Hi guys, im the most retarded person when it comes to maya but ive been trying my best and I still cant understand the workflow in it, I have seen a bunch of videos but none of them touch the topic of making actual fitting wearables, how can this be achieved? I want to model the x6 blade armor helmet.
I have found this image but taking measurements in useless in maya
It's not that hard just use the basic shapes. Circle for the helmet cylinder
Cube for the v looking thing. What ever for the diamond. Remember to use a head for the reference