Do you think animation should naturalistically depict the real world or try to do things you can't pull off in live action?
Why does it have to be one or the other? That's one of the great things about animation you can do either or both, the possibilities are incredibly vast.
>abstraction
People who use this tend not to have any idea what the word means.
Anime is ALREADY an abstraction by nature of being an animation. Language is an abstraction.
If it was to push realism, then you'd just be doing a live action and it wouldn't be anime.
Directors should do whatever they want.
>>158210185
Only smart person in this stupid thread.
>>158208287
You have to be 18 to use this website
>>158209937
>If it was to push realism, then you'd just be doing a live action and it wouldn't be anime.
Tell that to the Yamada shills who seem to think anime should be more realistic.
>>158208580
very well put anon
>>158208287
I miss Monogatari pulling off that kind of shit. They immediately stopped that after Bakemonogatari finished and it was disappointing.
At this point if they brought it back it would really feel out of place even though it was part of the feel to begin with.
>>158210185
directors can sometimes fuck up a series
>>158208287
I can appreciate both styles. >>158210185 is the best answer.
In the end it's going to be the director and the team behind them who is going to let their abstraction become pretentious drivel or their realism derivative