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3ds max - can't freeze bone transforms

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I don't know what's going on. This message pops up whenever I try to freeze transform for any bone. I can't find a single person on the internet with the same issue as me. Can anyone help me?
>>
Are you freezing translations or rotations?

I don't use max, but in maya you can't freeze translations because of how bones work. You also can't freeze rotations of bones that are already skinned.
>>
>>552555
I was freezing all transforms. I didn't know you couldn't freeze rotations for skinned bones, I guess that's what's causing it. I thought it was the only way to reset bone rotations but I just discovered you can activate figure mode anytime to reset positions. Thanks for the help!
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