I would love to know why this is happening.
So first came to my attention when I tried to make a very basic road texture in coreldraw. A black rectangle with two white lines on either end and two yellow lines in the middle.
I exported all as a jpeg then tried to map it in 3ds max and for some reason only the yellow was showing up. I played with the UVs and it just seemed like for some reason the black and white were not appearing on the 3ds max diffuse.
Confused, I made a random jpeg with a bunch of colours and again seems like only the blacks/greys/whites dont appear in the 3ds max view or render.
I know this is probably a real simple solution thing but its bugging me and I'm new.
>>521964
here is the original road i tried to use in 3ds max, but only the yellow lines would appear
>>521965
Look up unwrapping tutorials.
>>521964
In the picture you going to have to rotate the uvs or scale them down on the x axis. I don't what you are talking about in regards to the road though