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Girl's Frontline

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Thread replies: 21
Thread images: 8

File: springfield.png (662KB, 1191x1536px) Image search: [Google]
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>Chinks create Kancolle but with guns and no fucking compass
>Designs are better than Kancolle
Explain this boatfags
>>
>>146728001
>>Designs are better than Kancolle

Errr

http://www.animenewsnetwork.com/news/2016-01-31/girls-frontline-developer-responds-to-mushibugyo-design-controversy/.98037
>>
File: cyfijefvaaadito.jpg-orig.jpg (211KB, 1000x1479px) Image search: [Google]
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>>146728001

The funniest thing is that Japanese guy ripping of Chinks designs for his manga and then denying it.
>>
>>146728137
Did you perhaps misunderstood the article?

>The design of Girls Frontline's Moselle Kar98k character (shown at left) debuted on August 7, 2015, while the design of Mushibugyō's Onmyō Karakuri Shikigami character Iyo (shown at right) debuted in the manga on January 6, 2016.

See image here: >>146728262
>>
>>146728001
Springfield a cute waifu.
>>
>>146728001
Who's this cute??
>>
>>146728137
>Being retarded
Errr
>>
File: Thompson.png (506KB, 1024x1024px) Image search: [Google]
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>>146728514
literally the file name
>>
>>146728262
>copying such an ugly design
?!
>>
File: 55cc2dcfa0e03.jpg (918KB, 1920x1080px) Image search: [Google]
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Designs look nice.
>>
File: 55cc2e8c8d6a2.jpg (394KB, 700x910px) Image search: [Google]
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This is China products?? Dayummm if I am a businessman, I would invest on this chinese cartoon. They literally have the potential to reach the same level with japanese anime industry.
>>
But how is the gameplay? Thats easily the worst part of Kancolle other than the lore.
>>
>>146728001

Will this get adaptation?
>>
>>146728775
>[Girls Frontline] is not a well-known work in Japan yet, but it has Japanese illustrators and voice actors working on it.
>>
Is there a G36 girl who misses her shots because she gets too excited?
>>
Why would you ever straight copy a design? If you are to lazy to make your own just mix and match one or two of your favorites and go from there.
>>
>>146728969
He probably just came across the image, never bothered to check where it is from and copied the design thinking nobody will figure it out.
>>
File: Screenshot_20160905-012255[1].png (1MB, 1200x675px) Image search: [Google]
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>>146728798
Removing the compass and letting you choose where to go on the map is already a huge +.

There's 5 types of guns in the game right now with more being added like shotguns later.

Right now it's

Handguns - Buffers
Rifles - Burst DPS
Assault Rifles - Constant DPS
SMGs - Tanks
MG - Do huge DPS but have massive reload times

You deploy at a base on the map, helipads give you extra movement and resupply you when you stand on them (Each fight consumes ammo, if you don't resupply you can't fight back).

Combat is still just mostly watching shit happen, but you can micro units to an extent (ie if your SMG is getting lit up you can move her to the back and have someone else tank).

There's also a formation grid buff system that makes arranging your party have some strategy to it.
>>
File: kokoro unhappy stare.jpg (249KB, 788x950px) Image search: [Google]
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>>146729280
>Combat is still just mostly watching shit happen

Into the trash.
>>
>>146729443
welcome to mobage
Thread posts: 21
Thread images: 8


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