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BLAME!

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Thread replies: 130
Thread images: 15

PV2
https://www.youtube.com/watch?v=bGGN8n5rQJY
Based Polygon.
>>
Imagine how incredible this could be if it looked as good as Gantz:O
>>
>>155258651
man if sidonia looked even a fifth as decent as this people wouldn't have been as pissed.
God damn it Nihei,
>>
why do they insist on using that shitty framerate
>but it looks more like 2D anime
it looks like shit
>>
>>155258651
When will Polygon have a better understanding of using limited framerates in animation? You can't just halve them and call it a day. Just get a good 2D animator to show them good frame modulation and we'll finally have none of this awkward stuttering movement.
>>
>>155258651
holy cow, that looks good
>>
>>155258651
Doesn't look good enough for a movie
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One simple fact many anons refuse to accept is that CG in anime is still very early, but it's getting better very fast, and the only way it can get better is by keep making more CGI anime like this.

2D will still be king, if only because Japan is super proud of traditions, but CGI will only get better and bigger.
>>
>>155258791
There are already good examples of good CGI and Blame is not on that list.
>>
>>155258791
>keep making more CGI anime like this.
>like this
no
go look at gantz:o
>>
>>155258940
I'm not claiming whether Blame is good or not. It's not even out yet. Just that more CGI anime should be made.
Which I'm sure many here will disagree.
>>
>>>155258791
>cg in anime is still very early
Dude, cg has been incorporated into anime since the 80's, almost 40 years, regardless of how much better the technology has gotten in the last ~10, you cant say that.
>>
>>155258791
CG is pretty old and it's good enough just used as a supplement to 2D.
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>>155258701
Gantz O looks too realistic
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>>155258989
yeah if it doesnt look choppy as fuck it's too realistic
>>
>>155259018
Yeah.
There's a reason why they limit the animation on purpose.
>>
>>155258976
>Which I'm sure many here will disagree.
Yes because your logic doesn't make sense, it's not about quantity it's about quality we are talking here.
>>
>>155258651
>not animating this in 2D
ugh
>>
Looks good but Polygon still sucks at animating. I don't understand why they try so hard to try to imitate limited animation. They should at least do like whoever worked on Etotama and hire a few traditional animators to help the 3D animators.

>>155258783
Basically this.
They could also go full automatic tweening and let their animation shine instead of staying at the bottom of the uncanny valley between 2D and 3D animation. Whatever they do would still look better than this.
>>
>>155259037
Practice makes perfect.

>>155259049
You know full well that this would never be made in 2D.
It's either 3D or nothing, not 3D or 2D.
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>>155258791
>CG in anime is still very early
https://www.youtube.com/watch?v=-gcyZc3bhyM
>>
>>155258651
Oh boy I sure love 3 frames per second.
>>
>>155259031
the reason is that they think it makes it look more like traditional anime
which is both wrong and retarded
>>
>>155259062
Practice makes perfect.
That's not the only issue tho, you need good organization, money and time to do it properly.
>>
>>155258744
>>155258783
>>155259049
every single thread.

you retards are so predictable and boring.

you don't like CG we get it, just fuck off.
>>
>>155258651
name of the song?
>>
>>155259117
jeeez why so butthurted?
>>
>>155259117
kill yourself
the CG isnt the problem here
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>>155259117
I like CG, I just don't like shitty looking CG, not that I mind either way since I liked Kemono friends.
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>>155258651
>Cibo: HanaKana
>Sanakan: Hayami Saori
hmmn...
>>
>kemono friends CGI
>muricans like it

>BLAME friends CGI
>muricans hate it
>>
Nihei used CGI in the manga itself in the first few vols
>>
>>155259188
BULLSHIT
>>
>>155259185
>kemono friends
Eh KF is all about "so bad it's good" animation + interesting settings. I don't think any KF fans can say the CGI was good
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>>155259117
fuck off the CGI itself is not the problem if learned how to read
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too cute
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>>155259101
Japan like it, they pay the money, that's it.
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>>155259280
The best
>>
>>155258791
>>155259060
>Polygon still sucks at animating
Go check their previous works, it's Japanese crowd asking for this kind of animation, not this is the only animation they can do.
http://www.ppi.co.jp/works/

>>155259185
Pretty sure most people don't hate it though.
>>
>>155259303
it's a netflix anime
it's obviously aimed at a worldwide audience, not just japan
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>>155259151
>>155259230
>frame this frame that
Not saying you're wrong, but unless Japanese audience change their mind, this 2D-like frame will never change.
There was a video that showing CG anime comes with 30fps at first, then they cut it to 12, so it's not about "can they do it?", it's about "which way they choose?".

>>155259353
It's will be also on Japan theater.
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>>155259422
>this 2D-like frame will never change.
the thing is in 2D animation, you do things to make the animation look smoother, which are not present here
>>
>>155259460
This, when things are done 2D the only time the framerate is noticeable is either when the animation is shit or it's a big panning shot.
>>
>>155259460
Maybe if one day 24fps 2D animation become mainstream, CG anime will also change to 24fps.

But do you think that day will come?
>>
>>155259460
>>155259520
Go throw money to 2D animators then.
>>
>>155259545
THE PROBLEM IS NOT THAT IT'S 3D
>>
I find out some people in this thread thought Polygon Pictures is new CG studio and only work for CG anime.

Check their official site first.
>>
>>155259545
Christ you're pathetic, "you can't change it so why complain about it"
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>>155259565
The "problem" is Japan asking for it.
That means it's not a problem for them.
>>
>>155259570
Not as pathetic as complaining something never a problem at all.
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>>155259596
>it's not a problem because people who aren't me think it's not a problem
You somehow keep getting lower. Have one more, final (You) to make yourself feel better.
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>>155259614
Yes it's not a problem people the people who pay money to them think it's not a problem.
CG anime in TV become a thing since Arpeggio, and this frame as mainstream will never change unless Japanese audience change their mind, so embrace it, or ignore it, it's not that hard.
>>
>>155259645
*because the people who pay money to them think it's not a problem.
>>
>>155259645
just because people pay for it doesnt mean they dont think it would be better if it had a higher framerate
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>>155259645
no
i will call shit for what it is
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>>155259721
Thing is, they cut it lower, not they can't do it higher.
Most of Polygon Pictures shows are 24fps(or maybe even higher), except anime-style shows.
https://en.wikipedia.org/wiki/Polygon_Pictures
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Netflix brings the worst kind of retards here. Sidonia ruined Nihei's threads.
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>>155259840
Nihei ruined himself to be honest.
I'll just enjoy this movie I waited 15 years for, and definitely say goodbye to his works.
>>
>>155259840
Sidonia was always his weakest work anyways,

I still really liked it though
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>>155259770
that's what's puzzling

they somehow have this dumb simplistic concept that anime style means only 12 fps with what appears to be no knowledge of why or how it works for 2D

it's like one of those how to draw anime books that starts and ends at the general idea that anime has big eyes and tiny noses
>>
>>155259840
Nihei ruined himself and just want the ez money from these shitty animations
>>
>>155259945
I liked the anime much more than the manga
>>
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Everyone: shut the fuck up about your animation preferences; this thread is about the trailer and the film.


I can't believe that they're trying this hard to pander to Nihei's new audience. It's disgusting. The Safeguards moving at like 2 miles an hour, getting killed by single arrows to the *body*. Killy fucking killing a Safeguard with a combat knife. No blood from the Safeguards. Killy seemingly winning his fight against Sanakan. That brief scene implying a Killy-Cibo kiss. That girl's bare leg as she is getting out of her armor at 0:43. The very clear focus on the girl's perspective, as opposed to a universal perspective or Killy's perspective. It's all disgusting and utterly unique to the adaptation. These are all clear, unrepentant attempts to pander to people who would never enjoy the original work. This film isn't going to be *Blame*. It's going to be an original work that does nothing more than borrow the basic concepts of Killy and The City. And I shall hate it for that, and I shall hate Nihei for that. Not because it is an original work - that is not a concept which can be hated on its own. It is to be hated because it is an original work which was made because the real one wouldn't sell as well.

Here's what it looks like every single time that the Electro-Fishers kill a Safeguard in the manga: it's a headshot, with extensive blood. Every time.
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>>155260120
Why do you hate Nihei for wanting his work to be more accessible?
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What the fuck why does this look so much better than Sidonia, really stepped their game up
It looks really good
>>
>>155258651
I feel like there's more dialogue within the trailer than in the whole manga. What is this shit about?
>>
>>155260120
Yeah, it rubs me the wrong way too. The simple fact that the PV has so much peoples speaking is just wrong.
That said, I'm just glad this exist.
And everyone know Sanakan wins and fugg Cibo anyway.
>>
>>155258791
There's two kinds of CG in Japan.

>The ugly kind you see in every Polygon anime and all the cars in the background of every seasonal anime. It looks like shit.
>The good kind you see in Final Fantasy Kingsglaive and Gantz:O

We need more of the good kind.
>>
>>155260326
The animation in Gantz:0 for whatever reason was off putting for me personally
>>
>>155260179
He's not doing it for the sake of his artistry. He said something in some interview (about Sidonia, I think) to the effect of that he'd realized that Blame wasn't successful because it was something that he *wanted* to draw and that, now, he's intentionally drawing for a wider audience.
>>
>>155260326
There is good CG that resembles more anime as Polygon wants as well, see https://www.youtube.com/watch?v=q0Ib86qUodw
>>
>>155258651
>that kiss tease at 1:13
I do not remember this part in the manga.
>>
>>155260179
Since was this EVER a good thing? He deserves all the hate
>>
>>155259185
Difference is no one was expecting anything from Kemono Friends and the CGI is the worst part of it admitted by even the biggest fanboy.
>>
>>155260418
Because she dies like three times
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>>155260418
Because he's not the one who impregnate her
>>
>>155260120
Besides CG, I do feel like the PV is too loud, as in there are two many people taking.
Maybe my mind is playing tricks on me but the Blame I remember had pretty little dialogue.
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>>155258651
Jesus... That looks terrible.

>>155258949
Gantz 0 is also shit.
>>
>>155260472
>the Blame I remember had pretty little dialogue.
You're correct and in fact the manga was pretty popular for this.
>>
I liked the CGI... in Bubuki Buranki. Here, it's way too jarring. Looks like the anime equivalent of shaky cam.
>>
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Here we are! This is what I was looking for:
http://www.animenewsnetwork.com/interview/2016-08-26/knights-of-sidonia-mangaka-tsutomu-nihei/.105800

Excerpts!
>Nihei: When I transitioned from drawing Biomega to creating Knights of Sidonia, my thinking was that I wanted to make something that was more accessible, and easier for people to read and enjoy.

>Nihei: BLAME! and Biomega, those were series that I personally really wanted to draw. When I created them, I wasn't thinking so much about WHO I was creating these stories for. As a manga creator, it's a pleasure to create work that many people enjoy reading. So when I started drawing Sidonia, I changed my stance toward my manga, and aimed to create a story that a wider range of readers could enjoy.
>Interviewer: Do you still want to create works like Biomega and BLAME! that are more about your personal, artistic expression?
>Nihei: (laughs) Well, I've been doing that style of work for over 15 years, so I'm okay with moving on, doing something different and more accessible to readers.

skipping ahead...
>Interviewer: Is that what you think is the biggest difference between the you then, and who you are now?
>Nihei: It goes back to the reasons why I drew manga before, for more selfish reason, or drawing for myself. Now I've come to realize that I have to draw manga that is entertaining for others to read.

Oh, and for those of you who are still fucked in the head enough to believe that Nihei's art is some sort of natural progression or whatever:

>Interviewer: ... I was struck by how your art style has evolved. It's still definitely your work, but, for example, Knights of Sidonia looks very different than BLAME!
>Nihei: That's true. I'm intentionally changing my art style.

So don't ever say any of that "lol get over it he doesn't like his old style anymore" shit; it's clearly not true.
>>
>>155260406
Sounds like he sold out.
>>
>>155260472
You're right, and I didn't touch on that. Good point. I suppose it's probably because they want to explain literally the entire setting so that viewers can understand it better. That's not a good thing, though.
>>
>>155258736
We both know that it's asinine to compare a film versus an anime budget. But even so, this is just a natural result of Polygon developing their graphics pipeline.
It all started with Sidonia, and reached what people would call acceptable during Ajin. From now on, you're seeing their actual ability, and I'm sure they'll only continue to improve their process with the release of the Godzilla trilogy.
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>>155260566
Why the fuck is this allowed
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1/2
>>
>>155260566
There is literally nothing wrong with the decisions Nihei has made in his career.
>>
>>155259062
>You know full well that this would never be made in 2D.
>It's either 3D or nothing, not 3D or 2D.
Why not aside from choice? It could and could be done well, just as apparently well as 3D.
>>
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>>155260707

2/2

My friend just made this quick edit for me. Newer art style has always been great, I just wish the contrast for light shading were a tiny bit more darker like here.

This guy gets it >>155260727
>>
>>155260566
IIRC wasn't one another reason he decided to end Biomega because his kid told him he didn't like it because it was ugly looking?
>>
>>155260751
Not quite. I recall it being during early Sidonia - that could go either way, I don't really care - but it was his daughter asking him why he couldn't draw more interesting manga like Shingeki no Kyojin. Well, the shoe's on the other foot now, bitch.
>>
>>155259645
CG in anime is far older than Arpeggio. Splitting hairs, it started in 2004 with Gankutsuou.
The earliest anime which used actual 3D models was Negima by SHAFT in 2005 if I'm not mistaken. SHAFT continued the pattern by continually replacing everything with digital art and CG. 3D models are used everywhere in their pipeline now, they just trace over them. The evidence? Literally every OP and ED they did for all of their anime. They made sure you knew they used it.
>>
>>155260928
See >>155259080
>>
>>155260751
No but it doesn't matter what we tell you because retards like you won't stop repeating that Nihei sold out or his kid forced him or whatever.
>>
>>155260743
>This guy gets it
It's not just about the appearance of the art. It's about the deliberate sale of one's own value. Also, the stories, but that's a hundred times harder to critically discuss.
>>
>>155260974
But he did 'sell out'. His daughter did not force him, but he did.
>>
>>155260961
I don't know if people would consider that legitimate, it's even almost a lack of effort. Good for 1983, I guess?
Reminds me of that one old Godzilla movie with the underwater 3DCG scene.
>>
>BURAMU
>>
>>155261010
yeah, sure.
>>
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>>155260836
>>155260751
It was 2013. Biomega was long over and Sidonia was over half way through by that point. It's a funny anecdote, but there's absolutely nothing to suggest that it had any effect on his manga.
>>
>>155260836
>like Shingeki no Kyojin
As a long time snkfag I can only laugh whenever someone brings this up. Isayama, snk's mangaka, is actually a huge fan of Nihei and BLAME! To the point where I'm fairly certain he designed Eren with Killy in mind. And BLAME! does a far better job of telling the story of a human extinction event and a hopeless world. Snk's hardly even about that anymore.
>>
>>155261057
https://www.youtube.com/watch?v=bTAiCI-o-tY
>>
>>155261087
>there's absolutely nothing to suggest that it had any effect on his manga
Didn't say it did; was just telling the guy what happened.

That being said: the tense in the translation gives a very untoward reading of what was actually said. This is a better translation of the tweet:
>My daughter said: "Dad, you should draw an interesting manga like Shingeki no Kyojin."

The translation in the image gives the implication that she actively dislikes his manga whereas, in reality, it's more of a 'cute kid quote'. It's like how a child might point out a fat person and say "she's fat"; Nihei's daughter just absentmindedly, indirectly insulted his work without intending to do so.
>>
>CGI haters can't shut up
>>
Biomega was the superior story
>>
>>155261108
>Snk's hardly even about that anymore.
Hence "shoe's on the other foot". Shingeki no Kyojin might have been seen as interesting when there was mystery; now, it's little more than "which aspect of the plight of the Jews will we read this month?"
>>
>>155260406
>>155260120
Become his patron and stop bitching.
>>
>>155258651
Wtf
It has been a while since I last read the manga,
but were there that many characters?
>>
>>155261352
There are more important things than having a lot of disposable income. Do you really think that Nihei is some starving artist? Rather - do you really think that it would matter if Nihei were some starving artist?
>>
I like Polygon CG. They become better and better.
>>
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>>155261382
No. There were a bunch of people in the Electro-Fisher arc (and in the two cities in v1), but they weren't 'characters'. They were just a bunch of background figures. And they certainly weren't all wearing armor all the time.
>>
>>155261406
>There are more important things than having a lot of disposable income.
Said who? Anon who pirate everything? Are you artist? Nihei has kids and he's not 20 year old /a/tard.
>>
this looks a lot better
https://www.youtube.com/watch?v=MDA1bUkotIk
How come?!
>>
>>155258651
I was going to complain about how shit the framerate is but it looks like you guys have got that covered.
>>
>>155261827
Japan is full of fucking luddites intentionally making the animation look choppy is mind boggling.
>>
Coming from someone who thinks modern Nihei is a hack, the PV looks decent enough. Personally, I don't think that the Blame! is particularly well suited for anime adaptation sans a more avant garde directorial style similar to Angel's Egg. The beauty of Nihei's early art was the sense of isolation elicited by immense physical scale scale, punctuated by abrupt bursts of chaotic violence. I'm happy enough with the manga and will probably ignore this more accessible version of the story.
>>
>>155262007
I"ve been waiting 17 years even if it's shit I"ll watch it.
>>
>>155258791
hello from 2001
https://www.youtube.com/watch?v=xaI7ZPA9I1c
>>
>>155260743
the new manga look really bab though

he can drawn the gun consistency
>>
>>155262439
*can't
>>
>>155260566
sidonia was popular because it's a high school battle harem with mechs, not because of the artstyle
i dont see his new manga getting that popular
>>
SAVIOR OF ANIME
POLYGON CAN'T KEEP GETTING AWAY WITH IT
>>
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>>155262526
the character in new art style look more human

that why it is more popular
>>
>>155262526
I didn't say that the artstyle was why Sidonia was popular. When I said he was drawing for a wider audience, I meant that he was making his manga in general for a wider audience. It'd be odd to say that he 'writes' his manga, though it is accurate.
>>
>>155262007
Oshii coudn't make any anime for a long time due to commercial failure of Angel's egg.
I don't deny the value of art. Manga costs nothing compared to anime, so you can challenge any art style you like. But anime is entertainment mainly for kids and youth.
>>
>>155259185
>BLAME friends
>>
>>155258651
>art is good
>models are great
>choreography is top notch
But
>>155258744
Seriously, why skip frames?
>>
>>155264745
BLAME: A story of human explores ruins in search of something.
Kemono friends:A story of human explores ruins in search of something.
>>
>>155258651
That CGI looks like shit.
>>
>>155258651
Noice
Thread posts: 130
Thread images: 15


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