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/scg/edg/scedg/ Elite Star:Dangerous Citizen general #153

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Thread replies: 766
Thread images: 174

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Plant pun edition.

Elite: Dangerous information:
http://pastebin.com/AEU0TuVt
Be aware, Thargroids are currently grabbing ships out of witchspace with unknown intentions. it is advised you shoot the fuck out of them whenever possible.
>Frontier Official YT
https://www.youtube.com/user/FrontierDevelopments/videos
__________________________________
Star Citizen Information:

3.0 Schedule Friday, desire to know intensifies.

>FAQ (updated)
http://pastebin.com/nKiNTgsY
>Star Citizen Official YT
https://www.youtube.com/channel/UCTeLqJq1mXUX5WWoNXLmOIA
>Other games:
http://pastebin.com/cugkem8w
Above is a pastebin of games you can play while waiting for SC and E:D to become playable.

Previous monocotyledonous plant: >>173902986
>>
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>no planets or netcode fixes planned for 3.0
>>
>>174045535
But their are netcode fixes.

Also "Outside of the work on Squadron 42, we have a few research projects that, once validated, we would move into production and add to this schedule."
>>
>No new netcode in 3.0
Dead on arrival
>>
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https://robertsspaceindustries.com/schedule-report

https://robertsspaceindustries.com/comm-link/transmission/15833-Monthly-Studio-Report

http://mailchi.mp/cloudimperiumgames/the-road-ahead-the-30-production-schedule?e=8cde2ef12f
>>
Is mining going to be in 3.0?
>>
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>>174045956
>>
>>174045956
Most likely.
>>
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Reposting fun

>>174045206
I knew NMS would be disappointing when I saw it was made in a SPORE like procedural generation
I don't even know if it could be fixed by making an entire gameplay around terraforming planet. The game is just half-done.

I've got high expectation from Subnautica, and hope from OSIRIS:New Dawn
>>
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Cruiser/Battle Cruiser/Battleship when.
>>
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How are you liking the Elite Dangerous: Commanders™ update so far, CMDRs?
>>
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>>174046126
Javelin is a Destroyer for all I know
Also waiting to see
- Frigate with gun and shield
- Cruiser, speedier than the Bengal but packing as much firepower

Cruiser/Carrier would be this pict.
I wonder when they'll blown our mind revealing they worked on it for years.
Thoughts: Why is second carrier needed?

Of course as navy-in-space go the Bengal is more of a Battlestar "do everything"

[/rambling]
>>
>>174046334
It's great, my wife's son and I went exploring in multicrew on my trusty cobra!
Fly safe, CMDR! o7
>>
>>174046572
Cuck!
>>
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NO dissent allowed ok

*buys jpg*
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>>174047002
>>174047249
Cultist is the only word to describe these cunts.
Can't wait to board their ships and rape them.
>>
"The worlds we’re creating are massive, and giant planets mean we need a lot of eyes (and mice, keyboards and flight sticks) making sure they’re up to par."

Don't forget to visit our cash shop and spend your UEC (1000 = $1), maybe pick up a single size 3 gun which costs 18,000 UEC! Or maybe race a few times on our terrible course so you can rent one for 7 (SEVEN) days (WHOLE DAYS)!

For immersion purposes and technical details which we won't go in to, we had to wipe your alpha currency from your account with this minor patch, so feel free to come and test all our bugs by running those same individually-crafted missions you've done before.

I'd like to thank our community for sticking with us in recent attempts by Derek Smart and goons from criticizing us taking 5 years to have nothing to show, and for accusing us of hiding the fact that 3.0 doesn't even exist. As you can clearly see, our version of 3.0 is a minor patch holding basically 4 barren moons and no other planets, so we are on the winning side of history. We're looking forward to the next 2 months as we make Star Citizen even better. o7
>>
>>174046126
>Javelin "destroyer"

>only has point defense turrets, no large guns

What's the point.
>>
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>>174047379
Who cares about the shit design of their ships if they don't even have a game to use them in? You're basically arguing about jpgs at this point.
>>
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>>174047298
>>
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>>174047479
>You're basically arguing about jpgs at this point.

What else we gonna do.
>>
>>174047379
>>174047598
It very clearly has 2 massive guns on top and bottom.
>>
I'm not even downloading 3.0. It's an insult at this point.

>open development
>>
>>174047002
Did you check the large "schedule"? It's what some poor production girl has done in excel after lunch break. There's lot of random things and especially when you take a look at the graphics section, the brown color, it states some weird contradicting schedules just slapped around so it looks like they have everything together... This schedule is pure fiction.
>>
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>>174047334
Thank you master
>>
>>174047598
>a turret buried between engines
>can't turn, can't hit anything


And it only took 5 years to build this ship. Imagine what they can do with another 5 years.
>>
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Good thread, full of funny comments.
>>
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>>174047786
Jesus
>>
I don`t want to sound like a perve or anything, but...Males in Character Creation...

Have you noticed they have no... package?

Seriously, man, I noticed it pretty much straight away. These men don`t have anything down there. It don`t look normal. i`m an artist and when I draw men you have to make a space for their `package` or they`re females- Or eunuchs.
I know I`ve set myself up for lots of ribbing, but I have to point this out.

Next episode I`ll be pointing out how women`s chest area (sheesh stop with the censorship already!) is ridiculously flat.
>>
You guys are making a hen out of a feather, the other systems will rapidly come together once they have a template to work from
>>
>>174047878
What if I want to create transsexual pilot? I would expect that in the future we would have transcended gender politics altogether.
>>
>>174047925
>I would expect that in the future we would have transcended gender politics altogether.

Right, we settled on two genders
>>
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Hmmm what could Com be?
Infact zooming into a lof to the schedule shows a lot of random/generic names with no real dates set.
>>
>>174047905
Look at the schedule. It will take a minimum of 2 years before the basics are in. Before they can even begin the work of populating the systems with missions and assets, which will take another 2 years easily.
>>
This is just amazing
>>
>>174047726
The turrets are stored between the engines when in a non-combat state. Their firing arc isn't particularly great though. CIG has a history of putting turrets in hampering positions and making them hard to use i.e. the Constellation, the Retaliator
>>
>>174047878
faggot
>>
>>174048149
>no u
>deal with it
Uhm, Brian Chambers said 3.0 had mining.
>>
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>>174048149
>complaining about shit that was never even planned for 3.0

these autists bitch about anything
>>
>>174047590
next they'll be asking for the toilets to actually function for their scat fetish
>>
>>174048441
Nigger, over the past 2 months the lead developers have been saying that mining is going to be in 3.0. Then, all of a sudden, it isn't. Now they;re damage controlling.
>>
>>174047590
he's right you know

even a bit of text goes a long way towards immersion when you get a bad outcome
>>
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>>174048662
just heightening those game experiences
>>
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Anyone else laugh at this part?
>>
>>174048663
>getting emotionally invested over something an employee said in some lightning round bullshit video

they really are wasting effort on people
>>
>>174049180
It's desperation.
>>
>>174046443
Thats an escort carrier. Cruisers, Battlecruisers and the Dreadnought have all been confirmed as existing separate from that.
>>
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>>174049050
>>174047590
these people always have low post count.
>>
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>>174045535
>>174045585
>No new netcode in 3.0
New /scg meme?
>>
>>174049180
Chris Roberts, Brian Chambers, and that squirrely guy in LA said that mining will be in.
>>
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>>174049604
Why you retards are only interested in ships and ships and ships? How about the game...which is NON-EXISTENT?
>>
>>174049787
because these cucks actually spend money on the ships like they're virtual figurines
>>
>>174049787
What do you want to talk about, anon?
>>
>>174047379
>Point defense turrets

For a ship of it's size they are kinda small yeah, but the smallest of those turrets are more or less the size of an Aurora, and the bigger ones are almost as big as 2 Freelancers side by side.
>>
guys i want to set up an exploring ship in E:D

am i gonna regret getting the diamondbackx instead of waiting to have enough for the aspx?
>>
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I'm about to pull the trigger with a starter pack. Please talk me out of it /scg/
>>
>>174050127
Just get Elite, is far more Dangerous and more fun.
>>
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>>174047379
Guns on modern day Destroyers aren't really that big either.
>>
>>174050117
Depends on what is your goal with exploration.
Long range- you need ASP or better Anaconda.
Fuck around with stars close by- anything
>>
>>174050218
yeah, mostly todays ships have AA guns and then missiles
>>
>>174050127
Prepare for a long, frustrating and unrewarding wait.
>>
>>174049787
What more is there to say/do but wait? Saying the game doesn't exist changes nothing. Despite our complaining on a cantonese bulletin board, the game will still still take just as long.

If you want to talk about something, start a conversation about it. Until then, we talk about what we want, and if that means ships, it will be ships.
>>
>>174050127
Do it, suffer with us
>>
>>174050127
You're better off not even getting it honestly. Two years ago I would've said "wait a year or two for the alpha to become fun" but I would still say the same today.

Just forget about it. Maybe a few years later it might become fun, but for now it's just hell waiting day by day.
>>
>No Hurston
>No MicroTech
>Delayed to 3.2
>Fucking ArcCrop delayed to 3.1
God FUCKING damn it Chris Roberts you fucking bitch.
>>
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>>174050620
>>
Please educate yourselves about game development mmkay
>>
Does anyone know the fastest way to get to an Orca is?
>>
newfig here, is FPS related to server performance in this game?
>>
>Hey guys I know we've broken a lot of promises in the past so instead of giving you release dates I'm just gonna tell you what will be in each patch and we're going to give you weekly schedule updates and it'll be done when it's done because I want to be transparent an honest with you
>cut 90% of the shit supposed to be in 3.0
>delay that content over the next two major patches
>no mention of prefessions other than the fact that the Prospector will be flyable
These guys are really stretching my good faith.
>>
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>>174050127
You shouldn't do it because there's alternative like Elite:Dangerous, a space-truck simulator with 0 depth, procedurally generated boringness and a clear VISION about increasing grind at any opportunity so as to increase artificially the time you'll spend doing the only gameplay available : getting bigger ship.
If that's not your style you can also fight robot Sentinel on the 18,446,744,073,709,551,616 planets of No Man's Sky, much more than Star Citizen's ~100 systems (300 planets at best) and its dozens of hand-made city-spaceport.

There's no reason to take a starter pack for SC because SC is only a cheap content/features oriented MMO with no subscription which will have more gameplay than typical AAA game even half-complete.

And don't get me started about getting a Single Player campaign which is unlikely to fail because it's what his maker Chris Robert used to do when he made Game-of-the-year winning award. That dude left a game half-made (Freelancer) which turned out alright and is still played now, can you believe it?

So yeah, there's absolutely no point getting two AAA+ game for cheap when they'll probably sell for 80$ each in a few years.

I mean, just look at this ugly screenshot from an in-game demonstration, just an entire planet with biomes, plant, wreck? We've only seen one animal and it was a giant worms, as if you mixed Star Wars and Dune in an FPS game with space-simulation.

Make your choice.
>>
So what's the deal with the Bucc /vg/? Shitters can't stay alive or actually a bad ship?
>>
>>174051240
>2 ml of Chris Roberts semen has been sent to your basement
>>
_____Kong_____
>>
>>174051894
I love the classics
>>
So is it true that those Ved guys voted for Hillary? I remember seeing a recruiting post in the last thread.
>>
>>174049565
Hello, please look at
>>174048441
>>
>>174052404
It was said after this, niglet
>>
i'm 10kly out from the bubble, heading straight to Sag A*, literally encountered fuck all apart from a few water worlds and one earth like. The centre still way off though
>>
>>174049787
>Why do you talk about the part that exists instead of the part that doesn't?
Gee, I fucking wonder
>>
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>Every time there's an announcement or something a slew of trolls track down the thread to shitpost
Pathetic
>>
>>174048663
>Then, all of a sudden, it isn't.
The Prospector is planned to be flyable. Mining is still in.
>>
>>174052924
Kasumi Tendo best Tendo

Akane ok tier

Nabiki shit tier
>>
>>174053076
Oh man I totally forgot how stealth mechanics came with the Hornet Ghost and Cargo mechanics went in once we could fly the Freelancer.
>Zooms off in his docked Merlin launched from a Constellation
>>
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Start the video at 5:47

Then come back to the thread, delete your shitposts and we'll pretend it never happened.

https://www.youtube.com/watch?v=Py_79FwcA40
>>
>>174053297
drones will defend this
>>
>>174053297
>battranny
>>
>>174053297
Still isnt going to happen.
>>
>>174053649
Maybe you missed the point, we're getting called autists by someone who says people are complaining. We're simply pointing out that Mining was going to be in 3.0 before this latest update, as stated by a lead developer.

It's a matter of fact, simply.
>>
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>>174053794
This.

I don't even know why they mentioned it was going to be in, why bother?

Wouldn't have been much of a fuss if they stuck to what it originally was
>>
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Reports of my progress have been greatly exaggerated.
>>
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They sold half a million 300i yet the ship update is not even in the schedule. It will remain completely broken.

Just hilarious.
>>
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*blocks your path*

Well /scg/?
>>
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>>174054192
>>
>>174054331
femchris is almost cute.
>>
>>174054490
Jesus fuck dude, when was the last time you talked to a woman irl?
>>
>try new ED update
>flying fighters for other people is actually pretty fun
>play for a couple hours
>bored again
>uninstall
All I want is a decent MMO about flying space ships, is that too much to ask?
please be good, SC
>>
>>174051240
But why can't I play it
>>
>>174054892
I said almost.
>>
>>174051445
>Shitters can't stay alive
If you are trying to go toe to toe with SH and Sabres, that's kinda the definition of a Bucc shitter. You're faster, accelerate better, turn sharper, and are a smaller target. Quit allowing yourself to get hit, and focus on shooting the engines out of you opponent. Try to be a monkey on their back, but run if you don't have the advantage.
>>
>>174052753
more like
>why are you buying tires for a car when cars haven't been invented yet
>>
>>174054101
The Avenger isn't on there either, and it is old also. Maybe they don't get scheduled if the exterior appearance doesn't change?
>>
>>174055745
Avenger doesn't need half the rework the 300i does.
>>
>>174055812
That's true, but they both need the blended damage states created. Fuck, who knows? Maybe neither will be looked at at all.
>>
So I've had a big break in Elite. Im wanting to get back, but there is so much new stuff, and changes.
Is there any good videoes that can help me get a bit back into it? My ship is and was originaly made for long distance jumping and trading. As trading was the most optimal way getting money way back
>>
>>174056247
Also, is Horizon worth it? Its on sale I noticed
>>
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>>174056896
Horizon has never been worth. While in a sense it is hyperbole saying this, it doesn't really add anything to the game.
>>
Will 3.0 come before 2017?
>>
>>174057206
Supposedly, end of June this year.
>>
>>174057206
Yes, one of the stretch goals is a time machine back to 2016 with the 3.0 code
>>
>>174057206
Yeah, by the looks of it. Pretty much as expected they scaled back what they are delivering for the first release quite a lot. Really what we are getting now is item 2.0/cargo + planets. They've already got planets working because german magic, and now it seems the entire of their resources is on the other stuff.
>>
Traps that arent ugly should be the norm in the future
>>
>>174057206
3.0 was gutted. In the same way 2.6 was. Even if it's 3 months away, so what? It's just a couple of moons.

99 more solar systems to go!
>>
>>174057306
>planets

moons, no planets
>>
>>174057547
They're identical from a tech standpoint.
>>
>>174057547
The planet tech is what is working.
What they scrolled back on is landing zones implimented within that, other than maybe Levski.
>>
>>174057547
Basically the same thing, planets will just be bigger and have more details, POI and whatnot. But the base is essentially the same.
>>
>>174057637
Yeah I'm sure 3 completely barren, lifeless balls of rock (with no atmosphere?) are the same as ArcCorp and Crusader
>>
>>174057637
>>174057701
>>174057725

Its not that they aren't roughly the same, its that they said they would be in for months and months now.

I think a big part of this was performance too, so I don't see 3 pretty much identical planets as a proof of concept of ones with actual places to visit rather than just terrain, with nothing but rocks on it to boot.
>>
>>174057784
...They are. Obviously they don't have the air system for rooms working yet, but planets and moons are literally the same to the procedural planet system. Big balls of rocks. What they put on those planets really has very little to do with the procedural planet system.
>>
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>rolling efficient grade 5 on my APAs for my vulture
>random dazzle shell
>random dispersal field
>random plasma slug
>random lock breaker

what the fuck is going on
>>
>>174057908
The planet tech works, and has worked for a long time now anon. The problem is actually building out places like ArcCorp and Hurson.

You may think the planet tech and landing zones are the same thing, but they are not.
>>
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the polaris is presently slated to rank among the highest firepower ships in the game and various aspects of its design forego utility in the name of killing potential. a magazine of 28 maximum-size torpedoes will likely be capable of (if necessary) ablating to grievous extent any known structure or ship if given opportunity for repeated runs and assumed depletion of munition stocks

it can be assumed they'll serve as superheavy strike craft that can project an area of advisable avoidance for most smaller vessels in its immediate vicinity as it rapidly (in comparison to other caps) comes and goes in its mission, hopefully only tailing off when faced with insurmountable screening upon its desired target or when a reasonable level of damage is sustained

factors to consider include its manufacturer, rsi, which creates bricks and has serious lineage in other vessels such as the bengal. a primary concern will likely prove to be the economical and meaningful expenditure of torpedoes as they are liable to simply be shot out if left unattended to a dense screen, miss outright, or be intercepted by some means. (a ship of lesser value may well be expected in some form of engagement one day to take one for the team and position the tip into his face to detonate it then and there, presuming the torp isn't smart enough to not care and careen through them) atop this is the very likely relatively extreme expense in deploying such munitions and the costs associated with keeping them stocked with these primary intended forms of damage dealing.

an additional area of focus could well lie in the diversity of torpedoes to be available to ships with this size of torpedo tube, and whether or not the polaris' loading mechanism could discriminate in which munitions it loads and allow the loading deck officer to choose which types to load in which tubes with any given usage

discuss the best ship
>>
>>174058176
>I figured out the thesaurus feature in Word
Nice blogpost, I'll give my opinion when its more than a 03EPfq0.jpg
>>
>>174058176
kys plax
>>
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>>174059053
All will be rendered unto the collective.
>>
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>>174059053
Namedropping because you can't do shit or have anything relevant to add to the discussion

Truly you have evolved.
>>
>>174059252
calm down geisto
>>
>update to 2.6.3
>infinite loading bug
>>
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>>174059432
>Implying
>>
>>174059673
*grabs you by the throat*

I SAID CALM DOWN
>>
>>174059753
*grabs you by the crotch*

HELLO
>>
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>>174059753
>>
I can't take any more of this autism. I'm outta here.

See you in 5 years for release.
>>
Did they change how assists work in Elite?
I need 1 million worth of combat bonds for engineer and I only get paid if I do substantial damage and stay on the ship for a wile, putting a single shot on ships doesn't seem to do it anymore
>>
>>174060853
Are you tapping them before 0%? Are you getting the last hit? If not, are you winged?
>>
>>174060196
See you tomorrow.
>>
>>174053076
>Starfarer made for refueling
>soon to be a year later
>no refueling mechanics, or even progress

k
>>
>>174060196
Since when did 5 years mean later today?
>>
>>174062527
Are you sure the Fuel task from 4/3/17 to 6/5/17 isn't it?
>>
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Why does the Corvette have a weaker hull than the Anaconda?
>>
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>>174064493
>>
>>174063442
I'm sure what he's saying is that the Starfarer has been in game with no cargo or fuel mechanics for a year, so to say Mining is in because the Prospector is in is incredibly foolish
>>
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>>174064493
because somehow a heavier hull means less armor
>>
>>174051894

>Plaxinov is a literal furry goon
>still probably doesn't know how to park his corvette

CANNOT FABRICATE
>>
>>174064493
>>174064718
>>174065456
Honestly after looking over the ship stats I understand the logic behind Engineers, it feels like the ships were designed entirely by RNG.
>>
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>>174065625
only now do you begin to grasp the vision
>>
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>>174059251
what an uninspired logo
>>
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>>174066689
>not wanting to be a space gop

pls
>>
>>174066689
I'm sure a lot of things look similar if you edit them to do so, anon
>>
>>174066864
i just flipped the pic upside down then horizontally
>>
>>174061084
Yes and yes. No I'm not in winged.
I was in conflict zone with capital ship on my side and I was only credited for maybe 1 in 4 kills. I changed to low conflict zone without capital ship and 100% kills counted. Must have been the capital shit that messed it up for me
>>
>>174067194
>capital ship
That's your problem. Don't grind in CZs with capital ships, they'll steal all your kills.
>>
>>174062527
>Specifically said it was fast tracked for its involvement in Squadron 42

k
>>
>>174067697
>culting hard to deflect from the point being made
>>
How is illegal actions in Elite now? I just tried out some passangereering, and it was ok, and decently paid. Found an criminal that wanted to move to a place, without getting scanned, but I was dropping off someone and had other passangers. Sadly I didnt note which system it was.
Also, I take it that I neded to fly in to the station without power, incognitomode or whatever it was called.
>>
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>>174067886
>Freelancer in game
>Soon to be four years later
>No cargo mechanics, barely progress

This entire shit is a waiting game. We're getting there. Cargo manifest functionality has to exist before refueling can, and that's on the table for the initial 3.0 drop.
>>
>>174068451
Still missing the basic idea of what that anon was saying, I see
>>
At this point what is an honest estimate for star citizen

10 years?
>>
>>174068895
Late 2019 or early 2020.
No joke.
>>
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>>174068792
Ship to ship refueling systems is also slated for one of the 3.0.x update passes. Mining was always 3.1

We're actually getting refueling early, since it was supposed to be along with mining.
>>
>>174069219
Its impressive to be quite this illiterate, mongo.

>Mining was always 3.1
https://youtu.be/Py_79FwcA40?t=382

We've already been through this
>>
>>174069219
Anon, that roadmap is half a year old and invalidated by the new schedule.
>>
just tried the hornet

the ship literally made for inbreed retards, immortal, fast, and with retarded size guns
>>
>>174069654
no wonder you like it
>>
>>174069403
>>174069481
It's always the best bet to manage your expectations. Game development isn't exactly reliably predictable. Complaining that something isn't in the final plan when it wasn't to begin with and was just something they thought they could accomplish sooner, especially with CIG's track record of "aggressive scheduling," is pure folly.
>>
>>174069654
It's got a small quantum fuel tank and huge heat and em signature, except the ghost.
>>
>>174069956
Okay, you're clearly not getting it.

read
>>174065290
because thats all that anon was saying in the first place. Not necessarily complaining about it being absent, just saying Prospector doesn't mean shit.

and nice backpedaling anyway
>>
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>>174070102
Oh. I missed that part of the conversation as I came in later after reading through the rest of the thread. Eyes must've glazed over. Fair enough, I fucked up. Carry on.
>>
Is 3.0 going to fix the horrible framerates while in the PU
>>
>>174070829
The PU is going away. The 3.0 version of Crusader will be based on megamap and container system, so theoretically, maybe.

It all depends on how everything falls together. It sounds promising, but not too many people understand it well enough to explain it simply, including me.
>>
>>174067886
>t. goon shitposter
>>
Where do I find the UI colour scheme file? I don't have products-folder in my root anymore. And can't find GraphicsConfiguration. in general
>>
>>174069973
It has a bigger ab tank than the Delta

pretty funny actually
>>
>>174049787
one of those things is added to the game when it's ready, the other takes XXXXXXXXX time and is not worth putting effort into being hyped for until it's in PTU
>>
>>174045535
>>174045585
If 3.0 ships without the full netcode rewrite I'm getting a refund.
This shit has been going on for nearly 2 fucking years now.
>>
>>174077049
>I'm getting a refund.

Did you sign the new ToS?
>>
>>174053297
>bat"girl"

the fact that an openly tranny streamer is acceptable within the SC community - it sure makes us look like shit to anyone on the outside looking in at this shit, or alternatively very attractive to even more mentally ill sexual degenerates

what if the first thing someone sees about SC is a transexual xir/omnisexual spirit child hybrid representing the game? we gonna have a full blown furry streamer next on official SC videos?
>>
>>174077437
I live in Yurop, I don't give a fuck about no fraudulent ToS :^)
>>
What's the best way to grind credits in elite dangerous?
>>
>>174077564
So do I, and you're shit out of luck if you did.
>>
>>174077658
Again, signing a digital ToS is ultimately meaningless.
Example: Steam trying to refuse refunds for shitty games until Eurolads reminded them they didn't get a choice.
>>
>>174077971
>Example: Steam trying to refuse refunds for shitty games until Eurolads reminded them they didn't get a choice.

I can't get a refund on games I've played for more than 2 hours still, niggydiggy. Nor Early Access titles at all.
>>
>>174078105
You can if you contact them directly to remind them that you wipe your ass with their refund policy.
It's one of those cases of "If we just tell them we don't do refunds they probably won't look into it".
>>
>>174057000
worst possible ship package i've seen to date
especially when you can just stock up on multiples of the actually useful ships in the list for their original prices
>>
Why is one of the moons in Sol locked behind permit?
>>
>>174078292
and you've done this with a purchase 3+ years old that you've put hours and hours into, yes?
>>
>>174078749
You mean a purchase 3+ years old that I'm still waiting to get.
>>
>>174078839
Everything is subject to change, and you've got AC, SM, and the PU :^)
>>
If you take them to court in yuroland you will, as >>174078292 pointed out, wipe your ass with their ToS. The right to a refund no matter the ToS is pretty well established in the EU. Only reason why the current ToS exists as is is because no one has challenged Valve over it yet, because no one has yet been willing to spend a ridiculous amount of money on lawyers and court fees just to prove a point. If Valve does get dragged to court over it they'll lose.
>>
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To the guy that said "gg" when this was only half-funded... gg
>>
>>174078989
Yes I've got a shitty tech demo that can't run smoothly with 16 players, and no promise regarding when I'll get something resembling a game. Your point?
>>
>>174079112
Find me a definition of a game that any of those modes don't qualify for, anonymoose!
>>
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>>174079030
>starfighter inc did it

paint my balls and call me a faggot that's fantastic news for spess gaems and i hope to play it in the future should the dads behind it actually make something from it as it's now subject to the KS song and dance
>>
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>>174079004
>when someone gives you a (You) while agreeing with you
Maybe I'll wait tomorrow to kill myself after all.

>>174079245
>tiny game area with minimal content
>literally no evolution for the past 18 months
>unstable as fuck even with minimal server load
This isn't a game, this is the shit you run in the engine editor to make sure the code you just wrote doesn't break anything.
>>
so wait....CIG outsourced their entire environment art team and then that team just left to work on another game so they had to hire dozens of new people to work on planets? lmao just why
>>
>>174079406
>This isn't a game
Wrong!
>>
>>174077610
anyone?
>>
>>174079531
Shill!
>>
>>174079450
CR needed to set up a big team quickly, so he outsourced basically everything. Ilfonic messed up the FPS module, and left. Now they've moved a lot of stuff in studio. They outsource their web development stuff. They have a small team working on spectrum, that's why it's taking ages.
>>
>>174079871
"Game" isn't a positive comment, its a literal definition. Even if you think its bad, its still a game

gg no re ;)
>>
>>174080014
A barebones tech demo isn't a game. Think before you speak.
>>
>>174080082
30 goto 10
>>174079245

You're too easy.
>>
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>>174079030
I'm totally skeptical over its claim of "realism". What they've shown don't even scratch my lowest expectation for realism

But you need a setting that allow space fighter in the first place, and define your single-crew warship as fighter in the second place
http://www.projectrho.com/public_html/rocket/fighter.php#fighters
>>
>>174077610
>>174079737

We don't know yet. FD recently nerfed the latest money making scheme, and the patch is only a few days old. Something will pop up eventually, it always does.

In the meantime, you can either do bounty hunting in conflict zones if you're good at combat, or you could destroy your own soul and do bulk trading.
>>
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>>174080082
still more gameplay than elite
>tfw shitty flight model
>tfw no spess feet and spess handguns
>>
>>174080783
is there any conflict zones near Evarate?
>>
>>174080832
Ye gotta admit ED is a mess.
I launched it up yesterday for the first time in months and got bored after an hour.
I guess it's fine if you're into grindy spacetrade sims but not quite autistic enough for EVE.
>>
>>174080912

Check Galnet. There's a news bulletin that informs you of which systems are in a state of civil war (aka will spawn conflict zones)

You can also find this info at http://inara.cz/

You'll have to check which system is closest to Eravate yourself. Use the galaxy map to search manually, or use https://eddb.io/
>>
who else is finally out of "everything i play is just a placeholder for SC but deep down i can't enjoy a game until 3.0 happens" mode?
>>
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>>174047379
bruh
>>
>>174083709
every MMO i play is just a placeholder for Camelot Unchained
>>
>>174083709
Kind of.

I quit WoW a while ago because its turned to shit, picked up FFXIV but its a garbage weeb game to its very core, mostly without a "main" game at the moment. Both were just meant to tide me over
>>
>>174084718
Are you me? Please tell me you are not me, I quit WoW few months ago and never looked back, it is utter shit now and all the remaining players are retarded.
>>
>>174084565
>look up Camelot Unchained
I guess it would look good if this was 2006.
>>
>>174079450
No they contracted on a lot of outsourced staff for a game they thought would be completed somewhere between 2014 and 2016 those contracts eventually come up for renegotiation. CIG has been hiring pretty heavily over the last several years so no doubt while outsourced staff worked on other things they worked on internal however I imagine the Illfonic situation with FPS not working essentially set CIG back more than a year so they've been trying to catch up while remaining positive to backers. I think Stanton was a good system for CIG back when you couldn't land on planets but then the PG tech showed it could be done sooner and now they're left trying to make planets that were meant to be just landing zones large set pieces that would be the entire focus of a game company for just 1 planet. How do you allow players to fly over planets land anywhere and what do you do if the player walks up to a city outside the landing zone a city that isn't meant to be an area they want to populate or polish?
>>
>>174084880
I highly doubt people dropping Diablo 3 the MMO is uncommon, anon

such a shame, but they're really driving it into the ground.
>>
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>>174085012
I think the style will hold up when it's completely finished.
The important part is the tech to support thousand-man battles in RvR without fps drops or network issues.
I was most impressed with the rendering distance of players, which is seemingly without limits, so you can see little dots moving in the distance, or armies moving in the darkness with lighting held up.
>>
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https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/spaceship-prices/84996
>>
>>174051174
>no mention of prefessions other than the fact that the Prospector will be flyable

Cargo hauling will be in 3.0
>>
>>174084231
science fiction where ships don't have shields, or they are uncommon/rare, give me the hardest erections
>>
>>174064493
All the freighters have disproportionately thicc hulls for some reason.

Next question: Why does the Type-9 carry less cargo than the Corvette despite having more overall volume?
>>
>>174086073
They also don't make a whole lot of sense, but hey ho
>>
>>174067194

Capships actually steal kill credit even if you land some hits. This is to prevent people parking beside one and AFK turreting.
>>
Which one of these is more likely to fix the framerate bottleneck in the PU?

>ENTITY UPDATE COMPONENT SCHEDULER
>Will allow lower priority entities (i.e. those further away from players) to be updated less frequently, which should improve the overall framerate and allow us to add more content to the universe.

>NETWORK BIND/UNBIND (STRETCH GOAL)
>Eliminate network updates for entities far away from clients. Should greatly reduce the amount of work the netcode has to do, helping improve server performance. A greater proportion of client bandwidth will be spent on entities close to the client.
>>
>>174086163
>Why does the Type-9 carry less cargo than the Corvette despite having more overall volume?
Because all mass/size numbers have been decided by random.org. You also have shit like limpet controller weighting 128 tons.

The dolphin can equip size 5 thrusters, but they're fucking useless, because even 4A's minimum mass exceeds the dolphin's mass with a trade/explorer build, kek.
>>
>>174077610

Become ice pirates.
>>
>>174078428

Attempt no landings there.
>>
>>174086337
the feasibility of the tech or how much sense it makes doesn't really concern me, i just like the unfiltered fucking that can occur during combat
>>
>>174078428
They were going to do something interesting with them. Years ago.
>>
>>174086073
I remember in freelancer large ships didn't have shields instead they traded cargo space with thiccer hull
>>
>>174079737
>>174080783
Ice pirating is the new meme money maker and even then it pales in comparison to the previous methods.
>>
>>174086493
The latter, but both will probably have big effects.
>>
>>174086493
both
>>
>>174086518
I always liked how the Python's entire design made no sense. It's armed like a heavy combat ship and uses medium pad but has more cargo space, a larger jump range and is more maneuverable and faster than a T7, which is a large pad ship. Especially at release when the python was an unstoppable force of nature.
>>
>cruising around in my anaconda
>suddenly tackled by some NPC out of frame shift
>submit to interdiction because anaconda cant turn for shit
>the NPC is in a fucking viper mk 3 and starts demanding my cargo which is engineer materials
>blast him in 3 shots

NPCs really need to have a sense of probability. they should really only try and pirate you if they have a realistic chance of blowing your shit up
>>
>>174087038
It's not new, it's just had no reason to be popular.
>>
>>174086518
Yeah, I'm pretty sure every ship and object in the game is balanced separately from every other ship and object.
>>
>>174087267
Doesn't fit with the vision sorry bud
>>
>>174087410
"Vertical Progression"
>>
>>174085087
that's easy: you just have local traffic control order you into the proper traffic lanes and if they don't comply they get popped or their nav systems are hijacked. I don't think it's unusual to want to rigidly enforce the movements of multi-ton bombs over your cities.
>>
>>174087267
The funniest part is that with quests, that shitter will respawn the moment you re-enter supercruise and then attack you again.
>>
>>174083709
sort of. I'm not desperate to play a space game anymore. Picked up House of the Dying Sun the other day and it's a good game but I just can't be bothered playing it. I'm going overseas for 4 months so hopefully in that time i'll get excited again. and 3.0 might even be finished by the time I get back
>>
Is Ben /OurGuys/
>>
>>174086073

Capships in ED don't appear to have shields, but the hulls are so redonkerously thick that nothing short of capital weapons can make a dent.
>>
>>174085774
If the $185 include the mandatory alien ship markup, just how tiny is it gonna be?
>>
>>174088104
>but the hulls are so redonkerously thick that nothing short of capital weapons can make a dent.
And yet you can disable the whole thing in a fucking sidewinder.
>>
Do I always want to fit the biggest power plant and power distributor I can on my ships?
>>
>>174087258

I like how FD's excuse for nerfing its shields and maneuverability way back was that it was always supposed to be a cargo ship.

This despite the in-game description being very military-oriented and they were very prevalent in combat zones as heavy-hitters and frequently piloted by pirate lords in assassination missions.
>>
>>174088316
It always should be A because of heat-efficiency, but if you don't need that much power, downsize it.
>>
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>>174088004
Ben Parry? Yes. He's even stated that he browsed 4chan when he was at Frontier to get "that other kind of opinion".
>>
>>174088004
/FiveGuys/
>>
>>174088474
plural wasn't by mistake, was a ben joke

But Parry is great, even if he does fall for bait
>>
>>174088441
Alright, thanks.
>>
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>>174088004
I'm pretty sure this is a skeleton general.
>>
>>174087267
But there are no actual cargo engineer mats anymore.

>>174087643
No, if you actually kill them the game removes them from your active pursuers so you shouldn't see the same NPC again.

Doesn't stop a different one from randomly taking their place though.
>>
>>174088651
2 spooky 4 me
>>
>>174088287
Well, not completely disabled since they FSD out like chickenshits but yeh, dem exposed heat vents.
>>
>>174088669
>But there are no actual cargo engineer mats anymore.
When will they be put back, by the way?
>>
>>174088316

You can downgrade your PP if you aren't drawing enough power to need a bigger one, but bear in mind that lower rank (E-A) has shittier heat efficiency regardless of size.

The distro controls how fast your caps recharge, which directly determines your sustained DPS or how often you can boost in combat so it's absolutely essential you max it out if you're fighting. In other situations it's not so important.
>>
>>174088845
When they implement storage for them.
So never.
>>
>>174088651
https://www.youtube.com/watch?v=7YC2gcSHXaU

The skeleton is CIG
The car is Star Citizen
>>
>>174087038
>Ice pirating
what's this?
>>
>>174089424
Low temperature diamonds.
>>
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okay so I got the game a few days ago and today I finally played it

So about stuff to do in PU I only found
>repair mission which is literally jump to point, EVA in and press and button
>find some evidence that is literally jump to a point EVA in some structure and press a button 2 times
>shoot some pirates if they pop up
>literally all VO is voiced by disgusting brits with thick potato accent

t-thats it?or am I missing something? what the fuck did they do for 5 years
>>
First rule of Ice Pirates:

Do not talk about Ice Pirates.

Second rule of Ice Pirates:

DO NOT. TALK. ABOUT. ICE PIRATES.
>>
>>174089723
Man, even dads have known for months.
https://forums.frontier.co.uk/showthread.php/275875-How-to-pirate-low-temperature-diamonds
>>
>>174089668
>Purchasing a product with no prior research

I doubt it
>>
>>174089837
Their alzheimers leads them to forget within weeks, unless you go and remind them.
>>
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>>174089668
Current PU is just a tech demo and a taste of things to come.
>>
>>174090162
>taste of things to come.
it's never coming out
>>
>>174090257
>ELE soon!
>>
>>174090362
what the fuck is ELE
>>
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>>174091180
>>
>>174091049
Extinction-level-event. It's a term that goons use to describe Derek Smart's fantasy of Chris Roberts going to jail and being divorced by Sandi and all the Star Citizen backers losing money as CIG is investigated for fraud and then going down in the history books while Battlecruiser 3000AD sales skyrocket.
>>
>>174091049
The "SC is never coming out because this happened!" event that has been just around the corner for 3 or 4 years now
>>
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>>174091453
>>174091678
This guy has issues.
>>
So, I have a Cobra, part combat part taxi. Which ship should I aim for next? I've been enjoyed taxing people around, but want to be somewhat capable in combat as I have friends who mostly do bounties.
>>
Are you guys hyped to get your hands on the Carrack 1 year and 23 days from now?
>>
>>174092118
Hype is childish
>>
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>>174091973

Slightly outdated, still relevant.
>>
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>>174095326
Godspeed, may you find the fun that has eluded us all
>>
>>174085087
Forbidding area is easy, even on the question of railroading players during quest.
The real question is how much players will complain about it despite being given a game they didn't hoped to have in their wildest dream
Exaggerating of course, they dreamed about it but didn't knew how hard it is to make it happen
>>
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>>174095326
>>
>>174047298
>lol fuck people who blindly throw money at the game i want to succeed and suck chris roberts dick on the forums

>plays the game
>>
>>174096719
What
>>
>>174091821
check out his twitter for basically years of him openly projecting his unfiltered insanity into the internet, and also the people who follow him and enable his mental illness like a cult

i mean there are points where it's on par with UFO theorists who will tell you these fantastic tales of how they were abducted and probed, that is how scewed his reality is
>>
>>174097094
But anon, I'm sure CIG really is a money laundering scheme with connections to the Swedish mafia.
>>
>>174089668
the alpha is a courtesy to the backers and nothing else. the game would never have made it past $30 million without a playable pre-pre-pre alpha. it's what's holding the game back to some extent (needing to maintain and improve the alpha so that people stay happy) but it's what has them sitting at $150 million with the largest croudfunded thing ever.

give it another year and it'll be at the point where most companies say "we've worked on this game for 5 years, we can probably afford to release a closed alpha". yet we've watched the game happen since day 1, instead of watching it happen from the point where it's been in development for 5 years and theres a pretty good alpha.

see
>>174046096
>>
>>174097498
>But anon, I'm sure CIG really is a money laundering scheme with connections to the Swedish mafia.

Smort actually thinks so?
>>
>>174097631
the man is the definition of a paranoid tinfoil hat wearer. you know when women can't have a child and they end up a little... off... when theyre older? crazy cat lady? that's derek smart with his videogames, and he's wayyy gone into that crazy cat lady state
>>
>>174059656
Try pressing verify, got me going again
>>
>>174097498
I knew it! I fucking knew it! Wait until I tell everyone at my blog!
>>
>>174059656
stuck at last 00.01% of the download? or you mean ingame load screens freezing?

if you mean download, re-enable your network / replug ethernet without fucking with the DL in any way or closing the window
>>
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>>174097631
>>
>>174089668
>what the fuck did they do for 5 years
Found increasingly ingenious ways to get us to pay hundreds of dollars for jpgs and videos about how they came up with a production schedule that they'll never be able to follow.
Welcome to hell, there's no way out.
>>
testing
>>
>>174090162
>Current PU is just a tech demo and a taste of things to come.
I would believe that if it hadn't been over a year and a half already.
>>
>>174099141
>get us to pay hundreds of dollars for jpgs
>us

Speak for yourself, lmao

> came up with a production schedule that they'll never be able to follow.

They've stuck pretty well to those though, champ
>>
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>>174099441
>they've stuck pretty well to those
I too have been enjoying 3.0 and SQ42 since the end of last year.
>>
>>174099629
Those weren't on production schedules
>>
>>174099259
oh haha yeah! I remember that other AAA game with a $150mil croud funded budget that had a really good closed alpha after 4 years

what was the name of that game again?
>>
>>174099723
>they didn't make a diagram of those things so they don't count
Jesus be a little less obvious shillboy. They literally announced 3.0 for Citizencon (which was like a month after the announcement) eventhough they're still *now* missing nearly every feature slated for that version.
Surely they had to know there was no way in hell they could make it. But then again they had another amazin Concept Sale and didn't want bad PR to keep those shekels from flowing in.

>>174099898
Destiny?
>>
>>174100146
>I referred to a specific thing but I didn't mean a specific thing
>>
anyone use trackIR lately? Can you move around the cockpit now and actually read stuff?
>>
>>174100187
What?
>>
>>174100416
When you say they don't follow production schedules, you're referring to a specific piece of information that they've so far followed very well.

What you're talking about is Chris/Ben/Whoever the fuck making a comment about it and not following it.

There is a difference, I hope you can see that.
>>
>>174100553
>When you say they don't follow production schedules, you're referring to a specific piece of information that they've so far followed very well.
You're literally nitpicking for the sake of being a smartass.
When they publicly announce that "3.0 will be released for CitizenCon in a month" it clearly fucking means they had a production schedule stating that it would happen, eventhough they didn't make those schedules public at the time.
And the "It was only Ben or whoever spouting shit argument" is stupid. How are these people allowed to speak so much on behalf of the entire project if they're clueless and just say random shit?
Nah the fact is so far, CIG has had a horrible track record of announcing shit when they don't even have 10% of it done yet and then they always backpeddal at the last minute, but only after their totally cool new concept sale is finished.
>>
>>174100961
>You're literally nitpicking for the sake of being a smartass.

No, I'm pointing out there is a difference between people saying shit offhand or even during a show or interview, and a production schedule.

Sorry that is lost on you, tardlet
>>
>>174101230
>Only responds to the first sentence of my post
We both know I'm right and you're arguing to save face at that point. It's okay man, there's no shame.
>>
>>174101474
I don't disagree with the rest of your post, and you type like a mongo
>>
"Space exploration is a force of nature unto itself that no other force in society can rival." -Neil deGrasse Tyson
>>
I made a thing.
https://pastebin.com/revgjA80
>>
>>174101514
English isn't my first language, it's 2AM and I'm phoneposting. Give me a break.
>>
>>174101630
>phoneposting
REMOVE
>>
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>>174100396
>trackIR
>a single static monitor

Space games need to die already, they are only making everybody more depressed, desu.
>>
>>174102089
I'm not sure how those two things are related
>>
>>174102089
it's pretty immersive if you have a big monitor and you're sitting close

I have VR too but the resolution is shit and it feels weird controlling your body with a controller
>>
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3.0 was a mistake.
>>
>>174102760
Don't you mean 2.7
>>
3.0 is coming sooner than I expected and I'm looking forward to actual game features coming soon. stay mad toxic video game haters
>>
>>174103917
It's missing features.

It's like waiting for a meal, and the waiter coming out of the kitchen sooner than you expected. But he puts the plate on your table and it has no food on it.

Does that make sense to you? You'll play "3.0" sooner than you thought, but the features in 3.0 will be cut, so you won't actually get those "game features" you want to play.
>>
>>174104927
Hi /v/
>>
>>174104927
like what
>>
>>174105621
Full Stanton system
>>
>>174105894
fair enough but the moons have more fidelity than originally planned so I don't mind the change desu
>>
>>174106004
All three are practically indistinguishabe barren rock wastelands with nothing interesting on them

How can you have less fidelity
>>
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>>174106350
>How can you have less fidelity

elite dangerous moons?

>indistinguishabe barren rock

but that's wrong
>>
>>174107160
>but that's wrong
>screenshot of three slightly differently tinted rock landscapes

:big think:
>>
>>174107279
>can't tell cryovolcanoes, hot volcanoes, and thick fog with lightning storms apart
>>
>>174108173
>rock with deep terrain formations and environmental hazard to low flight

which moon am I talking about
>>
>>174108426
>rock wid stuff xD

wtf I hate Star Citizen now!!!
>>
Does /scg/ have an org?
>>
>>174077049
dude the game is alpha, that you even have something to play (let alone play for the last two years) is amazing, you need to educate yourself on game development, its priorities, and how fucking low you are on that list
>>
so basically avenger will be garbage forever? Which ship should I switch to? I have the stalker
>>
i still dont see how piracy is supposed to be an effective game strategy. piracy only works because one side(pirates) are very armed and the people they attack are very unarmed(merchants)

lets assume half the people fight back(it will be more because whats the point of guns on your ship then) and lets assume you win half those fights, then the cargo you successfully steal the 3 other times(assuming its not destroyed with the ship) will have to be worth the cost of your ship just to break even(not counting fuel/repairs)
and all that is assuming you never get caught and earn criminal ratings

are all of your successful piracy runs supposed to be against dickless NPCs? then why play an MMO?

every cargo ship has guns, looking at the real world it doesnt have a counterpart. if you are transporting valuables through dangerous areas then you hire armed escorts. putting guns on your cargo ship invites the player to stay and get themselves killed with the valuable cargo in the dogfight.
>>
>>174112089
If you're dying to any of the peashooter turrets on trade vessels or flying in front of a starfarer you deserve to die.

If you stick in every fight until you are debris you deserve not to make a profit.

If you've never heard of insurance you deserve not to make a profit.
>>
>>174112302
exactly, you lose (or at least cant claim) insurance if destroyed while engaged in piracy.
so how is piracy supposed to work?
>>
>>174112642
Yes you can.
>>
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>>174084231
I'm not your bruh senpai.
>>
>Quince scan missions ded
>look at passenger lounge for a laff
>notice that half the passengers want to visit beacons in Quince itself
>1-2mil per mission
>can stack as many missions as you have space for
>passengers don't actually care which beacon you go to, even if they ask for a specific one
>go scan Galen's Ascension and back
>12mil in like 10mins
>>
>>174113775
prelude to war was the epitome of kino
11/10 double episode
>>
>>174114514
Such a shame they ruined the ending by going completely and utterly bonkers off-rails with bsg.

Was a solid series otherwise
>>
Watched Cowboy Bepop and I want to play a space game

Is Elite Dangerous good or worth it?
>>
>>174115334
You will not get any sort of Bebop experience from ED.
>>
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>>174115334
no and not really

wait patiently for sc
>>
>>174115484
what games will i

also it reminds me of battlefront 2` space shit which was fun

>>174115560
what space games do you play to kill time
>>
>>174115636
There isn't really anything that will give you a bebop experience. Look into the smaller titles maybe, like Everspace or House of the Dying Sun that are more focused on action primarily.
>>
>>174115798
is ED multiplayer at least good

im playing dark souls so anything casual where i can shoot and listen to podcasts sounds good
>>
>>174115954
ED's multiplayer is slightly more existent than No Man's Sky's at times. The ED community goes out of its way to try to ruin any multiplayer experience you can have, and because Frontier hasn't really done anything to make the multiplayer enjoyable, you can only really experience it two ways; being a victim, or being a non victim.
>>
I want to stick rocket pods on my Gladius.
>>
>>174116463
>that resupply cost
At that point, you would just have a hole in space you throw money at.
>>
>>174116463
>tfw 5 more recruits to get a Gladius
Fuck I really want one.
>>
>>174116167
it desnt sound comfy
i thought there was like tdm
>>
>>174116734

There's CQC/Arena but it's basically ded and not even sold standalone on Steam anymore.
>>
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>>174115636
ED but open mode is fucked for me right now and I have 10bil in credits/assets to slowly waste through. it's just not something i can recommend to anyone with a straight face and roighty-toighty "exploity" (i fucking worked for every last kill against a hostile adjudication server and aimbotting ai) is more difficult to do for such amounts of money now.

>>174115798
yee haus is pretty good if rather short for a spess game.

>>174116167
more or less this.
>>
>>174116734
There is, but it's literally empty. It's also not fun as you will get matched up with people who are 30 levels above you. I played a few matches before dropping it due to this. I just couldn't compete. It used to be standalone, but the performance was so bad I think they removed that. Not sure. Maybe it's f2p now?
>>
>>174116582
i can't imagine dumbfires being more expensive than guided missiles

>>174116719
unless you just like the aesthetic you won't be missing much
>>
>>174116827
You have to buy a different game to play multiplayer?
>>
>>174116864
>i fucking worked for every last kill against a hostile adjudication

At least the server had the decency to say something to you. All I'd get was my whole screen going black with the music still playing and the rest of the game frozen. Forced to kill task and go back in. Every 10 kills or so.
>>
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>>174117012
I love the aesthetic. It reminds me of the Imperial Eagle from ED slightly. Pic related. MUH
>>174117251
ED has multiplayer, but it's P2p so you've already cut your chances of meeting someone in half. Then you have the issue of people playing on "private" servers where you cannot join without an invite, or literally cannot join at all because they're in a glorified single player instance. Then there are the people who immediately disconnect once a person shows up. Then there are some PVP issues which make it difficult for newbies to get a hang of things. Then there's the fact that you may not encounter anyone because procedurally generated billions of star systems.
>>
>>174117251

No. They just had the small fighter Arena mode available as a $5 standalone game.

Anyone with the full game also has access to it.
>>
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>>174117347
except that your black screen and the adjudication kicks were one and the same, simply different permutations of mission progress data overloading some manner of buffer and either shutting you out harshly or gently fucking you back to main. i got my fair share of both and holy fucking shit, yeah. maddening.

working with some other cmdrs was real neat though while we could
>>
>>174065625
Oh come now. It's not completely random. Once generated, they tweak the stats for imperial ships so that none of them are bad.
>>
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>>174119425
silence federal cur.
>>
>>174118062
>Fighting on the side of The THE Foundation

lel

>>174120216
>implying I won't skullfuck you in a FAS
>>
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>>174120313
silence, federal cur.
>>
fidelity
>>
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>>
>>174123742
Vision
>>
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>buying a second fdl for an ultrashield full-gimbal-rapidfire-mixed-flavor pulse laser PVE-intended anarchic hazres mat-gathering fuckboat

help
>>
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>>174123741
>>
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Sandi looking good in last ATV, would nut on her face
>>
>>174127219
ummm sandi is a dignified woman and only services cig staff sweetie :)
>>
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>>174127445
>tfw didn't save this little pasta posted months ago about how sandi services VIPs
>>
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i hate these corporate segments
>>
>>174127821
where is she from? looks like a asian that had some european rapeage
>>
>>174127945
No idea but I see slight hints of native american or a native northern people mixed with mostly european.
>>
>>174127945
I think she is made of 3 different races
>>
Why would I need to make a waifu when I already have the Asp Explorer
>>
>>174128104
>Asp
>Diamondback

I don't understand how people can like these ships.
>>
>>174127945
Mystery meat.
>>
>>174128178
>>174128104
I like my asp but is its not exciting to drive like a cobra or zippier ship is. If I go through the mail slot with full boost its just a given that I am going to bounce off the back wall. But with most lighter ships there is a moment of will you, wont you stop in time.
>>
>>174128104
Dolphin is my new waifu.
>>
>put dirty drive on fas
>it turns like an eagle.
Well this is kinda neat. It just wish the game had a reason to PvP.
>>
>>174128178
>not liking the Space Hind
>>
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Anyone wanna hang out and kill some bounties in ED? I tried to join the steam group but I don't think anyone ever approved me.

CMDR CARBON HOUND

I know this is basically a big shout to griefers but whatever, I wanna play with some other human beings and maybe learn how to get dosh a little faster, feels like I've been in a viper4 for forever.
>>
What even are the standard peak hours for ED? What system or set of systems does the player base mostly congregate at? I barely see anybody.
>>
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Post size charts
>>
>>174130573
I always see like a dozen people at jameson's memorial in shinrarta. Also there are always people at current CGs
>>
>>174130573
>What even are the standard peak hours for ED?

Peaks are at both Burger and Bong prime time.

>What system or set of systems does the player base mostly congregate at?

Systems that have active community goals, good outfitting (mostly hightech in LYR space) or are good for exploiting money/rank.

But even then a lot of people there are hiding in Solo mode.
>>
>>174130798
>>174130914
Good to know, hadn't really looked into community goals since I've only been playing for like 2 days now with a few friends.
>>
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hi /edh/
played like 100 hours of elite dangerous on release, got a vulture fully equiped and got bored of bounty hunting

got the DLC when the engineer update came, but was too busy for looong time for lots of jumps between systems

now I'm sorta in the mood for E:D on VR, reccomend me fun things to do please
>>
>>174131775
You can grind some money or grind some shit for engineers.
>>
>>174131990
I guess I should try to go for the best engineered FSD first? know any guide or something about it?
>>
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>>174131775
>VR

Canyon racing in an engineered iEagle or a short-range fighter.

Not even kidding. Best thing ever in VR.
>>
>>174132045
>>Canyon racing
is that comunity organized thing?
and yeah, this game was done for VR, I tried playing on screen and can't find shit looking around with mouse
>>
Is killing a friend who starts making dad jokes considered a mercy kill?

Also, why do the dads hate EVE when you can play it just as grindingly as they play ED/SC?
>>
Any mining in 3.0 or what?
>>
>>174131775
ED is pretty fun with vr. One thing not to do though, is roll a rover down a cliff while wearing a head set, I am not particularity prone to motion sickness in vr but that ended my session quick.
>>
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how'd i do making space strelok lads
>>
>>174132343
psychopaths
>>
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>>174132576
>>
>>174114450
IT AINT DEAD BOIS

hopefully will still be alive by tomorrow

what do i need?
>>
>>174132169
Literally just get down there, speed inches off the ground and pull around tight corners.

I've heard of community-organized races but never participated in them. They also do laps around orbis stations, weaving between the loops.
>>
>>174114450
what kind of passenger are these? economy, business, first class, luxury?
>>
>>174132343

Eve is built around nonconsensual PVP, which is like kryptonite to them.
>>
>>174133306

The more space for cabins, the better. Also if you take criminal passengers, make sure your fit suits your preferred style of avoiding scans both leaving and re-entering the station.
>>
>>174133584

Highest I've seen over the past day or so doing this is 1st class.

There were a handful of luxury class passenger missions on the board, but all of them wanted to go hundreds/thousands of LY away.
>>
>>174133646
It's a social problem.
Just because you can hunt and kill people doesn't mean you should.

Do you get in your car of a day and run down pedestrians in town? Just asking since the rules of reality don't stop that either, just human made social laws and conventions. Sure if you did it you'd get arrested (if caught at least) but that's after the fact and not really your problem is it.
>>
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>Ed
>accidentally tap space cop with lasers
>a 400 credit fine is worth murdering me and make me loose a ton in bounties
Fucking dads defend this game as being ultra realistic but you fucking get murdered with robotic efficiency for the equivalent of a fucking space ticket
>>
>>174133985
Dad, get off 4chan, or I'm telling Mom about that folder on your computer marked "Aisling"
>>
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>>174136391
I fucking hate that when you accidentally hit someone they're fighting just before your scan finishes.
>>
>>174136391
More like participating in a gun fight as a legal bounty hunter and accidentally grazing a cop who joined in. I wonder how that is handled IRL?
>>
>>174136845
You get prosecuted for assault with a deadly weapon unless the cop dies in which case 3rd degree murder.

There is no such thing as a helpful bystander in cop shootouts.
>>
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>>174132045
I can't wait for Star Citizen hand-made circuit to humiliate whatever Elite Grinderous call racing
>>
>>174136793
people like you are why BLM needs to exist. so you shot five guys that were actively resisting, well there's no tribunal to judge whether your actions were justified, but did you really think you could just murder the last guy because he was in the wrong place at the wrong time? Are you familiar with freedom of association? if something like this were to happen in the REAL world (which it never would, because they screen the police for psychopaths, and don't just let any civilian show up to their SWAT raids), the police would have turned and gunned you down the moment you decided to start firing in their vicinity, even if you were shooting at the "bad guys".

Let me tell you, I hope you don't own a firearm in real life.
>>
>>174136992
But I'm talking about a legal bounty hunter. Let's say one tries to take down some target criminal, who starts shooting, which a cop notices, and joins in. Would the bounty hunter have to stand down in this case?
>>
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>>174133985
Internet anonymity and the difficulty to judge legal coordinated harassment did create a big problem.
You can take to justice 100 persons for clear act of harassment, but it's harder with 100 gamers/fake-account doing internet-thing that may or may not have been made with ill intent.

Hence game maker avoiding high-stake game mechanics that favor griefing.
EVE Online is old enough to be made before that trend
https://www.theguardian.com/technology/2006/jun/15/games.guardianweeklytechnologysection2
inb4 SJW namecalling

>>174136992
The more we will try to make realistic game, the more the game will have to look like reality.
Get ready for Justice Court in Elite:Dangerous.
>>
>>174136391
Combat log
>>
>>174136845
It not exactly the same. In your situation you injure a human. In elite you tap a shield or scratch the ship at most
>>
>>174137827

Yes. The moment the authorities actively engage, a bounty hunter (at least in the US) is required to stand down.
>>
>>174137827
Yes. Legally speaking bounty hunters (in the united states) have always been on shaky ground. Strictly speaking what they do can be defined and prosecuted as stalking, harassment, assault & battery (of various kinds if violence is necessary to subdue the target), and even kidnapping.

Law enforcement has traditionally turned a blind eye to that kind of thing when a bounty hunter delivers a fugitive because it saves them the hassle of hunting him down themselves, but the main reason there are so few bounty hunters is because any lawyer with two coins to rub together knows that a criminal can sue the shit out of a bounty hunter if they go after and catch them.
>>
>>174136391

Did it say 400 credit fine for assault when you shot the police?

No, it said 400 credit bounty, which means you are now wanted dead in that jurisdiction. The cops aren't paid by bounty value so they don't give a fuck how small it is, only that you need to die.

Life is cheap and this is a universe where you will be executed for loitering, let alone shooting an officer of the law.

On a side note if a bounty hunter NPC scans you and sees a bounty that small they will usually just insult you as not being worth their time and ignore you.
>>
>>174138197

The bounty system actually ignores minor shield damage as long as you were targeting somebody else when you caused said damage.

Hull damage always results in an assault charge, which kind of sucks since ED ships have ludicrously tough hulls and even the weakest ones can shrug off several direct hits.
>>
>>174139040
>Let me justify this unfinished mechanic behind half baked logic
>>
>>174136391

>complaining about friendly fire
>not complaining about having to wait 5 fucking seconds to finish a scan on a ship that is getting buttfucked by police or just got done firing on an innocent miner
>trigger discipline, CMDR :^) your ship needs to send bounty data or whatever the fuck

Fuck dads. I hate the scan shit so fucking much. You eventually get used to it but it's so fucking stupid to slow combat down for no good reason. If the scan shit wasn't in, no one would complain but since it was a decision made by our God Emperor Sandro, they will defend it to the grave.
>>
>>174140875
Every mechanic in Elite is "for no good reason".
>>
>>174140875
>be civilian
>walking down street
>see some police officer chasing a criminal
>decide to gun him down
>police officer shoots you
>DINDU NUFFIN
>IM A GOOD BOI, ON MY WAY TO THE BUBBLE
>JUST GOT MY LIFE BACK ON TRACK
>POLICE BRUTALITY

>ED players don't understand law
SHIEEEEET
>>
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Thagoids are interdicting people on the ourskirts of the bubble now. Are you hyped for the great epic galactic war?
>>
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waifu update. better, worse?
>>
>>174141881
>>174108661
>>
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Ok, just downloaded the game again for another free flight.

Any of you fellas have a cool ship that wanna show me and just roam around space? This is your chance to show why you've wasted hundreds of dollars on pixels!
>>
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>>174141424
I come back from reading Schlock Mercenary, do you really want to pick a fight with a possibly ancient and more technologically advanced civilization? Their shield laugh at your weapon and they can go anywhere at will

If Fdev actually wanted to make a GAME and not bait you with space saucer on a string, you would be hoping for the Thagoids to not be too far away from humanity
>>
>Bought a Dolphin
>Paid 10 mil to A rate it
>Earned 20 mil in the first mission taxiing some shitters 5ly
Found the new money meta.
>>
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>>174141881
go with rough complexion rather than soft if you want a thinner face and paler skin, sharp cheekbones are best and so is square chin
>>
>>174142480
>do you really want to pick a fight with a possibly ancient and more technologically advanced civilization?
Yes.

Also thargoids are most likely a creation of the guardians, now-extinct race of red-skinned AI-worshipping space elves who loved genetic manipulations and artificial life-forms.
>>
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This is the biggest landable planet I've seen so far on my journey to the core.

Logged out on it for now
>>
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This is my waifu.

She'll gently caress you up.
>>
>>174143507
Try this one if it's on your way
https://eddb.io/body/16648
>>
>>174143705
kek at those Gs, i'm in a Conda and 3g felt nerve racking

is 9g the record?
>>
>>174143787
It's the highest eddb knows of.
>>
>>174143818
so is it possible to find higher or does the engine not allow it?
>>
>>174143943
There certainly are planets with higher gravity, but with the galaxy this hueg, you probably won't find one.
>>
>>174144018
E:D's scale really does shoot itself in the foot multiple times
>>
No matter what. Thargoid, other aliens or Empire vs Federation it going to come down to some shitty Combat Zone where you collect combat combat bonds and hand them in at a station or better yet more delivery missions to save systems.
I will never be like "oh shit 100 ayy lamos invaded X, we only have 60 NPC ships if Commanders don't help were screwed". Space Rangers 1/2 did amazing is that regard. In elite, like I said already, we'll just get another combat zone with forever spawning ships until Fdevs decide it's time to draw outcome
>>
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Just read we will be able to buy, sell, trade and transport slaves.

Got me hard. Greatest game ever.
>>
>>174144242
In what game?
>>
>>174144294
DEREK SMART'S DESKTOP COMMANDER
>>
>>174144242
Unless you can physically see slaves in your cargo hold what's the point? Elite already has slave trade. Illegal cargo with a different name on. You don't even have to maintain them with food or water or anything like that
>>
In a future where technology would be sufficiently advanced enough to supply unskilled work and labor through various machines, outside of sex slavery, what would even be the point of slaves?
Seems like human trafficking would be a net loss to... everyone involved.

inb4 mustachio twirling villains that do it just to be edgy
>>
>>174144562
>>/tg/
They have the answer
>>
>>174144562
Muh traditions, muh decadence
>>
>>174144394
>Unless you can physically see slaves in your cargo hold what's the point?

You can
>>
>>174144242
Ive heard it comes soon after the "rape" feature
>>
>>174144562
Machines require infrastructure and support technicians, power, all sorts of associated tech to keep them running. If you have all that they're better. Slaves just need air water, food and instructions. They're simple and require less of a support footprint, and would probably be used more on less developed, less wealthy and less legally constrained worlds.
>>
Both SC and ED are shitty games. I'm sick of this. How hard can it be to create a space game? Fucking retards making monkey decisions all over.
>>
>>174146180
I'm gonna say that's about the fairest and best answer I've ever gotten.
Thanks.
>>
Any idea when the Idris or Javelin will be added?
I know that the Idris has been complete for a while and the Javelin is at least nearing completion, but neither is slated to be included in 3.0. 3.0 is supposed to be the netcode overhaul, so what's preventing the big ships from getting put in?
>>
>>174146689
After citizencon, maybe.
>>
>>174146689
>Any idea when the Idris or Javelin will be added?

Of course they are finished. But that doesn't stop Chris from going back and ordering 4 more total reworks like he did with the hornet.

So when will the big ships be in game?

2024 at the earliest.
>>
>>174146689
Lack of a universe where they would have a place, and not yet shown off in SQ42
>>
>>174146689
Those are SQ42 elements that we won't see anything more about until the game is shown. I suspect mining is in the same boat, since it was mentioned as part of the SQ42 story or something.
>>
>>174146689
Cap ships are being made at the moment because they are set pieces for S42. The game is literally set in them.

The actual functionality that would have to be in place for them to be in the PU is way, way off.
>>
What about mining? It comes in 3.0 or what?
>>
>>174149171
We're not here to spoonfeed you
>>
>>174148451
>The game is literally set in them.

Imagine the possibilities:
>be 2025
>SQ42 finally released.
>speedrun game until you are on the Javelin
>confirm that ship is fully functional, per Chris' autism
>replace low level npc and take over his responsibilities.
>spend next 300 hours mopping corridors and eating at the cafeteria
>end of greentext
>>
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>>174146689
Well, I don't think they'll unveil those trump card until/unless
- they already tested the new netcode with lot of player
- they ran out of bigger ship to test (like the Endeavor or the Carrack)
- those ship are near feature complete and not clunky unbalanced free-meal for Retaliator
- they add the capital-ship arena they hoped to make
- It's the last days before releasing the game and they want future-buyer to be shitting themselves with NPC capital ship.

In fact I don't think they'll let us alpha test stuff beyond the Orion, or it will be NPC.
The Bengal is right out as well, we will probably only ever board it in the final game/MMO
>>
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>>174149391
I'm laughing if SQ42 script have you do ridiculously low-key chore more than once
(and beyond carrying crate I mean, we all know that's going to be in the tutorial-part or something)
>>
>>174149682
The only reasonable way we will have mining in 3.0 is if it is actually a SQ42 feature and they are going to sneak release SQ42 much sooner than we think. I'm not optimistic, but if no one is lying, that's the only reasonable explanation. You very well may start off the story mining or some other low level shit and get dragged into a conflict. Or, there are npc miners in the story you interact with and they want the mining mechanic to be real for that.
>>
>>174149989
>You very well may start off the story mining or some other low level shit and get dragged into a conflict

We already know the story.

We're not getting mining in 3.0, and NPCs wouldn't require the mechanic to work.
>>
Why do you want mining? Tried mining in Elite? It's like real time job. There is no way to make mining exiting.
Mining in games like this should be passive, you invest in mining drones and they return with shit they mined after few days or so mining in person is boring as fuck
>>
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>>174146689
the Idiris will be added when the PU can have two of them + a bunch of fighers battling it out without the game shitting itself I"m paraphrasing CR here. I would expect it 3.1 or 3.2.
>>
>>174149497
Doesn't SQ42 have a part on the bengal?
>>
>>174150147
>NPCs wouldn't require the mechanic to work.
There are a lot of things this game doesn't need but is getting anyway. I said I wasn't optimistic about it. It probably got pushed back, but no one knows because of the huge question mark about SQ42 progress.

>>174150612
episode 1 it is under construction, episodes 2 and 3 it is doing shit.
>>
>>174150673
>episode 1 it is under construction, episodes 2 and 3 it is doing shit.
You're thinking about Retribution.
>>
>>174150673
>but no one knows
???

Its not on the production schedule for 3.0
It was originally planned for 3.1

Why is it such a big mystery?
>>
>>174150746
too many jpegs. hard to keep up.

>>174150765
the production schedule shows 3.1 and 3.2. It's not on those either. So, either mining has been pushed to beyond 3.2 or it is a SQ42 feature and that's why we don't see it.

https://robertsspaceindustries.com/schedule-report

you tell me where mining is here.
>>
>>174149989
I think you quoted the wrong person, the real question is wether or not SQ42 will (later?) have an open world like (game)Freelancer.
The first game have likely to be linear but the following one will be made after SC is out and with all feature out.

It will be pretty jarring if SQ42 turn out to require the MMO part to be 98% complete as well
>>
>>174150964
>It's not on those either. So, either mining has been pushed to beyond 3.2

I can't believe you don't think this is more likely.

We're going through a period of "it'll be out by the end of 2016.. I mean 6 months later" right now
>>
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Beam weapons?
>>
How do I get good at flying in Elite?
I can't even outmaneuver NPCs. Nose up, thrusters down still end up with enemy ships behind me, doing fly-by while I barely manage to put couple of shots by the time I turn around if I'm lucky.
>>
>>174151716
Well, the schedule conflicts with what Brian explicitly confirmed. I don't think he would intentionally mislead us, or be misinformed himself. We know foundry42 is doing a lot of the SQ42 stuff. I think 3.2+ for mining is 49% likely. I think what is 51% likely is SQ42 ep1 has mining and that's where the feature was needed first.

Also, as huge a critic as I have been of the delays in the past, in the grand scheme, a 6 month delay for netcode is not unreasonable if they are going in the right direction. I still reserve judgement until we actually see it.
>>
>>174150964
The production schedule is not complete they will be adding on to it in the next weeks/monthjs.
>>
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>>174151857
>>
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>>174152189
> I don't think he would intentionally mislead us
>>
>>174152252
I watched the video where they said it would change over and over again. I'm going to ignore that and continue to unreasonably demand they deliver features to the day, or I'm going to write character limit [CONCERN] threads every 8 hours on reddit about how shuffling the entire upper and middle management structure will improve efficiency and deliver 3.0 faster.
>>
>>174152083

Are you keeping your throttle in the blue zone?
>>
>>174152654
You should do like the rest of us and throw money at them. I'm sure it will make their coders work faster
>>
Why am I not allowed to pay off a bounty anymore according to a wiki and have to wait 2 weeks for it to fall into a legacy fine? It's a 6k bounty, fuck off.``
>>
>>174152506
I don't think Brian would, no. He also mentioned that in "the coming months" he wanted to show SQ42 stuff, after he said they were not going to spoil it. What do you think he meant by that? If they have stuff they are working on now, what's the difference in showing it now or later, if SQ42 is still not released? I can accept that I am reading too deep into this, and that he was simply overridden. I think it would be a first for Brian though.
>>
>>174154520
>What do you think he meant by that?

I don't know anon, how about actual SQ42 shit

story, missions, characters..
>>
>>174104927
>FOOD
>ANALOGIES
what's with you people and food?
>>
>>174154681
/v/ doesn't have a great range of experience to draw analogies to

Just video games and food
>>
>>174154619
My point is, they are extremely tight lipped about everything SQ42, and I don't think the passage of time alone will change that. The only way they would show anything from it is after release.
>>
I'm about to buy a Dolphin, talk me out of it.
>>
>>174154961
Nah, go for it. There is apparently a bunch to be made in Quince still doing sightseeing missions. Another anon mentioned he was making several million per trip, you can stack as many as you can carry, apparently.
>>
>>174155061
Any idea where I can buy a Dolphin close to Sol?
>>
>>174155268
eddb.io

try the stations section. reference system is where you are now.
>>
>>174155405
>eddb.io

Can't find it.

Also, don't understand the rest of your post.
>>
>>174155785
>Can't find it.
That's unfortunate. Try harder. I literally told you everything. Look at the words on the screen, Mason.
>>
New player to ED here. Is Horizons worth getting for $20? I'm really liking the game and just got a Adder.
>>
>>174155975
Great thanks, sorry thought eddb.io was a system name
>>
>>174156003
>robots can figure out captcha now

mein gott
>>
>>174156203
Robots compose the majority of 4chan now. We're the minority here.
>>
>>174141881
I know the that hair cut is the closest to you reference, I wanted to use it too but it is really god awful. Despite being the most traditionally feminine hair style available I think it ends up making faces look more masculine.
>>
>>174156435
Yeah, because it looks like bad quality wig.
>>
>>174156341
You might want to recalibrate your human impersonation routines fellow 4chan user, you are not fooling anyone ;)
>>
>>174157267
2 WEEKS
>>
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>tfw not even human anymore
>>
>>174142480
>do you really want to pick a fight with a possibly ancient and more technologically advanced civilization?

Fuck yeah I do. I didn't have any trouble fucking their shit in previous games and we essentially bombed them back to the stone age with the Mycoid virus so the gap in technology should be even smaller now.

>Their shield laugh at your weapon

It's called plot armor, sweetheart. They're going to die screaming as soon as we're allowed to actually damage them.
>>
>>174142920

In Quince you don't even have to leave the system.
Nor go to the actual beacon they asked for.
>>
>>174143818
>>174143943

There have been reports of 13-16g worlds but none are recorded in eddb.

At those Gs you'd actually have to be careful maneuvering. CMDRs may be superhuman but they still red out/black out at 18/25G
>>
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>>174158863
>Nor go to the actual beacon they asked for.
>mfw being a tour guide as shitty as the mission programming.
How long has 2.3 been out and there are already 2 decent moneymakers?
>>
"Today I saw a real life person in Elite Dangerous" Dad

/blog
>>
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>>174048663
>over the past 2 months the lead developers have been saying that mining is going to be in 3.0
lol wut? one guy said it was likely through unofficial channels, one time.
>>
>>174152083

AIs at higher ranks can actually be somewhat competent. If you're consistently trying to strafe around behind them, they'll start flying backwards to stop you from closing the necessary distance, and will do so with throttle in the blue so they can also turn fast enough to keep you in sight.

A ship reversing and turning in the blue has a minuscule turning circle while yours trying to circle behind them will be comparatively huge. This is how something like an Anaconda keeps its nose pointed at you even though you're flying a maneuverable fighter.

For smart AIs you need to change tactics and occasionally perform boost-and-invert re-positioning maneuvers.
>>
>>174159469
https://youtu.be/Py_79FwcA40?t=6m21s
At 6:21 and 7:02.
>>
>>174159668
Not that anon, but its one guy saying it on one occasion. Even if he says it twice within 30 seconds of each other, its not like things change in that timespan, its just we never heard it before or after this.

Where is this "past 2 months" shit?
>>
>>174159287

What's the second one?
>>
>>174159884
You're giving cultists a bad name.

Please just stop shitposting. You're anonymous here, you don't have to protect your ego, you don't have to lie. You can literally just concede the point, that you were wrong.

The head of CIG Frankfurt said that 3.0 had mining in it, and now it's been dropped. Just admit it. You're shitting up the thread.

OK?
>>
>>174160335
>Where is this "past 2 months" shit?
>>
Which Missile type require no lock in SC?
>>
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Why does CIG keep making stations that just have those landing pads attached somewhere? If there were hangars of some sort they could at least bullshit ship (de)spawning in a closed off room connected to the landing pad via elevators or something, but I don't see how those pads would work out in the long term.
>>
>>174160424
>Where is this "past 2 months" shit?
Ask the other guy you replied to. I'm just tired of you drones refusing to concede a point.
>>
>>174160647
..But the point was that we'd been hearing it for "2 months", dweebus.
>>
>>174160512
They all require locks.

They've mentioned "Fire and Forget" as a type of missile that doesn't require one even though thats not what the term means, but they're not in yet.

There are missiles with basically 0 lock time, but you do need to do it first.
>>
Has anyone here messed with engineers?
How do you get 50 Decoded Emission Data?
I've been scanning combat ships everywhere and only got 9(3 scans).I tried to google but everyone just says to keep scanning, I'll sooner blow my brains out than grind at this pace
>>
>>174160868
THats what I mean, I know CS missiles take ages, It is Prox IR missiles? Im looking to put a shitload of little missiles on my lancer. I can get 4 S4 mounts, so 4x8S1, not sure which missiles to actually mount though.
>>
>>174161067
Right now, you should be mounting the largest possible.
>>
>>174161243
Im justidicking around with friends, I dont want to instafuck my newbie friends auroras with S5 Stalkers from from my gladiator, so Im loading my big fat freighter up with lots of missiles and second rate guns.
>>
>>174160902

Just enter a combat zone and scan everyone while remaining neutral.
>>
>>174161395
If you want really quick lock times, best S1 is probably a Marksman.

Not going to get great damage out of it but you can spam them
>>
>>174160632
==[-I-N-S-T-A-N-C-E-S-]==
>>
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So, since I heard that 3.0 released and it has trading and cargo hauling now, What's the best ship for going full Han Solo?

Fast, good cargo capacity, and decent defenses? Starfarer? Freelancer?

Also, what's a good bounty hunter ship you think?
>>
>>174160632
>but I don't see how those pads would work out in the long term.

Have you considered that a space station that size isn't necessarily built for 100 players to decend upon it at once, and won't be a major hub?

Those generic stations are going to be plopped down everywhere, servicing 22+ ships doesn't seem bad at all.
>>
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>>174162171
>3.0 released
>>
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>>174162276
Or somehting, I dont know.

I just heard progress was being made. I heard hype and I came to investigate.
>>
>>174162382
Come back in 3 months.
Also look at this: https://robertsspaceindustries.com/schedule-report
>>
>>174161474
I've been doing that for last 2 hours and only got one scan. Guess it really is the best method.
Data description says it can also be obtained from USS but don't say which one and no info on that in the web
>>
>>174162985
>I've been doing that for last 2 hours and only got one scan.

Shit luck. Took me maybe 3 hours doing that to get the 50 I needed.
>>
>>174159885

Ice.
>>
>>174163392
Did you scan all the ships, eagles and cobras too?
>>
>>174162171
It was said to be the Constellation (Taurus) but the ship that really fit "Falcon Millennium" the most is the Caterpillar, even if some people are still in denial.
(the Falcon only have speed, the rest is just Han Solo making brick fly well)

Now, if you aren't against Xenos what fit your description is the BanuMarchantMan
>>
My son wants to get Diamondback Scout but in my opinion Cobra Mk III is WAY better than that. How do I convince him to not spend his hard earned credits?
>>
>>174165321
kill him
>>
Should I CCU my Starfarer to a Hull D? I have a Merchantman for cargo already, but I can't say I'm particularly satisfied with the Starfarer. It looks nice, but the interior is a mess and we still don't know whether they scrapped the external mounts for regular cargo or not.
>>
>>174165321
My ex-wife's son keeps pestering me about Federal Corvette and Fer-De-Lance saying that he wants to play in those ships. I'm booked therapist for him, CMDRs at formus told me only psychotic maniacs fly those ships. Me and my ex-wife really worried about him.
>>
>>174164593

Scanned everything in range, reset instance, repeat.
>>
>>174165321

The DBS is more of a fighter craft while the Cobra is multipurpose, so it's obviously only for murderous psychopaths.
>>
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>>174162171
If you want to do trading I recommend you get a trading ship. Rumor has it that's what they're built for.
>>
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>>>/v/374060407
>>
>>174166672
Nah trading ships are for refitting entirely with turrets and extra shields and mine launchers to serve as stopgap ghetto cap ships.
>>
just started elite dangerous, have been running data and making some credits. I'm thinking about getting into mining, What kind of ship should i be aiming for?
>>
>>174167015
>0 / 0 / 1 / 9

Good job, anon!
>>
>>174166226
>>174166557
What the actualy fuck... I am getting real sociopath vibes from you all. Was a mistake to post here. Luckily I am still protected by the law.
>>
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>>174162171
>Han Solo

Solo:
Freelancer(Any), Constellation Taurus, Cutlass Black

And the Wookie:
Constellation (Andromeda or Taurus), Caterpillar, Cargo-fit Retaliator, Cutlass Black, Freelancer(Any) Starfarer(+Gemini), Hull C
>>
>>174167146
I love the idea of some asshat in a Superhornet coming up on a Hull-C or D, giving them an ultimatum, and then being blasted out of space by a few dozen ballistic cannons in concealed containers. The freighter wouldn't even be carrying cargo, it just wanted someone to have to say they lost to a Hull.
>>
>>174167236
>you
https://i.4cdn.org/vg/1492294726849.png
>>
>>174167236
You could, aim for Cobra Mk III, it's general utility/fighting ship. It's suitable for bit of everything. Lot of people hate the ship on this thread because it reminds them about their dads. However, it is still very viable choice. Add extra cargo space, some lasers and mining laser and you should be set. Mining is deadly boring though but I'm going to do that as well. Then you need to find metal asteroids.
>>
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>>
>>174168683
Who is this Greg? Tell us about him.
>>
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If you ever flew Cobra Mk3 unironically you are forever marked as dad's lackey
>>
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Stop complaining about the game and get back to grinding.
>>
is drifter any good
>>
>>174167236
>>174168367
Please don't use the stupid fucking cobra. I don't care how 'versatile' it is, it looks like shit and is way too fucking common.

You wanna try mining? Get an asp scout or diamondback scout. I assume that you don't have many credits to toss away.

As for mining, only bother in METALLIC belts/rings with PRISTINE reserves. You can see what type it is and what reserves its got from the map, just select the belt/planet with the ring.
>>
>>174169385
No, but your mom was pretty good Last night, When I had sex with her.
>>
In the past, has CIG been good at meeting the deadlines set forward in the development schedules that they have posted? Should I add 75% more time to account for delays?
>>
>>174169919
Production schedules are recent, which they tend to stick to.

Everything else, no.
>>
>>174170229
Your mom's husband would be so disappointed in you.
>>
>>174169919
Nah, but who cares as long they deliver
>>
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>>174169919
>CIG
>meeting dates they give out to the public
Seriously though, the schedule reports they started publishing a few months ago have been fairly accurate, just don't believe any dates CR mentions when someone allows him to go on stage.
>>
>>174169919
production schedules keep them honest and they have no excuses for the bakers for not meeting them

accountability
>>
>>174169895
at least wear protection next time, jesus christ i have enough siblings as it is
>>
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Superior Vessel.
>>
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Second best ship.
>>
>>174174131
Contender for my favorite ship in theory
Contender for one of the worst executed ships in the game
>>
>>174174390
it really is underwhelming.
>>
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>>174173383
>>174174131
>when anon's taste is immaculate
>>
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>game is clunky as shit
>constantly fall through the ground
>take damage for no apparent reason
>runs like ass
>there is nothing to do
Why did they think making it free to play for a weekend was a good idea? Now everyone knows how shitty this game is.
>>
>>174174687
Well, could have been worse. Like last time, when they launched the freeflight, then released a new patch like a day into it.
>>
>>174174687
I have NEVER had this "fall through the ground" meme happen to me, and the only mode that runs like ass is the PU
>>
>>174174919
I have played for an hour and I fell through the ground 3 times.
>>
>>174174987
Where?
>>
>>174175037
Those space stations where you can walk around. Happens at every single door and wall.
>>
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>>174174131
Just when will they get rid of those absurd VTOL assembly, the concept have been completely discarded and it was never coherent in the first place.

They just have to remove 4 sub-parts, clean up, and they'll have done marvel to its aesthetic
>>
Im taxing someone far far away. I want to record uncharted suns, buyt every time I lose my route, is there a way to scout the sun without losing my route?
>>
Does anyone here play with keyboard and mouse only? Have you ever tried real man's joystick before?
>>
>>174176332
i feel there's little reason to bother playing SC with anything but MKB at the moment except for perhaps a few specific hulls because of how interactive mode/gimbal fire works. can't be used very properly on a HOTAS setup with some types of mount arrays. if a ship is entirely fixed-guns or even nogunz (at least under your control) you're all set though and can really get into it with the granularity of control offered

with any hope the polaris helmsman won't be tasked with anything but target alignment and flight so it could be an ideal station for dat sick input method
>>
>>174176332
I play with keyboard and mouse only.

I don't have a joystick of any kind nor any inclination to buy one. It would be just a pain in the fucking ass to get the stupid thing out everyt ime I open up elite. Fuck that.
>>
>>174177714
i like hotas in elite but people can work fucking majik with M&KB so more power to you. i certainly can't argue against the ease of usability that the conventional method offers as yeah fuck moving it all around so often. it applies doubly so for SC where foot fps shit is half the game and MKB is the one fucking way to do that properly
>>
>>174177714
>>174176797
How do you find moving the ship with mouse? I couldn't stand it and I tried first DS4 controller which was quite good actually but even then... I bought Thrustmaster 16k and that has been perfect because it has such a big range of motion, the ship handling is completely stable with that one. However having joystick on table is a hassle.
>>
Shill me on the Viper MkIV.
>>
>>174178437
>joystick on desk
>not having a daddy cave with custom furniture
step up
>>
>>174178437
different anon, but I totally change my setup in both games, only the throttle is different between ED and SC.

My mouse is pitch and yaw, roll is on A and D, side strafe is on Q and E. You are just correcting the nose with the mouse and controlling roll and strafe with the kb.

I also change the throttle in SC to double tap W and S, then set forward strafe to W and spacebrake to S. The biggest trouble for me was throttle control. Double tap makes it less likely that I end up with the throttle where I don't want it. Fwd strafe on W gives me 100% as a push to hold.
>>
>>174178437
I tweaked the settings from the default slightly.

For me, mouse up and down controls pitch, left and right controls yaw (meaning straight turning left or right), A/D are roll left/right, Q/E is strafe left/right, R/F is strafe up/down.
>>
>>174178980
I use my mouse wheel for throttle, works pretty good.
>>
>>174179153
too handy as a view zoom. I rarely need more than small tweaks to the throttle, since modulating speed with fwd strafe and spacebrake is pretty easy. My throttle is usually set just under 50% and I can change my speed moment to moment with ease.

Spacebrake on S and Boost bound to a single key are the biggest helps. Also, boost and AB stack if anyone didn't know.
>>
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>>174178437
you have to be gentle and very fucky at the same time, with base controls i've not altered. sort of like scribbling over a target to orient directional vector at the target because gimbals inherently drag the ship along with your point of aim and if used with hotas it's the same thing if more imprecise due to a lack of mouse. so much of it is keyboard work and i think i need one with better simultaneous input if it isn't the game's fault as i've found myself entering several commands at once only to have the last few not go through or for some manner of drop to happen or whatever. aiming a wee bit ahead of a PIP has aided me too with the mouse but it's slow and steady, sorta. implement decoupled to force things into favorable firing arcs and you seem to be talking with my limited experience in mostly proto-crusader

>it's real

that i can pick this up tangibly and begin to feel around what will probably be the single major fixed point in spess game development for many years to come upon its release gets me every time. those arguing insubstantial progress need only realize that they look at something synthesized from that which made crysis a reality. i can't help but look with scorn upon my prior opinions that the game would have been better served with another engine because the lumberyard transition was clearly a nigh seamless (in game development terms) one and they have,
from top to bottom at the most rudimentary foundation the platforms with which to do everything from diverse FPS elements to full-on capital ship warfare. we'll see where it goes


ed is ded with the present dev team

>>174178672
micro-python
>>
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In memory of the late Admiral post your spectrum gold
>>
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>>174180257
Is this real?
>>
>>174180257
>In memory of the late Admiral
What? Are you just memeing, or did he ded?
>>
>>174180423
he had a pretty serious stroke and effectively can't use a computer anymore.

>>174180421
hes still going on about japanese steal in spectrum
>>
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>>174180564
poor fucking guy

CIG had better erect some form of monument in-game to all of the backers that didn't live to see release or can't even play it any longer at this rate
>>
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>>174180751
He was an asshat and this is a space sim that has been in development for like 5 years now.

The userbase of this genre alone should tell you that we've lost more than a few citizens along the way who will never see release
>>
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>>174180564
Damn, I was looking forward to unloading a bunch of torpedos into him at some point.
>>
>>174180990
Come on dude have a heart, the guy was like $9k in the game and can't even play it now. Let go of your personal grudge / jealousy
>>
>>174181119
>$9k
try at least double that, and no I really don't care for him at all
>>
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>>174180990
i revel in my relative youth and shed no tears for b**mer filth that didn't take care of themselves long enough to basically become motherfucking electronic old men in glorious sc for the rest of their days. but at the same time it's certainly pitiable and with the clear amount of frustration he chose to surround himself with

>>174181118
>>174181118
>>174181118

this result is unsurprising. you've gotta live a chill life or your body will give out on you prematurely and in this case a fucking blood vessel in his brain ruptured or some shit. much tough. v. sad
>>
>>174180564
That's fucking awful. I have a suggestion.

>Let it forever be known that any player caught trying to solo a capital ship, doing something other than just transporting it, shall forever be called an Admiral.Specifically, call them that as you gank their ship.
>>
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>yfw you will have a stroke before SC releases
>>
I don't believe the admiral dog stroke story. I think he's trying to throw us off the scent.
>>
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>>174174919
I had to purposefully try to get it to happen, and that was in areas that I really shouldn't have been able to get into. Though when GrimHex was busted it was the only way to get out.
>>174175112
This guy isn't exactly wrong, though, you just have to shove your face against the more oddly shaped walls and run into them as hard as you fucking can for a few minutes, twisting around like a retard trying to get away from his handlers. It's possible, but you really have to know how.
>>
>>174114450
>spend an hour going to Quince
>400ly+
>23 jumps

All I get is lies in the end.
>>
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>>174181575
>ganking capital ship
>implying you'll have enough friends for that
>implying you won't get killed by npc-crews
>>
>>174178934
>>174178980
>>174178987
>>174180165
These are all valuable posts. I personally appreciate this kind of posting where individuals really take part to the discussion. Congrats lads, keep up the good work. This way we can achieve internet greatness. Let's make this thread one of the places where people can be safe.
>>
>>174183616
Nigger
>>
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>>174183616
>>
>>174183490
that automatic turret on top is the size of an aurora idk why people get all smug thinking they will be able to steal a capital ship on their mustangs
>>
>>174183837
Because turrets are garbage and its the only thing protecting its ass
>>
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mfw the word mining is nowhere to be found in the schedule report that even lists features planned for 3.0, 3.1 and 3.2...

It's only mentioned in a text with the Prospector, telling us its a mining ship...

So, all of the old plans they had for 3.1, 3.2 and 3.3 just got bumped up to 4.0 I guess?


Release late 2019 it seems, SQ42 demo maybe summer next year...
>>
>>174184648
Supposedly the >3.0 schedules are incomplete
>>
>>174184206
>implying you won't be begging to nerf 1.0 turret
>>
So I tried a mission to taxi someone far far away. I got to the last point, but I can't find the visitot's beacon-thingy anywhere, and there is only two bodies out here; a sun and a astroid cluster. I did agree on getting some cofee for her, but it says I need to deliver that with the passanger

I am in the right system, but the place she wants ends with the system and 4. I have spent half a day on this mission, I dont want to give up now
>>
>>174186012
Does the cluster have sub areas?
>>
>>174186381
No, it is just a few small rocks. The system ends in CB1, but the point she is CB1 4. BUt there is nothing of that sort anywhere near. I don't dare think about how many hours this has taken. This is the 4th stop, and it's 1am
>>
>>174186875
Maybe try the official forums? I have no idea.
>>
Why do people even play on solo, it's like playing an FPS in bot games.
>>
>>174186875

Try searching eddb.io?
>>
>>174188116
It feels safer when you just start out. Like everything is going to kill you and you don't know shit.
>>
>>174183710
>>174183771
Yeah, why, I am deadly serious. There is no need to call me ethnological names or anything else. We must run this thread as if it were a company. A company which upholds values which are dear to our hearts. These are compassion, humility, spirituality and valor.
>>
>>174188530
>spirituality
Where do you think you are?
>>
>>174186875

It's probably a planet you don't have on your map.

Do you have a discovery scanner, or is there a nav beacon orbiting the star that you can drop in on and scan?
>>
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>>174188131
>>174186381
>>
>>174189090

It's a planet you haven't discovered yet and you have no map data for that system.

If you don't have a discovery scanner I hope you know how to search for planets by parallax motion.
>>
>>174189047
Been flying around there for an hour or two, but nothing, ti's completely dead there.
>>
>>174189301
DO
YOU
HAVE
A
DISCOVERY
SCANNER
>>
What's the point of solo play if it's at the expense of the open world being fucking dead? Just imagine systems actually maybe being semi-populated if they removed it.
>>
>>174189397
No.
>>174189295
Oh, ok. Guess Ill never find it then. The things you learn underways
>>
>>174189475
That's where you screwed up then. Get an advanced discovery scanner
>>
>>174189475
>no discovery scanner

you're fucked, should have taken one. Every single cruise ship should have an advanced discovery scanner so you can easily honk systems
>>
>>174189090
>>174189301

Like anon said, you need a scanner so you can discover the target destination. You did bring a scanner, right anon?

Eddb.io says the body is 1,187 ls from the main system star, since you're too lazy to act on the advice I gave you. Should be doable even without a scanner desu.
>>
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FRIENDSHIP DRIVE ENGAGED
>>
>>174188970
>Where do you think you are?
You can see the infinite quality of space as an entity. Imagine trucking cargo somewhere there and not think about these things. You need to accept that thinking about your maker while making credits is perfectly normal thing which happens to all of us. Just admit it.
>>
>>174178980
How do you strafe up and down? You need those controls too.
>>
TO ALL GRIEFERS: LET MY SON PLAY!!1
>>
>>174189732

Beacons show up once you get within 1000ls of them, and if the body is only 1187 ls from the star they should be able to find it by tracing a ~200ls circle around the star along the system's ecliptic plane.

Or this >>174189295 and locate planets by parallax.
>>
Will Star Citizen let me go on a rampage across stations while livestreaming it when my girlfriend and corp steal everything from me and kick me out?
>>
>>174190458
Space for strafe up and left control for strafe down, same as default.
>>
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>>174191201
yes
>>
>>174189475
See https://www.youtube.com/watch?v=itkIhPRxAPQ
>>
>>174191140
>>174189732
Thanks for the tips. I gave up I just got a new ship and wanted to try my upgraded warp drive on that kind of mission. I've given up, it's so damn far away, and I gotta head to bed.
But, thanks for the help. It's better knowing that I screwed up rather than it was something buggy.
>>
When will they put in a built in radio streaming service so I can listen to NPR and be a genuine space trucker?
>>
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How will they ever make refueling work once they attach the boom to this? None of the ships have any sort of standardized refueling port.
>>
>>174192360
>Good news, commanders! The Frontier Store/RSI Store now sells F2K and WinAmp skins!
please no
>>
>>174191392
Yeah makes sense, space is the swim up / jump button. I guess I could try mouse again. I hate having to use joystick anyway. It's cool and works really well but it's stupid.
>>
>>174192921
Eurotruck does it for free. It's literally just a UI that hooks into existing stream data.
>>
>>174045535
how the fuck is it 3.0 if there are no planets?

sick of this shit
>>
I just want to chip in with a few thoughts.

I know the Internet has democratised free speech, and given everyone a voice to say whatever the hell they want. However, I'm appealing to people here to *please* stop complaining about servers, space legs, nerfing, ranking, bounties, and everything else that's annoying you all.

Elite is exactly what Elite is, nothing more and nothing less. On any single day, a hundred things can go wrong, and a hundred things might or might not be announced.

If you feel that Elite isn't the game for you, there are plenty of alternatives.

For the rest of us, Elite is fine. It's not perfect. You might want it to be perfect. I might want it to be perfect. Perfect however takes time, money, dedication and most importantly support!

So please, please just accept that things are as they are and stop whinging about things all the time (obviously this is aimed only at the people who are).

It's immensely difficult and complicated designing and building a game like Elite. If you think it should be better, then be constructive, or apply to work for Frontier and improve it yourself.

I for one, am sick of the complaining.

</ENDOFRANT>
>>
>>174193935
Delicious pasta. I r8 it an 8 m8.
>>
>>174193903
You can fly down from space to a celestial body. Whether those are moons with outposts or planets that have a single landing zone doesn't really change the gameplay that much.
>>
>>174193935
I, for one, salute you for your courage and valor my friend! Welcome to our humble thread. I agree completely with you. Many times I thank in my mind for the wonderful possibility we get to play the game
>>
I want a multi-crew ship to play around in the PU with. I'm willing to spend the money to take myself to either a Cutlass Black or a Freelancer (in which case I can switch around to the Hornet and Bucc too I guess). The upside of getting a Cutlass is that I could see myself wanting an M90 when they're next on sale, and that's a straight CCU.

Any opinions on what's more fun currently? I'm not thinking to endgame at the moment (or cutless rework), just some multi-crewing today.

Also, can either store any of the hoverbike thingies? It'd be nice to take some ground vehicle down in 3.0.
>>
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>>174193396
>eddb.io/edshipyard/coriolis.io/inara.cz handle the knowledge/research part of playing Elite
>netflix/winamp/f2k/youtube handle the boredom
>E:D is generally stable on alt-tab
They won't devote dev time to something being adequately handled externally, unfortunately. They'd probably kowtow to the dads and make the Anaconda's radio a size 7 250ton module that can be engineered to have +22 preset stations.

>>174193935
>elite is a perfect game. if you don't like it, play something else. if you think you know better, make the game yourself
jesus FUCK
>>
>>174194296
I guess I'll have to make do then.
>>
>>174194296
dats a hot kurisumasu eagle bro
>>
>>174159287
>>174158863
Should I buy a Beluga for this, or can I get away with just shoving some crew compartments into anything?
>>
>>174194296
>make the Anaconda's radio a size 7 250ton module

The Conda's sensor suite is already bigger than its main engines, so probably.
>>
>>174194707

1st-class and below cabins can be fitted to anything, and I haven't seen a single luxury-class passenger for the in-system beacons. I also haven't see any groups over 8 people in size. They always range 2-8 per mission.
>>
>>174194707
I'm figuring it out with the dolphin now. the 5e economy cabin has to go, definitely first class or luxury. The 2e cabins aren't worth it either, need minimum cargo room anyway. The 4d business cabins are easiest to fill.

The missions are plenty although a few have completed, but with no reward at Millerport.
>>
>>174194296
Dude this isn't reddit,(not a echo chamber) FD gets critique hourly here, often much better articulated than what you said, even with out the self righteous snark and lambasting people of dissenting opinions.(people with different taste in gameplay are not just blind fan boys, if you were here long enough you wouldn't even be able to come up with a single fan boy)
>>
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>>
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>>174193935
>If you think it should be better, then be constructive,
>or apply to work for Frontier and improve it yourself.
>>
Which of our videogames do you think is going to start resembling an actual videogame first, lads?
>>
>>174198004
Obviously neither..........
>>
>Bought the anniversary package a few years ago, and upgraded to the LN
>figured that would be a good way to start SC when it finally comes out, don't plan on spending more than $25
>Stop paying attention to SC since PU came out
>Decide to check it out today and see whats happened
>Cutlass Black rework

I don't really want to shell out another $65 for a game I won't play for a while but fuck the new cutlass looks awesome. Wouldn't really be a problem but I'm sure the price will jump once the rework hits so now I feel like I need to decide soon
>>
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what are some good space games to play while waiting for 3.0?
>>
>>174200885
>I'm sure the price will jump once the rework hits so now I feel like I need to decide soon

Its not like you can't get your hands on it in game.
>>
>>174200885
Just get a Gladius->Cutlass upgrade for 10 bucks and keep it around. If you want it at some point, upgrade your LN to a Gladius first, then apply the other upgrade.

Or >>174201179
>>
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How are you supposed to reach that button?
>>
>>174201410
double jump
>>
>>174201410
By not being a fucking manlet
>>
>>174193935
I know this is just pasta, but seriously fuck off spacedad.

Also there are no fucking alternatives. Elite and SC are the ONLY two games of their type, and SC isn't out and is a buggy shit alpha atm.
>>
>>174201179
Probably will, I don't think the cutlass will take too long to earn in game given drake is supposed to be cheap. I'm just worried about being wrong and having to grind for a month because I didn't feel like shelling out $65
>>
>>174045414

so is the prevailing strategy with a constellation to just joust with it in cruise mode or what?
>>
>>174203495
unless i'm retarded cruise mode was excised in favor of simple afterburner/boost speed increase for now but i doubt the flight model is anywhere near complete
>>
>>174203703

I mean I can get up to 500 which is enough to joust against NPCs, stock guns are kinda weak even though they're supposedly fairly big.
>>
>>174203840
Performance in the PU is meaningless
>>
>>174203495
The prevailing strategy with a Constellation is to not engage fighters on your own because you're a multipurpose space freighter.
>>
>>174204065

Clearly although its making it hard to see why anyone would take an andromeda over a taurus.

Granted if they actually deliver on NPC crewmen and I can tell my hireling "nigga hold my beer" and run to the merlin, that'd be fun.
>>
>>174204227
Both that and it has more missiles as well, though it's questionable how much of a difference those will actually make. Plus the Taurus only comes with one turret stock if I remember correctlly.
>>
We should merge with EVE Online general too. This way we would have 3 awesome space vidya.
>>
so I'm wanting to get in a combat ship (currently only got my t6), not sure what I should go for, and if the fun sounding weapons are worth it (railguns, missiles, torps, etc).
>>
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>>174204534
is it really that ded

i couldn't stomach a game with as much history as eve being lumped in here
>>
>>174204962

I can, I hope EVE dies and stays dead.
>>
>>174204962
Well you're not a looker either, mate.
>>
>>174204384

Ah two turrets, that'd do it. I think once those can be reliably controlled (friends or NPCs) the andromeda can at least handle random NPC encounters.

And missiles have helped when I can actually get them to fire reliably.
>>
>>174204656

Vulture is a common pick for first serious combat ship.

Class 3 hardpoints means rails/missiles/torps are kind of a waste on it, though. Also it's literally Power Management Shenanigans: The Starship.
>>
>>174204534

>dog posting
>who are you quoting?
>even more org posting
>is this game dead yet?
>calamari
>gaylente
>space niggers
>tengu
>tengu
>tengu
>prorator

please no
>>
>>174194196
Some buyer's advice, chaps?
>>
>>174206132
Cutlass is getting reworked and should offer some great value compared to other ships. Both can store a Dragonfly, but only the Cutlass has a confirmed airshield so you can open the ramp without decompressing. Plus you get some side doors for fucking around on planets.
Also, it comes with tractor beams.
>>
>>174205549

what death count is Broski on
>>
>>174206323
>tractor beams

I did not know this, I am sold.

Is it likely that there'll be a price change to Cutlass with the rework, or will it stay at the same price point?
>>
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>>174206132
Freelancer's cockpit is easily the worst in the entire game, Cutlass cockpit is great.

Cutlass is slightly unwieldly, but you can fight it into line to make it perform okay as a fighter, as long as your opponent isn't too skilled. Freelancer is a free kill.
>>
>>174205438
how useful are the chaff and ecm utilities?
>>
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>>174206493
Nobody knows.
>>
>>174206338
>in Quince
>have fresh A-rated Dolphin
>2 1st Class cabins
>missions need business/economy cabins

did I fucked up? should I keep refreshing to get 1st class missions?
>>
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>>174206594
That was not what I wanted to post.
>>
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>>174206493
Figure the price will get updated, too. If it has appeal to you, I would go for it sooner rather than later.
>>
>>174206838
Bought it, thanks fellows.
>>
>>174206631
the fuck is this quote?
>>
>>174206750
While I like the over all improvement to the look I really wish they did not bump the size so much. The cockpit especial is the size of a large car and it only sets two people.
>>
>>174206528

Chaff: If you're in a small and/or maneuverable ship you're effectively invincible against targets that rely on turrets and gimbals. So basically NPCs, since players who are not shitters primarily run fixed weapons.

ECM: Much harder to use than point defense but it's the only way to stop an entire pack hound salvo or misdirect torpedoes. vs NPCs it's not very useful since they don't tend to use torps or pack hounds.
>>
>>174206631

You can stick business/economy passengers into higher class cabins.
>>
>>174207237
The size increase was pretty much essential for its new role
>>
>>174137187
yeah sometime before sealab would be nice
>>
So should I post a pastebin detailing exactly how to ice pirate?
>>
>>174207237

They should keep the old model as a in universe variation.
>>
Why is the Starfarer Gemini faster and more maneuverable than the regular one when it was supposed to be the opposite?
>>
>>174212673
>>
>>174211124

The entire process can be described in 20 words or less, why the fuck would you need a pastebin?
>>
why the fuck are half the stations just denying my board requests in ED
>>
>>174214254

Are you in Open?
>>
>>174214296
yes
>>
>>174214352

Found your problem. If your docking request is denied, it's because other players are taking up landing pads in a station. If you switch to solo your request will be approved immediately. Then you can switch back into Open after you've landed.
>>
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>>174212930
I understand now
>>
what kind of systems tend to have assassinate pirate/deserter missions?
>>
>>174215230
civil war/war for deserters, not sure about pirate lords.
>>
>>174201110
Starsector next week when 0.8a finally drops
>>
>all these new proto dads from the steam sale

WELCOME
>>
>>174211483
I could see them doing that if they were going to polish up the old model more. As it stands now the old one is not up to the new modeling and materials standards. Its like the old freelancer verse the new one, the old one almost looks like a completely different art style at this point.
>>
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>>174216027
The old models also look like shit in every other aspect, the models and textures are subpar. Plus they're not laid out properly for items 2.0 and ship components.
>>
https://u.nya.is/zfyoin.mp4
>that Starfarer interior layout
Really feels like the top priority was making some maze-like fps level instead of a functional ship interior. I really hope that's only because it's in S42 and not a trend that will continue for all the other big ships.
>>
>>174216768
If you'll look at the interior layout of the Caterpillar and Javelin, it seems a lot more straightforward. I think "stupid confusing interior layout" is just going to be a MISC thing at this point.
>>
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Is it just me or does it look like you might only be able to attach cargo to the front-facing part of the arm assembly on the Hull series? There are hinges and shit on the back.
>>
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>>174218572
>>
Having a current bug where I use a FDS injector, log out and have the use again, not a bad bug I guess since i'm half way to the core
>>
>>174194707
>>174194996
>>174195047
I bought a beluga without knowing what I was doing. I didn't realize that cabins were assigned one per contract regardless of leftover space.

After that, I ended up outfitting my anaconda instead. The have the same number of optional slots, however the conda has a larger number of size 4+ slots and its lower mass lets it use a smaller slot for a shield generator to protect the paint job and keep passengers happy.

I suppose the Beluga is a bit more agile in supercruise, is cheaper, and can equip luxury compartments, but I think the conda is better if you have access to it. I don't think luxury contracts are common enough or sufficiently better than first class missions to give the beluga and advantage over the number of larger compartments that the conda can carry.
>>
>>174219889
>I don't think luxury contracts are common enough or sufficiently better than first class missions to give the beluga and advantage

They aren't. This is why everyone uses Asps and Anacondas as taxis and the Orca/Beluga (and now Dolphin) continue to be mostly unused for their primary role.
>>
>>174220083
>the Orca/Beluga (and now Dolphin) continue to be mostly unused for their primary role.

Do they even have a secondary role? I know that the Orca was mildly popular as a novelty battering ram, but then they went and reduced its tonnage.

I swear that an unpaid intern could notice these balance discrepancies better than Sandro.
>>
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>>174188116
Some people are here for the COOP rather than the PvP griefing, and even those who want PvP don't want "please rob me of all the fun I had" when they only have a few hours to play.

That why it's refreshing to hear about SC 80% npc features, I don't think I need to explain what it allow.
>>
>>174188116
Well if you are min-maxing your grinding, there is no reason to leave solo. Going into open mode adds additional risk with no increase in rewards.

Back during beta, there was talk about magnifying open-mode rewards and locking the community goal content to open mode, but the Dads threw an an absolute shitfit of epic proportions.
>>
>>174222497
tfw no single shard space sim with open PvP and a sense of danger that isn't just high level players stomping on low level players' faces repeatedly.
>>
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>>174222718
> that isn't just high level players stomping on low level players' faces repeatedly.
That's why SOLO and BOT exist. You can't balance in real time a god-level players, you can't keep him away from the very weak he can gank, and it's very constrictive to make ganking low level player unprofitable

Unless you have several instance and you reroute the players with some good algorithm.
Trust me single shard space sim is a FLAW not a good things. That's why MOBA game have matchmaker.
>>
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https://www.youtube.com/watch?v=RKG19AYlzh4
>>
>>174201110
EVE Online

Join us in Oruze Cruise for boosters (space drugs) and chill
>>
>>174222497
Why were they so pissed about open being slightly better?
>>
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>32min to unload cargo

I really hate dad's dreaming about the game
>>
>>174222278
I've yet to hear anything about the game not being extremely punishing and painful for anyone who plans to make a living from piracy or outright murder. if 80% of the ships or people you see in the game are AI life with varying degrees of "morality", i don't see griefing being much of an issue. if anything the griefing will come from the people who the UEE see as being good guys, camping the fuck out of known pirate systems, knowing that they can just hop back out to a UEE system and have infinite AI space cop support.

depends on where they go with stealth systems and criminal status interractions
>>
>>174226005
obviously this punishment could be a completely acceptable tradeoff for an organized squad who knows exactly who what when and where to do this to

acquiring free money at low risk with less work than it took the person youre taking from, at the cost of needing to watch your back slightly more than SPACEDAD1978 running cargo back and forth from point a to b for 99999 hours of gameplay
>>
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>no proper LZs, only barren procedurally generated moons
>no mining
>netcode rework is a stretch goal
Not sure what I was expecting, t b h. Even when I expect CIG to underdelive as always, they still manage to disappoint.
>>
>>174225792
>32min to unload cargo
Sounds nice.I need time for all that shit i will do on space stations.
>>
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>>174226005
If it's any realistic piracy will be playing hard mode with little profit unless you are at the top of the organization or doing risky stuff (not attacking random cargo)
80% of what they'll prey on will be npc, the players they meet should be harder to kill and will include bounty hunter.

Piracy have to be a minority because the UEE also have to deal with other organizations, the Vaandul, Banu and Xi'an. And no doubt you will have to fight rogue/pirate Banu and Xi'an.

I also agree that a big unknown is how a pirate will be able to move around in protected space. If criminal are recognized separately by their ship / persons then they'll want different ship for legal and illegal stuff and steer away from scanner that scan them as a person (I suspect the LZ will have shaddy entrance for them)

/speculation

>>174227494
see the other side of it: not long ago we didn't expect 3.0 in 2017
if 3.1 or 3.2 include the LZ it will be ok
>>
>>174225792
>SC will be another AFK simulator
I really needed another EVE and BDO in my life. Not.
>>
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>>174093662
I remember the time I made that chart
now I realize that the magic is gone
>>
No one saved me for I am forever lost in the 404's
>>
>>174229605
Good riddance.
>>
>>174228625
This was made by some sperg on his free time, it's not official.
>>
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BEST SHIP COMING TROUGH

MOVE YOUR SHITBOX OUT OF THE WAY PLEASE
>>
>>174231847
>best
>Mushitty inshitstrial shit concern
Thread posts: 766
Thread images: 174


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