon "paywalls" can easily be circumvented.
>>712654 they should've known the risks going in. I only played one of their demos and given the horrendous UI and how few animations there were I knew it wasn't going to be worth the money. So I didnt fucking donate.
If people think its worth it, let them donate. If it ends up falling apart, I think it's their own mistake for believing something that actually put out so little content.
>>712657 I agree, its easy to get lofty ambitions when you forget just how much work that shit requires. Not to mention, for the amount of dosh they were bringing in they probably should've hired more people too.
All in all, I'd love to make a lewd game but I know how most people here and beyond dont have any experience with these kinds of projects and I know how likely they are to fall apart. [spoiler]plus im not that confident in my art[/spoiler]
You're not paying the developer directly. You are paying Patreon, and you specifically give up your right to that protection in the End User License Agreement when you make an account with Patreon, acknowledging that you are entering into a risky investment with no garunteed returns.
You send the money to Patreon, who calculates how much they'll be getting, takes their cut, and sends the money in a lump sum to the Creator, without having to wait for varied payments trickling in over weeks, even a full month, from various banks and countries.
Also Star Citizen got sued?
Anyway, the point is that Patreon is a TIP JAR. That is what it exists for. You fund development of a thing, but there is no garuntee that it will get anything out of it.
If someone EGREGIOUSLY breaks the rules, then yes, Patreon will shut them down and go after them with Lawyers for fucking their reputation and not delivering on promises. But Shwig isn't the one who is going to get blamed for that, he's got a legion of evidence that he actually delivered on his obligations. Where as it will be relatively easy to prove that HBomb didn't deliver on his, but still collected his money.
>>712832 >Also, the evidence? Bring in an endless stream of coders from any university program, not even full professionals, though bring those in two, all of them showing how they made games with mechanically similar principles and equally complex code in a matter of weeks or months rather than years.
>>712854 Specifically the porno one. There's two of them
Towergirls: Subtitle pending has a larger, more dedicated team, but is busy working on getting their core game functionality down at the moment and getting it as solid as possible before moving onto major story elements. They've also not been at it as long.
Towergirls: Kingdom Conquest is the porno game, made in RPG Maker but has custom sprites and a mishmash of comissioned work.
>>712874 Can't link them, the stupid system thinks it's spam.
Towergirls: Subtitle Pending "towergirlsthegame" is their tumblr.
>These guys have the full kit, IRC, forum, etc. If you get their alpha demo then you should sign up on the forums for bug reports
Towergirls: Kingdom Conquest towergirls.net will link to their site I think. >Never found out how feedback works for these guys, I hear they're scattered about a few adult hentai game forums, but never been able to find out. Maybe they just work with their patrons?
You can find the patreons by just googling Towergirls. First two hits after the 1d4chan page.
>>712759 and that's an easy way to burn out your artist or suffer feature creep. It's about maximizing enjoyability at the expense of the least amount of effort. too many projects fail because they get lofty ambitions for a neat game that just cant be made by just a few people.
>>712350 >He thinks that means shit Breeding Season has had a "demo" for like, 3 years now, and anyone with half a brain knew this shit was dead long ago. Lack of management in a project is both super obvious early on, and fucking IMPOSSIBLE to recover from unless everyone puts in 110%.
The artists, including s-purple, were working 60-80 hour work weeks bro. The only reason the thing lasted as long as it did was due to Shwig pumping out so many assets and signal boosting it constantly.
It's a good thing that he pulled his art from it. Forced it to shut down. Otherwise people wouldn't have jumped ship, they'd have assumed that HBomb would do the responsible thing, hire a new artist, the thing he SHOULD have done, and could have done if the rest of the team was actually still on his side.
My guess is HBomb was left by himself. He tried to blame it on Shwig, but my bet is that everybody except Shwig was leaving anyway, Shwig just made sure that HBomb couldn't continue to trick money out of people using his work.
>>712972 >Maybe Pipebomb and/or S-Purple will make something on their own, now that they can't get in each others way. Maybe they're both doomed to never finish anything. S-Purple is trying it with Cloud Meadow, where as HBomb seems to have just vanished into the void after his massive shit post.
>>712975 >S-Purple is jewing even more retards out of their money with a barebones patreon that showcases next to nothing and is a blatant clone of BS >a patreon/game he was working on while still raking in his shekels from the BS patreon >a game he tricked other people into working on while they thought it was for BS >he completely undermined the efforts of everyone else on the team (hbomb's utter incompetence and stupid decisions aside), and the donations from fans by refusing to not only allow the BS team to use his work, but to not even sell it >this would have made him even more money, on top of his fat 190k and he can't even use that art anyway which means the only reason he didn't allow it is to be an utter asshole and to shit all over everyone involved be they dev or donar Anyone backing Cloud Meadow is a blithering retard.
I'd almost be inclined to believe schwig if he didn't literally try to make a clone game 'but better'. A different type of game would be fine, hell even something that didn't look the exact same. How can he not understand how this would look unless he's really that fuckin greedy?
>Hbomb >tries to cuck roommate's with his wife/ex-wife >by buying a piano >learning the piano >to play a love song This guy is brain dead As much as Schwig is a jew, he literally did nothing wrong in this whole thing
Shwig was putting out fucktons of pictures every month, or revising old ones, or making edits based on requests of the users, or making concept art based on user requests for future content.
I really find it hilarious how Shwig is both somehow >Guilty of the crime of producing TOO much stuff, thus bloating the project. >Guilty of the crime of not doing any work at all, thus slowing down the project.
Jesus christ, pick one, or admit that you're making shit up.
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