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XCOM General - /xcg/

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Thread replies: 764
Thread images: 151

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So called "Reapers" edition

Previous Mission: >>180880857

News:
1)EXPANSION dropping August 29th
>https://xcom.com/war-of-the-chosen
>https://www.youtube.com/watch?v=n3bENBYSucQ
>https://www.youtube.com/watch?v=CpLcPIWqK18

2)Julian Gallop Phoenix Point AMA
>http://pastebin.com/PZWh2Zr1
>https://www.youtube.com/watch?v=iuN9g502cYM

3)Jake spoke at PAX East on March 10th on the growing pains of rebooting XCOM
>https://pvplive.net/c/pax-east-jake-solomon-xcom-3

4)LONG WAR 2 1.4 is OUT
>https://steamcommunity.com/sharedfiles/filedetails/?id=844674609
>http://www.pavonisinteractive.com/phpBB3/viewtopic.php?f=15&t=25894

The /xcg/ Mandatory Read:
>http://pastebin.com/k9pT8zx4

/xcg/ XCOM 2 Character Pool:
>https://docs.google.com/document/d/12XvY-C-RoQZUexxauBXcCsw1jElq-g8TaCNpLgG2atM/edit

Image Library of /xcg/:
>http://imgur.com/a/S1qfx

<<Helpful XCOM 2 Links!>>

List of compatible mods for Long War 2
>https://drive.google.com/file/d/0B0KYKP0J-c9vcksxLXBTUkFzdE0/view

XCOM2 modlist, updated a bunch of threads ago!
>http://pastebin.com/pTMatP5Z

MEGA Mod Repository, now contains all of the mods in the modlist!
>https://mega.nz/#F!HlgWjCqR!STJ0c0kW8Fs6jKynqKyerw

Modlist Steam Collection - Contains 99% of the mods in the modlist:
>http://steamcommunity.com/sharedfiles/filedetails/?id=756115171

Assorted improvements (Skip intros, alleviate stuttering, multi monitor support, and resolutions past 1080p):
>http://steamcommunity.com/sharedfiles/filedetails/?id=616682629

/xcg/'s Long War Library (New LW players read this shit or you will be ignored):
>http://pastebin.com/YmaXBKpN
Piratez mod for OpenXCom:
>http://openxcom.org/forum/index.php/topic,3626.0.html
>>
pistols are useful
>>
>>181074695
First for XCOM set up in the '60s as a force meant to keep the fabric of reality in check.
>https://www.youtube.com/watch?v=Tm0V24IEHao
>>
Posting information released after War of the Chosen's reveal. Reply to this post with more information and I will put it in the next thread.

>Chosen factions and soldier class information

https://www.youtube.com/watch?v=yRLOkk-Lhdw - Inside Look - the Assassin
https://xcom.com/news/entries/xcom-2-war-of-the-chosen-the-assassin

https://www.youtube.com/watch?v=xVJg_KrLzBA - Inside Look - the Reaper
https://xcom.com/news/entries/xcom-2-war-of-the-chosen-the-reaper


>Other WotC stuff

https://www.youtube.com/watch?v=CpLcPIWqK18 - 112 new things in XCOM: 2 War of the Chosen - 20 minutes long
https://www.gamespot.com/videos/xcom-2s-new-expansion-lets-you-control-aliens-e3-2/2300-6439474/ - Video interview with Jake Solomon on WotC - 30 minutes long
https://www.rockpapershotgun.com/2017/06/20/xcom-2-war-of-the-chosen-preview/ - War of the Chosen’s alien champions, lost cities and soldier bonds explained
>>
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This seems really good.

I hate how AWC abilities are random and you can't predefine them for your soldiers though.
>>
>>181074903
They are, but they shouldn't be.
>hurr durr let's make snipers irrelevant and make the most viable build be to just have them carry around a useless hunk of metal while they just use gun magic with their sidearm
>>
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Hey guys, just picked up xcom 2 dx edition and was wondering what are the must have mods in terms of improving gameplay? Are there more mods that are similar to raja's stop wasting my time mod?
Looking to keep this play through as vanilla as possible.
Thanks in advance for your time fellas
>>
>>181075017

This isn't anything new, but it's everything in a condensed format.

https://www.youtube.com/playlist?list=PL96LzV95Nrq-Q1bR_HSj6AmwsxrlblqYC
>>
>>181074903
Did they take everyone's pistol away for xcom 2 or am I just not far enough to equip them on normal soldiers?
>>
>>181075324
Pistols are useful in X1 as well. I'll have none of you implications they are only now useful in X2.
>>
>>181075508
snipers only in vanilla m8
>>
>>181075337

http://steamcommunity.com/sharedfiles/filedetails/?id=957580056
>>
Sparks are moderately usfeul, within reason
>>
So, what are the chances that at least some mods don't get completely broken by the expansion release?

Customization ones at least? It's going to be weird going back to completely vanilla X-Com 2 again
>>
>>181075520
Yes they were, and they fulfilled the role they were designed for which is a sidearm. Then they shat the bed in X2 and made them snipers only and making them better than a sniper rifle to boot.
>>
>>181075337
Good place to start is the OP modding pastebin, which is old, but will have the core quality of life stuff. Just look in the appropriate categories.
>>
The idea of hero units being so powerful is weird to me, since one unlucky full cover crit can trash your resource sink god unit, and you're left with nothing to show for it.
>>
>>181075337
Nothing is mandatory straight away, feel free to go au natural for your first game.
>>
>>181075701
I still think XCOM 2's approach to ammo management and sidearms is retarded. swords and Gremlins really didn't need to straight up replace pistols, and being able to reload then shoot feels too simplified.
>>
>>181076149
I somewhat agree with the sidearms point, but I much prefer the one action for reloading.
>>
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Fuck these guys
>>
I just started, as I bought the game today, and I installed a bunch of armor mods and a lot of the armors are missing textures, or are flat out invisible. Is it just the mods or am I fucking something up using the mod manager?
>>
>>181075673

I doubt cosmetics are going to be broken, alien mods will likely work from the get go but functionality might be wonky until they get updated, things like item and weapon mods will probably also work from the get go unless they make drastic changes to the way all that stuff works, and they just might do that.

Everything else will probably break, LW2 will definitively break.
>>
>>181077741
What kind of cosmetic mods exactly? Can you name some you are having trouble with. Some mods actually come with invisible pieces.
Also what are your graphic settings?
>>
>>181075287
is that long war?
>>
>>181077741

A lot of armor mods, especially ports are lazily made and they aren't cut up into pieces, so a lot of times it ends up with invisible arms and legs so you can just select the torso for the full armor, which is what i assume is causing your invisible issues. As for missing textures the only mod i know of that has missing textures is one of the many halo mods that are out there.
>>
>>181078032
Halo Reach Marine / ODST packs and Titanfall armor packs, I'm on high the high preset.
>>
>>181075821

Well that's the name of the game. But i doubt they'll be weak enough to go down in one hit from anything, maybe the Reaper but the guy can stay cloaked forever, the Advent guy looks like the "warrior" of the group so he'll probably have tons of health and armor, and the psi guy probably has some bullshit like sustain to never die.

The other super expensive "powerful" class we have right now is Sparks and i don't think they could get one shot by anything in vanilla, unless it's something like a Sectopod crit or something, i dunno.
>>
>>181078069
...yes

w-why
>>
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>>181078082
>especially ports are lazily made
Speaking of which, a couple more bf 4 armours are on their way.

>>181078394
>Halo Reach Marine/ ODST Packs
If it's the helmets that are missing textures then you need the MJOLNIR variants mod too.
>>
>>181078623
I just wanted to know, haven't tried it yet and haven't seen that ui
>>
>>181078394
Pretty sure the Halo stuff has lots of invisible pieces, not to sure of it's overall quality. The titanfall pack should be good though.
>>
>>181078672
>more tacticool options
THANK YOU
>>
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Ohh fuck you
>>
Why is it that mods work one minute and then the next they're suddenly broken and don't work what so ever? I can't seem to understand why a few mods I use refuse to actually work anymore when they worked just fine about a week ago.
>>
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So I've been trying out this X-Comlike called Steam Squad.

The title music is very jaunty.
>>
>>181079618
You're not alone. Just turn your brain off, reinstall everything and pray, I guess.
>>
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The game has lots and lots of LORE.

I read a review that said it felt like a game that came out in the middle of last decade. I would say that except I've played Matrix and Slitherine games and their presentation is significantly worse.
>>
>>181079793
I guess I'll have to, I hope it'll work this time because its really annoying to go through a campaign and then get on the next day and have something crucial break
>>
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>>181079982
Anyway, the actual game.
It works like this. Just like Oldcom, or Xenonauts.
>>
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>>181080181
Actually that is a lie, and not just because I haven't played Oldcom.
The whole game feels much more... I don't know how to say it? Not really streamlined, natural maybe? Xenonauts feels quite clunky at times.
>>
>last mission
>mind control a berserker
>use it to hit a muton in cover
>counterattack
>crit
>died

Truly, an alpha muton.
>>
>Just want my guys to look cool
>Modding is fucking awful and half the mods break or conflict even when it makes no fucking sense, like the Debrief dropship mod and the ODST armor mod
WHY
>>
>>181080481
Mutons going their own way?
>>
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>>181080479
Actually what it reminds me of is a real-time strategy game that runs on turns. The tutorial talks about hitting next turn to "refill" your AP, and it feels like you're doing that, like it's a resource that needs to regenerate rather than a gameplay abstraction.

It feels like Apocalypse, if Apocalypse wasn't produced by schizophrenics.
>>
>>181080837
These sandbags feel very Valkyria Chronicles.
>>
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>>181081065
I meant to post an image with that.
>>
>tfw reload 100 times trying to get successful hack

80% my fucking ass
>>
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You can enter fortifications and mow down enemies with machine guns. Pic related, it's why those chinks are dead.
>>
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That's the end of the tutorial. Next is the real game.

You get this little newsreel that looks like it came from the Arcanum intro.
>>
>>181081404
>savescumming
>gambler's fallacy
>>
>>181081404
I hope you're making fun of the faggots who do that unironically.
>>
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These letters and newsclippings remind me of Enigma Rising Tide.
At least the mission objectives are straightforward.
>>
>>181075287
Well I have some good news for you then. WotC will have the AWC random perks replaced by training with points earned by doing certain actions like flanking or firing from an elevated position. You can spend these points to get extra abilities or even unlock perks that are on the same level of the perk tree.
>>
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>>181082195
You even get a map.
>>
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Sometimes when I get really really upset at the most bullshit things that somehow happen in this game I type in "KillAllAIs" in the command prompt and win the mission.
>>
>>181083021
Fuck off, retard.
>>
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>>181075627
Scroll speed only bugged me in finding saves during XC1. Trying Ironman run now so I have way less saves to go through. Surprising how the scroll clunky-ness made it into the second game.
>>181075760
Perfect, exactly what I was looking for! Thank you so much! I just want to play the game with as little "time padding" as possible. Seriously wtf is with the damn rappelling being one at a time? "quality of life" was the phrase I was brain farting on.
>>181075831
some things just don't feel improved to the first game, so the mod-friendly-ness of XC2 made me wonder if there were a bunch of "QOL" changes. Gameplay "feel" doesn't really feel improved at all
>>181075569
Damn, I thought it must've been some secret advanced warfare center stuff I haven't unlocked yet. I was really surprised playing through a mission and had an advent trooper with 1 health and the last soldier had an empty AR I totally thought I could pull out a pistol.. I don't see the purpose in taking something away that was in the first game. Maybe it was OP?
>>
>>181083021
I just alt-F4
>>
What does Muton taste like?
>>
>>181083021
You a lil bitch

>>181083801
You a slightly larger bitch
>>
>>181083672
>I don't see the purpose in taking something away that was in the first game.
They just wanted to try something different with each class having a unique secondary and perks to go with it.
>>
>>181083839
salty milk and coins
>>
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>two pods open before the mission even starts

what the fuck lump
>>
>>181084583
That's datatap, baby!
>>
>>181083869
Fair enough, also surprised that concealment is a one gimmick. Only one ambush feels like a ripoff especially if I managed to git the pod in one turn through sheer luck but I can imagine it would get pretty OP.
>>
>>181084837
Concealment becomes a more standardized mechanic once you start ranking up your ranger
>>
>>181084837
Jake specifically addressed this in interviews running up to the game's release. XCOM is still primarily supposed to be about fighting, not stealth. It's mostly just to reinforce the fact that in most missions you're the one attacking the aliens, not the other way around. So unless you screw up and blunder into a patrol, you get to take the first shot.
>>
>that last mission

how the FUCK do you do that without constant alt-f4ing?

>like 12 alien spawns per turn
>1 avatar 2 turns after 1 dies
>wanna kill an avatar? lol just teleported into 9 codices, 4 mutons and 174 mecs

Never again
>>
>>181085904
Domination, mind control, grenades, hacking and psi help a lot.

I save all the consumables I can for the final room. It's a fun brawl, a great finale.
>>
>>181085904
git gud
Best final xcom fight imo
>>
>>181086141
Did they ever fix the fact that you can't launch grenades/mines past the two side statues?

>>181086604
Tend to agree, but my god was it tough on legend not knowing what I was getting into and having no psy troops. I think I lost 1 or 2 soldiers, which was rare in my campaign up til that point.

Shit was epic though.
>>
>>181088798
You mean the reaching ethereals?
>>
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>Blacksite mission lays out my A team while my B team are all recovering from a mission where the only person to come away with more than one pip of health was my sniper.
>Advent VIP mission pops up immediately after, force to take the fucking dregs of my force, a rookie, a couple of squaddies and one sgt. sniper.
>Pic related.

What are some times you thought you were completely screwed only for it to all turn out ok?
>>
>>181089593
Literally any mission after the first month in LW2.
>>
>>181089593
Happens all the time in long war

I love it
>>
Thinking of having a single team of 6 people, one of each of the five human classes and Spark-001. How difficult will the game be doing this?
>>
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>>181091040
>Single team
>Poorly optimised
>Spark

Either you haven't played the game, or a complete madman.
>>
>>181091040

You should make a team of 8 sparks instead. RNG and bad aim is irrelevant with all those overdrives, heavy weapons and heavy fisting action.
>>
>>181091463
>>181091303
I always see the Sparks treated derisively here. Are they really that bad? What are their problems?
>>
>>181091692
their stats arent that great and have very little defense making them quite fragile
>>
>>181091692

They just don't scale as well as your normal soldiers, if you ask me the biggest problem is their aim, they have shit aim by default and they have no ways to improve it.

That said, i never thought they were as bad as everyone seems to think they are, i like them just for the fact that they can be mobile heavy cover, i think that is incredibly useful. But they also have heavy weapons, that skill where they use their bit like a mortar and they can punch people to death and take like 4 actions in one turn with overdrive, i think they are plenty useful, especially in a vanilla.

But they get outclassed by your colonels either way in the end.
>>
>>181091931
Don't they get like 4 armor by the time they're maxed and have an ability that gives them even more armor and defense?

>>181092004
Grenadier with Holo-Targeting is great for helping the Spark's aim, especially with their skill that targets multiple enemies in a cone. Personally I think the two classes make a devastating combo with their abilities working in synch.
>>
>>181092570
the ai will still focus fire it because of the low defense making it a better target
at least in my experience when using them i have always had to be careful with LoS and after the first couple of hits they sit in the back the rest of the mission
>>
>>181079982
>>181080181
>>181080479
>>181080837
>>181081543
>>181081860
>>181082195
>>181082659
what game is that, anon?
>>
>>181083839
mutton of course, anon
>>
>>181093148
Steam Squad as per the logos in the screenshots, anon...
>>
I know we're unlikely to get it but I'd love more of the dynamic music in the expansion.
>>
>>181097907
Surely something for when the Lost or Chosen crash the party is appropriate.
>>
>>181084583
>all that health
>I just got started on the second random mission that popped up
What should I shoot for? Or should I just go and learn on my first playthrough?
>>
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>>181098217
For LW2? Lasers. If you feel out of your element you're probably going to lose, but that's half the fun.
>>
I'm installing the game right now, is it still terribly optimized as it was on launch or will I get a chance to actually run it normally this time around ?
>>
>>181101023

It's better than it was at launch, but if you have a toaster you're probably fucked.
>>
>>181101107
Ah rip, my PC can run nearly every recent game on high but with XCOM 2 at launch the framerate alone made me uninstall.
We'll see !
>>
Are the Wraith Suit, Spider Suit, and EXO Suit worth using?
>>
>>181101393
Apparently when the expansion comes out the patch that allows it to go live will confer performance improvements, as per word of god.

>>181102054
Definitely. Wraith suit lets you do crazy moves through ADVENT facilities and the like.
>>
Is Assault or Scout better?
>>
>>181102305
They both have roles to play. Some people don't use scouts because they consider lightning reflexes unreliable, but they work great in tandem with assaults.

In the early game I run both an assault and scout together as front liners. They make a great team.
>>
>>181102214
Is the soldier unhittable while Wraithed? Would it best to give it to a Ranger since they tend to be the in-close units? What about the Spider Suit, is it best for Sharpshooters because of the grappling hook letting them go to high ground as a free move then shoot an enemy?
>>
>>181102054
LW2? You can use the grappling hook to reposition your DFA sniper and keep using your stock. Also you can throw the WAR suit on a Shinobi with Phantom as a way to initiate on a 2nd pod. And phasing through walls is obviously insane. Most of these concepts carry over to vanilla.
>>
>>181102549
Wraith just allows you to phase through walls. Spider suit is good for anyone who might need mobility or the high ground.
>>
>>181093641
I did not see the logos
>>
>>181102706
XCom 2 with all the current DLC. I just got the game recently and I'm still trying to figure out everything.

>>181102718
Ah, okay.

>mobility people

So Rangers and Sharpshooters would be the preferred recipients?

Also, regarding the special armors and their lack of extra slots, would keeping the Grenadier class in regular medium/heavy armor be best so they can have all three slots available for grenades and other lobbables?
>>
Speaking of wraith, does anyone else think it should have at least one point of armor in LW2? I mean you always put it on assaults and they need every edge they can get, seems kinda shitty to have them go out with less protection than predator.

>>181102978
I was just giving you a hard time anon.
>>
>>181103061
Yeah, just replace DFA stock snipers with any non snapshot sniper, and shinboi with ranger.
>>
Also, what's a better strategy for special armor and weapon research, getting the experimental ammo and grenades first or getting the suits and their weapons?
>>
>>181103190
>when you play long war so much you forget vanilla has no snap shot
>>
>>181103370
I guess the equivalent is gunslinger.
>>
>>181102214

The expansion is like enemy within, which means the base game wont get the performance improvements.
>>
>>181074078

Actually there is, but he just uses face A of race 0
>>
>>181103991
Kek that means my JC Denton soldier looks like the councilman with hair and glasses.
>>
>>181103850
That doesn't mean anything. They have to patch the game in order for DLC to even work, let alone rebalance alien hunters or Shen's last gift.

It's just more cost effective to distribute the patch concurrently.
>>
>>181103991
how do you know this, anon?
>>
>>181104726

Actually Alien Hunters and Shen's Last Gift are integrated by default in WoTC according to that 112 things video, so they don't really have to patch the "vanilla" DLCs if they don't want to.
>>
>>181103850
I doubt they won't patch it in. It would not be difficult to do.
>>
What should I research first, Experimental Ammo and Grenades or the special Armors?
>>
>>181109473
Ammo
>>
>>181110227
Ammo or Grenades?
>>
>>181110454
i'm not that anon but i like guaranteed 1 time damage+whatever debuff its going to give/possible cover destruction over having one character's shots deal damage differently
>>
>>181110454
Ammo
>>
>>181111345
>>181111002
I'm so conflicted.
>>
>>181111498

>Ammo and grenades, or armor?

Pick ammo

>ammo or grenades

Pick ammo

What is there to be confused about m8y
>>
>>181111570
This guy >>181111002 said Grenades.
>>
>>181111498
>>181111570
I can literally not remember using any ammo in vanilla outside of bluescreen, which you can buy in large amounts anyway.
>>
>tfw trying black pudding for the first time

most intriguing
>>
>>181112305
Why the hell does pudding refrer to so many completely un-related food.
>>
>>181111889
well think about what both give you and decide which one you like more
if you're in shootouts more where you think one of the special ammo types are going to be used more pick that
personally i got more use out of whatever random grenades they gave me but thats because i explode everything
>>
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>>181106581
He's in the map files in the characters folder
>>
>>181112491
Dunno, Yank here. Ask a Brit.
>>
>>181113412
Interestingly he's referred to as 'Cato'
>>
>>181113412
Does he survive Advent discovering him?
>>
>>181113634
His VA says so.
>>
>>181113572
>I, Cato Sicarius, shall lead XCOM from the shadows!
>>
If XCOM 2 takes place in a universe where XCOM fucked everything up in EU then why the hell is the
Commander considered a fucking god if he never even did anything noteworthy in the first place
>>
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is there an xcom 2 version of this yet
>>
>>181115043
There has been 20 years between XCOM and XCOM 2.

Take a look at how far they got without him.
>>
>>181115043
its implied that xcom was doing fine the first month of the war, but then something happen
either a member of the council betrayed xcom or the aliens simply rushed xcom deploying everything they had at once
>>
>>181115312
>the first month of the war
Bradford saw him lead a 4 rookie squad without any deaths then decided that he must be the smartest guy on earth?
>>
>>181115249
XCOM is what would have happened if the Council had put their faith in the Commander

XCOM2 is what happened when they sold out the Commander around the time they captured the alien cargo ship.
>>
>>181115249
>The Commander undoes 20 years worth of progress in just a couple of months
Well damn
>>
>>181115687

Fuck off, ADVENT shill.
>>
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>>181115687
>trying this hard to be a consolewar-baiting faggot

Begone with ye.
>>
>>181115687
>mario's caught the rabbid STD
Right now I only feel pity.
>>
>>181115687
Ports when
>>
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>>181115687

If anything that's going to be a nice tutorial for the real thing. Maybe if they do release XCOM 2 (and EW) in the Switch, even if download only, it could be a nice follow up to that Mario game.
>>
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>>
>>181117951
What class would Mario be?
>>
>>181120778
Firey crotch class.
>>
>>181120778
Psi op
>>
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Perfect
>>
>>181120778
Psi Op with a focus on fire and panic
>>
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>Hack the workstation
>5 ADVENT guys drop in every turn
>6 turn to evac
>>
Are there any good Japanese / Korean voice overs?

Right now I only have the MoH South Korea voices as a mod, but i'd like to have some actual Korean.
>>
Which is better right now, EW long war or Xcom 2 long war?
>>
>>181125661
EW Long War
>>
>>181125735
>>181125661
More importantly, which Long War is more M A G N I F I C E N T?
>>
In the early game, what do you guys usually go for or prioritize? Weapons to kill the ayys or Armor to survive the ayys? Or other to unlock more utility stuff?
>>
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Bitch deployed, Commander.
>>
https://www.reddit.com/r/Xcom/comments/6k1uu2/is_wotc_going_to_be_separate_from_the_base_game/djjk38c/

Say bye bye to all your mods.
>>
>>181128517
That doesn't say anything about how mods will/will not work with WotC.
It could literally just be a 'War of the Chosen' tick box on the launcher
>>
What resistance faction will be better and why its going to be the templars?
>>
>>181129305
Because they're the descendants of EXALT
>>
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>>181102305
>Is Assault or Scout better?
>>
>>181128517

What >>181129094

By the sounds of it is exactly like the EU/EW launcher, you click a new icon to launch the game as WotC. There is nothing in there about how mods will function alongside that.
>>
>>181130286
>>181129094

I don't know why, but RoboJumper has been saying for a while that this is the worst thing that could happen.
>>
>>181130506
Modders don't like patches or updates in general.
>>
>>181127479
Anyone? I lean towards weapons cause you can live longer if the enemy dies before you. But the off chance the enemy does not miss you, you have a dead unit in your hands.
>>
>>181130667
Weapons are better since you don't want to get shot (or even shot at, ideally) at all. Feel free to get the armor if you really like spamming items though.
>>
LW2 is so fucking boring
>>
>>181128141
Oh god there's going to be so many waifufags...
>>
>you lived long enough to see Xcom go from warfare to the Sims
I hope Xeno 2 saves us
>>
>>181128141
>people who can't draw being allowed to draw
>>
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dat ass
>>
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and this ass too
>>
>>181132178
>man ass

>>181132259
>nonexistent ass
>>
>>181132259

I love the look of this new ayy, looks like a mix of Tron and the alien from the day the earth stood still.
>>
>>181132289
it's a feminine ass
>>
>>181132327
that's an advent soldier so that's not an ayy
>>
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>>181132490

That is an ayy, it's the spectre. The new Advent guys are the Purifier(Flamethrower guy) and the Priest(guy with a box on his face).
>>
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>>181132353
>feminine ass

>>181132490
It looks humanoid, but I kinda doubt it's just an ADVENT soldier in a futuristic gimp suit.
>>
>>181132809
the red lights on the boots give it away that it's advent, I'm guessing we will be able to mind control those spectres
>>
>>181130506
At a guess, because it means that there will have to be two versions of most mods - an original game compatible version, and a version that is made compatible with all the balance changes etc in the expansion.
>>
>>181132884

What red lights? It's all black and green, are we even looking at the same thing?
>>
>>181132702
Proportion wise it almost looks like an alternate form of a pectoid in a gimp suit.
>>
>>181112491
pudding is typically a desert in the UK, but it can refer to piquant tastes as well
>>
>>181115687
>nintentoddlers still justifying their shitty purchase
I get the other consoleniggers but all you have is kiddieshit
>>
>>181132884
>>181132945

I think he's referring to the guy who's getting copied by the Spectre. I think he's forgetting that Skirmishers are a thing, looks like the Spectre is copying a Skirmisher hero to me (Which is why he's going on about the red light on the boot)
>>
>>181133815
>Copy skirmisher
>Teleport away
>XCOM now has to deal with a clone that has ruler reactions
>>
>>181134648
>revival protocol
Semicolon caret right parenthesis
>>
>>181135241
They might need to do something to actually make spectres a threat
>>
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The cavalry's here!
>>
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>>181135446
>>
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>>181135446
overwatch is shit
>>
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>>181135741
In your opinion.
>>
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>>181136223
But it is shit

the game is pure waifubait
>>
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>>181135446
>>
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>>181135446
>>181136223
>>
>>181115457
considering that bradford almost wiped his squad, yeah
>>
>>181115043
this is so silly. the player character is always the only person of competence
>>
>>181135446
>>181136223
this shit doesn't fit in xcom, stop immediately
>>
>>181140905
God damn, it's amazing what causes people to get so upset so easily.
>>
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>>181141153
>stop posting shit
>LMAOOOOO WHY ARE YOU SO FUCKING UPSET BROOOOO
>>
>>181141328
>I personally in my opinion dislike it and I demand nobody ever make me feel upset ever again
>"Dude, chill"
>OMG HOW DARE YOU MY REACTION IMAGE WILL TOTALLY DEFEAT YOU

You're worse than the /v/irgins.
>>
>>181141928
kill yourself
>>
>>181138625

actually that was Lily, and she tried to save Ana but she chose to get up close and personal. Peter got btfo because he tried to be a hero
>>
give me draw requests
>>
>>181142997
bradford getting upset over advent burger wrappers
>>
More Steam Squad.

This is the Squad select screen. You have lots of recruits and the game is very lethal but so far I haven't lost anyone, partly because you get npc allies and partly because the ai likes to run directly into your fire.
>>
>>181144362
Anon, you've got to stop forgetting to upload your pictures.
>>
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>>181144362
fugg :-DDDDDDDDDDDD
>>
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You get these little vignette animations on movement or attack, but they only play sometimes and the animations they show off are wonky.
>>
>>181078672
<3
recons when?
>>
>>181145050
When you port them.
>>
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The ENEMY ACTION animation is this gear cog. I think originally the game was supposed to be a steampunk setting but at some point it was changed to this more realistic one. It feels out of place now.
>>
>>181145178
Any difference between factions or is it just cosmetic?
>>
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One problem I have is that there doesn't seem to be any way to change facing. You get a kind of free-move pathing system but you have to make sure that you're facing the direction you want to at the end, because your dudes can't rotate their torsos.

And even if you do that the terrain isn't always obvious, like I thought that green field up there was impassable hedge but I'm being flanked here.
>>
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>>181145293
It seems cosmetic but I'm only on the first campaign.

Some of the loading screen art is very nice.
>>
What's a good armor setup for my troops, Wraith on the Rangers, PSI, and Sharpshooters and WAR on the Grenadiers and Specialists?
>>
>>181145896
>engrish
who made this game?

are they saying you can overwatch?
>>
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Also when you pull everything off it's pretty great.
>>
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>>181146109
>who made this game
slavs
>>
Demolitions Expert or Heavy Gunner?
>>
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>>181144571

I want this guy in my Xcom squad
>>
>>181146841
>1914-2014
Does the army change as the in-game year progresses like in Age of Emipres?
>>
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I fucking love solo stealth ops
>>
>>181143104
>>
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>>181149295
good job anon, thanks!
>>
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>>181148760
No as far as I know it all takes place in WWI and 2014 was the year they started dev work
>>181148323
M V P
V
P
>>
>>181148323
Literally the first thing I thought when I saw op's picture
>>
>>181149295
>thin Bradford
>>
>>181132327
I don't. I was hoping they'd go with something more monstrous, but its literally just some dude in a suit.
>>
>>181107703
>Actually Alien Hunters and Shen's Last Gift are integrated by default in WoTC according to that 112 things video
Why would you just go on the internet and lie? IF you down the DLC it's "being integrated". It's like EW in the sense that all of the new missions and features, FROM WOTC are being integrated like how EW introduced Meld and MECs, WotC will have a cinematic and story flow into the chosen, and factions.
There is no free shit.
>>
>>181150558
I think he means that all of the DLCs are integrated into the same base parts that control the performance of the game so the performance fixes apply to everything, not that they're free.
>>
>>181150278
It's because they went with the whole "Socially acceptable, fool the humans." route. I hope X3 is humans invading aliens, and they eventually do another reboot back to flying saucers, and COMMANDER, BRAZIL HAS LEFT THE COUNCIL.
>>
remastered EU with xcom 2's customization when?
>>
Would a Wraith Suit be good for a Sniper-build Sharpshooter?
>>
>>181154294
give everyone WAR suits and call it a day
>>
>>181149295
>I don't think I've ever drawn one
what do you usally draw anon
>>
>>181153679
never stop asking
>>
>>181154294
I didn't find it useful on a sharpy, more useful on classes that need movement through obstacles and stuff like that. Spider suit would be better imo, Icarus suit probably the best if you have access to it. Don't remember if the wraith has a grapple though.
>>
>>181154856
Wraith does have a grapple
>>
>>181152885
>and they eventually do another reboot back to flying saucers

I love XCOM 2 to death, but I really do miss the air game. Raiding UFO's and slowly breach-and-clearing each room in EW was some of the most fun I've ever had in a videogame.

On which note, something occurred to me the other day. What happened to the alien's fleet? They clearly still have UFO's flying around, since they disable the Avenger with one and you raid landed ones afterwards, and the Temple Ship is seen in the Commander's flashback. One would think that the moment the Resistance became a genuine threat (say, the point where they raid the Blacksite and start destroying alien facilities) they would come down hard with their air assets and start accelerating the Avatar Project by force.
>>
>>181154948
The ayys probably moved their invasion fleets to other targets in the decades since, leaving a token garrison. That's probably where gatekeepers and andromedons came from.
>>
>>181154948
Bradford also states that battleships are en route when the avenger gets taken down by a UFO, so they still have a fleet. It is most likely in orbit, out of sight, as to not arouse too many suspicions that they are in fact hostile.
>>
>>181155261
That would make sense. When the Speaker gets BTFO'ed and the Resistance goes global in the final missions, they might have started moving their battleships out from behind the moon or wherever they were hiding to pacify earth forcefully, but XCOM killing the Ethereals caused the crew to die from psionic backlash or turn their weapons on one another, or whatever.
>>
Is Xenonauts worth $7.50? It's on sale right now and I've been eyeing it a bit.

>>181155797
The aliens are pretty much worthless without their puppetmasters. The ethereal army was built from the ground up to be fiercely loyal and dependent on their masters.

I think it's safe to say a combination of disarray, friendly fire and the destruction of their psionic network led to the doom of any real offensive.
>>
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>>181132079
So draw better
>>
>>181157480
>meface when u will never be captured by ugly alien womyn and be her snuggle bug
>>
Is there a difference between Vulnerable at 200% and say, 110%? Is it worth waiting the few more days or should I just be going in asap?
>>
>>181135446
Why would anyone even want this? She looks so bizarre right there
>>
>>181157756
200% only drops the alert level by 3. So if it was moderate at 100% it would drop to extremely light or something

200% -3 levels
150% -2 levels
125% -1 level
100% no change
>>
Do avenger ground attacks start in concealment?
>>
>>181158249
not unless a unit has phantom
>>
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>>181157480

oh my god what is wrong with your face
>>
>>181158206
Oh, neat. Thanks
>>
How do I use armor mods? I can't find them by props when I equip my soldiers with advanced armor
>>
>>181158352
Only a sharpshooter who got it from AWC. How quick do reinforcements on my side come in?
>>
>>181158864
You should get 1 soldier every couple of turns until you have around 10 (I think could be as few as 8)
>>
>>181156669
>Is Xenonauts
yes
>>
>>181154793
I don't.
>>
>every square but this one will reveal you
>move into it
>revealed
>>
>>181156669
Xenonauts is fun. Although it has problems, if you are looking for an XCOM-like game it is worth it.
>>
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Are the new units in WotC heroes like Lily, or just classes?
>>
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>>181160739
>>181159403
It's settled then.

>>181161231
From what I've seen they're more like Annette, the furies and Zhang; with new abilities.
>>
>>181161231
They're called hero classes. :^)
That said, I'm sure they'll just be random characters, same as your regular soldiers.
>>
>>181161231
They're classes - you can have more than one - but they're apparently very expensive to recruit. You get one of each for free but getting more than that will cost an arm and a leg.
>>
>>181161612
>cost an arm and a leg

MECs confirmed, fuck yeah
>>
WotC preorder and pricing when
>>
>>181162336
I'm betting it's 30 bucks. But if I were firaxis I'd charge 40 because the good goys like me would buy it.
>>
>>181162336
Probably the start of August, when they finish with the little videos showcasing the Chosen and the resistance factions, which should finish at the end of July at the current rate of one a week.
>>
>>181162439
Don't give them any ideas.
>>
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>>181162839
Too late
>>
So I've got a hacked Sectopod, and I use a turn to charge up the Wrath Cannon. However, when next turn rolls around, the Wrath Cannon doesn't fire, and it's on cooldown.

Is there a reason for this that I'm not aware of?
>>
>>181153679
I want to get back into XCOM EU/EW but I can't progress it because I can't make my xcom soldiers as unique as my XCOM 2 soldiers
>>
>>181158786
Pretty sure there are mods that make is so cosmetics aren't restricted by the tier of armor your guys are wearing.
>>
>>181163926
Did you try turning the Sectopod off and on again?
>>
>>181163926
I don't think anyone has besides you has tried to use the sectopod charge canon desu. Usually I just use it's amazing ability to instantly have height advantage and shoot twice.
>>
>>181163926
Sectopods have trouble with elevation, maybe something related to that?
>>
How the FUUUUCK do I do these trainyard missions to disarm a bomb? I've got 4 guys who have to dash every god damn turn just to get within 20 tiles of it, by then I have 5 turns left, and then I have to fight through the fucking 5 sectopods, mech, and reptilian niggers who just grab my guys from across the map and warp them through walls via their tongue, or mind control, or panic them. Holy fuck, are these even possible to do with less than 6 people?
>>
>>181163926

I'm fairly sure it's bugged, I've never been able to use it either, I always lose control or it just doesn't fire by the time it's meant to

Better to just use the height advantage and get shooting
>>
>>181163926
Odd. I've used it.

In LW2.
>>
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So why are there two sets of XCG mod collections? Do I grab the ones from Armok or 122aina? OP links to 122aina's collection but when I searched for xcg within steam Armok's collection were the first results.
>>
>>181166921
122aina's is more up to date, besides that, I don't know what the difference is.
>>
>>181165981
You know you can delay the timer by activating the nodes, right?
>>
Is there a "Things XCOM Operatives Are No Longer Allowed to Do" for Xcom 2?
>>
fuck me playing xcom2 on anything above veteran is hard as fuck

literally 3rd mission my best soldier get's MC'd and kills 2 of my of other soldiers reeeeeeee
>>
Is the original XCOM (not EU, I mean the one that came out in the 90's) worth getting into? I own it and have tried it once or twice, but the UI's pretty dense, so there's no instant gratification. I know some people swear it's better than the remakes, but those people are usually faggots so I'm not sure if I should trust.
>>
>>181171436
It's been a while since I played, but if mimic beacons are still OP, abuse the shit out of them.
>>
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>>181171436
It's not hard
You're just shit
>>
>>181171505
Get Openxcom and try it and see for yourself. UI's pretty simple once you get hang of it.
>>
>>181171505
The original is arguably one of the best games of all time, it's worth it.
>>
>>181171505
I wish someone would make a faithful remake of the original.

Like Black Mesa is to Half Life
>>
>>181085904
Nigger, you have so much bullshit skills and gear for the last fight that it becomes easy as fuck. Like seriously, have you even tried using psi-ops or heavys/rangers?
>>
>>181166921
It's a flynig cat!
>>
>>181167408
thanks
>>181175410
you're
kidding right
>>
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What is Jake talking about here? As far as I know all Notch did was call Anita Sarkeesian evil? I just don't give a fuck about this drama I wish Jake would just ignore it.
>>
>>181176237

>i don't give a fuck about this drama, but let me take a screencap of this so we can shitpost about how Jake is an SJW or something lmao

That really activated my overwatch
>>
>>181176410
I'm just curious as to what he's talking about, did he burn a lot of bridges or something?
>>
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What went wrong?
>>
>>181176556

Sounds like you do care about the drama, i have no idea what Jake is talking about, however i remember a while ago Notch went on a generic /pol/ rampage on Twitter, so i'm going to assume he is still on that.

That or he is calling him disgusting because he is a fat neckbeardo.
>>
>>181176556
No, it's the fact that you can't call Anita evil if you want to work in the industry. Jakes just toeing the line. Notch decided that the entire outrage culture is bullshit and decrys anything that Anita has to say. This makes him an enemy of the industry that HAS to back Anita, or be seen as intolerant.
>>
>>181176619
Wait, is the ethereal "head" just a mask? What's underneath, then?
>>
>>181176745
Notch turned into /ourguy/ when he realized he has so much money that he can say whatever he wants and not worry about his career and livelyhood.
>>
>>181136223
>Missions: 1 / Kills: 144
What the fuck.
>>
>>181176619
Literally nothing you stupid fuck. The Avatar looks so much better than "muh mysterious illuminati alien overlords".

Stop posting this shit.
>>
>>181176619
anime
>>
>>181176960
an avatar
>>
>>181177007
In that way I really don't care for him, even if what he's saying at the moment is right. It doesn't change the fact that he's a pretty shitty person that didn't care about the product he made, despite what he said about what he wanted to make.

All those vacations and then selling the damn thing to Microsoft the first chance he got.
>>
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>>181171505
Take this friendo. And yes, it is excellent, and openxcom only makes it better.
>but those people are usually faggots
Yeah the elitism is obnoxious, and they are faggots if they can't see what XCOM brings to the table.
>>
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>>181177193
How the fuck are Avatars anime?
>>
>>181176619
Dumb avatarposter
>>
>>181177104
The Avatar is literally just some bloke in a suit.
>>
>>181177398
Floating white hair.
>>
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>>181176960
>>
>>181177398
Its the hair, people see the hair and all they can think is DBZ, despite them only being superficially similar in that they are upright hair styles.

Avatar hair is supposed to crackling with the barely contained psionic power of the Ethereal inhabiting it, swaying in eldritch winds, and it achieves that fairly well. Could have been cooler, could have doubled down on the eldritch wind idea and had it spread out a bit more, but w/e.

However, the Avatars with hoods mod is good shit too.
>>
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>>181177398
>>
>>181177348
Thanks, friendo.
>>
>>181177453
The Ethereals are literally aids-ridden faggots. That's even more pathetic.
>>
>>181177757
Yeah, but they look neat.
>>
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>>181177669
Also this, and if there is other basic info you want, UFOpaedia is the place to go. Just be aware it doesn't have any openxcom pertinent information.
>>
>>181177898
No they don't. Avatars are basically upgraded battle Ethereals.
>>
>>181177246
You so jelly
skeleton jelly
>>
>>181178596
Of all the money, sure, who wouldn't be. But damn did the guys life go to hell. He says he's not really been happy in quite a long time. I guess that's what happens when you ultimately don't do anything with the money you have amassed. Maybe he should make another game with his company, get some fire going again.
>>
>>181178390
>Upgraded battle ethereals
I refer you back to "blokes in a suit".
>>
>>181178884
He's fighting newspeak and sjws. Appears to be fairly content with himself. Mayhaps you be projecting how you would feeling in his situation, just a thought.
>>
>Start thinking about sectoids at a dance party
>Start moving around my room, singing "scree scree" to the tune of dance music
Is it autism?
>>
>>181179998
Yes.
But this mental image made me smile.
>>
>>181179998
I do the same shit at work. I thought about one time where I hacked an ADVENT MEC who was on overwatch and used insanity on a stun lancer, who promptly panicked and was executed by the MEC.

I burst out laughing much to my chagrin. Neurotypical people's thoughts must be so boring.
>>
>>181179156
Actually I just haven't been following him for the last few years. Last I heard, his wife left him and he said he was depressed. If he's feeling better, that's great and he's fighting the good fight as well. Maybe he will turn his life around yet, but all the same it's a shame that his company pretty much went no where and have become Microsoft's bitch.
>>
>>181179998

I wanna see this
>>
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B-Beagle Activity?!
>>
Who the hell is this guy beagle is showing?
>>
>>181186650

Dunno but productions values are BEYOND THE HORIZON
>>
>>181186650
/our guy/
>>
Why the fuck is Beagle again wasting everyones time?
Like fuck, if you dont want to play XCOM, DONT FUCKING PLAY.
This FUCKING shit of spamming "dude weed" and reading out some fucking subscriber/donator cucks is awful. Play or fuck off.
>>
>>181075821
The fact that you are so heavily punished for losing high ranked soldiers b/c of how absurdly strong (since you are much more limited by the number of units) they are is one of the design decisions I was not thrilled about in the Nu-XComs. The hero units seem to be a doubling down of that.
>>
>>181187839

he doesnt pull as many viewers and subscribers if he doesnt play xcom. literally the only reason he still plays it.
>>
>>181188167
That would make sense if at the same time he didnt pull disappearing acts every other week
>>
>>181187839
Can't wait for him to read this and call /xcg/ out again next week
>>
Is Experimental Heavy Weapon worth it or do I start on grenades? I've only gotten the Dragon Rounds.
>>
>>181188394
You can save it for powered heavy weapons.
>>
>>181188394
Do you have plasma grenades?
>>
>scan for 10 days
>only get 2 missions both <1 day
>got 7 people on intel and just killed 5 faceless

Fuck this
>>
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>beat commander ironman
>Decide to try legendary ironman
>Gatecrasher is flawless
>Second mission is hack a computer inside a truck
>Going well, kill first pod without even letting them fight
>Trigger second pod, also kill them in one turn
>One of the overwatch shots happened to light a car on fire that was in the crossfire
>Car is two tiles away from the truck containing the computer
>car explodes, so does the truck somehow
>WELL YOU FAILED COMMANDER, MOP UP THE ENEMIES AND LETS GO
>Trigger last pod, officer and two troopers
>Flashbang them
>They kill two of my guys through full cover while disoriented
>At this point don't even care anymore, send the one rookie in for a point blank flank shot
>Does 3 damage to the officer who had 4 health
>Dies
>Just walk my sharpshooter in and let them kill her

This game makes me angry, why do I continue to do this to myself? How come when I blow up a car near enemies it doesn't hurt them of they're more than 1 tile away? But can blow up my objective at a distance of 3? How come these stupid faggot advent soldiers can kill my guys through full cover while disoriented? But my guys can't hit them behind half cover while flanked? I'm so done with this garbage game for probably two days until I inevitably come back like a battered housewife
>>
>>181190208
I love this fucking game no matter how much bullshit it throws at me
>>
>>181190208
>he fell for the flashbang meme
>>
>>181190208
Abusive partner syndrome

>It was a one off
>They won't hit me again
>They'll get better
>It won't be the hospital next time
>It won't be the morgue next time
>>
>>181190208
This is why I play bronzeman, I rather try the mission again instead of dealing with bullshit
>>
>>181190583
See also: Darkest Dungeon
>>
>>181188470
no
>>
What do you think the rarest enemy intro/pod reveal is?

I can't remember the last time I saw the shield bearer's
>>
>>181191963
Avatars.
>>
>>181191963
Chryssalid. Most lids are solitary burrows.

I like the drone reveals some mod I have added.
>>
>>181191963
Berserkers
Avatars
Vipers
Chryssalids

All of those 4 enemies are really rare for some reason.
>>
Between all the Star Wars ports, when will someone port rebels from literally any game that has them? Their foot soldiers are pretty much sci fi gorilla troops, literally the theme of XCOM 2
>>
>>181192058
>>181192218
>Avatar

I mean technically yeah, but you're guaranteed to see that at least 3-4 times per playthrough aren't you?
>>
>>181192339
Have you actually played the game to the end?
>>
>>181192339
Well they're more common than Berserkers since they only appear like once in the campaign.
>>
>>181192460
Have you? He's right.
>>
>>181192493
Wait a minute yeah why did I only see berserkers once?
>>
>>181192493
This is true. I never actually got to research berserkers in my very first playthrough because the only time one appeared was during an avenger defense, so no corpse.
>>
>>181192613
Their spawn rates are low and only show up as terror units
>>
>>181192613
>>181192647
They're supposed to appear in terror missions but even then they're uncommon.
>>
>>181192460

>Skulljack a Codex
>Forces an Avatar to spawn, playing the intro

>Final fight, final mission
>All three avatars that spawn play the Avatar intro

Have you played the game to the end?
>>
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>>181190508
How much of a penalty to aim is disorientation anyway? It feels like it doesn't even make a difference to enemies
>>
>>181192996
pretty sure its 20?
>>
>>181192996

It's 20. It's really only good if you can also do suppression. Should prioritize its use on psionic enemies and melee enemies.
>>
>>181192996
What I really want is their fucking CRIT to be lowered by flashes.
>>
>>181192996
-20
ADVENT doesnt have 100% aim so its much more than people imply
>>
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>>181192219
When will EA publish a Star Wars XCOM-clone with microtransactrions?
>>
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This is the stupidest cover I've seen so far
>>
>>181193554
>not the see saw half cover
>>
>>181193554
who flips a table in the middle of a sidewalk
thats just rude
>>
>>181193554

Imagine being so basic that your full name is comprised of first names.
>>
with the way beagle always talks about american politics and memes it makes me think he wishes he was a real american and not some dirty AUS scum.
>>
>>181193328
>Troopers Aim
>This DLC aims to recreate the film universe to a perfect degree of realism
>EA literally selling an easy mode in which the empire never hits shit but your cannon fodder rookies
>Comes with an Easy Mode called "JJs Vision" in which not even them die.
>>
>>181193693
Kelly is an Irish surname

it was adapted into a given name, not vice versa
>>
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>>181193079
>>181193106
>>181193148
So what the fuck is advents aim? Isn't an advent trooper 65?
So
65
-40 full cover
-20 disoriented
HE HAD A 5% FUCKING CHANCE REEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>181193981
thats XCOM baby!
>>
>>181193981

get the full details mod or whatever its called
>>
>1 hour and 30 mins to play a single mission
>now showing pubg
>>
>>181193981
Advanced troopers have 70 aim on legendary. Elite ones have 75.
>>
>>181194395
It was a regular trooper. It was my first mission after gatecrasher.
>>
>>181193981
I've seen at least 6 95% overwatch shots miss. You can only pray to the luck gods and give them sacrifices of rookie blood and skulls.
>>
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>>181193828

>rookies vs advent troopers
>>
Its painful seeing bagle not knowing how to build a ITZ sniper
>>
does the medicine upgrade using the viper venom upgrade medkits or gremlins too?
>>
>>181195486
All healing
>>
>>181193710

Must be an audience thing.
>>
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What went right?
>>
>>181196037

They have cool psi powers and they hid their face, they also make spooky noises when they activate.
>>
Should I leave my Grenadiers in the basic armors so they can carry as many grenades and utility items as possible, or is the WAR armor a good idea for the heavy weapon and armor point?
Should I have my Blademaster Ranger and Sniper Sharpshooter in Wraith armor while my Shotgun Ranger and Gunslinger Sharpshooter rock the standard armors?
>>
>>181196037
everything
>>
>>181196253
It's up to you anon. I rarely used the advanced armor abilities outside of the passive mobility bonus Wraith and Spider suits confer.
>>
>>181196037
Everything. Only retarded nostalgiafags prefer Ethereals.
>>
>>181196253
WAR armor gets them a rocket (or whatever else you put there) in addition to 2 grenade slots.
>>
>>181196531
But if you want to give them an advanced ammo option as well you'd have to remove one of the grenade slots when they're wearing the WAR armor. Though I suppose that wouldn't matter much to a Heavy Gunner Grenadier.

What would be the most insane weapon combo for a Heavy Gunner Grenadier in a WAR suit? Gas Grenade, Talon Rounds, and Hellfire Projector?
>>
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What went wrong?

Why did the weebs suddenly crawl out of the woodwork in this general?
>>
>>181197123
Fuck off retard
>>
>>181197123
It's the usual "4channers latch onto a meme and use it everywhere for everything until it become odl and stale before three hours have passed" thing. What went wrong/What went right shit has been spammed on /v/ and other boards for years now, and it's our turn.
>>
>>181197123

>why did the weebs crawl out of the woodwork
>on to a Japanese image board

Really jogs my nog'
>>
>>181197123
>being this mad that the ethereal went with the superior anime look
>>
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Would you keep a sectoid as a pet?
>>
>>181197843

>sectoid head is basically an ethereal helmet

Neat
>>
>>181196037
Dis I miss any foreshadowing on the whole "Ethereals stopped showing up after the war" thing? I only remember Bradford throwing that out during the Avatar autopsy, followed immediately by an Ethereal psi ghost popping out of the Avatar. Just seems like a weird moment to try and build a mystery about the Ethereals immediately before showing one.
>>
>>181197843
I want an Advent troop as a sex slave.
>>
>>181198153
Yes they stopped showing up after the war since they had alien cancer.
>>
>>181198323

when did they get SpaceAIDS? Was it before the original invasion or after?
>>
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>>181197932
It's kinda neat what you notice from a close up image of the aliens that you can't see in normal gameplay. For instance, I always though OG Beserkers had red skin, not armor.
>>
>>181193981
Get perfect information, and probably the Yet Another F1 mod. That way you can REEEEEEEEE at the 15% hit 1% crit kills, but also see the 69% chance to hit through low cover M2 sentries.
>>
>>181198436
Some stupid shit they came up with in Xcom 2. In the first game they were just "weak" but never said to be dying. Then in the second game they stopped showing up because apparently they had a degenerative disease.
>>
>>181198635
I'd imagine the massive psionic network took a lot out of them
>>
>>181198764
They're probably a bunch of faggots that buttfucked each other and got AIDS.
>>
>>181196893
>Talon round and hellfire
Acid grenade, frost grenade, blaster launcher/shredstorm cannon
>>
hey my lads
getting back into xcom 2

i remember a long time ago a screenshot in this general of a soldier wearing one of those creepy looking porcelain masks, does anyone know what mod is that?
>>
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What do the Aliens think of black people?
>>
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>>181199186
>creepy looking porcelain masks
That's from the mad max dlc
>>
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>>181199186
This? It's Anarchy's Children DLC.
>supporting clowncom
>>
>>181199459
Woah, fucking really?
I never used it, fucking weird desu senpai, maybe I just had shit taste back then
thanks

>>181199496
I just have a thing for porcelain masks on women
>>
>Weeks leading up to XCOM 2
>"We're rebels! Maybe WE'RE the bad guys"
>You find out aliens are dissolving people literally 30 minutes into the game
Kek. I will never understand why people expected X "fuck aliens" COM to portray you as anything other than completely justified in fighting the space slavers who feed civillians to spiders.
>>
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>>181199348
I don't think it's a real topic in Mexico.
>>
>>181199348
Bad for probing. How do you think they caught Space AIDS?
>>
>>181199752
Well we though that ADVENT might at least be people. That would have been interesting.
>>
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>>181196037

The Purple Overuse.
>>
>>181199752
I wish the game made more note of the whole "no collaborators" thing. But don't punish it. I intentionally direct my flamethrower into them if they're just one square to the left/right.
>>
>>181199936
Given how the Skirmishers look under their helmet, they might have been actual human volunteers that got gene modded/experimented on.
>>
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Aaaaaand he is on a SALE EVERYTHING again...
>>
>>181200127
Nah, games pretty clear on that point. Unless you mean just the skirmishers, but I don't think so.
>>
>>181199936
>>181200004
I guess that the VIP missions are a little fucky, in that you are kinda incentivized to kill an unarmed civillian.
>>
One of the coolest enemies in any videogame ever.
>>
>>181200214
Just them, though I do wonder about their ability to make advent soldiers go XCOM.
>>
>>181200332
Agreed.
>>
>>181200348
Maybe they were more tightly bound to the commander somehow?
>>
How come the vipers don't try to bite you? Are they fucking retarded?
>>
>>181171505
It's not difficult once you get past the UI. It's actually easier than the new games.
>>
>>181200319
Hopefully they'll let us finally conduct reverse terror missions in XCOM 3.
>>
>>181200515
Maybe the skirmishers just found a way to fuck with their chip (like ambush one before the mission and give perform some surgery) like Tygen does to the commander.
>>
>>181200332
I think this one is better, but you're right, it is the best design in this game.
>>
>>181200715

>maxed out soldiers
>best possible armor
>top tier weaponry
>shreddicane cannons, interdimensional megarifts, the works
>go through a psi gate
>end up in some muton nursery
>go full school shooter on them


I can't wait
>>
>>181200332
Yeah, Seekers the best.
>>
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So how annoying are these guys going to be?
>>
>>181201568
Not that annoying unless they are immune to flashbangs
>>
>>181201568
Meh in Vanilla (you can still shoot).
JUST WANTED TO END YOUR CAMPAIGN, LOL in LW2.
>>
>>181200715
>XCOM 3 takes place after a failed XCOM 2 campaign where the aliens almost immediately recaptured the Commander
>Bradford is now a senile old man and the only XCOM pre-invasion remnant
>His ramblings mostly amount to "fuck aliens"
>"Also, some aliens look like humans, probably"
>XCOM has been reduced to hiding in the desert and sending rookies to slaughter civilians, since actual aliens are practically invincible now
>Rookies invariably commit suicide at the end of every mission, since otherwise the fleet of Avatars would just capture them
Allahu Ackbar, commander
>>
>>181201939
>LW3
>your vests have a 75% chance to not detonate
>your rookies can be randomly searched and detained when sent on covert ops
Thank you Lump-sama.
>>
>>181201939
>>181202326

>you will live long enough to see 80 year old Bradford slaying ayys while on a wheelchair
>>
>>181201939
It's going to be more like this.
>XCOM 3 takes place after a failed XCOM 2 campaign where the aliens recaptured the Commander
>XCOM was dragged and imprisoned on Cydonia to keep them from reclaiming Earth
>20 years later Bradford's half-viper son comes to break you out
>"He *hiss* told me to *hiss* restart XCOM
>Working with Snakeford you have to recruit an army of freed alien slaves to destroy/leave Cydonia to get back to Earth for one last reclamation mission
>>
>>181203014
>mounted turrets on a wheelchair
>rocket boosters to go fast
>seeing him causes aliens to have a chance to panic
>>
>>181203014
>>181203135

>Advent Troopers on the streets talking about the "wheel man" in whispers
>Mutons in the wilderness sitting around campfires roaring that they will be the ones to claim the wheel man's wheels for their own
>Vipers and the speaker making plans and designing traps like cities made of stairs to stop the Bradford menace
>>
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>>181203014

NOW LISTEN HERE YE
>>
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>>181203068

Yeah, i'm sure the guy that went on a 40 minute orgy of destruction disemboweling snake infants with a rusty blunt machete is going to have a half viper son.
>>
>>181203716
It was a special green viper that reminded him of his sweater.
His son also has a pattern reminiscent of the ol' turtleneck
>>
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>>181203812

Now that is intriguing.
>>
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>>
>>181203954
>Why were you crying :[ ?
>thingken of sweater
>>
>>181203135
>Bradford is now just the Scotsman
>Has an army of half-viper red head daughters
>Stuns the Uber-Avatar on the last mission for a minute by calling him a DOATY, SPACE AIDS HAVIN', MELD DRINKIN', CHRYSALID PLEASURING, ADVENT FACED, BAW GENE IMPLANTED, PSIONIC SISSY OF A WORM EYED BESERKER BRAINED FLANK SHOT MISSING, HOWLIN, ELERIUM JAKEY, PURPLE DIAPER WEARING WHITE HAIRED JESSY. AND YER A BIG BABY, TOO!
>>
beagle

luck
>>
>>181204138
Looking at those different swirls for different opening patters I feel like it was a golden opportunity to use the golden mean meme.
>>
>>181204138
wonder if they used the middle one for the ufo designs
>>
i've never played Long Schlong 2.

Should I try it out or it's a meme?
>>
>>181203068
>Vahlen, in an attempt to stave off death, has engineered herself into some sort of insane city sized psionic horror that slowly floats around the map shitting out horrific ruler class mutants.
>ADVENT can't even handle her and just follow a few days behind her moping up
>After making it back to earth, SnekCOM uses her as the new Avenger
>>
>>181204868

Everything Lump touches is a meme. Doesn't mean you shouldn't fall for it though.
>>
>>181203068
>Have to go to the other conquered planets and liberate members of the other races, first
>Muton planet is space jungle patrolled by "civilised" aliens and roaming Muton war parties
>Native Mutons aren't as tanky, but have powerful tribal-based synergies
>Sectoid planet is what people in the 60's thought mars was, with futuristic pod homes
>Unmutated sectoids can develop powerful psionic abilities through actual training, rather than forced implants
>The Outsider demension is a trippy, energy rich landscape with random explosions and mental debuffs
>Outsiders allow you to have multiple skyrangers and delegate orders
>>
>>181205082
But I mean is it a frustrating, boring meme or is it at least fun?

I'm not really into having 4 rookies with assault rifles fighting 200 aliens wielding fully upgraded shit
>>
>>181200631
Like they don't have enough annoying moves.
>>
>>181200631
Your soldiers taste yucky.
>>
is beaglerush actually good at the game or is he just the most famous face of xcom LP'ers?

I don't follow /xcg/ enough, but I know I watched him a few times and didn't come away impressed
>>
>>181205660
bagel is good at eggskom, and he also makes fun and comfy commentary

his stuff is comfy to watch, which is why i like him so much
>>
>>181205660

you haven't seen his incredible fucking luck on this egg salt mission?
>>
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>>181205503
Hey, my soldiers are delicious 100% Grade AAA meat. Ayy lmao snakes have no taste.
>>
>>181200631
Probably because they don't inject vemon, instead they spray it.
>>
>>181205660
Well known, but also good. Anyone who clears LW impossible has my respect.
>>
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>>181206320


Mmmmm.
>>
>>181206320
>>181206558
snek on BLACKED.com when?
>>
What's the best experimental armor? Or should I not bother researching those?
>>
>>181206908
Hazmat protects you from fire/acid/poison (unknown to the aliens) and gives 2 hp, Medkit heals you for up to 8 health per mission as well as giving you 2 hp and plated gives 2 hp and 1 armor
>>
>>181206908
Don't those just give vests?
>>
Wew, this is some horseshit.
>>
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>>181207328
>>
>>181206908
You mean the EXO, Wraith, WAR, etc armors? You don't need a lot of them but Wraith armor is really good for Rangers and Sharpshooters thanks to the grappling hook and dodge chance, while WAR suits give Grenadiers yet another heavy weapon to abuse and some armor so they can soak damage a bit better. The bad thing is not having the extra slot.
>>
>>181207328
he's doing it lads
he's gonna do it
>>
>>181207537
PLAYING
WITH
FIRE
>>
>>181207537
>>181207865
LOSING CONTROL OF THE SITUATION

SQUAD WIPE INCOMING
>>
>>181207328
What's going on?
>>
>when the AI is better at engaging the enemy than you
>>
>>181208742
Just the usual, getting critted through full cover, overwatched by EXALT with no los.
>>
>>181208901
Oh, it's just another Friday then
>>
>inb4 beagle dashes only to reveal 10 more exalt, who are all on overwatch
>>
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>>181208742
Scout got killed lightning reflexing two EXALT shots
>>
>>181205382
>I'm not really into having 4 rookies with assault rifles fighting 200 aliens wielding fully upgraded shit
I don't think you'd have to worry about anything like that, I would argue the early game is too easy.
>>
>>181209394
Oh how I hate LW Lighting reflexes
>>
>>181209448
I've never finished a LW campaign, will I have fun anyways?

I just get bored when the game becomes about da meta, but vanilla is kind of too easy.
>>
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>>181209546
I can't speak for anyone but myself but I've played four campaigns worth of it.

Still love it.
>>
Well that was indeed a mission.
>>
>Get double satellite data on the first engineer mission

This is going to be a hectic first month
>>
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>>181075662
>Replay EW because I didn't know what else to play
>Need more xcom
>Replay 2
>Decide to use LW2
>It's been 2 days and I've still only finished one mission on easy, with a lot of savescumming

I've never had this much trouble with any game before. What the hell am I doing wrong? Is LW2 just bullshit? Should I just replay X2 without it?
>>
>>181210619
>>181075662
Wait shit
I didn't mean to reply to that
>>
>this sad whipped man beags is roasting in chat
>>
>>181209978

Stream is Over.
>>
Am I the only one who doesn't like the Avatar Project timer?
>>
>>181213339

i have no strong opinions one way or the other
>>
Are psionic classes worth it? I've admittedly just ignored them the entire time and I just built up a squad of 6 guys with fuckhuge guns.
>>
>>181213339
Usually it's very easy to handle, so long as the game doesn't throw a bunch of Avatar dark events at you in the early game
>>
>>181213536
I honestly fucked around a lot. Would it be possible to salvage a 9/12 avatar bar if i havent even done the blacksite mission
>>
>>181213339
I don't like how it implies that the aliens don't back up their data nor protect the Elder DNA sufficiently enough. Gameplay wise? It's basically a non-issue if you know what you're doing


How would you guys build this class?
http://steamcommunity.com/sharedfiles/filedetails/?id=949267562

I was thinking Quickdraw, Return fire, Phantom, CCS, Fan Fire, Faceoff, Stealth Tactics
>>
>>181213594
>Would it be possible to salvage a 9/12 avatar bar
The Avatar fills up at least once for everyone's campaigns, you are doing fine.
>>
>>181213594
You at least have a bunch of resistance contacts right?
And just having access to any facility mission means you're safe
>>181213658
Why does killing the first codex tick the bar down if ADVENT spams them at you immediately afterwards
>>
>>181213339

I don't like it since it forces a campaign to end. The timer itself is easy to manage but eventually you will run out of ways to lower it, forcing you to end.
>>
>>181213709
I don't know, killing the first Avatar also should speed up the Avatar project instead of removing pips/nothing on legendary
>>
>>181214127

meh that wouldn't really do much. After your first playthrough you'd save skulljacking a codex til you've done the shadow chamber stuff after which you just do the avatar autopsy in a week or whatever and end the game. Even at 12 pips that leaves over 2 weeks on the doomsday countdown. You would just never kill an avatar until you are done and are out of things to reduce pips.
>>
>>181214127
That is actually what they do at the end of the game though
>>
>Technical gets Gunslinger and Roust

good lord this is amazing
>>
For my first LW2 campaign should I start on Veteran or Commander
>>
VIGILO CONFIDO
VIGILO CONFIDO
VIGILO CONFIDO
>>
>>181214526

>for my first dom session should I start with the whip or the brazen bull
>>
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>>181214526

Veteran. Unless you are HARD CORE BITCH
>>
>>181214302
I did on my last play through, I wanted to try out some of the endgame Avatar spawning events from additional dark events. Packs of 4 Avatars is rather fun

>>181214353
Storywise? Yes, Gameplay wise? I didn't notice any speed up on my previous run
>>
>>181214616
Do they count as war crimes if there is no international community to hold us accountable
>>
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Joey mod when?
>>
Are Rage suits just better WAR suits?
>>
>>181215083

You only get one rage suit, and it comes with a one time use free melee attack that costs no action. It has a power/heavy weapon slot too.
>>
>>181215083
All of the ruler suits are just better
>>
>>181214616
flamer ambushes are the best ambushes
>>
>just got a SPARK after ignoring it for forever
HOLY FUUUUUUUCK
>>
>>181177613
They literally have a Stand you dense retard
>>
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>>181215986
A stand?
>>
>>181216064
I love the rifle.
>>
>>181216159
Same. I love their color scheme as well. The purple glows really captures the "extreme psionic potential" behind it.
>>
>>181216064
Could it be... no. It can't be a JOJO REFERENCE
>>
>>181216064
I wonder how big their dicks are
>>
>>181217379

The elders learned from their mistakes and decided to leave out any sexual organs. Space AIDS was a mistake.
>>
>>181217379
>>181217603
They're all futa.
>>
>>181205359
Outsiders are just artificial computer lifeforms, anon. Codexes are their little sisters.
>>
Why do ayys get to call down reinforcements while my squad is still in concealment?
>>
>>181218841
Maybe they saw the giant flying vehicle closing in from their ayylien windows and thought that someone should check that out.
>>
>>181218956
But the squad embarked from Skyranger five days ago to infiltrate on foot presumably
>>
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>still havn't beaten LW2 because I feel like a baby if I play on anything less than Legendary Ironman
>>
so for my last LW2 campaign before setting down X2 until expansion I've kind of decided to try out all the stuff I've been missing out on(SPARKs, Alien Hunter DLC, all my soldiers looking ridiculous with Anarchy's Children)

Since I've never really used Psi-Ops, I've been considering building them too this campaign. When is the optimal time to begin build them if not straight rush for Psi? I'm in mid-April right now with 2 regions contacted, advanced lasers done and Officer autopsy nearly finished too. Revealed alien HQ facility at STR 3 and have yet to start the sectoid autopsy.
>>
Are there any games like Xcom but real time? Out of curiosity
>>
>>181219139
Maybe a Faceless clued them into your operation.
>>
>>181220082
The Bureau: XCOM Declassified?
>>
>>181220235
I guess that counts, I was thinking Isometric though.
>>
>>181220082
>>181220484
X-COM Apocalypse has a real time mode
>>
>>181220591
Oh cool, that sounds good.

I was kinda hoping Xeno 2 was going to be real time. Maybe its just me but i prefer it over turn based.
>>
>>181220763
still holding out for a squad tactics game in the image of swat but xcom
>>
>>181220972
>AI squad based games are utterly dead
>all MP fault
Fug
>>
>>181220484
Fallout Tactics?
>>
>all 80%+ shots
>graze band at 10
>not hits

rookies plz
>>
>>181214826

Aliens aren't people, so who cares if you burn them to death or drown them in acid?
>>
>>181214826
No, you don't even have to release records of the events of the war to the public this time
>>
>>181213497
>mind control shieldbearer and get free +5 health on entire team
>mind control andromedon and murder ayys indiscriminately
>>
>>181213712
>run out of ways to fix it

Can you elaborate in a spoiler free manner?
>>
>>181203068
>SNAKEFORD

thanks man, I'm in tears
>>
>>181213497
They're completely optional and despite early predictions from the Firaxis team, not worth focusing on in the early game
>>
>>181214616
I always do that to civilian packs to check for faceless.
>>
>>181218841
Maybe they're just scheduled reinforcements for this area which happens independent from you being here or not.

Considering they don't land on your position it does seem likely.
>>
>>181213497
Early game psi, no. Psi after they have a few or all of their powers, yes.
>>
Am I supposed to have an 8 person squad for LW2?
>>
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what can I do now? this was ironman LW2 campaign crashing on loading save, and I have no backups of it...
>>
>>181226663
ok managed to fix it by disabling all mods except LW2, loading, going to avenger, saving and activating all mods again.

I will now make a backup of my save file before every mission because fuck losing an ironmeme campaign due to bugs.
>>
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>>181226663
You tell me, lost a 150-200h save to it
>>
>>181226663
>>181227963
This is why you backup saves lads
>>
>>181226013
You eventually run out of ways to lower the counter as some pips assigned to "primary" facility can only be lowered by plot related quests and there is only a certain amount of those,
>>
>>181226663
>>181227963
This is why you don't play ironman, damn rookies.
>>
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>Haven't played EW/LW1 in years
>Start a campaign
>3rd mission is large landed
>mfw going to go for it
>>
>>181230894
Good luck, remember that hunker exists
>>
>>181231013

Thanks anon. I'm banking on it being too early for seekers. It's literally the 2nd week.
>>
>>181230894
I love early large landeds

Good luck
>>
>move a fellow forward
>activates a pod
>move a fellow to the square next to him
>activates another pod
>move a fellow 3 tiles to the other side of him
>activates a third pod
>>
>>181079701

Is that like codeman steam?
>>
>>181220082
>>181220484
Commandos series
And maybe the Codename: Panzers games, but in them you control much larger forces.
>>
>>181176237
Anita invited herself to Notch's house party, he had a talk with her and got the impression of her being a mostly sane person. Now she started some shit with Sargon and bullied Boogie on Vidcon for no raisin, so Notch got buttblasted and posted a tweet about that.
>>
So what is the best possible outcome for Xcom?
>Defeat Etherials once and for all
>Break the back of ADVENT
>Resistance cells becomes new government
But you still got all these alien-human hybrids wandering around with no power structure behind them. What happens with them? Do we genocide the shit out of them or take them in and Earth becomes some weird mixed species world where having a viper and/or muton grandparent is a normal thing?
>>
>>181239320
I'd prefer Earth turning into some post apocalyptic turbo Somalia with different human, alien, hybrid and everything in between factions.
>>
>>181238437
I would totally hatefuck Sarkeesian

for some reason I believe feminists are total submissive freaks
>>
>>181156669
>>181155797

I thought they said that units became disorganized or died without the ethereals. He!l, apparently they all lost most of their combat ability when the commander was unplugged.
>>
>>181239320

Well, most aliens will have to be killed. Vipers are pure evil and loyal to the Elders so they are the first that need to go, same with Archons who are programmed to fuck your shit and Sectoids who are cruel and sadistic.

So really the only ones that have a chance of surviving are Advent and maybe Mutons, but Mutons light to fight so they'll probably get killed too.
>>
>>181239696
Yeah they did, when the network tower went down all hell broke loose.
>>
>>181239814
>not sending Mutons to fight back against the remnants we have to hunt
>>
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>>
>>181190208
das xcom bb
>>
>>181240231
Mane. they shan't defile their benes by sticking them into some dirty bagina.
>>
>>181240231
not this shit again i beg you
>>
>>181240354
>not taking a beautiful pussy over a sweaty man's asshole
never will understand gay men
>>
>>181240231
Please keep delighting us with these
>>
>Watching shit happening on the Avenger
>Listening to the back chatter that randomly plays
Man, Shen just endlessly shittalks Tygan behind his back. What a bitch.
>>
>>181240357
Calm down and learn to laugh once in a while, you don't need to emulate the 4chan culture 24/7.
>>
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>>181240693
grade A cunt
>>
i want to fug half snek half berserker vahlen
>>
>>181240725
4chan culture is traps and ass fucking, anon, i'd say he's going against the grain.
>>
>>181240725
You've been posting this every thread, every day. Just get a tripcode.
>>
>>181241231
BuffSquad? To go with Buffscale and BuffQuad from certain other generals?

Shit, at this rate we'll need a /Buff/ general.
>>
>>181240693
I wish as the months and story missions piled up, she would become more receptive of him. But she constantly shit talks him even in story cutscenes. Course, it doesn't help that Tygan is rather detached.
>>
>>181240896
Wouldn't that be third snek, third berserker, third human Vahlen?
>>
You just know that your Reaper will get revealed on the first shot constantly
>>
>>181241603
>implying she is still human
papa snek made sure of that
>>
>>181241632
first shot is a guaranteed 100%
second shot is a coinflip
it's not clear if the third shot will be something like 10% or simply a guaranteed reveal
>>
When are Templars being unveiled?
>>
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>>181241632
>post yfw your first faction soldier will have retard combat intelligence
>>
>>181241813
>mfw I will have to do gatecrasher even more times just to get good NCE stats and combat intel
>>
>>181241813
Doesn't seem to matter overall. The combat intelligence is a shared pool of points. The worst part about it is that any kills they get are not as efficient as killing it with a savant.
>>
>>181241813
But I could self insert with them.
>>
>>181241231
>every thread

Wrong.

>every day

Nyet.

>getting upset over a few posts out of 750+

You people are worse than the liberals.
>>
>>181242242
You keep posting wanting a response, then you play the whole sob story bullshit when you get the exact response you knew you were going to get. Do you not have foresight, or is it fun to get into these arguments?
Who am I kidding?
>liberals, teehee, get into a political argument
>I'm just having fun, I hate arguments ;^)
>>
>>181242387
>You keep posting wanting a response
>post a silly picture for fun
>you throw a shitfit over it
>continue being angry because I respond to you

Whatever, if rage is what feeds you then eat your fill.
>>
>>181242574
I've heard plenty of avatarfags post the same.
>>
>>181239814
It's not clear how self-aware ADVENT troopers are, right? I assumed most of them were just drones, and the Skirmisher faction we're going to get in WotC are more free-willed prototypes. So I'm not sure the modern day ADVENT could fit into society at all.

Archons are just killbots and Sectoids, as you said, are described in the first game as have a decidedly cruel streak, so neither could be integrated. Mutons, on the other hand, would probably be quite happy to form into a new army/defense force for the planet. As for vipers, IIRC they served the Ethereals willingly when they were masquerading as Thin Men, and are noted as being extremely intelligent. They might be willing to surrender and switch sides once it's clear they've lost.
>>
>>181243641
>Accepting a "surrender" from a fiercely loyal infiltration unit
>>
>>181078672
You are a legend gunman. The flag patch on the chest will do the change by country thing right?
>>
>>181243641
>It's not clear how self-aware ADVENT troopers are, right?
Considering they start surrendering once the psi network goes down and the ethereals are fish food, I would say they are pretty self-aware. I just don't think the psi-network allowed them to use any of this self-awareness.
>>
>>181243809
>Considering they start surrendering

Do they? IIRC the line doesn't specify whether it's ADVENT or alien troops who are surrendering. My assumption was the ADVENT troops would continue performing their last orders, or fall into a default holding pattern over their controlled territories, while the aliens would start going haywire and either surrendering or attacking everything.
>>
>>181244069
I'd imagine the network failing being like waking up to a nightmare for ADVENT and the aliens. Like imagine opening your eyes and suddenly everyone is in the middle of shooting at each other or dying and you have no clue what's going on
>>
>>181242050
I could insert myself in you
>>
>>181241632
That's XCOM Baby!
>>
>>181244069
They're essentially human-alien hybrids, so presumably they have a capacity for self-awareness, but the psionic network controlling them prevents them from ever developing in that direction.
>>
>>181243809
>>181243641

In the expansion you can get Advent defectors, and Advent still function at the end after the Elders get fucked in a kamehameha duel with the Commander, which means they are not mindless drones.
>>
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Stop letting the thread get to page 9/10 or the Trooper gets it.
>>
>>181246675
>or the trooper gets it.

Good. Vigilo Confido.
>>
>>181246675

Ashtually das a lancer
>>
>>181239814
Sectoids are just slaves so they can easily be turned against the Elders.

Advent can be made self aware again.

Mutons are the niggers of the alien army so we wipe them out. We don't want them chimping out.

Berserkers are worse so fuck them too.

Chryssalids are worse than xenomorphs so we wipe them out.

Archons are genocided since they are also part nigger.

Codexes are destroyed. Too creepy.

Avatars are completely wiped out. No way Jose.

Andromedons are benevolent so we bargain with them.

Advent MECS are reprogrammed to fight against ayys.

Sectopods too.

Faceless are genocided.

Gatekeepers are turned into our personal psionic tanks.

Spectres look like a pain in the ass so we massacre them.

Chosen are killed. Fuck them.
>>
>>181247203
Meh, they all look the same to me.
>>
>>181247580
They don't? Are you blind?
>>
>>181247810
>being this defensive about evil ayy lmaos ruling Earth

You one of their brainwashed supporters?
>>
advent purifier and lost preview W H E N
>>
How do you get gatekeeper shells? I need one for my psi amp but I apparently don't have any, I've definitely killed multiple of them.
>>
>>181248268
you only get corpses on missions you dont evac from
>>
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>>181247580

DAS RACIST XCUM
>>
Shotgun Ranger, would a WAR suit be good for him or would a Wraith suit be better?
>>
>>181248671
that pistol looks gay
>>
>>181248671
>>181248740
I now wish we'd got officers who actually used the Advent Pistol.

(Although the sheer magnificence of an officer with lightning hands just struck me)
>>
>>181213497
If you're doing vanilla just rush psi and keep your psi-gods training until they have all the skills (this will be mid to late game) and watch ayyys simply give up and leave earth.
>>
>>181220082
There is a game, very bio-horror kind of stuff, blobby aliens, it's from late DOS era I think? Something like Annihilation. I'm sure some dude from /xcg/ will know what I'm talking about.
>>
>>181220082
Abomination Nemesis Project
>>
>Want to play Xcom 2
>don't wanna play until expansion comes out
fuck...
>>
>>181251061
Abomination. But it was real-time without pause, so it was more like crazy arcade.
>>
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Is Steam Squad worth it?
>>
>>181254139
same, this wait won't be fun.
might play EW
>>
>>181254139
I've thought the same but then I realized I don't have all the chievos done yet
>>
>>181239556
Speaking as someone who's gf is a heavy feminist
They totally are and its pretty hot
>>
>>181255264
>I don't have all the chievos done yet
Good point! Gonna start up a campaign
>>
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>>181256365
godspeed
>win a multiplayer match
I'll probably rig this one because fuck multiplayer
>>
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This is always happening wat do?
>>
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Four fucking failed playthroughs of Long War and only now am I finding out that technicals get special uses for exo-suits?

Do they explain fucking ANYTHING?
>>
should i disable all my mods before installing long cock 2?
>>
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>>181258489
Actually it turns out they do.

Guess I'm just retarded.
>>
>>181258705
why
>>
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>>181258142
PLS RESPOND
>>
>>181258854
i don't know

maybe it conflicts with some of the fixes
>>
>>181258880
does it do that on just loading or does it do that before it crashes?

>>181258895
well, as far as I know just installing the mod wont break anything, using something that conflicts though while playing the game will so I guess just double check over your shit to make sure it works with long dong
>>
>>181258705
https://docs.google.com/spreadsheets/d/1e7YrjDSl95Hmt1ZPSlsBStvQk95uLX_KcmWS4OoDBak/edit#gid=0

Couldn't hurt, but there's the compatibility list.
>>
>>181234635
That was me last night. That mission single handedly put me off from Long War. Too many enemies in a pod and sometimes theyre all bunched up even with 100% infiltration.
>>
>>181259009
It doesn't even crash it just stays like that until i click it and get the program not responding message.
>>
I've got three Grenadiers (two Heavy Gunners, one Demolitions Expert), three Sharpshooters (two Gunslingers, one Sniper), and three Rangers (two Blademasters, one Shotgunner).

Which should I research first, Ammo or Grenades?
>>
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>>181247450
>Mutons are the niggers of the alien army so we wipe them out. We don't want them chimping out.

I don't think that's completely true, though. In the Bureau at least, they had enough of a political and societal structure to form a renowned mercenary corp that the Zudjari hired against humanity.

Once the initial shitstorm of the network going offline wears off, and they band together into little tribes, I'm sure they'd be happy to exterminate any Lid infestations or ADVENT remnants if we paid them in Viper meat and Elerium Cores.
>>
>>181259134
Grenades
>>
>>181259134
>two Blademasters
You sound like a fucking faggot, so go with ammo.
>>
>>181259040
it would've been easier to make a list of non-compatible mods
>>
>>181259172
Dunno man, depends how badly their social structure has been fucked up by the Ethereals meddling with them. The fact that their females have all been turned into roided out murder machines and they've been engineered to be better servants to the Ethereals is definitely going to take the wind out of their sails.

Advent Mutons are a lost cause, honestly. Been fucked too much through genetic modification/integration to the Psionic Network.
>>
>>181259305
What's wrong with Blademasters?
>>
>>181259126
how long does it usually take? and how many mods are you using
>>
>>181259421
>swords
>>
>>181259419
Perhaps, but it'd be a shame to lose of that potential fire and manpower.

We could take a page out of Vahlen's book. Head down to a cloning site, and dig through whatever embryos they have in stasis. They ought to have some first-wave era Mutons still around, without the human genes. Take that home, let the eggheads fiddle with them. If all else fails, we can engineer them to be battle-buddies for our psions, with a strong mental link between the two.
>>
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sup /xcg/
Shitter anon here
Just started a new game and im a couple missions in.

rate my squad
>>
>>181259830
The whole point the game makes is that taking a page out of Vahlen's book is a very, very bad idea. Alien Rulers is basically a case of "Vahlen without XCOM oversight is a cartoon villain".

Plus, turning them into battle-buddies for our Psi-Ops makes us no better than Advent/the Ethereals desu.

Let them die, anon, they don't actually provide much that humanity can't already do for ourselves. SPARKs fulfil the same role as tanky ass bastards, we have our psionic potential, we don't need our own set of slaves.
>>
>>181259839
vanilla/10 its okay

Looks fine for an early game squad of a pretty vanilla looking game.
>>
>>181259839
>Teardrinker

come on anon you know better than that
>>
Does anyone else agree that the special armors not having the item slots the basic armors have is really stupid?
>>
Fuck I have cleared a large ship, except one muton who decided to pull back.
I have spent 15 turns running around the ship and playing tag with it.
>>
>>181259465
Not using any mods also the minute the screen shows up it says program not responding it doesnt load anything.
>>
>>181260710
Well, not memeing, but verify cache if you haven't. Steam likes to fuck up sometimes and not install things properly, if not that try out this guide http://steamcommunity.com/sharedfiles/filedetails/?id=616682629
>>
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>>181260102
The scale of what we have done hasn't dawned upon you yet, has it?

We have overthrown alien rulers that, by all accounts, should have squashed us the moment they had had enough of our shenanigans. We have, as far as we know, eliminated the last surviving members of the ruling class of an alien empire. Shit, we don't even know IF it's an alien empire. That temple ship and it's fleet could've been the last of those bastards, or they could have been an expeditionary force for a much larger collective. Regardless, there's a power vacuum, and whether we like it or not, we're players on what very may well be a galactic stage. Heads will turn towards Earth. More will come. And we'll need every advantage we can get.

I'm not one to throw ethics to the wind, but it will take time for humanity to rally together as a unified force. Many in the cities don't have the spine to fight, regardless of what they've seen. Two generations grew up under alien rule; they hardly know what it means to be human. In the meantime, if we must supplement our own forces with the leftovers of the Ethereal collectives', then so be it, at least until we can afford to throw ourselves at the enemy once again.
>>
>>181259421
for the average player, nothing really.
>>
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>>181260212
Extremely vanilla.
I think I should beat the game on vanilla before trying an Overhaul like Long War
>>181260319
I think this guy is from the character list that /xcg/ came up with. He just kinda appeared with the og roster.

>half melted Flesh Atronach
remove walking tumors
>>
>>181261548
Teardrinker is actually one of the character pool the game ships with, it's Jake Solomon's self-insert.
>>
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>>181262006
iirc thats like the Kaplan from Overwatch or the Deej of Destiny

So far this guy has not been shot once
Should I let him get killed?

More importantly why is Lily not cute?
Where is the mother?
>>
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Also
I have to choose a buff for the Ayys?

I'm leaning towards Intel
Y/n?
>>
>>181262321

the intel one isn't so bad, just do all your intel spending before it occurs (so make contact with all possible, for example)

the other one is just plain annoying and can hamper missions that are best handled sensitively
>>
>>181262165
Have you seen her dad? She looks just like him.
>>
Playing some silent storm, and it makes me feel like I am playing a mix between X-COM and Baldur's Gate. That's a good thing btw.
>>
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>>181262487
I randomly got a mission to counter the Intel one so maybe ill get lucky and counter the other one too
>>181262641
good point

This is about the slootiest armor i could make with vanilla.
What mods should i get to really open the customization experience?
I want it to be Xcom: Fashion Known
>>
>>181263553
The game will only allow you to counter one of them
So have fun being spotted from a mile away for the next month
>>
>>181263553
CapnBubs stuff, the MGS BDUs, WardenGear, the XCOM 1 ports...
>>
>>181263553
>What mods should i get to really open the customization experience?
Visit the modding lists in the OP first to get all your essentials. Then just browse through the X2 workshop, pick what you like, and then use the link at the bottom of the /xcg/ pastebin to pick up some real slut customization for your chicks.
>>
Starting Long Dong 2 without knowing what I should prioritize or what to expect in missions brings back the primal fear I had while playing XCOM for the first time
>>
How difficult would it be to remove classes entirely, remove class restrictions on all weapons, and tie abilities to a weapon rather than a class?
>>
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>>181243807
>The flag patch on the chest will do the change by country thing right?
Of course.

>>181263553
Adding on to what >>181263728 said, take a look at Stenchfury's Armours too, pretty good tier 3 cosmetics.
>>
>>181264319
Tying abilities to the weapon kinda defeats the point doesn't it?
>>
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why no wasp alien

xcom2 had a lack of flying aliens
>>
>>181264781
>xcom2 had a lack of flying aliens
XCOM 2 doesn't have flying period
>>
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>>181264781
Because while the Ayys are cruel sadistic fuckers
Wasps are the embodiment of pure evil
>>
>>181157480
Or at least find someone who could draw better, find someone with good commission rates.

Also, I would plow that.
>>
>>181265074

Archons are all I can think of, Gatekeepers hover, Icarus suit is just a floater """""teleport""""".

Archons aren't even that scary barring the king. I found heavy floaters in EU/W to be more deadly.
>>
>>181158393
We have brown paper bags for a reason, anon.
>>
>>181264319

Tying abilities to weapons is incredibly easy, for the rest i've no idea.
>>
>>181265380
The lack of 'lamo low cover all the time for floating' does help.
>>
>>181265380
>Archons are all I can think of
Archons don't actually fly either. Mechanically, there is no such thing as flying in X2.
>>
>>181265708

Pretty sure floating high in the air while they do their blazing pinions(or they strangle you in the case of the king) counts as flying.
>>
>>181265708
>dont actually fly
being able to ascend to higher elevations doesnt count as flying?
>>
>>181265981

Think he means EU style. Flying in that game, you could move to any tile on any elevation level. Soon as an archon does blazing pinions, they descend to ground level for melee hits or the odd shot. They never stay in the air.
>>
>>181265960
>>181265981
I'm saying mechanically it doesn't function like flying. They don't gain a defensive bonus, it is only to use one ability, they can't shoot while up their so no height aim bonus, and they can't actually use "flying" to move, as in they can't just decide to go up and down elevation at a whim. Instead they float, which can only be done following the elevation of the terrain they are moving across.
>>
lads help i want to wear the android mask with a recon cap, but free the hood isn't letting me wear both

how do i do this
>>
>>181267328

http://steamcommunity.com/sharedfiles/filedetails/?id=651406954
>>
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>>181267521
thanks my man my dude my lad my gent
>>
>>181200715

That still sounds like a terror mission.
>>
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They think Vahlen is deep in Canadia
If I save her will I be able to sexually investigate ayys again?
>>
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>>181268046
Also considering my team how fucked am I?
>>
>>181268046
>doing this mission so early on

This gon be gud
>>
>>181264781
Try EDF
>>
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New player here that was asking for qol changes.
Thanks for the help guys but I have a question. Is tue general rule of modding : make sure shit works before fully getting into your game? Asking because when I load my games it tells me about missing mods that I changed my mind on ( uniform mod). I cant even load quick saves. Plz halp and thank you guys.
>>
>>181268683
Get ignore missing content. Removing some HUD bullshit isn't going to fuck your game.
>>
>>181268683

Most mods wont irreparably ruin your save, but some will.
>>
>>181268683
Most mods can be removed mid campaign safely. Obviously stuff like cosmetics or voice packs shouldn't matter at all. Plenty of other stuff too. It will keep on reminding you that the mods are missing, but it shouldn't actually change anything. Obviously more serious mods could cause issues if added then removed.
>>
>>181268683
Use the unbind missing mods mod whenever you do something like that. I replaced gotcha with gotcha again and it worked flawlessly
>>
>>181268683
you can also get unbind missing mods to remove any pop ups telling you that you're missing shit
>>
>>181268809
Good to know, thanks >>181268809
>>181268893
>>181268997
>>181269034
Well I'm only a few missions so I wouldn't care too much about starting over but would starting a fresh new game after testing mods be the most "proper" way of running it? I'm only looking at capnbubs armors and qol changes for my first run on the dlx edition.
>>
>>181269613

stuff that adds armor should be fine. The only potentially damaging ones are things that change the campaign structure, base buildings, remove/change classes, remove/change anything that's in the base game, mission objectives, etc. If it doesn't do any of those you're generally fine to install mid playthrough.
>>
>>181269613
If you want some changes that won't mess up the game midway through like adding/removing mods might, you can go into the game's .ini files and adjust stuff that way. I do that for my squad size, amount of materials the campaign starts with, building and training times, and some other things.
>>
>>181268250
No casualties so far baby sneks are cute

I feel like its about to change with this fucker

>cant even count all that health
>>
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>>181271103
>forgot pic

also wtf this guy gets to move on everyone one of mine?

Ayys were always cheating bastards tbut this is not cool
>>
>>181271103
<RULER REACTION REMOVED THIS IMAGE>
>>
>>181271103
>>181271341
>He didn't know
I'll bet you'll do SLG right as it appears.
>>
>>181271341
oh man, you are going to get fucked.
>>
>>181271341
>also wtf this guy gets to move on everyone one of mine?

Oh you haven't even begun to learn what the Rulers are capable of. Snekboy is small time.
>>
>tfw these fucking multi-player queue times
I just wanna test out my meme teams mayneee

What's the fastest method of getting into online matches
>>
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>>181271374
>>181271460
>>181271469
>>181271536

"I WARNED YOU ABOUT THE SNAKES MAN I WARNED YOU"
my friend on steam as I asked for advice

send help
>>
>>181271710
No help, only tears now.
>>
>>181271595
>online matches
AHAHAHAHAAHHA
>>
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>>181271710
:^)
>>
>>181271595
>What's the fastest method of getting into online matches
Ask someone from /xcg/ to be your steam friend and play some matches with you.
>>
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>>181271813
>>181271843
>can teleport away
>BDSM fetish
>all of its kids have a copy of my "one of a kind gun"

Fucking Ayys man
>>
>>181272241

Hope you enjoyed using Central, he's too good for us.
>>
>>181272241
Well, when activating the Alien Rulers so early in your campaign inevitably squad wipes you, DO NOT disable it in the new game menu when you start your next run.

All that does is disable the mission as their trigger, and allows them to show up whenever the game decides. Leave it enabled and only do the mission when you're more technologically capable and have higher skilled troops.
>>
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>>181272661
Is he actually a weeb because he whipped out a sword and killed one after the other after the other of the babby sneks
>>
>>181273514

No he is a drunk bloodthirsty psychopath and professional alien murdering rage monster.
>>
>>181273514

He's basically the Scotsman from Samurai Jack now. He'll be wheelchairing around in XCOM3.
>>
>>181273514

madman is the socially accepted term.
>>
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>>181274119
>>181273770
>>181273649

"and he was a good friend"
-Dr. Tygan
>>
>>181274361
Beautiful
>>
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>>181273374
Good tip ill keep that in mind
So should i not explore that relay from shens ghost in florida?

>>181273649
>>181273770
>>181274119
>>181274361

So I cant have him on my team?
he seems pretty op

>sneks starting to show up
fug
>>
What are some to-go soldier builds for long schlong 2?

I just don't want to get wrecked that hard
>>
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I get the impression that you're not meant to do this mission as soon as you get it
>>
>>181274960

If i were you i'd wait until i have mag weapons to do the shen mission, but if you want to do it now just do it yolo
>>
>goyed out and bought the reinforcement pack

Did i fuck up lads?
>>
>>181275628
Nah, it's definitely worth grabbing if you like the main game and want more.
>>
>>181274960
Do SLG's when you've got mag and predator armour, as another anon suggested.

But it's not going to fuck you as hard as doing AH so early will, as it has no negative long-term consequences.
>>
>>181271595
On second though fuck online matches. I literally lost because every single fucking 4-7 shot is a fucking 4 damage shot. EVERY SINGLE SHOT
>>
>>181275126
None of the DLC missions are really meant to be done as soon as you get them. All of them expect you to go in with at least mag and T2 armour.

You just grab the stuff from the crashed Skyranger and then continue your campaign until at least that point.
>>
>>181276206
But if you do them asap, you get the nice XCOM experience of being reamed by ayys.
>>
pistols are NOT useful
>>
>taking the blacksite vial no longer alters the evac point to the rear of the facility

what the fuck is this horse shit lump
>>
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>>181275145
>>181275843
Working on getting materials to fully unlock the mag weps

Now this spooky shit happened.
Oh and the ayys discovered Europe or whatever. I should probably hit that USA blacksite soon huh
>>
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>>181276206
>>181276296
I mean, I did it
>>
>>181276556
but it does?
>>
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>>181276556
Its not though, I'm talking about LW2 if it wasn't obvious.
>>
>>181276857
>>181277197
hurrr wrong quote
>>
>>181277197
so it's on the roof instead? maybe a pod is occupying the typical evac zone

or do you have to throw the flare yourself?
>>
>>181277385
It's on the roof top all the way at the start of the map, it won't let me throw a flare.

I'm just getting donged, I guess.
>>
>>181277553
Fucking magnificent.
>>
>>181277553
fuck I only did blacksite once in LW2 but I was pretty sure you got a new evac zone
>>
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So how hard is the red supply mission going to be. I mean, I can hire another rookie or two to get a 5man squad. Mission shows up in 7 days, so I can use the other heavy
>>
>>181278049
>playing xcom with a gamepad

Anyway it depends on whether it's a train or convoy map. Train in my experience is easier since you can break LOS, but the low cars can open sightlines you're not ready for and get flanked.
>>
Next Mission:

>>181278279
>>181278279
>>181278279
>>
>>181278049
>supply mission with a sharpshooter AND a grenadier
Not particularly hard, if you know what you're doing. All those wounds kinda suggest otherwise though.
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