So I need help with Cinema 4D.. I want to make a weird/scary looking cow but I don't even know how to make a cow. I've worked with this before but I just don't know what to do. Anyone that doesn't mind helping me through chat on skype or something? It's very important.
>>526158
Learn zbrush and sculpt
>>526158
copy paste this
https://www.google.com/search?q=the+3d+models+youtube&ie=utf-8&oe=utf-8&client=firefox-b-ab#q=cow+3d+model+site:youtube.com
search for a cow there (choose one you liked or one that could be downloaded)
see the yellow squares on the pic that i posted? play with those for deforming the model. you could also use "creepy" textures.
if you still don't know how to do it try searching on yt for c4d modeling tutorials.
>>526159
but that would take him a couple of weeks
Cinema 4d it's said to have a great interface and animation tools, but for modeling is shit, you are better downloading any other software like blender, or zbrush and then transfering those files for animation to cinema
>>526185
If OP can't C4d, he probably can't do a 3 way pipeline.
>>526185
get fucked man, c4d is great for modeling
>>529000
Trips of truth.
I have a lot of fun modeling in C4D. The hotkeys and functions are intuitive, and the interface is fucking unparalleled.
C4D is highly underrated.
OP, start with a box, subdivide it, and box-model that shit. Here's a tut to get you started. You're obviously going to need to spend some time on it; modeling organic forms is always going to be trickier than inanimate stuff. I believe in you.
https://www.youtube.com/watch?v=lfHgaFfRRVc
>>529844
Literally never had something like this happen, and I've used the symmetry for humans, ships, etc.
whoever thinks that C4d is bad must go and die instantly
I don't know why I started learning maya but after c4d this interface is IDK... is it made by russians?(maya interface)??
how the fuck can not they change this shit to any better ???
>>529881
I use C4D at work alongside with Maya, while I love the C4D interface and the VFX tools are really powerful I choose to do most of the modeling in Maya, or when I'm having issues with a model and I can't seem to get it right with C4D I switch off to Maya and try to go from there.
C4D has very powerful tools but they're a bit hard to use right, I really like how you can create and assign materials real fast, but for modeling it's not my go-to software.
I wish C4D had the power Maya has for modeling while keeping that interface, I'm sure you can do almost all you can do with Maya on C4D but I can't seem to figure it out sometimes.