How should I go about creating pre-rendered backgrounds like the ones seen in Capcom games for the PS1?
Is there anything special you need to do to achieve the low-res, pixelated look like pic related?
The way I'd go about it,
Render the scene, normally as you would in any other project
Push the render into a image editor, and limit the colours used
Optionally, try to match the colours to the palette available to a machine of your choice, essentially faking colour limitation
>>518286
Thanks for the response, that sounds like a good idea.
Would simply compressing the image give it the pixelated look or would I have to do something else?
>>518300
its just a painting, not a 3d render
>>518306
Is it?
Im absolutely positive that the megaman games on the PSX had some pre-rendered backgrounds, or at least parts of them were pre rendered.
I know for a fact that alot of the backgrounds in the Resident Evil games were pre-rendered.
>>518313
well do you have better images than 320p? i can't really tell
here is a fully pre-rendered game
>>518315
This is the best one I could find right now. I''ll see If I can get some better pics tommorow.
I managed to get a few screenshots of some backgrounds that look pre-rendered to me