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>"Those are afterimages, only one of them is real!"

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Thread replies: 13
Thread images: 3

File: whew!.png (236KB, 489x431px) Image search: [Google]
whew!.png
236KB, 489x431px
>"Those are afterimages, only one of them is real!"
>>
>Attack the one furtherest from his original position
Is this so fucking difficult?
>>
>>141082538
No but
>H-he's fast!
so it doesn't work
>>
>N-Nani?
or
>Nanda?
>>
>>141082538
>what are bee lines
you can't tell who's the original until too late
>>
>>141085210
They're all real, it's not afterimages if they are not real.

The technique is fucking stupid. If you're so fast that you can create and maintain after-images, why are you wasting your time on running about the place so much instead of doing some super-fast punches into your opponent's face?
>>
>>141086119
Because it looks cool
>>
>>141082416
>not enjoying battle manga and anime
it's a technique, fucking deal with it
>>
Why do they always run in a circle? Couldn't the enemy just run in the opposite direction to catch them?
>>
File: NANI.jpg (18KB, 256x256px) Image search: [Google]
NANI.jpg
18KB, 256x256px
>>141084792
>>
File: 1456259999062.png (11KB, 429x410px) Image search: [Google]
1456259999062.png
11KB, 429x410px
>character is under mind control OR went berserk because of reasons

>"Stop, X! Snap out of it!"

>"Huh? Y? What was I doing up until now?"
>>
>>141086330
>Why do they always run in a circle?
Because you can't create a persistent afterimage if you don't return before the image flickers out.
>>
>>141086119
Why not both? Then it's like getting punched in the face by like twenty guys at the speed of sound.
Thread posts: 13
Thread images: 3


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