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what happened to shading /a/?

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what happened to shading /a/?
>>
shading isn't cute
>>
>>155030172
It faded beacuse of low budget.
>>
>>155031439
That's a bit disingenuous. It's a matter of different budget allocation.

There's a pretty stark difference between the animation you can pull off in a 12 ep TV series, versus condensing that budget to pay for a 4 ep OAV or hour and a half theatrical release.
>>
>>155030172
It became unnecessary when we gained access to more than a limited palette.
>>
>>155030172
'sup otaking
>>
>>155030172
half of the frames look awful though
>>
It still exists, just more focus is put towards movement in recent anime as well as there being alot less contrast between the tones as there used to be alot of the times for better or for worse. Drifters is a recent show that comes to mind that puts alot of emphasis on shading.
>>
>>155033992
All the budget now a days went into lens flares, and various lighting effects instead of hand drawing the actual lighting and its effects.
>>
That doesnt look realistic
You can make better shading with cgi these days.
>>
>>155030172
For one thing, Binary shading went largely out of style to allow for more gradient shading, the lose of sequential binaries in particular took a massive blow around the mid 00s for slight shade and strong highlight. Anothe rthing is that in many cases the base tones used are significantly lighter which means a heavy binary shading will stand out far more causing the need for a compromise in either depth of shading or area of shading.
It's best seen if you use similar subject matter over a wide timeframe though, which wouldn't you know it I just happen to have a couple of screenshots for that. Take this from ~1995, notice the saturation levels as well as the areas specifically in shading on the faces
>>
>>155037571
And compare it to how it was re-imagined in late 2016 with overall lighter colours and receeded shading lines, as well as how highlights are applied to the hair. Basically call it a Spot The Difference game.
>>
>>155037654
digital animation was a mistake wasn't it
>>
>>155039168
Yup.
>>
>>155037571
>>155037654
Fuck, the old stuff is so much more pleasing on the eyes.
>>
>>155036575
I know they can, but why don't they?
>>
>>155041388
Some say cgi doesnt look "anime".
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>>155039168
>>155040442
It's just modern studios being incompetent, digital is not bad but if you don't use it to it's potential then what's the fucking point?

https://www.youtube.com/watch?v=WrWunm8JlD4
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>>155030172
Sadly thanks to the rise of moeshit anime started to sell just by adding tits & uguu everywhere. Now a days creators have lost all artistic pursuit resulting in the poorly drawn plotless garbage that dominates anime today.

Pic highly related, it shows anime before & after moeshit killed anime.
>>
>>155041574
>but if you don't use it to it's potential then what's the fucking point?
Pretty sure it's cheaper and/or more efficient than doing it the old fashioned way
>>
>>155036575
>That doesnt look realistic
>Anime
>>
A stylistic choice that went out of fashion. It's like asking why nobody has giant ass Slayers eyes anymore.
>>
>>155042106
But retards on /a/ who have no idea what they're talking about told me "budget" is the reason it doesn't exist, and somehow digital prevents it even though digital can do everything the old stuff could and infinitely more
>>
>>155042180
Its an expensive stylisic choice.
It should only be used sparingly in modern anime.
>>
Because animators value movement over superfluous detail. The best-animated shows don't use heavy shading often. Look at Akira, Jin-Roh, or Studio Ghibli movies for instance. Complex shading isn't prominent there.
>>
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>>155042270
The same is true of old anime. The cherrypicked shading often posted in these threads only exists in stills, or for a few extremely short scenes.
>>
>>155042431
Jin-Roh had some pretty heavy shading in the action scenes
>>
>>155042869
It only had two-tones when there were bright flashes of light, otherwise it was always single tone.
>>
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>>155042869
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>>155043019
>Then
Heart-warming family friendly stories
>Now
Try-hard shit for bullied 14 year old boys

What the FUCK happened?
>>
>>155042983
Its a good argument against shading, if the story is trash the movie is going to flop no matter how good it looks.
You cant just put all your eggs in one basket and expect it to be good.
>>
>>155030172
Budget, but more importantly even if there is a will for it from the studio it just takes too fucking long to do for the current factory conveyor-belt style production of anime. When an animu studio is contracted out to do a show as fast as possible but within some bare-minimum standards range, we get what we have today. More anime can be made cheaper by less people, hence there is just so much of it going around compared to back then because they didn't have digital coloring etc.

The death of the late 80s/early 90s high profile OVA as a viable thing also kind of negated it as a real parameter to judge on. Modern OVAs are usually just continuations of TV anime; it is unusual to have things like Hellsing Ultimate anymore for example. It still can happen though, look at how fucking gorgeous Gundam Thunderbolt looks, and guess what, OVA series. Kabaneri also had OVA-looking shading throughout much of its airing and was rather jaw-dropping to behold (too bad about the show itself though, then again that exact thought to me is applicable to most of those old high-profile OVAs).

Finally, technology involved in production has changed so fucking much since then. It's pretty easy to have all sorts of faux-shading effects from coloring, whatever filter effects etc to pretty up a series in ways that don't involve needing 3-4+ part shading on every single frame.
>>
Super high budget mainline entry in a legendary franchise
https://www.youtube.com/watch?v=73sg62fFZSY
>Stills
>Pans
>Reused footage everywhere
>Only 5 seconds of good animation


Low budget spinoff anime for children
https://www.youtube.com/watch?v=Wqbn6zndZgU
>Proper animation throughout
>Has muh shading
>Sound effects in the OP
>Basically better in every possible way
>>
>>155044186
Try is fucking trash tho
>>
>>155044333
So is ZZ, what's your point?
>>
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>>155044507
>ZZ
>trash
found the Zeta fanboy
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>>155030172
Anime sells like shit, not worth puttin effort in it.
>>
>>155044680
>Fan of one of the obejctively best and most popular anime of all time
>Somehow a bad thing
Dumb Feddie pls go
>>
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>>155044933
>Zeta
>best anything
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>>155045036
Which Gundam had a better female protagonist?

Checkmate, faggot.
>>
>>155044186
>In between
https://www.youtube.com/watch?v=sRJV-yLkkkA
>>
Low budget shows.

Anime series today are like McDonalds fast-food, there is no quality control for the content but you still come back eating up for more.
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>>155046897
How do you know the shows are low budget?
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>>155044680
>Le ZZ is good and better than Z meme
Go back to /m/
>>
I love how most anons genuinely think that budget means everything, like if you throw money at animation cells it will look better.
Protip: time management is more important than budget
>>
>>155047140
i unironically prefer it, fuck you faggot
>>
>>155047183
Most anons also genuinely think modern animation is created using Blender or some other 3D software.
No really, ask posters who go on about muh digital what they think digital animation is.
>>
>>155042598
Those are all from the same anime. From the same episode, even.
>>
>>155047938
That's the joke.
>>
>>155044186
>sound effects in the OP
damn nigga I thought this shit was dead
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south koreans are cheap because shading isn't' in their contract
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>>155048002
That's the joke.
>>
>>155048054
This post is not part of the joke, delete it right now.
>>
>>155048054
Too meta for me.
Thread posts: 55
Thread images: 12


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