First build of PJ64 that runs the original 64DD disks. They have to be in MAME format but at least you get more than 1fps like in MAME and dont have to stroke zoinkittys ego using those shit hacks.
>gliden64 with enable extra framebuffer works for most games.
>works for most games
ok, so n64 emulators still can't run anything other than nintendo and rare games without a million bugs. gotcha.
Also Zoinkity preventing it to run on ED64 is so false you have no idea what you're saying. ED64 just didn't support it. Maybe we have talked before. There's no anti-ED64 code.
Also I need to mention that you would rather use EmuCR's build of Project64 and the RDB file from my Project64 repository to avoid setting the 64DD IPL ROM to 8MB and Interpreter, else it doesn't work.