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/civ4xg/ - Civilization, Stellaris, Endless and 4X Games General

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Seasons Greetings edition

>Civilization Resources
- Civilization Analyst (Civ VI, Civ V, BE) - http://well-of-souls.com/civ/index.html
- CivFanatics Database and Forums - - - - http://www.civfanatics.com/
- Wiki of all Civ games - - - - - - - - - - - - - - http://civilization.wikia.com/wiki/Civilization_Games_Wiki
- Browser Civ game, similar to civ2 - - - - - https://play.freeciv.org
- /civ4xg/ steam group - - - - - - - - - - - - - -- http://steamcommunity.com/groups/civ4xg

>Civilization VI
https://hydra-media.cursecdn.com/civ6.gamepedia.com/2/29/District_Cheat_Sheet.png?version=07510f0f43d7188e00e7046c90360dba

>Civilization V
- CIVILOPEDIA Online (Civ V) - http://www.dndjunkie.com/civilopedia/
- Civ V drafter - - - - - - - - - - - - - http://georgeskleres.com/civ5/
- Civ V Giant Multiplayer Robot - http://www.multiplayerrobot.com

>Civilization modding
- Wiki for Civ modding - http://modiki.civfanatics.com/index.php/Main_Page
- Civ V mod workshop - http://steamcommunity.com/workshop/browse?appid=8930
- Civ V mods - - - - - - -- http://forums.civfanatics.com/forumdisplay.php?f=393
- More mods - - - - - - - - http://pastebin.com/5ANRmRur

>Stellaris Resources
- Steam group - - - - - - - - http://steamcommunity.com/groups/vgstellaris
- Mod archive - - - - - - - -- https://mega.nz/#F!hpBCSbCC!vZNs1Qhip_UJQPSSdoZjUg
- Mod recommendations - http://pastebin.com/qsTFCyvh

>Endless Legend Resources
Manual - - - - - - http://cdn.akamai.steamstatic.com/steam/apps/289130/manuals/User'sManual.pdf?t=1413562467
Wiki 1 -- - - - - - http://endless-legend.wikia.com/wiki/Endless_Legend_Wiki
Wiki 2 -- - - - - - http://endlesslegendwiki.com/Endless_Legend_Wiki

>Alpha Centauri (SMAC & SMAX) resources
- Essential improvements - http://pcgamingwiki.com/wiki/Sid_Meier's_Alpha_Centauri#Essential_improvements
- Official short stories - - - - https://www.mediafire.com/folder/cn11q7nqa00te/Alpha_Centauri

Last thread: >>163320825
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>>163504235
First for FIRAXIS RELEASE YOUR FUCKING MODDING KITS OR SID DIES
>>
>>163504498
second
>>
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>>163505965
>tfw no Spore-type 4x / gsg hybrid where the fundamental rules of the game change over time
>tfw you will never be a Homo Habilis scavenging kills from tigers and lions
>tfw you will never be a Homo Erectus hurling spears at bears
>tfw you will never be comfy af in a tribal village circa 8000 AD
>>
>>163506413
Well, strictly speaking, there's the last Far Cry.
>>
>>163506569
No
>>
>>163506413
>tfw no Spore-type 4x / gsg hybrid where the fundamental rules of the game change over time
But anon
Spore exists
:^)))))))))))
also where the fuck is everyone?
>>
>>163506635
It's 3 am EST so all the Americans are asleep.
Also, when do Shakturi return in Distant Worlds?
>>
>>163506635
>9:30 AM
They're all sleeping, I guess.
>>
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>>163506635
I´m here, just busy watching Dirty Harry
>>
>>163506635
But Spore is about going to space.

>>163509000
Hi.
>>
>>163508545
>>>163509000(Dead)
>Hi.
>quoting before it appears
No.
>>
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>>163507380
Who the fuck thought that it was acceptable or okay to """""""""patch""""""""""" CoH to run online in order to play fucking Skirmish mode?
>>
Tried Joint Task Force.
It's pretty special so far.
>>
>>163508545
>engineering game general
What a waste.
>>
>>163508758
You would hate Planetary Annihilation.
>>
>>163509243
>engineering game general

this is new to me
>>
Is continents setting in civ6 map generator still as shit as it was?

i.e. producing landmasses that go all the way from one pole to the other.
>>
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>>163508758
Ha fuck the steam version
It doesnt even accept my cd key
I´m still playing the "old" version a fucking crack to run it
Did the steamworks integration patch even change anything balance wise or just because >muh mp?
>>
>>163508758
You're not trying to steal a 10 year old RTS, are you goyim?
>>
how come population growth on my planets is different across species when neither of them have slow or quick breeder traits?

on one planet, one species is literally growing twice as fast as the other
on another planet one species is growing at like 0.1 a turn

i cant figure out why
>>
>>163508758
Trying to pirate a 10 years old RTS is like mugging a grandma. You should be ashamed of yourself.
>>
What games are you guys getting on the winter sale?
I'm getting
>Civ V complete
>Age Of Wonders III complete
>Endless Space complete
>>
>>163511769
I got Stars in Shadow, anoyyed they havet implemented the snake cloaking device yet
>>
>>163505106
Name?
>>
>>163512797
8 Bit Invasion.
>>
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>buy the new Master of Orion DLC
>it has an invading force called the Atarans that always attacks the player with the most points
>that's me because there's no reasons to not build ships and intimidate your neighbours
>the more you fight off the Antarans (on the left) the stronger they get
>they're snowballing out of control

Who thought this was a good game mechanic?
>>
>>163513306
B-but muh challenge.
>>
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>>163513306
>>163513360

I genuinely don't understand how you're supposed to do a domination victory with Antarans on. If you leave your home systems, they'll show up and glass them.
>>
>>163513306
So just like AI war?
>>
>>163513504
AI War is based on cooperation against the AI. Not competition.
A mechanism that punishes you for being good is not a good mechanism.
>>
>>163513504
AI War but you're also trying to win a 4x game.
>>
>>163513606
So just like AI war?
>>
>>163513649
>"I can't read"
>>
>>163513680
>"AI war but you are also trying to win a 4x game"
What the flying fuck should that mean?
>>
>>163513649
>>163513606
Is AI war good?
>>
>>163513493
By exploiting their extremely predictable behavior. They always attack you in a system that A) Belongs to you B) has your strongest fleet present. You can colonize dummy planets and park your fleet in orbit there and they'll attack it every time. If that feels too gamey for you then as soon as you detect their ships incoming drop everything on that planet and build civilian transports, they only use biological weapons so your structures will be fine so long as you can resettle your pops there.

Like many things in that game the idea is solid but the execution needs fixing.
>>
>>163513745
Yes, SP is good MP with friends is better.
>>
>>163513745
It's pretty weird. Not exactly a RTS, not exactly a 4X.

Never tried multiplayer. It never worked.
>>
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>>163513806
>MP with friends is better
>>
>>163513791
So I can just settle some volcano planet, plop my fleet there, then warp gate somewhere else when the Atarans show up?

Is there a way to mass product transports? I've noticed that production options for 5x fleets seems to be gone.
>>
>>163513965
They're still there. You don't even need to warp gate, they only ever go to the planet they targeted bomb it once and then leave. I honestly prefer fighting them still though.

What load outs do your ships have?
>>
>>163514168
Good to see I'm a dumbass that doesn't notice simple things like that. So if I just sat my ships at the border of the system the Atarans wouldn't even go after them?

I had Orion weapons with whatever the default loadout is for Terrans. Which I'm pretty sure just gives all my ships lasers because Terrans.
>>
>>163514168
That UI makes me moist.
>>
>>163514286
Yeah if you sit your ships at the edge of the system they'll get ignored.

Orion weapons are actually kinda shit, they're designed as something a military focused faction can get easily to make up for tech gaps that would make shit like psilons untouchable, top tier beams and missiles in the tech tree are actually stronger slightly. The guardian is actually pretty weak because of it since it's designed to be killed with mid game tech.

Also ditch default loadouts they're pretty crap, early game you want to be shitloads of MIRV missiles and late game spam the shit out of gauss cannons, that shield bypass is disgusting, mod based on your preferences I personally prefer heavy mounts but I've read some people like going autofire. Consider making a frigate dedicated to bombs and having like 5 of them follow your main fleet since bombs take up a lot of space that you could use for squeezing an extra combat edge out. Dauntless missiles system is mandatory for missiles once you have it if you hadn't already realised.

Antarens are pretty easy to fight if you have a good fleet and defense stations on your planet honestly, they have quite a bit of ship space allocated towards bombs and like to spam relatively squishy frigates and destroyers with minimal cap ship support which tends to die in the blink of an eye to defense stations.
>>
>>163511769
Picked up stellaris,anyone got any fun stellaris stories?
>>
>>163514774
I have one.
>installed Stellaris
>added a nep waifu mod
>started playing
>Purple Heart died very early
>replaced by Compa who assumed the CPU mantle and the appearance
>
That was my story
>>
>>163514774
Early exploration is fun. The end game crisis are fun if they don't break themselves. The war in heaven is fun too but again the ai is incapable of waging war in a challenging way.
>>
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>>163514774
I spread love throughout the galaxy
>>
>>163514673
Is there a way to make defense stations less fragile? They seem like glorified missile sponges past mid-game.

I will have to tinker with loadouts next time I play the game. Never really bothered but if early missiles are good I'll figure something out. Are guass really better than late-game beams for a specialized race like Terrans?
>>
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>>163515176
even the mighty begged for my love and protection
>>
>>163514774
>start Stellaris
>realize most of the portraits look like ass, whether from an attractiveness point of view or from an alien point of view and the portraits look boring anyway
>ALT-F4
>spend half a week flipping through my pictures folder (60,000 pictures) looking for nicer looking pictures to replace the aliens with monster girls and shit
>play as generic anime waifus
>realize I lack tentacle monsters
>ALT-F4
>fiddle around with FEs making them exclusively certain species
>replace them with tentacle monsters and pig-orcs
>play the game
>watch as qt monstergirls and waifus get conquered by pig orcs
>expand through the galaxy but get frustrated because I can't (to my knowledge?) rename stars and planets that I don't colonize
>get mad at the influence mechanic because it's dumb as fuck
>forge ahead regardless
>name every mission I send out but realize that I should be playing Aurora for that shit
>go to war but realize the combat is honestly kind of shitty and doesn't even lend itself to storytelling well even compared to disgustingly shallow shit like HoI4 or EU4 combat let alone HoI III, DH, WitP or CK2 combat
>oh well forge ahead regardless
>start managing muh pops but realize that V2 does this better
>start building shit but realize literally any other 4x game with buildings does this better
>endgame threat occurs but gets shitstomped by pig orcs
>have a few cool event chains while exploring but I feel like I've seen all of them before
>realize that even the pig orcs aren't a real threat to me or else completely shitstomp me as an RNG thing
>realize I'd probably be better off playing CK2
>ALT-F4 because pretty much everything Stellaris has to offer, other games offer better versions of
That's the sad story of my experience with stellaris.
>>
>>163515175
>Being a challengefag

I thought we were over this
>>
>>163515330
It's not even him being a challengefag. I hate challengefags but the AI in Stellaris is just unforgiveably bad and it's really glaring with FEs. It's either a shitstomp in favor of the FE or a shitstomp in favor of you, or the rare occurance where it's you gaming the WS system but sieging their planets with tiny little stacks they can't catch
>>
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>>163514774
>be relaxing in my empire just researching and chill
>suddenly fanatical purifiers declare war on me
>defend myself and my galaxy by wiping them out
>somehow I'M the bad guy
>>
>>163515462
Kadhafi, please...
>>
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>>163515304
>monster girls
>>
>>163515534
>inferior
THEY KNOW THEIR PLACE
>>
>>163515534
I suddenly feel like being a xenophile.
>>
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>>163514774
guarantee independence to a new met faction
get pulled into a senseless war
Me any my vassal vs 2 superior Empires.

Send In my fleet while they are wrecking the faction I support in their struggle for indpendence.
Destroy some stations~ followed by me losing my entire fleet.
Fast forward I start a long and worn out defensive war
They send fleet after fleet I somehow manage to hold them back.
The small realm I fought for signs a peace treaty.

Suddenly I have this big navy
Now that I defended their independence ...they are only free because I felt like it.
If they can´t protect themselves I might as well make them part of my commonwealth.
>>
>>163514774
>starts playing
>somehow, get decently big
>there's that small neighbour, literally one planet
>constantly talk smack to me
>finally get tired of his shit
>declares a war against him
>rek his ass so badly I can't post it on a blue board
>see options "liberate planet"
>muh Che Guevara
>"liberate" their planet
>now they love me
I like that mechanism.
>>
>>163515193
Yeah gauss are better, the game is slightly misleading on that front as basically everything that isn't a missile or bomb is actually a beam, even mass drivers and gauss cannons.
>>
>>163516026
>>rek his ass so badly I can't post it on a blue board

good one anon
>>
>>163515534
>Interbreeding

Haha. Yes
>>
>>163515534
Liberate them.
>>
>>163516067
>gauss cannons are beams

Guess that solves my dilemma. Thanks for the tips.
>>
Is Norway playable yet
>>
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>>163514774
>Unbidden invade
>Shit bricks since it's my first playthrough and I heard how the unbidden can absolutely wreck everything
>Their portal spawns in one of the systems my doomstack was about to arrive in anyway since it's on the border of my empire and the empire I'm at war with
>Obliterate them instantly since they didn't have time to spawn enough fleets to stop my doomstack
>>
>>163518221
>Ended up losing the game a few decades later anyway against a large Federation because the rest of the galaxy joined up against me since I was playing as Fanatical Purifiers.
>>
>>163518221
And then you get a shitty +10 opinion bonus. Woop dee doo. That reward needs a buff imo.
>>
>>163518341
Congratulations, you saved the world.
>>
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Wow Diplomacy sure is fun, this is worse than in Rome Total War, fucking Swedes man.
>>
>>163519129
>worse diplomacy than rome
Nothing will ever be that bad.
>>
>>163519163
>hey senpai u wanna be allies
>okay
>AI eventually backstabs you at one point whereas others are ready for trade

>Stellaris
>hey senpai wanna tr..
>REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE GET OUT GET OUT GET OUT RIVALRY DEFENCE PACT WITH ALL YOUR NEIGHBOURS GET OUUUUUUUUUUUUUUUT FEDERATION
>>
>>163519240
>please do not attack
>accept or we attack
No
>>
>>163519240
Honestly not that hard.
Take charismatic ~ avoid purges.
Rival the right people....I wouldn´t say it is good. But it certainly isn´t hard.
>>
>>163519129
>>163519129
>looks like a dick
>is surprised everyone hates him
>>
>>163519374
Oh and lets not forget the time honored bug that caused having an alliance with someone to actually LOWER your diplomatic standing with that faction.
>>
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>>163519374
>>163519163
>>
I am fond of pigs.
>>
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>Diplomacy
>Total War
>Total
>War
>>
what happens if i get caught playing tibet in HOI3 while in China?
>>
>>163519374
Thats a reasonable proposal i dont see the problem?

>>163519394
But I want to Purge, how else can I be a pure Empire?

>>163519412
That isnt me lmao, im a blue Humanoid.
>>
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>>163519678
>>
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>>163504235
> be a normiefag
> played Europa Universalis 1/2 during the school years.
> Some Civ 2/3 Too.
> But that's it. No experience with new fancy complex 4x/GS.
> Played RISK with anons last night
> Glorious victory throw scheming and cold calculation
> Yass
> STEAM winter sale
> All these glorious games (EU4, HOI3, Endless Legend, Stellaris)
> Can buy only one.
> Endless legend is looking sexy af
> But Stellaris/EU4 are far more familiar
> Both games cost x2-x3 more than EL

What do
>>
>>163519412
that is a weird shaped dick
>>
>>163520127
Pirate them until you find one that you like, and then, buy them. Save your money.
>>
>>163520127
>throw
>>
>>163520127
I like Stellaris...but honestly wait for it to be more complete. On top of that you would need a couple of DLCs for EUIV.

Pick up Endless Legend. If you like it get some of the dlc~ if not refund.
>>
>>163519240
>>AI eventually backstabs you
>eventually
If by that you mean two turns later then yeah.
>>
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>Play Stellaris
>Have migration with friendly bird people next door (both races xenophilic)
>they keep flooding their pops into my planets, its great because even though they share the same hydrosphere they prioritize my 60% worlds because different sub-climate
>new planets up and running very quickly, bird people are great researchers
>Suddenly they start mobbing this awesome gaia world i unpacked from an event and no humans move there
>lock out the bird people because want my guys to at least be 50% even though they're really god dang helpful and friendly

I... have I become a nativist?

Also why does it say humans are nomadic if they havent ever moved in my game? do i have to make them unemployed on purpose first?
>>
>>163520781
Use Land of Opportunity to greatly increase the migration rate.
Unhappy and/or unemployed pops are more likely to migrate too.
>>
>>163520781
Happy pops are less likely to migrate and the AI manages its planets like shit resulting in a massive immigration swarm to the player most of the time I've found.
>>
>>163520127
Simple,

Get Endless Legend with all the expansions.
You'll not regret it.

Wait with Stellaris until they have added more features like espionage, better diplomacy and hopefully a better way to do the warscore.
>>
>>163520898
oh okay i guess doing a pushpull thing with edicts and select unemployment would be the thing to do

>>163520924
i guess that makes sense
i observed through the console and every dang planet of theirs has one bird person leaving at the same time and they've not even fully occupied their worlds

they're not even in a war or are nomadic damn
>>
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What's the optimal build for ships with the latest patch? I've noticed that cruisers decide to charge straight into battle thinking they're Battlestars despite having long-range weapons, and get completely rekt.

I've tried making my cruisers only have missiles in the M/L slots and railguns in the S slots but they keep charging forward instead of sitting back and lobbing in missiles.
>>
>>163522009
That thing makes me moist. Is it a movie or a serie?
>>
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>>163522009
I think the reason is that every ship is trying to get into a range that makes them able to use all of their weapons.

Not sure if you can set a specific stance or range. That would be neat.

Like in EVE where you set the orbit range around the target. Would be easier to kite and fire missiles.
>>
>>163522286
BSG = Battlestar Galactica.

I liked the series in the first few episodes but then it becomes very religious and stupid.
>>
>>163522289
That cat looks high as fuck.

>>163522353
Yeah, but there was two series (if I remember right) and a movie.
>>
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>>163522438

I've only watched a few episodes of the series that started in 2004.

Way to religious that it becomes tedious.
The fun thing is that Edward James Olmos is there (Gaff from Blade Runner) and that it has some cool battle scenes, but thats it.
>>
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>>163522438
DUDE
>>
DUDE WEED LMAO
>>
>>163522438
Wat u kno bout catnip bruh?
>>
>>163519530
This
>>
>>163522289
>Not sure if you can set a specific stance or range. That would be neat.
I believe the AI chips that give you offensive or defensive bonuses actually change the behavior of the ships in battle, but knowing stellaris it's probably bugged now.
>>
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>>163522009
>typical Aurora 4x battle.webm
>>
>>163523142
Needs more beep boops.
>>
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Would you generate Faith with Advisor-chan?
>>
>>163523142
Sure, just space the fleets apart by 50 million kilometers and it's accurate
>>
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>>163522286
Battlestar Galactica, good show but as another anon said it got too religious, particularly around mid season 3.
>>
>>163523504
I don't mind religion. As long as it's not the "hahaha religion is evil hahaha".
>>
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>>163523351
I meant the amount of ordnance involved :>
>>
>>163506635
>also where the fuck is everyone?
buying christmas presents
>>
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>>163523142
i wish i was autistic enough to appreciate and play this game, even having fun with it and whatnot

what are some video games that i can play to acquire the necessary autism?

i imagine it like a ladder, from total war, eu4, ck2, victoria 2 and so on ascending from little to no autism to a very high level of autism and competence
>>
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>>163523531
It kinda went full retard with it and thats the problem many fans had with the series near the end of season 3 and all of 4. You have main characters being into religious icons like angels and the angel death, and one character turning into Jesus Christ.

The space battles are top notch though.
>>
>>163523695
Victoria 2, Hearts of Iron 3 and Crusader Kings 2 are games you really have to dedicate a "few" hours into to really understand.

Distant Worlds kinda plays itself unless you want to take control over certain parts.
>>
>>163523793
They overdid it, then. Typical.
>>
>>163523531
It's nothing about that religion is good or bad.

It's all those prayers and angels/jesus parts are taking so much time and focus from the interestning stuff.

They start with the prayers already in episode 1 or 2 in the first season and then it just becomes more and more until it's just one big gospel fest with some space battles inbetween.
>>
>>163524043
that sounds kind of cool

i could get into space crusades
>>
>>163523531
Writer's strike fucked them up and the last season is garbage, the prequels and the rest are pure sci fi kino
>>
>>163524002
They cranked it to 11, one of the main characters discovers her own dead body and then just vanishes in the last episode after another character looks away for 2 seconds after they finish talking.
>>
>>163523695
Oh come on nigguh, its normal albeit complicated Space 4x.
You played MoO2, DW, SOTS or Star Ruler ? You will be fine.
>>
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Incredible, they somehow made the game worse.

>Peter and Teddy refuse to friend me even though i'm literally gifting them luxuries for free.
>Vicky wants to be my friend really bad but can't because she's Germany's ally.
>Barbarrossa went full Alexander on me and somehow is able to shit armies and create districts with 3 cities.
>>
>>163524108
It's not.

It's just most of the cast sitting in a room and praying all the time. It has nothing to do with the series in the big picture.


>>163524239
>SotS
>complicated

It's just colonize as many planets as you want and get enough money to tech and build ships.

No diplomacy.
No infrastructure building except for a few starbases.
No espionage.
No nothing extra.

It's basicaly just a simple Total War in space with a really cool tech tree.

I've only played Star Ruler 2 which has some interestning mechanics, but it all feel weird when put together.
I hope Star Ruler 1 is better.
>>
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>>163524239
>You played MoO2, DW, SOTS or Star Ruler
no

>>163523879
I sufficiently understand CK2, I think I will go figure out HoI3 next
>>
>>163524280
JUST ATTACK ME FOR FUCK SAKE
>>
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>>163524701
>Toulouse

do you think they are going tou louse that city next?
>>
>>163524615
Victoria 2 is the most complex game Paradox has ever made I think.
>>
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>>163524615
>no
Then thats even better, you wont be so confused about mechanics.
Just play the fucking game.

>>163524428
>It's just colonize as many planets as you want and get enough money to tech and build ships.
>
>No diplomacy.
>No infrastructure building except for a few starbases.
>No espionage.
>No nothing extra.
>
>It's basicaly just a simple Total War in space with a really cool tech tree.
Never played it for more than 5 minutes, exactly for that reason.

>>163524428
>I've only played Star Ruler 2 which has some interestning mechanics, but it all feel weird when put together.
>I hope Star Ruler 1 is better.
SR 2 sucks ass, SR1 is better but its a really specific game.
>>
>>163524868
Post one or two of your warship designs
>>
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>>163525150
Some random warship design from the long forgotten play.
>>
>>163525302
That really looks more like a military file than a video game.

I don't really mind it.
>>
>>163525386
Thats why its so good.
Like ARMA or some complicated lfying sim - roughness of graphics convey the fair sense of realism.
>>
>>163525302
What's up with that 0 damage turret?
>>
>>163525864
It does 1 dmg at point blank range only. Look more carefully ( its because its a basic gauss turret ).

Theme was Star Trek hence the phaser name.
>>
>>163525386
Prepare youself to deal with the bloody awful UI and coding. It's a good game nevertheless. Don't forget to offer sacrifices to speed up Aurora C#
>>
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>>
I want to fug Jadwiga
>>
>>163504235
civ5 still looks fucking awesome
>>
>>163524280
>thinks that giving things to people for free will make them like you
That's why you're playing Civ at 2am.
>>
>>163526845
mud is pretty awesome isn't it
>>
>>163526845
Looks? Civ V looks like complete garbage.
>>
>>163526845
>>163527549

Play Endless Legend instead. Does every single thing better and more fun. Even the fucking AI and balance is better if you deny custom Broken Lords factions.
>>
Rollan to do something challanging in unmodded stellaris.

1-2 Absolute xenophobia. Must declare war on every new contact, can only send out science ships out of owned territory if there are no colonizable planets left. Must purge the galaxy.

3-4 The technocracy. Can have primary race pops on the first five planets, only expand with robots after. Must try to get the super-race event and replace my founding speices as much as possible,

5-6 Vassal Zoo. Never conquer any planets once space runs out to expand, never integrate any vassals, expand with liberation and vassalization only.Try to uplift and set free as many races as possible, even if I have to wage war for then.

7-8 Fanatic pacifists. Quick growth, migratory etc. Try to export as many of my pops as possible. Can NEVER declare war or add any wargoals except stop atrocities even when attacked. Must try to befriend everyone. Only voluntary protectorates and vassals may be accepted. Try to win a federation victory and always vote aganist every wars, unless its aganist hegemonic imperialists or fanatical purifiers.

9. Come up with something stupid for me.

0. Play an actual good game and not this pile of trash.
>>
>>163527698
>challanging

Fucking challengefag, here's a challenge for you: Learn to spell.

Too "difficult"? No rewarding feeling of "accomplishment"?
>>
>>163528136
Your gay
>>
>>163527698
>the super-race event
What's this?

>Come up with something stupid for me
Deus Volt: Fanatical Spiritualists & Militarists.

You must convert the entire galaxy to your faith through liberation or conquering.

You can only have good relations with other spiritualists.

You must declare war on Materialists immediately.

No Synths or Sentient AI, they are a mockery of the sacred life God/The Gods/Whatever created.
>>
>>163528504
>Deus Volt
God electrifies!
Lightning bolts for everyone!
>>
>>163528734
Oh, guess I'm retarded.
>>
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>>163528504

Everyone did the 40k run within the first three games.

On the other hand I'm ready to hug the FUCK out of this galaxy.
>>
>>163528882
I suppose it is too similar to how you would RP the Imperium but that wasn't what I was actually aiming for.
>>
>>163528882
Hey i played something similar in Gal Civ 3. ;)
I've made a matriarchy species with bonuses to influence, tourism, diplomacy, gave myself some awesome chick as a species pic etc.

That was fun, something different than usual kill everything shit.
>>
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Settings. I want to be put out of my misery fast.
>>
>>163529282
>habitable worlds 25%

why?

>>163528882
W40K run is xenophobe/militaristic/materialistic and purging everyone.
We great crusade nau, not stagnation yet.
>>
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>when venerable pays off in the moment you unpause the game
>>
>>163529615

Dont you want fanatic materialist then? :^) Imperial Truth and everything?

>habitable worlds 25%

Cause I'm a fucking glutton for punishment.
>>
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And then the game showers me in planets and a home system that would make Nwabudike Morgan blush
>>
civ6 was my first civ game to play at launch and it was fucking awful

couldn't imagine how bad the previous ones were if people said they were worse
>>
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>exploran
>skipping all anomalies as usual on ironman, especially with venerable
>retarded mineral crunch
>first contact
>jewish reptilians
>the planet on their border has stone age natives on it and will perfectly seal them off
>>
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Peace and Lav

With weak aliens acting as buffers on both side its obvious that I can just claim my 5-6 planets and peacefully tech to battleships with kinetic batteries.
>>
>>163506413
>>>/vg/agdg/

Go there and ask someone to make it for you.
>>
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And a starmap of the local sector. 25% habitable my ass.
>>
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>>163530101
>hyperspace lanes
>territory doesn't follow the hyperspace lanes
>territory forms a blob that arbitrarily captures systems based on range
>even though range is meaningless with hyperspace lanes
>habitable system just on the very edge of border

Stellaris territory system triggers me so hard. I hate it and as far as I can tell it can't be modded beyond changing the costs of frontier outposts.
>>
>war in heaven with 80 % of the galaxy signatory/thrall
>one giant non aligned militaristic blob
>another fed
>so much war everywhere the game runs at 15 fps
>build up and wait for endgame crisis to make it all epic
>unbidden spawn in fucking 2400 one jump away from homeworld and i have to roflstomp them
it was getting so well...
>>
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>>163524825
>>
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>>163532094
God i wish i ever managed to reach some sort of stalemate in space 4x late game epic war...
Kinda like Lycerius did in his 10years Civ 2 game.

That would be awesome to see.
>>
>>163533216
>I hate steady progress

What kind of map did he play 1x1 million hexes?
>>
>>163532094
You want to invest completely in anti-shield weapons.
Obviously keep your artillery on your battleships but swap out the Giga Cannon or Tachyon lance for an Arc Emitter.
You can switch your fleet back to their standard load-out afterwards.

>>163532051
Not every Empire uses Hyperlanes though.
>>
>>163533817
>Not every Empire uses Hyperlanes though.
Yet every empire uses a distance-based territory system.
>>
>>163533216
I actually did this in civ 4 but that pc is gone. I also was fairly new to it at the time.
>go across the ocean to conquer the new world.
>steadily take the entire landmass making me the largest empire
>turns out while I (russia) was off doing that some south american civ I forget which unifies all of my home continent
>declares war on me
>I have the more powerful empire but after the initial nukes most of my army comes from overseas taking 7 turns to cross
>millions of troops flooding in from the colony to die an endless war on the nuclear hellscape of the russian border for decades.
>one city passes hands constantly on the border, the city of home a nuked out husk where more soldiers die in this war than have ever lived there.
I played for a few weeks got bored and lost the save when i got my new pc.
>>
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>install stellaris on laptop, start 600 stars game
>at max speed 1s=3 days
>"this technology will take 77 months to research"
>>
>>163534432
City of rome*.
I'm on my half broken phone
>>
>>163531145
My god, what kind of cuckmode are you playing on?
>>
>>163533216
my nigga you get it
i kind of have it but i really wanted some 5th power to rise
that's by far the most interesting game i had so far
>>163533817
thank you i guess but they're already dead
>>
Meanwhile, whole lot of notthing except colleting anomalies for later, REXing and passive-agressive border combat. Good thing galactic ambitions is already getting researched. Met another federation builder peacenik too.
>>
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>>163536050

forgot image, forgive me I suck cocks
>>
>>163536185
lol Locked in, restart senpai.
>>
>>163532051
that's because not everyone necessarily follow the hyperspace lanes

warp and gateway travel is indeed a thing
>>
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Oh shit.

I dont know this chain.

We will try our usual approach and hug it.
>>163536502

Nah, being surrounded by friends is awesome!
>>
>>163536502
>restart
with all those planets in a 25% habitability galaxy?

like hell, he's gonna be the population center of the galaxy and apparently federation building is gonna be easy as fuck too
>>
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>tfw no 4x game that lets you continue playing as a resistance faction under the oppressive regime of a conquering power
>>
>>163520781
>>Suddenly they start mobbing this awesome gaia world i unpacked from an event and no humans move there
Gaia pops will always be prioritized by migrating species since they have 100% habitability for everyone.

You should get the Improved Population mod. Not only does it improves migration mechanics, it also allows you to deny and allow migration from certain planets through edicts, regardless of your how your migration policies are set up.
>>
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>>163536830

>and apparently federation building is gonna be easy as fuck too

Oh baby, you have no idea
>>
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>>163536502
>restart
>not fighting till the last bullet and the last men

You disgust me you weakling.

https://www.youtube.com/watch?v=PJ5s81NRdQE

>>163535578
>my nigga you get it
>i kind of have it but i really wanted some 5th power to rise
>that's by far the most interesting game i had so far

I kinda wish i would ever grind a game to a halt in epic titanic struggle where each side is balanced enough to really hold her own. So far its either i get stomped or i stomp someone else .. :(

I had only one game like that in Aurora where hostile AI constantly rushed Sol with its fleets and i had to devote entire industry to defense which was successful but i couldn't build any offensive fleet. That was fun.
>>
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This and a space worm just came in. Our top friendship engineers are frantically working on a way to embrace them in a hug.
>>
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Finally some bad guys. Even the hegemonic imperialists like our penguin styles.
>>
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Oh shit what a TWEEST.

Too bad this nigger forgot we have a non-aggression pact.
>>
>>163536749
You can get +10% research in everything from that chain.

>>163537219
You can also do that in another save.
>>
>>163537992
Why the FUARK do you have 7 direct controlled systems from the start?
>>
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Sick frontier post you got there, m8. Too bad I did the civ 4 always peace cultural challange I'm more passive-agressive than ten jewish mothers.
>>
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>>163538314
>You can also do that in another save.>>
im sorry what ?
>>
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>>163538551

Enlightened monarchy. The bureucracy one lets you start with ten. Its broken as shit because it lets you skip the terrible sector AI.

>>163538653

wrong image, fuck
>>
>>163538787
>restart
>not fighting till the last bullet and the last men
>>
>>163538551
Pacifist style governments get more core systems.
>>
>>163519475
from what game is that?
>>
>>163538878
How do u make mineralz without enslaving everyone tho?

Also which are the best starting weapons?
>>
>>163538952
Centurion. Old DOS title.
Hollywood history as fuck but fun.
>>
>>163538982
>Also which are the best starting weapons?

Nukes. They have the best range and nobody has point defences in early game.
>>
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H-hold me.
>>
>>163539002
Thanks senpai
>>
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>>163504235
niggers
>>
>>163538884
Oh sorry i didn't understood that..
>>
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>>163536749
>>163538653
Hug it. Hug iiiiiiit.
>>
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Not this shit again.


>>163539356

Never mind it was just space xkcd.

>>163538982

Its easy. I just dont.
>>
>>163539124
It's been done.
>>
>>163539124
Mirrin that expansion.
>>
>>163539073
Well youre more likely to get rocket tech then and rockets are shit once they have point defense and especially once they got Hangars.

>>163539497
But enslaving gives you mad shekel.
>>
>>163539497
Zhaan, from farscape?
>>
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>>163539124
Good job kamerad
Now go get the rest of it
>>
>>163539830
>>163539562
>>163539510
ty senpai only problem rn is the menjeti zealots : they are an AE and their naval power overpowers me by 100k and they have superior tech
>>
>>163540003
Then tech up and pump to your limit, AE usually have shit fleet capability.
>>
>>163540131
That's FEs
AEs, particularly xenophobic ones, can expand and shit out massive fleets.
>>
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First expansion phase is over. I even settled the tundra planet with 40% habitabilty and got migration access with the tundra moose instead of waiting for terraforming. Sometimes its needed to sacrifice some longterm efficency for short term gains. Luckily I have a spessh station lover so now I can build stations and orbital hydroponics everywhere for quicker growth. The lizards rivaled me but I dont give a shit, I doubt they have a fleet big enough to crack stations yet.
>>
>>163540435
Can you terraform planets that youre already settling on?
What does habitabilty even do exactly, like wahts the difference betwenn 60% and 80%

>>163540256
Wait till they start a war and then cuck them in the back?
You should be able to win a war of attrition once too.
>>
>>163540708
Generally what I do is when they or I start the war I wait for them to come to me.
It's usually only the bulk as apposed to the entirety of their fleet so it makes it easier and I don't have to worry about backup from their space ports and defence platforms.

After that it's just mopping up usually.
>>
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>>163540708

No you cant. You cant even vacate settled planets. Habitablity sets the max happiness, I want to RP being a hippie so I will build visitor centers errywhere to make use of it.
>>
>>163541387
Thats why I cant play without being able to purge.
Its like a tool that lets you abandon planets.
>>
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How do you hug gas!?

Also, it seems the AI does not take station strength into account so they are all Overwhelming-Protective to me but none of them dares to declare because all the others would dogpile the attacker. I'm just peacefully sitting on my ass researching economy tech and building up despite the horrible mineral shortage and eventually I will snowball to be the greatest power in the galaxy.
>>
>>163537992
>>163539497
>>163541387
Be a good hippie and share your stash with them.
It might do them good to chill out.
They might end up sleeping on your spess couch and eating all your biscuits, but it'd be better than this pointless reproductive appendage waving.

>>163542084
Put it in a bag.
>>
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>>163541387
>You cant even vacate settled planets.
>2016
>Not being a collectivist
>>
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This is pretty shit.

>>163542350

The only thing we are collecting here are friends
>>
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>>163542084
>How do you hug gas!?

Hope their species has a latex fetish I guess?!
>>
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Finally our merkelmode pays off and we are getting migrants and robots arriving. This with droning optimalizations and processing plants arriving shortly will hopefully solve the mineral shortage.
>>
Is it possible to buy the base game and pirate the DLCs for Stellaris? I want access to that sweet workshop.
>>
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>a nonadaptive, slow growth human can outscale advanced AI start on insane

The AI is a joke. Not expanding in a 4X game? Also, it seems I wont be the one forming the federation.
>>
And this is it for today. Played on for a couple decades, kept pressing +1 on mines and literally nothing happened. I built two destroyers and a couple corvettes, all wasted money, you can literally expand and grow forever next to the AI without a navy.
>>
>>163541387
Evacuate all.
Disassemble all robots.
>>
>Stellaris: Nova Edition went from 66% off to 33%
FUCK
I knew it was a mistake and that I should've gotten it yesterday.
>>
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>>163544682
>Outlaw robotics because all the empires I've conquered had a shitload and I want to increase my science output as well as avoid the AI apocalypse
>Disassembling robots (not droids or synths, just regular robots) counts as genocide
>Before I realize, I got a -540 diplomacy debuff with everyone in the galaxy for being a genocidal maniac of appliances.
>The next year my neighbor fallen empire wakes up
>>
>>163544682

Well yeah, you can if you want to spend hundreds of purple man mana on it.

I'm still fuming how easy the game is. I'm the most popolous empire in known space despite intentionally handicapping myself with slow growth, having barely any space minerals and no good mining planets and start and I STILL outscaled the AI a few decades into the game. I could just sit on this, completely ignored and invulnerable till I research myself up to kinetic artillery battleships and walk around the galaxy punching everyone in the dick. Especially under my challange rules, it would take forever to win. The only chance I see is to wait the not-tyranids to arrive and eat every other planet till our federation wins by default
>>
>>163545626
>Tfw you step on your kids furby
Doing 10-15 years for that fuck up
>>
Should i buy civ 6?

I hated vanilla 5, with docs it was alright, but still inferior to 4 imo. I loved 4, 2 and 3 were alright.
>>
>>163546438
>Horrible UI
>Unbalanced as fuck
>God-awful AI
>SCENARIO DLC
Don't do it
>>
EU4 is on major sale, any of you guys recommend it?
>>
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>mfw scenario DLC

Fucking REALLY?
>>
>>163546637
wouldn't think its THAT bad

is it salvageable, like original civ 5, or even worse?
>>
>>163540708
Grand Reich guy here. The relative power of literally the entire fucking galaxy is at Pathetic, their 100k fleets would just steamroll puny 20k fleets of enemy empires.
>>
>>163546876
Oh god no, it's genuinely one of the worst things I've ever played.
>>
>>163547025
damn, thats just sad. I considered myself a fan of the series since mid-90s.

Thanks for the feedback
>>
>>163546914
Is combat in Stellaris is pretty much about having a bigger number on your fleet and mushing it into an enemy fleet?
>>
>>163547202
Yes it is.
Just like every other combat in every other game from Paracucks.
>>
>>163547125
It really is. If they'd put any effort into it and weren't screwing people out of scenarios (said DLC also adds things to the base game which is what really pisses me off, they're effectively making people pay for city states and wonders), and ditched that ugly artstyle (Yes I still fucking hate it), I think it could've been neat, but...
>>
>>163547025
Then you haven't played much.
>>
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>>163547370
No, I think I've played enough.
>>
is EU4 any good?
>>
>>163547624
>>>>>/gsg/
Paradox game with plenty of DLC.
Which mean it have best time already and now its getting worse.
>>
>>163548201
im retarded, I thought id find EU4 advice in 4x, my bad
>>
>>163547258
is there even a non-shit way to do space combat?
>>
>>163548404
Well its not bad game.
Just pirate it.
And if you want buy it buy only basic game and pirate DLC.
Buying basic game give you access to their forum where most mods are.
>>
>>163548680
Yes. Like having actual tactics and distinct ship roles.
>>
>>163547202

Well, there is a entire layer of actually pretty well made counters and stuff but it literally doesnt matter because its so easy to just outscale and outbuild the AI it never really matters. You just smash its doomstack and it will never come back from it.
>>
How do I into Stellaris?
>>
>>163549968
It's a fairly straight forward game.
What in particular do you want to know?
>>
>>163549968

You don't.
>>
>>163550204
Oh, I don't actually own it (yet), but it seems interesting (and complex).
>>
>>163550332

Its neither of those.
>>
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>>163551147
Oh, okay.
>>
>>163551337
it's fun and elite though


>colonize planets
>build food
>build mineral buildings and energy buildings as you need them
>start replacing food as pop goes high, build labs
>find presentient species
>get the two traits that give +2 trait points and lets you uplift
>uplift Prole Presentients with Strong+Industrious
>colonize worlds with prole species where you focus the entire planet to mining
>uplift Earthbound Presentients with Thrifty and Communal(or Strong)
>colonize worlds with earthbound species where you focus the entire planet to energy
>>
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Theres a funny species generator. Somewhat outdated but still good for sketches:

http://stellarisspeciesgen.com

Show me your war builds!
>>
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>>
>>163513791
thank you for this. makes the game much more enjoyable while still keeping the new mechanic in.
>>
>>163548404
EU4 is a competent game with great potential that will never achieve said potential because its core design is flawed.
Also its firmly within the bloat stage of declining and uneccessary or poorly implemented features.
>>
>>163555324
>Also its firmly within the bloat stage of declining and uneccessary or poorly implemented features.
They should probably just make eu5 at this point.
A problem with paradox is that they don't just add things to the games, but they completely change and remove mechanics.
I guess it's good that they're not being too safe, but it feels a bit ridiculous at times.
Eu3 got to the point where I think I might even prefer the game without the last expansion due to how homogenous it made provinces with the new streamlined building system.
>>
>>163555691
I really like how eu4 ended up handling buildings. But by the same token province development ruins everything because mana ruins everything.
>>
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Hey guys, I've really fallen for Civ 6, but I'm still a bit of a noob in the game. What're the "good" Civs for a science-related victory? It seems like there's a ton of stuff focused on Culture, Religion, and military strength, but next to none that're focused on science.

Thinking of trying for a science victory next time I boot it up tonight is why I'm asking
>>
>>163504235
Is Pandora: First Contact good?
I heard it was inspired by SMAC.
>>
>>163555876
>But by the same token province development ruins everything because mana ruins everything.
I think developing with mana is fine, but I think there should also be a ducat cost to it. Just so a piss poor opm doesn't develop its 3 dev province to 30 development so easily.
>>
>>163556163
Sumeria, Brazil
>>
>>163556163
Russia.

You need SO MUCH PRODUCTION for a Science victory, and having a few cities on Tundra tiles with Russia gives you that production.
>>
>>163557580
whats the advantage of russia on tundra vs any civ on plains, production wise?
>>
>>163557580
>>163557957
the tundra tiles also give faith which you use to steal essential great people later

but other than that there's really nothing
>>
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I think I'll go high elf again.

Stream of life will let me grow a lot, and the high elf pop will benefit more.
Other options were High Men and Nomads.
>>
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RIP in peace princess leia
>>
>>163562028
rest in pieces what's her face in that metal bikini
>>
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Can't get legend of the endless to work
I more then meet min specs, tutorial loads and works fine , but starting up a game doesn't, it just loads infinitely
>>
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>>
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>>163563709
>>
Thanks to the sale and Poland I'm finally getting started on Civ 6 for the first time and I'm having some issues wrapping my head around Amenities.

So it's the new version of V's Happiness, but unlike Happiness there is no global value only local? And there seem to be far fewer sources of Amenities than there were of Happiness.

So basically every city is forced to build a Entertainment District because luxury resources can't keep up with population growth and there are far fewer civics that generate amenities than there were happiness generating social policies in V?

When an entertainment district provides amenities to all city centers within 6 tile range, is the number of amenities it provides divided between all the cities it affects, or replicated in all the cities it affects?

Does negative amenities created by war weariness recover over time.
>>
>>163563992
>So basically every city is forced to build a Entertainment District because luxury resources can't keep up with population growth and there are far fewer civics that generate amenities than there were happiness generating social policies in V?
buildings in entertainment districts have aoe effects for some amenities.
>>
>>163563709
Realized that start is no good for what I'm doing.
Want coastal so I can get merchants guild.
>>
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>>163562349
don't worry Carrie, daddy's got you
>>
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I just met him
>>
Why the fuck has Civ 5 started closing to desktop midway through the initial loading screen?

It worked fine before. I didn't change anything since it worked before.
>>
>>163544345
Yeah unless you're next to an expansionist who is stronger than you.
>>
>>163563992
It's only local BUT luxury goods are distributed according to who needs them the most, so if you build a zoo for instance then that city will supposedly stop consuming cotton and someone else can have it. In this way, happiness ends up being global.
>>
>>163564263
>If you put my daughter up as a fucking sex display again I swear to palpatine I will force choke your blubbery throat so hard you'll be called "Jabba the bobblehead."
>>
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>conquer a planet
>want to terraform the planet for my native pop
>build a frontier outpost so I don't lose the area once the conquered population is purged
>I lose it anyway, my frontier outpost disappears into nothingness and the area goes to the adjacent enemy
this game really makes my neurons fire
>>
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>>
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I remember a few threads ago there was an anon who said that one of the best ways to play DW was to start as a prewarp empire in a mature galaxy. It's certainly been a lot of fun, non-stop conquest by all the other factions.
I'd recommend it, though I'm at a loss for what to do next.
>>
>>163570295
>-57000 cashflow
>>
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>>
>>163573010
Do you have the EL one by any chance?
>>
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>>163573089
>>
So, i haven't played Civ 6 yet.

Is it worth playing already, or should i wait some 3 years for all the mods and dlcs to come out?
>>
>>163573643
>No DLC factions.
Well shit, rollan anyway.
Thanks anon.
>>
>>163573846
Just fill in 9 for DLC
>>
>>163573643

Go Morgawr + Supremacy + 2 Continets.

Fun will be had.
>>
>>163575057
I like how they made the morgawr to basically represent everything commonly associated with sea mythos. Mind control, black spot. Nice touches.
>>
>>163575421
It's really powerful if you start with teching hard to get the super good structures for +influence and then boat around with masterminds to fuck up and siege all cities all the time being a total dick.

A good tip.

Just amass influence gain with fortresses+++
Go find a Kazanji that is pacified, open it up again and take control of the 3-4 Demons that spawn. Attack the same village again and kill the demons insde. Open it again and take control of the new unit. Rince and repeat for infinite Demons as long as you have the influence and then roam around being a dick without ever going to war because everyone is busy killing "neutrals".
>>
>>163562028
F
>>
>>163571303
I'm not even going to pretend like I understand what the numbers mean. Economy has been all over the fucking place but it remains stable enough.
>>
>>163562028
Fisher's dead?
>>
>>163578167
prob
>>
So i've just downloaded civ6.

Launched a multiplayer game with a friend and after a few turns I can't end the turn.

No unit's need orders it says next turn, I click on it and nothing happens.

any ideas /civ4xg/?
>>
>>163581424
You were warned.
>>
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HAK HAK HAK
>>
>>163581424
When you say "downloaded" do you mean "acquired"? Because I think there's some anti-piracy stuff for LAN.
>>
>>163561671
I like that the Orcs are the old pink skinned pig-men orcs instead of the modern greenskin tusk-mouth orcs.
>>
>>163582667
>>163582501
I didn't buy it from steam but i still paid for it
>>
>>163542084
>Not asking how are they speaking
>>
Should I get Sins of a Solar Empire Gold or is Rebellion good enough?
>>
>>163585669
Rebellion is a full separate release with everything from the previous expansions
>>
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>>163584983
>Not selling them self replicating probes.
>>
>>163569610
Kazuhira Miller.

>>163570295
I have a headache.
>>
>>163562028
Oh man, that sucks. Tell me you're joking.

>>163563709
How do you display the terrain data?
>>
>>163586703
F1

Overland
[Alt-A] (toggle) Automatic Next Turn
[Alt-N] (toggle) Display X-coord in red, and Land Mass Index in white
[Alt-K] (toggle) Strategic Combat
[N] Next Turn
[M] Magic screen
[C] Center on active stack
[A] Armies screen
[S] Spells screen
[G] Game screen
[D] Done select
[W] Wait select
[P] Plane toggle
[B] Build select
[Q] Deselect stack
[U] Deselect stack
[`] White border on clickable areas (mouse clicks passed to the click-
handler for that area)
[~] Yellow border on right-clickable pop-up help
[F1] Surveyor
[F2] Cartographer
[F3] Apprentice
[F4] Historian
[F5] Astrologer
[F6] Chancellor
[F7] Tax Collector
[F8] Grand Vizier
[F9] Mirror
>>
>>163587065
>Plane toggle
Wait wait, wat?

>Apprentice
So you can have your own Darth Vader?
>Grand Vizier
https://en.wikipedia.org/wiki/Iznogoud intensifies
>Mirror
That's pretentious as fuck. Unless the mirror can talk. Or unless you forgot why everyone hates you.
If you're captured in a battle, do you get scribbles on your face?
>>
>>163587168
From what I remember, Plane Toggle is to swap between the light world and dark world. Apprentice is the research screen. Grand Vizier is empire status screen, Mirror is diplomacy screen.
>>
>>163588946
>light world and dark world
I'm a bit disappointed. I thought it would be like dungeons and Dragon with a bazillions planes and that you could raid or trade with them.
>>
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>>163570295
>losing 57K

Literally HOW ?
>>
>>163591102
In the grimdark future, there is only debt.
>>
>>163591102
Putting taxes to 0%.
>>
>>163586550
Game ? >>163591759
But why ?
Taxes are literally the only thing i set to auto and i never even approached minus income ..
>>
>>163591921
>Game ?
Starcontrol 2. Exploration and 2d space combat game from the early 90's.
>>
>>163591921
Distant Worlds.
>>
>>163592283
Nigguh i know DW, i play it all the time.

When i asked for a game I was reffering to post >>163586550
>>
>>163591102
The "economy" in DW can be a bit..... Fruity.
And the cashflow numbers don't really mean all that much.

http://www.matrixgames.com/forums/tm.asp?m=2477630
>>
>>163592325
Star Control 2 : the Ur-Quan Masters.
A shitty game that is quite fine, actually.
>>
>>163592353
>What's this!?
>An unknown anonymous poster?
>How wonderful, someone new to fight!
>>
>>163592329
>The "economy" in DW can be a bit..... Fruity.

>you get cash from taxes from populations and resort bases
>you pay cash for minig ship/bases, military, passenger ships etc but they provide other things like resources, defense etc

I dont see anything fruity about it man..
>>
>>163592329
>cashflow isn't how much money you'll make at the end of the month
>it's how much you spent recently
Just like in Seven Kingdoms 2? I don't really like that kind of thing.
>>
>>163592543
Not everything is reported, and when it is is isn't always accurate.
Fruity.
>>
>>163592609
Yeah, but its pretty straightforward.
And i dont get how anyone can have -57K income.

Unless he has one planet and builds military ships all the time.
>>
So, how did they manage to get Stellaris so completely wrong?
>>
>>163592975
Paradox
>>
>>163592975
They are retards and they have monopoly so they dont have to bother making good games.
>>
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Post Jadwigas
>>
>>163592958
>military ships
Also, troops, ports, resorts, labs, all other non-mining stations, constructors, scouts.
It's easy to run up a ton of expenses. Most of which is going to be ships and troops.

Negative cashflow numbers are really not something to panic all that much about though.
>>
>>163593149
shit
>>
>>163591102
>>163591743
This guy has it. Necessary expenditure to preserve the Empire.
>>
>>163593467
Yes its easy but i never had THAT much expenditure. Even with one planet its hard to be that much in debt.
>>
How long until Civ VI becomes worth playing?
>>
>>163592958
>And i dont get how anyone can have -57K income.
As far as I can tell most of it is ship/station costs. I have quite a good many more ships than my one good colony can support. Thankfully having trade agreements gives enough of an economic boost to balance out the overspending.
>>
>>163591743
>subprime loans crisis
TRULY THE IMPERIUM OF MAN'S WORST ENEMY
>>
>>163593467
>Negative cashflow numbers are really not something to panic all that much about though.
It's surprising how true this is. Even -$100,000 cashflow isn't too big an issue if you just stay friendly.
>>
>>163593923
France, please...
>>
>>163593923
>if you just stay friendly.
>staying friendly
>with xenos

Get the fuck out of my 4xg you hippie scum.
>>
>>163594145

I prefer to spend my gold/credits/purple man mana on blow and xeno hookers not warships anon.

learn2be a happy merchant in space anon
>>
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>>163594394
>not buying warships
>not using those warships to invade planets
>not using force of arms to make them give you their blow
>not enslaving the xenos for use as sex slaves
What the fuck is wrong with you
>>
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>>163594394
>fucking xenos
>not wanting to have the coolest warships in the enitre galaxy
>not wanting to purge galaxy from xenos filth

God damned heretic...
>>
>>163592551
It's called cashFLOW for a reason. It's like Total Annihilation resources
>>
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>>163594478
>>163594535

>mfw faghammerfags near me
>>
>>163594535
>/tg/ showing it's ugly underage face again
>>
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>>163594596
>being weakass peaceloving hippie
>>
Is the star trek mod for DW good? I'm on a very very very shit connection so I need to ask first before downloading
>>
>>163594723

Time to crawl back to /tg/ and be underage there, son.
>>
>>163594892
>Star Trek anything
>good

Nah.jpg
>>
>>163594478
>not enslaving the xenos for use as sex slaves
I'm just a fag then cuz I like it better when it's consensual
>>
>>163595007
I'd be her captive
>>
>>163595079
Nothing a bit of mindbreaking can't fix.
>>
>>163595079
Consentcles and consetcows are the best anon. Good taste
>>
>>163594552
It's not a projection or a prediction, it just states how much money you spent/earned recently.
>>
Are we allowed to discuss Clockwork Empires in this thread?

I waited seven years for this game and it's a buggy piece of shit.
>>
>>163596001
I was waiting too, did it turn out to be the mess it seems to be?
>>
>>163596001
>tfw no dungeons of dredmor 2
>>
>>163596031
It's reviewed poorly.

I've just gotten it for my birthday.

I'll play it, but I'm already hoping they plan to patch it extensively.

After such a long development time, though, I'm worried that the developers have washed their hands of it.
>>
>>163543269

I would like to know this as well.
>>
It's Xmas's Eve and I need to take a break from all of this faggotry in Stellarix.
Any recommendation for space TV series or movie?
>>
Can someone explain to me why my energy household is jumping between -70 and +30 all the time?
Worse even, before that started happening i was at a constant + 150/200 and now it does that shit, I did nothing to influence it...
>>
>>163597354
Stargate Atlantis?
>>
>>163597354

Stargate. Star Trek. SW 4-6. The classics.
>>
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>>163596001
>Clockwork Empires version 1.0 has emerged, glistening, from its development-spore and launched on Steam!
>development-spore
>spore
>>
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>>163597880
Shit you're right
>>
>>163597512
>>163597818
About Stargate, which one should I start first?
>>
>>163597438
Check your factions.

It's possible that someone's rioting.
>>
>>163596001
Does the developer have a history of updating released games?
>>
>>163597354
Red Dwarf
>>
>>163598165
SG-1. you can start with the movie but its pretty fucking cheesy. you COULD start with atlantis but you're not gonna understand a lot for a while since it's supposed to take place starting after the 6th (or 7th, forgot) season of sg-1.
>>
Why are warmonger penalties in Civ6 such bullshit?
Can't even take a city or two in a defensive war against a guy who waged not one but two surprise wars against me without having everyone and their hamster denouncing me.
>>
>>163597354
LEXX. IT HAS HOTTIES. Or Galatica
>>163598165
>>163598607
Star trek is pretty cheesy, woody acting, repetitive episodes, bad scripts sometimes but it's enjoyable at times.
>>
>>163596818

I just bought Stellaris and downloaded the latest version, and dropped the dlc into the steam folder.

It worked, I didn't even need an activator.
>>
>>163598165
SG-1 its pretty bland for nowadays standard and kinda drawn out, you might not like it.
If you dont like SG-1 give Atlantis a chance.
I liked Universe too but it got cancelled during some really tough cliffhanger.
>>
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>>163597818

>mfw netflix here has all of the star trek series up except for tng
>>
>>163598837
>I liked Universe too but it got cancelled during some really tough cliffhanger.

Just like Space : Above and Beyond.

I fucking hate when my beloved series dies without a whimper like that :/
>>
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Which version of Stellaris should I get? Which DLC are worth it?
>>
>>163598837
its pretty bland, but the comedy past the 3rd season or so is really nice for a sci-fi show, they go balls to the walls with it while still having serious bits as well. And I feel you with universe, really started to pick up past the first season.
>>
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>>163598965
The latest.
DLC is a non-point because you can just get them all for free anyway.
You can literally drag and drop the folders if you find a download link.
>>
>>163598965

The piratebay release. None.

Seriously, just pirate it, play a game or two and check it out again 1-2 years down the lane to see if its worth buying. Its worthless as shit right now.
>>
>>163599014
One thing i hated about SG-1 that they turned O'Neill from a tough rough spec-op soldier with a suprise soft center into a walking comic relief that could not be professional for 5 minutes without making an ass of himself.
Its fucking Jar-Jar all over again.
>>
>>163599041

What's wrong with it?
>>
>>163556410
A-anyone?
>>
>>163599306

Its quite literally unfinished. A closed alpha lacking core features like trade or diplomacy getting released as a finished game.
>>
>>163599495
It's similar to SMAC but lacks, personality? The same surreal atmosphere?
Honestly the best adjective I can think of for it is 'mediocre', and not as in 'bad' but literally just unremarkable. There's nothing really hugely innovative as far as I recall in it besides the random tech tree (which has a slight problem because while the order you get techs in is random, the actual techs you can get are 100% every game so past the first 120 turns there's no real impact ever).
I'll just list a few pros and cons.
Pros:
>Unit customization. Nothing huge but it's entertaining.
>Wildlife like in earlier Civs
>muh aylium invasion
>Great UI
>not-completely shit diplomacy
>pretty

Cons:
>AI is pretty fucking dumb
>spies are shit

It's basically what Civ BE should've been, but I wouldn't say it's quite on the level of SMAC. It's a good in the mediocre, unremarkable sense of it just being generally pretty good.
8/10
>>
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>>163598885
Same here, some episodes of the original are so fucking stupid. I hate how there are several aliens with godlike powers.


Also, i just bought Dawn of War. Did i do good?
>>
>>163600062
>Also, i just bought Dawn of War. Did i do good?
Which one ?
>>
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WHY CAN I NOT JUMP OVER HIS TERRITORY I ALREADY DID IT MULTIPLE TIMES
>>
>>163600062
yes you did. but don't expect a healthy multiplayer community in any of them, hopefully dow 3 fixes that. Singleplayer is good, though, in dow 1, dow 2 has awful AI for the multiplayer so don't expect much out of that.
>>
>>163600173
GOTY

I tried pirating but it didn't work so good.
>>
>>163600242

>capped mana
>minerals piling up unused
>no assisting science ships
>using avian names as a humanoid
>transport fleet of more than 12 units
>Univserum
>>
>>163600264
>GOTY
So is it 1 or 2 ? With Soulstorm and Dark Crusade ? OR with Retribution ?

Either way, its a great game and Apocalypse Mod for Soulstorm is GOTY material.
>>
>>163600415
I was about to spend some edicts.
I dont want to put strain on my upkeep since I am >>163597438
My ships dont have assist research.
Aslong as im not hitting cap its cool
Who cares about names senpai
Why not?
So?
>>
>>163600062

I love the original series because of how ridiculous it can get.

>planet where everyone lives like the chicago mafia
>planet controlled by someone who thinks he's a greek god
>that weird-ass episode where they're being mind controlled to do crazy shit
>>
>>163600062
>I hate how there are several aliens with godlike powers.
...why?
>>
>>163599870
Thanks, BE was an huge deception for me so I'll probably end up buying this.
>>
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How the fuck do I kick them out? I cant attack the planetary defense from Orbit.
>>
>>163594892
Pls answer
>>
>>163600830
pls respond
>>
>>163600830
Wait for the diplomacy DLC :)
>>
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>>163601163
>>
>>163600830
>>163601038
Well what game are you playing -
>Stellaris
Found your problem
>>
>>163600428
It's only the first one, sorry.

>>163600597
>>163600570
I think it's illogical and i feel the Aliens are way too overpowered, they could literally solve the problems of the universe if they felt like it. I like the ones where they visit primitive worlds or the ones where they have to deal with other techological civilizations.

Nevertheless i understand that these episodes with the godlike aliens are essencial to Star Trek.
>>
>>163601408
>I think it's illogical and i feel the Aliens are way too overpowered, they could literally solve the problems of the universe if they felt like it.
I don't remember shit about Star Trek if I'm honest with you, but the key point is >if they felt like it.
If you were literally a fucking god why the literal shit would you even fucking bother to solve the problems of plebians who can't even tear open the false vacuum or create singularities with their hands? Like, what the fuck would you have to gain from it? You'd probably behave like Greek Gods and just do whatever the fuck you wanted because shit nigger you're a god.
>>
>>163601359
FIX IT FIX IT FIX IT
>>
>>163601408
>I think it's illogical and i feel the Aliens are way too overpowered, they could literally solve the problems of the universe if they felt like it. I like the ones where they visit primitive worlds or the ones where they have to deal with other techological civilizations.

Maybe they dont give a fuck ?
Maybe they have their own version of Prime Directive ?
Maybe they are staunch social darwinians ?

They are highly evolved aliens, applying human logic to them is a mistake.
Ffs, just look how different were people 5 centuries ago compared to today.
>>
>>163601408

If I recall correctly all of them had some sort of limiting factor to their powers. Aside from the telepathic powers (which I'm not a fan of) they all had a scientific explanation.
>>
>>163601520
>>163601587
Star trek does not have scientific explanations. It has technobabble. That is why it's star trek, not a sci fi series. Star trek only has a sci fi setting, it's not science fiction.
>>
>>163602109

Of course it has technobabble, you can't exactly have real science in a world with FTL travel.

It's not hard science fiction, but it's definitely science fiction.
>>
>>163602384
If it's not "hard" science fiction, it's not science fiction. It's fantasy.
>>
>>163602589

It's science fiction because it explores hypothetical situations.
Star Wars is an example of science fantasy, it doesn't aim to be scientifically accurate in any way.
>>
>>163602384
>Of course it has technobabble, you can't exactly have real science in a world with FTL travel.
Technically, yes you can as long as you introduce something with negative energy density. It's mathematically consistent with all known laws of physics, which more or less means "not actually physically impossible we've just never seen it exist and it might not exist in the first place". Whether or not it actually physically exists in our world is something else altogether, but it's not impossible for it to exist consistently.

>>163602589
"Hard" science fiction is still fantasy because one of the requirements for something to be SciFi is to use science and technology more advanced than our own i.e. made up shit that we don't have. Historical fiction is pretty much the only fiction subgenre not included within Fantasy.

>>163602657
That's too broad of a definition. Game of Thrones and Fate Stay Night is Scifi in that case.
>>
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>>163602109
Star Trek has no internal logic, it exists purely on idiot plots, plot holes and failed aesops.
Thats why the setting sucks ass.
>>
>>163556410
Endless Legend is probably a better game inspired by SMAC de arimasu
>>
>>163602725
>Made-up past
>Not a Fantasy
>>
>>163602867
Really? But I like scifi better than fantasy.
>>
>>163602867
Can somebody post that awesome lore recap of Endless Legend/Space and its connections and shit ?
I remember someone posting it here.
>>
>>163602884
Not quite. Historical Fiction is special because it generally lies consistent degree with actual history from before and after the fact. Historical fiction based on the Crusades will not see Barbarossa get to Jerusalem alive unless it's something like "he faked his death". Historical fiction based in 1066 AD won't say "well first off Rollo failed to get Normandy", and won't end with Harald the Hard Ruler winning the battle. That's what we call 'alt history'. Historical fiction is more, "so here's a story based in the correct time period that may or may not be the real thing because we don't know shit about it and it's consistent with what we know anyway". It's essentially constrained more tightly and uses what we know to be true events as background. Hard scifi about alien invasions in 2100, though, can't do that i.e. it's 100% a made-up plotline and setting i.e. fantasy.
>>
>>163602725

I don't know anything about Fate Stay Night, but GoT doesn't even take place in our universe.

Science fictional is about exploring potential hypothetical situations related to science and technology, it doesn't even have to be futuristic. It's not science, it's science fiction.
>>
>>163603053
yeah sure thing frodo, you got a whole essay on how your fantasy is not quite an oc
>>
>>163603253
It's OC grounded in actual history and settings. You can't do that with sci-fi since you need to make up either settings or new history (future) in order to have anything to explore.

>>163603117
The point the other guy is making is that you can't explore potential hypotheticals about science and technology if you're going to not follow science. You can't just handwave a violation of conservation of momentum or a violation of the 2nd thermo law. That being said, you CAN handwave fucking massive lasers and problems of scale with 'lol super materials'.
>>
>>163603053
>will not see Barbarossa get to Jerusalem alive

Why did you decide to go swimming your stupid prick ;__;
>>
>>163603398
You have to make up history no matter how much "grounding" you do for your setting. It's fantastical.
>>
>>163602384
Star trek could be EXACTLY the same in a ship in the 17th century or a 2deep4u odyssey.
>>
>>163603398

>you can't explore potential hypotheticals about science and technology if you're going to not follow science.

Of course you can. If you have a story about an advanced civilisation contacting a primitive civilisation how the advanced civilisation got there isn't relevant.
>>
>>163603253
Historical fiction is the only genre of fantasy I read to be honest.
>>
>>163603673
That's not the difference between hard scifi and 'soft' scifi.
The difference between hard and soft scifi is that the latter handwaves shit that's an actual problem scientifically like being able to fire a weapon without ANYTHING getting recoil or having an engine that produces energy without an input.

>>163603558
Fantastical means it's ungrounded. Telling a story about the Huns that's consistent with known history isn't fantastical, it's essentially specula. I suppose shit like 20k leagues under the sea or Journey to the Centre of the Earth is also not fantasy, since it was supposedly grounded even if it's completely wrong.
>>
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>Start fanatic xenophobe/militarist playthrough with the intention of getting the Suffer Not The Alien achievement
>Spawn in between two pacifist empires
>>
Is there a mod anywhere that gives humans the clothing the other humanoids use? I'd like some more high-tech looking humans.
>>
>>163604140
H E X A G O N S
E
X
A
G
O
N
S
>>
>>163603973
I like the fantasy of this justification
"specula" lol
>>
>>163603973

The difference between hard and soft science fiction is that in soft science fiction is that soft science fiction isn't 100% based on science but is still grounded in reality and follows it as closely as the story allows (so no sound in space, but FTL is possible). Hard science fiction is where the physics and and chemistry behind everything that happens is explained.
>>
>>163604191

https://www.youtube.com/watch?v=afwK743PL2Y
>>
>>163604291
>explained
Yeah but no. See, certain modes of FTL like wormhole travel are still hard scifi, because it isn't specifically forbidden by science and is actually entirely explainable if not something we can accomplish, no matter how hard pseudointellectuals who read a wikipedia page tip their fedora. On the other hand, shit like hyperlane travel is soft scifi because we have no real explaination for what the fuck hyperlane travel is and how it would be done, even in theory. As long as you have a theoretical explanation it's still qualified as hard scifi.

>>163604284
>implying you can guarentee that some Persian girl didn't ride some ERE soldier's dick and their family life described in the historical fiction didn't happen
I mean I can prove that we didn't go to Rigel in 2100 because 2100 hasn't happened yet.
>>
>>163603973
There is, hard sci fi has science (what ever that encompass) as something that really matters to the plot (see tau zero for example). Star trek is just like this:
>alien arrives
>Worf: CAPTAIN I RECOMMEND WE FIRE TORPEDOES! TORPEDOES READY SIR!
>BELAY THAT ORDER MR.WORF
>GEORGI WHAT CAN YOU GIVE ME?
>UHM... UHM I'M CLUELESS SIR THEIR PHASE INVERTING MATRIX SEEM TO BE POLARIZED, I CAN'T GET THROUGH THEIR ANTI-TACHYON FIELD!
>Wait a moment... If I invert the phase polarity of our anti-matter crystal and then send a tachyon pulse through the tractor beam inverters it could work!
>How much time georgi?
>uhmmm 20 hours
>You have 10 minutes georgi!
>Aye sir!


It could be a phase inverter or frog legs for a wizzard potion, it really makes no difference to the plot. It's just a setting, Star trek uses that setting to touch real life problems and issues such as feminism, globalism, human nature etc.
>>
>>163604517

I meant FTL as in actually going faster than light with a spaceship, I should have specified that.
I agree that wormholes are still hard sci-fi if a plausible explanation is given.
>>
>>163604517
>shit like hyperlane travel is soft scifi
*shit like hyperlane travel is literal magic
ftfy
>>
>>163604814
you can't guarentee that it didn't happen long long ago in a galaxy far far away as described in the historical fiction just because you don't have the evidence
>>
>>163605015
>you can't guarentee...
I can guarentee literally nothing has happened in the future because it hasn't arrived yet.
>>
>>163605015
>hypothetical hypothecabilities on hypothetical hypothesis
Fuck off empiricist physician.
>>
>>163605076
>the past is the future
>>
>>163605076

>he experiences time in a linear way

Pleb.
>>
>>163605172
Time is literally linear as far as sci-fi would be concerned.

>>163605138
>going to Rigel in 2100 AD is an event in the past
>>
>>163605076
The future has already occurred. Everything that was or will be is predetermined.
>>
>>163605250
Not true unless hidden variables are a thing, and being predetermined doesn't mean it happened already. You can drop a bottle and know it will hit the floor but that doesn't mean it's already hit the floor.
>>
>>163605250
>>163605228
>le positivist underage american kid faec
See
>>163605390
>>
>>163605390
They're the enemy faction.
>>
>>163604580
>Engineer X, how long will it take for you to perform this complex task of which I have very little understanding?
>At least 40 minutes Officer Y
>YOU HAVE 20, MAKE IT SO

I fucking hate this trope with a passion. I don't know why they always have officers do this in sci-fi, especially when they're usually supposed to be good leaders, I could kind of understand it if they're supposed to be evil egomaniacs who are crap leaders.

If you ask for an ETA from a technical expert, you don't just arbitrarily order them to complete it in half the time because you don't want to alter your genius plan. That's how nuclear reactor meltdowns occur.

In reality the engineer responds with "No, you over-promoted cretin, I said it'd take me 40 minutes to get our shields back up so it's going to take 40 minutes. If I could do it in 20 minutes I'd have fucking said so."
>>
>>163605414
>positivist
Determinism and positivism aren't the same thing tho
t. neither american nor underage nor involved in this shitheap
>>
>>163605436
>In reality the engineer responds with "No, you over-promoted cretin, I said it'd take me 40 minutes to get our shields back up so it's going to take 40 minutes. If I could do it in 20 minutes I'd have fucking said so."
I think it's supposed to be a motivator or something
Like you know in some war shows where there's an elite unit outnumbered and the officer says "Ha, this is fine, all we have to do is kill 100 each CHARGE!"?
>>
>>163605436
Just like the cops in all these murders show who get near a body and say "all right, tell me how that guy died".
And the doctor can't say "gee, thanks fuckwit, I was about to bring him home to eat a turkey at christmas, thanks for reminding me".
>>
>>163605436
Actually in some episodes Georgi says he does that just to look like he can work miracles. But FOUR EX GGENERAL
>>
>>163605436
There's a moment in one of the DS9 episodes where O'Brien explains that you have to keep the pressure on them or they slack off.
I guess space communism really does do things differently.
>>
>>163605742
So much for bettering themselves.
>>
>Freighters each generate a constant upkeep that is tallied up in the empire report as a "Ship/Base upkeep cost"
>Freighters each generate a variable cost of "fuel", it shows up in the empire window despite being a transient cost. Fuel costs can go up a LOT due to shortages (hydrogen is the basic fuel, followed by calson... hydrogen will go up from 1 credit to 40 credits in price due to great shortages, which often occur in late game for a variety of reasons I will get into later).
So there is a monetary value applied to ressources.
A blockade would be interesting.
>>
>>163605742
>I guess space communism really does do things differently.
That isn't communism, that's just business management. There's an unspoken understanding that you're not going to get fired if you do it in 40 minutes instead of 20 anyway.
>>
>>163606498
Wait, so you pay for private ships' upkeep?
>>
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So i just had a thought...

What if i play the DW, set number of AI empires to 0 BUT i allow the pre-FTL civs to advance to FTL in time ?
With high enough research costs and colonization limits that should make a pretty comfy game dont you think ?
>>
>>163607328
That makes you the Fallen Empire.
>>
>>163607328

You need at least 1 AI empire.
>>
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>>163504235
So what's the consensus on the Civ VI's DLC?
>>
>>163607328
You need at least one Empire or you win the game automatically and new empires can't spawn. I think.

>>163608058
I'd need to post a picture of the dev fucking me to get my point across.
>>
>>163608027
>>163608126

In Distant Worlds ?

>>163607923
Im just a fan of the most basic and most primitives starts especially in 4x space games.
>>
>>163608058
poland's alright
scenarios are whatever
>>
>>163608180
Pic Pre-Warp, then.
>>
>>163608313
pick*
>>
>>163608313
I know, i never play anything other than pre-ftl.
>>
>>163602739

>Star Trek has no internal logic, it exists purely on idiot plots, plot holes and failed aesops.

You forgot "whatever costumes they could find in the studio's dumpster that week"
>>
>>163610435
That's extremely rude toward the klingons.
>>
>>163610652

In fairness, that was only true for TOS; TNG onwards merely aped it.
>>
>>163610721
>TOS
>TNG
Sorry, I'm more of a Star Wars fan. I have good tastes, you see?
>>
>>163610850

>liking Jar Jar Binks Fucks Up The Universe: The Series
>>
>>163611171
>not liking a coherent universe where a moron flapping his mouth can fuck up the entire galaxy
Sorry, I forgot you people elected your bald Jar Jar. How's that orange mop of him that he calls a wig, by the way?
>>
>>163610850
>>163610721
*faint Honorverse and Starfire fans laughter at the distance*
>>
>>163611328
I know the Honorverse one, but the Starfire is unknown to me.

Ender is still a bit better, even if there are too many things happening at the end when he's recovering.
>>
>>163611320

>coherent universe
>Star Wars
>bringing Europosting into this

This is bait.

>>163611328

David Weber's sci-fi work is great, but the best stuff he ever did was 1632.
>>
>>163611509
>implying only Europeans hate JarJar Binks and his ugly ginger mop
Look down, beyond the wall.
>>
>>163611417
>but the Starfire is unknown to me.
Great books, based on Starfire tabletop game.

>>163611509
>but the best stuff he ever did was 1632
Naah, didn't liked it.
>>
>>163611570

Don't be bitter about NAFTA, bruh. That was US-extended welfare to Canada and Mexico for two and a half decades. Shouldn't have squandered it.
>>
Installing Civ Vi right now.

So, off to the important question, is Ghandi still dropping nukes?
>>
>>163611623
Dude, if I tell you that Starfire doesn't mean a thing, telling me that it's based on a tabletop game won't help me either.

>>163611695
Giving money to people without weeding the corruption out was a waste of money and only a way to buy a better conscience.
>>
>>163611623

Honorverse does the "Great Game, but in space" thing a little too hard. If I wanted that sort of thing I'd just go read European history.

>>163611785

>Giving money to people without weeding the corruption out was a waste of money and only a way to buy a better conscience.

It's the US' job to weed out your corrupt elements for you? How do you ever figure out how to do it, then?
>>
>>163611785
>Dude, if I tell you that Starfire doesn't mean a thing, telling me that it's based on a tabletop game won't help me either.

>what is google
>what is directing someone to something that will inform him about something that they dont know about

You dense faggot.

>>163611984
>Honorverse does the "Great Game, but in space" thing a little too hard. If I wanted that sort of thing I'd just go read European history.
Not really, its a great series on its own.

>>163611760
IIRC yes.
>>
>>163612084

It's not bad, don't get me wrong. I just don't like it as much as I liked his work on 1633.
>>
>>163606742
No, that comes out of the private sector funds along with fuel etc.
It just gets put on the report so it's at least visible.

>>163606498
Try it. Blockades are a thing, and you can wall off any structure or inhabited planet if you feel like it.
>>
>download Stellaris
>switch on the game
>set it up
>game crashes anytime i want to order ship to go to another star system


Oh for fuck sake ...
>>
>>163612164
There are still many things I don't understand. That link from earlier to the "Economy demystified" says that :
>Generates income for the state based on location bonus * people visiting (location bonus can be 0 which means you can build non profitable resort bases!). This income shows up as "resort income" in your state ledger; it is somewhat inconsistent.
But it seems to suggest that the income from resort stations, if inconsistent, is constant. Which, unless I completely misunderstood it, contradict the fact that resorts stations are a one-time bonus.
>>
>>163612917
the game is telling you to build a single system empire to rule the galaxy
>>
>>163613231
Naah probably fucked something while modding.
>>
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>>163504235
Is Civ 6 worth getting over the horrible art direction for? I'm really tempted but god damn this shit is ugly.
>>
>>163613582
No.
>>
>>163613231
>>163613346
Nope, even fresh vanilla instlation crashes.

haha, fuck this shit im going back to Aurora.

Fucking Paradox faggots.
>>
>>163611760
yeah
his secret agenda is always nukes and liking people with nukes
>>
I'm confused guys, I've been making +500gpt on civ vi since turn 180~ how did I achieve this?
>>
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So is this shit changed in the latest patch or not?
>>
>>163617093
I feel like there should be special buildings for each faction every era
>>
>>163613582
At this moment? No. And the art isn't the largest problem. The game could be much better than V if they fixed the UI and the AI and also the production and other scalling.
>>
>Set a Synth colony down on a tomb world
>Event triggers which makes them change from militarist to fanatical pacifist
>Synths on tomb world are pissed off because all my militarist policies
>Can't disassemble because AI has citizen rights
>Fuck
>Holy Guardian FEs chimes in a few months later telling me to get the fuck off the tomb world because blasphemy

Well that was convenient.
>>
>>163617093
changed how? the building is the same i think, but a given city can only benefit from one of them
>>
>>163618610
Yeah I know the building is probably the same, but are we sure the "bonus for all cities for 6 tiles" is no longer valid? I'm just trying to understand if they didn't change the text because the 6 tiles thing still works with Japan's unique building or they didn't change it despite the fact it doesn't work simply because they're lazy.
>>
>>163613008
>resorts
I think you've nearly got it, but you're just hung up on wording.

Each "load" of tourists gives you a one-off payment when they land on a resort.

Resorts have no actual limit for how many people can be there.

Transports will pick up tourists so long as there is a decently large pool of population to draw them from.
This is why you see the red MAX pop growth on your colonies flicker off then on again - a tour bus picked up some pop and the growth replaced it.

This can happen forever.
Think of resorts as a population sink - you "sacrifice" population and get money in return.

The inconsistency comes from migration being a higher priority job, and your ship range limits how far tourists consider an "acceptable" journey.
>>
>>163621337
Is there somw sort of manual on how Distant Worlds works?
>>
>>163617093
Does that mean we shouldn't have more than one industrial district building in close cities?
>>
>>163621337
>Think of resorts as a population sink - you "sacrifice" population and get money in return.

Suddenly my benevolent democracy with resort base in every system sounds fucking grim as WH40k universe ...
>>
>>163621873
Not exactly.
The closest thing is the matrix forum, which is pretty dead.
And a lot of that is sperglords running tests in game and guessing to fill the gaps b/c the devs are have never said a word about the internal workings.
>>
>>163622203
I think you will still want two. Unless i read it wrong you will want one in the capital then one to give a boost to the capital.

Of course there is nothing wrong building one for the base production anyway.
>>
>>163621873
ahahaa a manual

on how it works


ahahahahaa
>>
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>>163603051
This one?
>>
Is there any way I can make traits species specific in Stellaris? So that no other AI can spawn or mod their pops to have that particular trait.

I tried these modifiers, but they still seem to spawn with it regardless.
modification = no
ai = no
initial = no
>>
>>163624792
Oh yeah, that was the one but i remember some two more. Like looong walls of text with some pic ...
>>
Random dump of things I have learned about Distant Worlds:

1 construction plant (of each type. 3 total) can run up to 30 construction yards.
This is 10x the number stated in the in-game pedia.

Ships can use multiple hyperdrives, and will use the lowest activation time to start thier jump, and the highest speed to travel.

Use split fuels for your empire.
Upgrade your military ships to use hydrogen.
And keep all your civilians, bases, scouts, and suppliers on caslon so there is always fuel for everyone.

Fighters are amazing.
A single fighter bay on a constructor will render it immune to all monsters, except silvermist.
A fleet full of fighters will steamroll virtually anything (including your framerate).

Long range scanners on ships work, even though the overlay doesn't display (until the ship stops).

Supply ships are the best thing ever.
Infinite range.
Enough space to turn it into a total juggernaught.
Hands down the best mobile platform for long range scanners.

Torpedoes are the best all round weapon.
Decent range.
Good firepower.
No penalties against anything.

Point defence guns only shoot fighters.
It took me a while to come to terms with them not shooting missiles/torpedoes.

Tractor beams can push ships away as well as pull them in.
Put them on scouts so they can shove ships out of the way.

Boarding pods are bugged.
If a boarding pod is launched and it's target is destroyed before it lands, it becomes stuck and sits there forever.
It doesn't regenerate becasue it is still "active", so your ship will now have no pods.
Can be worked around by refitting the ship to a design without pods, then back again.
Annoying.

Area weapons are bugged.
If an area weapon destroys a target it does not produce a shockwave.
Not a huge issue with the standard versions, but this gimps the Devastator *hard*.

Always salvage derelict ships like a greedy magpie.
And always send them back home to be disassembled for some free tech.
Same for randomly acquired ships.
>>
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>>163625346
That is the only one I have.
>>
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>Ally with two neighbors near the start of the game because I'm bordering a guy who isn't fond of me and a good bit stronger than me.
>Of course this means we're now all unfriendly with the each-other's enemies.
>Rivalries, closed borders and insults flying all the over the place to and from every direction
>We eventually create a Fed and of course our buddies create a Fed in response
>We're like the Central Powers to their Allied Powers
>My allies were a good deal stronger than me for the longest time because I was working in infrastructure rather than military tech
>The inevitable war is declared
>Finally end up focusing on military
>My allies fight the good fight long enough to get myself on par
>Liberate a few occupied planets
>War ends in a draw
>A few decades later the next war happens
>My homeworld is one of the enemy demands
>My allies never really seemed to recover fully from the last round so by the time I've occupied all the planets of our enemy who borders me my allies have lost a good deal of their worlds to the ones that border them.
>Spend most of the next year or so just liberating my allies planets and generally panicking to get the warscore up from the negatives in case we give in to some of their demands and I lose my Capitol.
>War ends in a draw again
>I've ended up going from the babby of our Fed to the only real power in it, my allies are now marked as pathetic in comparison to me.

I'm not sure whether to break off from the Fed and try and mend ties with the guys in the other Fed since the guy I was originally worried about has been wrecked in the last two wars so I don't need to worry about him.
On the other hand I feel like babysitting my allies for keeping me safe in the early game and on-and-off wars against the United Nations of Earth is kind of neat.
>>
Can someone with a bit more knowledge about Distant Worlds possible answer some questions?
I've had a game that's gone on for a good few days and no story events have activated. Is there a way to force them to start in the editor?
What purpose/function do resupply ships serve?
>>
>>163621337
So you can theorically have 999M+ pop on a resort station?

>>163625505
>Fighters are amazing.
Wow, really?
>>
Has anyone tried a one city challenge in CIV6?

I'd imagine it'd be pretty painful.
>>
>>163625505
>Point defence guns only shoot fighters.
Well that sucks. I thought they also worked against boarding pods.
>Boarding pods are bugged.
>Area weapons are bugged.
Too many bugged weapons.
>Always salvage derelict ships like a greedy magpie.
BLOOD RAVENS IN SPACE
>>
>>163629216
>BLOOD RAVENS IN SPACE
>IN SPACE
>>
>>163629068
For you
>>
>>163629540
I'm a tall civ
>>
>>163629781
If I removed district stacking, would you die?
>>
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>>163629216
I am wrong. And you are right.
PD guns shoot pods as well as fighters.

>>163628732
Yes. (both)

>>163628280
I don't think the editor can trigger events.
Do you remember which boxes you ticked when you started the game?

Some 'events' are just spawning things like wrecks or hidden bases and such.
Have you found anything like the 'dead zone' or 'pozdac test area'?

Supply ships are mobile refuelling docks.
You deploy them on a gas gaint or in a nebula which has fuel gasses, and wait for it to suck up a big stock of them.
Then you move it somewhere convenient and deploy it.
Ships can then dock with it and refuel.

Or you can turn it into a huge battleship with the size bonus the hull gets.
>>
>>163630725
Thank Heaven. I have a pirate infestation.
>>
I figure thats enough desert hills to rush a petra for. But i cant decide if i want to put the city north or south of the mountain that the marker is on. Any ideas?
>>
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>>163630980
That's not "similar" to the ship that disappeared. That's not similar at all. For one it's transparent.
>>
>>163630725
>Do you remember which boxes you ticked when you started the game?
>Some 'events' are just spawning things like wrecks or hidden bases and such.
>Have you found anything like the 'dead zone' or 'pozdac test area'?
I had everything enabled except for Shadows story events, tech trading, and giant Kaltors. Custom Game as Standard Empire.

I've found quite a few hidden bases, as well as a dead zone and two World Destroyer ships being reassembled by foreign empires. Does completing these start new events? I've also been finding the occasional pockets of wrecks in deep space as well.

>Supply ships are mobile refueling docks.
Is it possible to also outfit them with repair capabilities as well?
>>
>>163632971
>I had everything enabled except for Shadows story events
The wrecks, world destroyers and hidden 'zones' are part of the original story event chain.
Finding/completing them doesn't do anything other than give you extra ships/bases.
There is at least one hidden base that gives you some tech - it will be named something like 'galatic archive'.

If you have the shakturi story active you should be able to find the 'ancient guardian' empire - you need to make nice with them, and they'll set some stuff going.

But the main trigger for the invasion is a beacon event. (Like the refugee colony ship.)
There will be a beacon ruin out of the way somewhere and exploring it starts the ball rolling.
You might need to manually send a ship to explore it if it doesn't trigger automatically.

>Is it possible to also outfit Supply ships with repair capabilities as well?
Yes.
Just resist the urge to build things with them, you will run into another bug and you'll clog the cargo bays with materials that can't be removed.
>>
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I feel kinda squished here.
Rjak hates me.
Even before I razed one of his outposts.
It had no defenders and I had to get rid of it if I wanted to expand at all.
>>
>>163627452
you could always marshall plan them like i do with my vassals
>>
Is stellaris worth it? I am newer to these kinds of games and stellaris seems okay to me. Was thinking about picking it up.

What are the pros and cons of it?
>>
>>163634570
>If you have the shakturi story active you should be able to find the 'ancient guardian' empire - you need to make nice with them, and they'll set some stuff going.
I think this is my issue then, there are no Guardians in the game I've had go on for decades. I set the galaxy to mature while I started pre-warp, is it possible the guardians were destroyed before I could contact them?
>>
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I should stop playing on impossible when I want a calm comfy game.
>>
>>163636328
yes
>>
>>163638668

but I read the reveiws and people were shitting all over it... Is it bad or good?
>>
>>163639513
no
>>
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>>
>>163639513
Pirate it and buy it if you like it.
>>
>>163636328

Pros: The first playthrough is amazing the the game oozes from potential.

Cons: Its unfinished trash and core features are missing. Literally every game turns into a samey, boring, challangeless slog.
>>
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I guess attacking with primarily longbows may not be such a good idea.
>>
Anyone up for a game of Stellaris? It surprises no one, but trying to get in a public game is like pulling teeth.
>>
>>163648496

Organizing a game in the steam group; If you're interested, drop into the chat.
>>
How to get research in Distant Worlds? To me it seems to be get the highest bonuses and stick scientists in them.
>>
>>163648909
I don't think he'll find anyone there to play with. Stellaris group chat died a long time ago, much like interest in the game itself after waiting months between patches that added stuff that should've been in the game in the first place.
Even when it was alive we did like ONE actual sessions before everything just faded out.
>>
>>163650039

Looks like we might have a few bites. Don't call it too soon.
>>
>>163650039

Plus stellaris is just shit as a multiplayer game. The one who gets +6-10 minerals in his home system and 2 habitable planets right next to his sytem is going snowball and going to win.He will get his first colony out faster. He will get his first farms faster and have more pops producing more stuff. He will have more minerals to spare for ships while expanding at the same rate or faster. When the doomfleets crash into eachother the bigger one will wipe out the smaller completely and then go on to raze all the spaceports ending the game.

The game is fundamentally broken and unplayable. You can roleplay around it but whats the point then.
>>
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>>
So, I thought that the meta was M-plasma Cruisers?

Why is my fleet getting shredded when going up against a similarly-powered enemy?
>>
>>163654185
I'd probably play a more casual game, knowing the AI was cheating that much would bug me too much.
>>
>>163648909
might be around tomorrow
>>
>>163656030
Against what exactly ?
>>
>>
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Anyone have a name for The Bard?
>>
>>163660389
Dancer
>>
Have you guys tested GALACTIC CIVILIZATIONS' 3 LATEST PATCH?

Some of v1.9’s highlights include:

>Capstone Techs: Research new techs in the Age of Ascension! These techs provide large (though temporary) empire-wide bonuses that stack as you get them
>Performance Optimization: A newly enhanced multithreaded system dramatically improves load times and reduces memory usage.
>A.I. and Balance: The AI has received a bit of a boost! You’ll notice that they are smarter about expanding, building fleets, and spreading influence, and more. Ready for the challenge?
>Rich, Unique Galaxies: Performance optimizations have allowed the addition of more stars and planets, making galaxies feel even more vast than before.

WHAT are you guys WAITING for?
v1.9 is now available and waiting in your Steam client.
>>
I have a $30 GameStop gift card. Is Civ VI worth it?
>>
>>163661073
Depends on whether you liked civ 5 and only that game in the series.
>>
>>163661265
Considering it's all I play, then yes. I'm just curious if it's actually fun and if the transition is smooth. Beyond Earth was terrible.
>>
I'm having fun with Poland. What's wrong with me?
>>
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>>
>>163642713
>Kazuhira Mill
He did it. The madman.
>>
>>163642713
Kazuhira "If You're Not White, You're Not Alright" Miller
Kazuhira "Whiter Heaven" Miller
Kazuhira "KKK Kazuhira Killing Koons Every Day" Miller
Kazuhira "The Death Of All Coons Will Come Very Soon" Miller
Kazuhira "Not White Race? Fulton Them Off To Space" Miller
Kazuhira "One Fultoned Black Means Another Skull To Crack" Miller
Kazuhira "Niggers On Dope are Headed To the Rope" Miller
Kazuhira "Working on My Ranch or Hanging From a Branch" Miller
Kazuhira "Killing Coons at Half Past Noon" Miller
Kazuhira "Feed the Crack Babies to the Wolfdog With Rabies" Miller
Kazuhira "If You Aren't White, Shoot On Sight" Miller
Kazuhira "A Non-White Race Will Not Set Foot On Mother Base" Miller
Kazuhira "If You Fulton A Nig, I'm Throwing Him In The Brig" Miller
Kazuhira "If You Fulton A Black, Don't Bother Coming Back" Miller
Kazuhira "Digging A Grave For Every Slave" Miller
Kazuhira "Apartheid States Get Discount Rates" Miller
Kazuhira "Keeping Jiggaboos In The Zoo" Miller
Kazuhira "Turning Bix Noods Into D-Dog's food" Miller
Kazuhira "Dropping Nukes On The Spooks" Miller
>>
>>163602739
>talks shit about trek
>posts one of the only scifi settings even more retarded
disregard.exe
>>
>>163665278
>17 hours later
>finally come up with a repartee
>>
>>163665278
>implying you can get more retarded than Tard Trek
>>
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>>163665672
>muh emperor
I'm not saying trek is not handwave bullshit, but warhammer was basically written for, and might as well be written by, 12 year olds.
>>
>>163665801
and star trek isn't?
>>
>>163665801
>warhammer was basically written for, and might as well be written by, 12 year olds.

Yes, and that explains deep rich lore, complicated setting, epic scope etc...

Fucking retards i swear to god.

Star Trek is like a bad kid show - shitty costumes, shitty plots full of holes and failed aesops, muh fairy tale adventure main theme, complete lack of balls in whole Federation etc etc.
When i too was 10 like you, i was eating that shit up but eventually i had to grow up.
>>
>>163665801
>>163665852
Not him but whenever WH comes up, the answer is:
Warhammer was never meant to be taken seriously. There are races that do nothing but burn villages and take massive shits over them. Dwarves will genocide you over a missing spoon because le GRUDGE!!!!!, Orcs literally make things work because they think it'll work, etc. MUH EMPRA is basically the logical extreme of imperial rule and everything in it is huge to the most bullshit level because it's fucking cool and that's literally all they were going for and never pretended to be anything more. The fault unironically lies with anyone who took it seriously enough to examine it, it's like examining Sesame Street from a literary analysis point of view of examining the business sustainability and expansion prospects of the Krusty Krab.
>>
>>163666084
>...view of examining the business...
*or examining
>>
>>163665979
Warhammer is a toy commercial. You might as well be advocating how deep the lore of MLP or GI Joe is.
Have you ever meet anyone into Warhammer over their teenage years that wasn't pathetic?
>>
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>>163666393
Ahh the delicious sound of butthurt trekkie.. <3

Whats wrong fatso ? Butthurt that some xeno cuked your ass ?
>>
>>163666648
not helping your case tbqh me boy
>>
>>163665801
Warhammer's lore is objectively interesting.
It is, however, badly treated.

>muh imperium of man
>strongest empire in forever, facing 435 enemies races/empires at once
>everyone is fucking retarded, has a strong sense of "muh honor", can't retreat even when outnumbered 40:1
>and they're all balds
>and it's sometimes centralized, sometimes not, making it a bureaucratic nightmare
And don't get me started on the eldars, they're also pretty retarded.
>man, we're all dying, it sucks
>should we seek allies?
>"hello, inferior mon-keigh, we allow you to be our servants and die in our place"
>man, they refused to ally us. Such arrogance!
>>
>>163666393
>You might as well be advocating how deep the lore of MLP
Well, as a matter of fact...
>>
>>163665278
That picture isn't even 40K
>>
>>163668331
It is.
Its from the pre-Great Crusade era.
>>
>>163668331
It's age of sigmar it's even fucking worse.
>>
>>163668363
What the fuck is Age of Sigmar? I only know of Warhammer, Warhammer 40k and Rogue Trader. Apocalypse, Epic and all the others don't really counts as game.
>>
>>163668462
It's what they killed warhammer fantasy for. Imagine the worst kind of 12 year old crossover fanfiction between fantasy and 40k filled with shitty original character donut steel.

It is worse than that.
>>
>>163668462
>What the fuck is Age of Sigmar
Oh anon...
>>
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>>163668462
https://1d4chan.org/wiki/Warhammer:_Age_of_Sigmar

The abomination that was once Warhammer Fantasy
>>
>>163668867
The worst fanfic I can think of is My Immortal. Is it that bad? I remember Warhammer Fantasy being tolerable as far as the story go, even if the dwarves are still a little retarded.

>>163668938
>skavens between realms
what
>>
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So it begins ...

On 1st June 2008, NATO has announced the completion of their first science and deep exploration ship, UNS Neil Armstrong.

Its mission : Survey the inner Sol System, refuel on Earth and head to the Outer Sol System to Jupiter and Beyond.

Man, SAA, SSU and Caliphate are going to be maaad as fuck.
>>
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>>163669692
So it turns out that both Mars and Luna are devoid of anything useful and their annexation by the Sino-Soviet Union was purely prestige endeavour..

NATO responds by annexing only valueable estate in the Inner Sol System - Venus.
>>
>pick America
>lose
nice game keks
>>
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>>163670046
UNS Neil Armstrong is in the Jupiter orbit, meanwhile back on Earth NATO High Command authorized the contruction of first batch of Sentinel class Missile Bases.

Armed with Magnetic Accelerator Cannons and Nuclear Strike Missile launchers, those bases will provide powerful defence of every NATO asset on planet Earth.
Design of suitable anti-missile defences is also in the works.
>>
>>163670568
>5k km/s missiles
lol
is this a joke
>>
>>163670740
Its the most basic 1.25x engine power Nuclear Thermal missile.
>>
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>>163670771
what are you doing nigga just build laboratories for 20 years while researching engines then shoot dumb ai across 1kkk km distances
like why even bother building anything with basic tech
>>
>>163670916
Because im stuck on a planet with 3 other NPR's and its already 8 years out of a 12 years truce ?
Its better to have something even if its low tech.

Oh and btw - that shit works only if you start with 0 NPR's and no spoilers on.
>>
>>163670992
I once started with 2 NPRs instead of 1 and it took my game a minute to process every 5 day period 10 years in. I don't really play aurora anymore.
>>
>>163670568
>>163670771
>5 000 000 m/s
An AK round is roughly 700 m/s.
The escape velocity from Earth is 11 200 m/s.
The Voyager 1 moves at 17 500 m/s relative to the Sun.
Earth orbits the Sun at 30 000 m/s.
The Juno Probe was moving at 75 000 m/s before it inserted itself into Jupiter orbit.
The Sun orbits the galactic centre at 200 000 m/s.
Lightning's downstroke moves at 4 00 000 m/s.
The escape velocity of the Sun is 650 000 m/s.
One of the fastest stars in the galaxy is currently moving at 1 000 000 m/s.
Do you have any fucking idea how absurd a speed of 5 000 000 m/s is for a 'basic' missile?
>>
>>163671424
And MAC shells are even faster.
And its really only basic design.
Oh yeah, and its SF.
>>
>>163671424
It's a game where you cross the solar system in a couple weeks man. Speeds are absurd, it's a "space is the ocean" kind of game.
>>
>>163670992
I'm going to start a game with a few NPRs on my planet right now and see if I'd actually have to use different tactics.
>>
>>163671597
>I'm going to start a game with a few NPRs on my planet right now and see if I'd actually have to use different tactics.
Of course you do.
No more turtling up, no more comfy sitting in your backyard for 50years.
>>
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>>163670568
And another addition to NATO forces :
Watcher class point defence base armed with 10 Helix-Hydra AA system turrets for close range defence against incoming missiles.
>>
>>163671741
Still, it's pretty weird that you knew you'd have to start fighting 12 years in and you actually spent time to build a fucking geoship instead of a missile ship of some sort. How did you not have good tech by that time?
>>
>>163671948
You dont KNOW that you will start to fight.
Truce counter prevents AI from declaring war, but if you share a planet with some peaceful democracy you may be fine.
I share a planet with military junta, stalinist communism and militant theocracy so ...

And i started as a quasi-conventional empire - i spawned myself 750mil people, appropriate amount of mines and construction facilities and that was it.
No free RP's, no free tech, nothing beyond the most basic shit.
>>
>>163671948
And PDC's are easier and faster to build.
It takes waay too much time to expand naval shipyard to the point where you can build something good.
>>
>>163671596
I don't mind the speeds themselves. Moving at one and a half percent the speed of light sounds reasonable for nations aspiring to start travelling the stars. I'm taking issue with the fact that it's 'basic'.
>>
>>163672081
fuck, I had to spend years before I found another race, and you get to shoot some fags on your own planet and you still wonder whether you'd actually want to do it or not? I'm not even making a truce countdown, fuck that.
>>
>>163672214
>I'm not even making a truce countdown, fuck that.

That often ends up in a nuclear war in 6 months from the begining of the game.
>>
>>163672331
does it takes nuclear rockets 6 months to arrive with basic tech?
>>
Owned many 4x titles other than stellaris. Only ever really played CIV IV / V.

Still yet to sit down and play VI properly, but yesterday I decided to give endless space a whirl, enjoying it. Is stellaris worth picking up?
>>
>>163672398
No, it takes the AI 6 months to be pissed enough to launch an all out nuclear war.

AI relationship mechanics mean that mere presence of your civ makes your relationship go down. That can be mitigated by using diplomatic teams but without truce its often not enough to prevent relationship from falling lower than "Fuck you and your planet" threshold.

>fun fact : basic ICBM takes 15 minutes to impact because of its 10km/s speed.
>>
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>>163672545
Orbital velocity is 7km/s though
>>
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>>163671830
It appears tha SIno-Soviet Union got a little jelaous and started to launch their own ship.

Its only 950tons so its probably some sort of geo scout or basic beam armed ship. Nothing dangerous.
>>
>>163672418
Buy the base game when its on sale and wait for DLCs to pirate
Right now its fun for one or two games but it's lacking in most aspects
>>
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>>163672545
>>
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Well, this is new...

I was waging war on Kongo and kicked his ass so hard I think he got brain damage.

He sold me four of his five cities, diamonds, and a book for 1175 gold and a peace treaty.

This is on immortal btw.

Why the hell would he do this?
>>
Is Civ VI still shit?
>>
>>163673508
>size 2 missile
>"nuke"

pfff dont make me laugh.
>>
>>163673932
but anon
there are 150 of them
and 150 more 10 seconds later
>>
>>163673932
honestly this game is bullshitting me
I built anti missile missiles and sensors to destroy their nukes but missiles are so fast that I didn't even have time to intercept them
now our planet looks fucked
>>
>>163674174
Welcome to Earth on Earth warfare.
Enjoy your stay.

AMM are useless against that close launches, use OWP with railguns or PDC with mesons.
>>
>>163674470
How much more do I have to gimp myself to make this game fun?
>>
>>163674724
What do you mean ?
>>
>>163673895
Nope, it's actually really good now.
>>
>>163675226
Why would you lie anon?
>>
>>163675268
Stellaris is also really good now and you should buy all the DLC.
>>
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>>163673046
Its 2nd January of 2015.
Truce timer just run out.

Shit is about get real....
>>
>>163675356
Thanks for the hot tip
>>
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what do?

more importantly, the fuck is this?
>>
>>163676104
Find your balls and access it.
>>
>>163672201
Well, it's because he wanted to keep distances close to RL and not just generic sci fi distances that can be crossed in days. So the speeds gotta be ridiculous so you can cross it in days.
>>
>>163676104
Apologize. You don't want to piss it off.
>>
>>163676947
I did.
>>
>galatic news
>the leader of the ancient guardians has been killed
worry.jpg
>>
>>163677079
Shit niggah, you dun goofed.
>>
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>>163675532
No war so far but NATO annexed three more planets.
More like moons : Callisto, Triton and Titania.

Sol system is fucking poor, it hurts.
>>
>>163677721
I dare not ask it, but... Is the terraformation actually fun in this game?
>>
Thinking about buying a surface pro 4, will it run aurora 4x / civ vi / endless space / stellaris reasoanbly?
>>
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Second game where a non Ssra wizard gets Myrran and sends over waterwalking settlers to Arcanus
>>
>>163677863
No, it's just chaning values in a excel table
>>
Is it bad if I play Aurora 4x but take stupidly long to get anywhere? I am still learning how to play it properly? I tend to pump tons and tons of research before actually expanding anywhere.
>>
>>163677863
How terrofrming can be fun ?

You park ships in orbit ( or build facilities on the planet ), you add/remove gas until its breathable and with proper temperature range et voila - habitable planet.

Some planets cant be terraformed that easy - those with too high or too low gravity but overall its terraforming like in every other space 4x game.
>>
>>163678034
It's a incomplete, buggy mess of a game. It's ok to do anything.
>>
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>>
>>163677975
Well, fuck.

>>163678035
I'm thinking of Spore, where you have to create/suppress an atmosphere, and then add basic lifeforms to stabilize the ecosystem.
It was the best part (read : the only good one) of the game.
>>
>>163677975
>>163678080
There is always one butthurt faggot in those threads.

>>163678034
No, its very open game.
Its not some e-sport trash that has only one way of doing things.

>>163678141
No its not like that.
>>
>>163677496
I mean I did piss them off
>>
>>163678175
Well, fuck. I thought it would be fun to introduce animals from other planets and try to make a giant zoo.
>>
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>>163677721
WAR !!

Its not a suprise but its Caliphate that sparks the Third World war.
>>
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>>163678556
Watcher 001 got destroyed in this suprise attack.

Entire Earth Defence Net is targetting the Caliphate battle installations. No Nuclear Strike Missiles are going to be used, only the MAC shells.
>>
>>163678720
>not nuking the caliphate
Just make a hero, call him Kazuhira "One Two Three Four I Declare A Race War" Miller, and remove kebab.
>>
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>>163678720
>>163678969
30 Seconds into war - two Aden class PDC's are destroyed but not before another Watcher has been destroyed and Stella Transporter civilian freighter was attacked. 33 civlian lives have been lost but ship keeps structural integrity.
>>
>>163679179
You know what to do :
https://www.youtube.com/watch?v=q9HzqxwKfiM
>>
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>>163679179
>>163679267
And last of the Caliphate PDC's are destroyed.
Time for a ground assault.
>>
>buy brother in law civ 6 digital deluxe cause on his wish list
>boy this is really expensive
>find out my sister already got it for him

Well shit. What do I do now?
>>
>>163679456
[Kebab removing intensifies]
>>
Is Stellaris all about doom stacks or is there any strategy involved in combat?
>>
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>>163679456
>>163679783
Entire NATO ground army is mobilized and the invasion is about to commence.
>>
Is there any kind of planet with higher tendency than usual to be someone's moon in Stellaris?
>>
>>163679523
refund it
>>
>>163680591
Will steam refund gifts?

Wow looks like they actually do. I'll need to get my bro in law to authorize it first. Thanks.
>>
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>>163680346
Things look pretty good after the first month of fighting.
Only Iron Rangers batalion suffered any noticable loses, while most of the Caliphate units lost ~50% of manpower and material..
>>
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>>163680734
Caliphate gets first two units destroyed while NATO pushes their attack into the heart of both North Africa and Middle East.
>>
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>>163681294
>>163680734
And another loses as NATO encircles both Baghdad and Cairo, two massive seats of power in Caliphate.
>>
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>>163681434
Last remnants of Caliphate forces are holed up in Teheran.
NATO High Command estimates that it will take month before last marauders are hunted down.
>>
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>>163681925
Caliphate is no more.

Never fuck with NATO son.

>all those sweet techs
>all those sweet facilities
>all those new people that will work for me

Muahahahaha i just got huge edge over both Sin-Soviets and South Americans.
>>
>tfw christmas alone
I suppose I will just start a game of Aurora 4X and learn the ropes. Looks fun and a change from Dwarf Fortress
>>
>>163680346
>>163680734
PANIC
>>
>>163682770
>Dwarf fortress
I'm still waiting for toady to implement the magic system before I get back to that.
Shit's gonna be fun as fuck once that gets in.
>>
>>163682297
I like that officers don't die, but rather retire in that game.
>>
>>163683175
>officers dont die in Aurora
>can drop dead at any moment killed by accident, old age, sickness, stray laser beam hitting the bridge, killed in ground combat
>dont die

We are playing two different games if you think officers dont die in Aurora ...
>>
>>163683272
People don't die in Aurora. They "retire".
>>
>>163683272
Why are you such a passive agressive faggot when anyone says anything about aurora ?
>>
>>163683437
Yeah , they retire like that chick in this pic.
>>163681434
( fourth from the top )

Fuck that retirement ..
>>
>>163683496
It's just a permanent retirement.
>>
>>163682859
It'll be in the update after this one
>>
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>>163682297
With the destruction of Caliphate, world is shaken to the core by the discovery made by NATO scientists.

Aparently FTL can be achieved by mean of gravitational anomalies called jump points.
All you need is a special survey ship that will perform system survey and find those points.
UNS Neil Armstrong is recalled to Earth from Kuiper Belt, to undergo refit and become world's first interstellar ship.
>>
>>163683785
Does Aurora have any bug?
>>
>>163683780
Nicela
>>
>>163684103
Shitload.
Price of greatness.
>>
>>163683785
I would watch/read a story driven vlog/blog of your lets play.
>>
has anyone had this thing where the game crashes x amount of years everytime you start a new run or a save of stellaris
>>
>>163684420
>watch
I doubt so. But read sounds interesting. I wish there was an Aurora Let's Play on the archive.
>>
>>163684420
>>163684815
Aurora is unwatchable.
But it makes for a bitching written AAR.


>I wish there was an Aurora Let's Play on the archive.
Check out Aurora forum, especially Steve's campaings.
>>
>>163684103
Its a video game anon.
There is no game in all of existence that is without bugs, that's just a part of computer code.
Squash one and five more jump out of the woodwork.
>inb4 thats just shitty coding lol.
Even well-coded games have bugs, the difference between a good coded game and a badly-coded one is not how many bugs either has, but how quickly they are able to be located and fixed.
>>
>>163685016
I'm mostly using http://lparchive.org/. It weeds out all the other posts, and only keep the one relevant to the LP.

>>163685052
Fake and gay. Pacman never had any bugs. People are just lazy. Just take a look at Skyrim, it's a bugfest.
>inb4 "but Skyrim has a gazillions more code than Pacman did"
Excuses, excuses. For each bug, they should execute a dev.
>>
>>163637215
It's a possibilty.
Maybe they're hidden away in some remote piece of nowhere?

Even so, the beacon *should* act as a failsafe trigger. (lol, should.)
Have a look through the scenery locations you've discovered (vertical bar @ the left, near the bottom of the column - looks like a ringed planet.) and see if there's any ruins with beacon in the name.
If there are, grab a scout and order it to that location and see if it's the trigger.

Best of luck.

>>163649987
>get the highest bonuses and stick scientists in them
Yes.

Tip: put 1 of each lab type on your science stations b/c skill bonuses for scientists only get applied if there is a lab of the corresponding type there.
>>
>>163685229
>I'm mostly using http://lparchive.org/. It weeds out all the other posts, and only keep the one relevant to the LP.
Most AAr for Aurora use one thread for one chapter/part and 99 % of times comments are very brief or have their own thread so its not that bad. At least not "paradox Plaza" tier...
>>
>>163685229

Pacman "Fails" at the 256th board.

Bethesda is a plague of bugs because players buy it anyway and modders fix it anyway.

The more complex the game, the more the bugs; Aurora has piles of them, but most of them fail gracefully and can be recovered without even restarting the program.
>>
>>163685229
>For each bug, they should execute a dev.
>*China intensifies*
>>
>>163680725
No problem anon
>>
>>163680725
Was introduced quite a few months ago.
You should have seen how much some devs started complaining about the system like it would end their career.
Not to mention WB had released their latest arkham game right before the refund system was introduced.
Boy that game got recalled from the store fast as fuck.
>>
>>163685406
Oh? That's good to know. I stopped using forums for LPs years ago because they were always derailed.

>>163685470
>The more complex the game, the more the bugs
Why is there no bug in the game of life, then? Checkmate, atheist.

>>163685536
Communism intensifies.

>>163685743
I would have gotten Inescapable and Starbound refunded immediately if it was still up back then.
Fucking scammers.
>>
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>>163683785
UNS Neil Armstong found its first jump point..
Time to do some exploring muthafucka.


Nah just kidding, i will finish whole system survey and THEN fly to new system.

>>163686802
>Starbound
Never got the hate for that game.
Its hardly a Witcher 3 masterpiece but its a fun, interesting game.
>>
>>163686802
>Why is there no bug in the game of life, then?
In Christianity/Judaism terms, the game had the best coder in all of fucking existence (literally).

In atheist terms, the code generated itself from a single framework.

>>163686907
People hate starbound because it promised a lot of things when it was announced that it didn't even deliver on release, such as multiple paths questing.
Also the devs took their fucking time with it, which I can respect but people get impatient.
>>
>>163686802

The Game of Life only has three rules individually applied to every square.

You can write it in excel, you can play it with matchboxes.
>>
>>163686907
Lies, fake promises, and the dev justified by abusing a bug. I could go on, but it's not on topic.

>>163687027
So a wizard did it?
>>
>>163686802
>Why is there no bug in the game of life, then? Checkmate, atheist.

>random player character sometimes is useless
>characters often die without any cause
>some players are given massive amount of resources on start and some are devoid of anything
>some players are dead before they start the game

That shit needs some massive bugfixing and balancing mah nigga.
>>
>>163687118
Wizards did everything anon.
>>
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>>163687280

git gud
>>
>>163687280
>memory leak leads to you forgetting quests
>wisdom system is rigged : you only start getting XP when you get body debuffs
>spawn campers everywhere in abortion clinics
>>
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>>163686907
On April 2024, Humanity reaches another milestone.
While UNS Armstrong continues its survey, newly build and formed Terraform fleet assumes orbit aroun Callisto, one of the Jupiter moons and soon to be another planet inhabited by Humans.
>>
>>163687280
tfw no cheats for game of life.
>>
>>163591921
StarControl 2. For which if you'd like to play it, instead grab the "Ur-Quan Masters" remake as it improves every part of its graphics and sound.

https://sourceforge.net/projects/urquanmastershd/
>>
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>>163690596
So finally on 3rd August 2025 gravitational survey of Sol system is complete.

Three Discovery class ships will now be reffited to new Voyager class ( with full on bitching sensor array and new Orion type drives ) and then sent through those Jump points.

Meanwhile, Russians declared NATO its ally and put some more ships in orbit and also started exploring Sol.
>>
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In stellaris can't terraform planets with populations on them anymore. Which means I can't use my old strategy of sending droid "colonists" to an inhospitable planet to prep it while it's terraformed.
>>
>>163690596
This game looks like pure autism
>>
>>163692089
purge(or resettle if you're a hippy)+terraform+reinhabit
>>
>>163692194
It is. It's got mechanics more overcomplicated than War in the Pacific - which is impressive given that WitP wants to simulate the sweat perspiring from your naval commanders when you order them to draw up a battle plan, and concern yourself with where precisely the oil that's greasing your tank wheels is coming from.
>>
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>>163691971
Voyager class is finalized.
UNS Neil Armstrong, Werner von Braun and Buzz Aldrin will begun the refit as soon as shipyard gets retooled.

Terraforming of Callisto goes in full force, planet is already on 0.05 ATM oxygen.
And Bactrian class cargo freighters transport mines to various mining sites across Sol.
>>
>>163692285
So I'd have to build 5 droids on the planet to build a planetary admin building so I'd have the option to re-settle the droids. Would the buildings built stay after the world is abandoned?
>>
>>163692354
Just as an example, here's a snippet from War in the West (part of that same series). Here's two new features that War in the West brings to the series' logistics simulation (aka excel-sheet data-masturbation).

>- Rail usage tracked per hex w/congestion on tracks restricting troop and supply movements
>- Railyard location and capacity impacts total rail capacity and load/unload costs for units

And there's tons of trains moving around on those rails. Enjoy tracking all of them each turn, predicting what's going on where, and your troops failing to arrive on time to the front you wanted them to get to because some trains backed up due to the rail-line being attacked because you forgot to sufficiently garrison a city nearby, which was only because you weren't watching your troop movements sufficiently, where you might've noticed the one fucking tile they were moving through to get to the city on time was frozen all of a sudden.

Aurora and the War In games are for people who refuse to hit the 'next turn' button in Civilization until absolutely every single tactical and strategic consideration has been delivered, every number in every interface has been crunched, and every spot of space has been checked and double-checked.
>>
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>>163692729
Meanwhile Ruskies are putting some serious tonnage into orbit.

Its a good thing that they are friendly because while Earth is practiacly invincible, im just starting to design warships and i have no way of protecting my colonies and civilian ships.

>>163693136
>Aurora and the War In games are for people who refuse to hit the 'next turn' button in Civilization until absolutely every single tactical and strategic consideration has been delivered, every number in every interface has been crunched, and every spot of space has been checked and double-checked.

>preffering some nu-MoO selfplaying shit
Get out.
>>
>>163693412
>stating that there can be no inbetween between full on excel-sheet-masturbation and 'the game plays itself'

No, John. You are the demons.
>>
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>>163693412
12th September 2027.
Each survey ship has been reffited ( took longer because refit cost was 106 % ) and additional one, UNS Copernicus have been build.

They recieve their orders and they are moving onward, each one toward his designated JP to go where no man has gone before.
>>
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>>163694238
Copernicus is first, emerging almost 3Bn km from the faint K4-V star in what appears to be a quad star system containing :

Rocky Planets: 14 Surveyed: 0
Gas Giants: 10 Surveyed: 0
Moons: 182 Surveyed: 0
Asteroids: 246 Surveyed: 0

System is nicknamed Eden thanks to the abundance of planets.
Two especially juicy prospects are Eden A- IV and V, Earth like planets with nitrogen-oxygen atmospheres and traces of ice and water on them.
It would no doubt require a substantial terraforming to use those planets effectively but its an amazing find nonetheless.

>tfw I need to teach myself how to mix images with each other to make collages.
>>
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>>163694681
Unfortunately, other ships were not so lucky.

Karos Belt system is an enormous asteroid belt centered around one planet. Lisbon is a poorer version of Eden with one fairly habitable planet and Void is an empty system even without one lousy comet.

Meanwhile home - private company called Morgan Marine launched its first colony ship in anticipation for NATO go-ahead for colonisation of Callisto since there is already enough infrastructure on that planet to support almost 1.5 mil human beings.
>>
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>>163696071
Well shit, Ruskies are really putting on the pressure.
Their fleet is getting bigger and bigger..
>>
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>>163696861
Well thats a suprise..
South American Alliance actually put ship in orbit ..
Its a small fry but Russians also started that way and now they are pumping them each month ..
>>
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>>163698508
My espionage cell managed to steal the designs of Independencia AMM...

Hardly anything to worry about.
>>
In Stellaris, where do I find the defines.lua for mods I've installed?
>>
>>163700875
IIRC there is none, mods use defines.lua from the game and any tampering with it makes game to crash..
>>
is Age of Wonders III worth the money? It looks cool, but $24 for all the DLC right now is a lot for a game I dont know much about.
>>
>>163701112
I got a $100 steam gift card for Christmas. I'm going to get that game and Civ V complete. Haven't decided on anything else yet.
>>
>>163701397
Endless legend is great, and cheap. But yeah I might as well get AOW3
>>
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>>163699748
First enemy ship design i discovered ...
Not exactly impressive. But can be dangerous in higher numbers.

Meanwhile im researching new techs - everything from better MAC's, new type of Nuclear Strike Missile, engines and fighter techs in preparation for the build up of REAL Navy.
>>
Hi, I got Civ 6 and am about 40 turns in on my first game.

It's going okay, any tips for what I do? What civics, techs and districts should I prioritise?
>>
>>163701630
I already have EL. Fun game.
>>
Could yall help me out?

For some reason I'm not getting achievements on Stelaris anymore. I Started a new game on ironman and now I wont

Are there certain pre-match settings you have to have on/off to enable them?
>>
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>>163701754
30 June 2033

First batch of colonists arrive on Callisto.
250 thousands is nowhere near the amount needed to operate facilities left here by previous cargo runs.

New Missiles and MAC shells are being produced - there is already a big difference in performance, higher speed, longer range of shells ( NSM's have actually less range but higher speed and manouver rating - its not like i can design MFC to properly use them anyway) and stronger warheads.
>>
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>>163702953
Little tech comparison between two generations of shells and missiles.

BTW - Soviets just designed Stalin class Carrier ... so far they haven't build one but i'd hate to see that ..
>>
Merry Christmas you cunts.
>>163696071
The thing that keeps me from enjoying That commented play is the fact that I don't know even the basic mechanisms in Aurora.

>>163702318
Turn all mods off, turn ironman on, the usual.
>>
>>163703917
>Turn all mods off, turn ironman on, the usual.
I've done that already, which is where my confusion comes in.
>>
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>mfw the period in very hard Distant worlds extended when all you do is get butt fucked by pirates
>mfw it never ends
>mfw ultra slow research, fuel inefficiency and short ranges
Just fuck my shit up famalam
>>
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>>163703838
The Man himself... ( ignore that Nimitz thing, for some reason Russian theme has some english names in it O.o )

>>163704093
Fight motherfucker !
Milions for defence, not one penny for tribute !
>>
>>163703917
Side note, I tried just straight deleting all mods but they show back up in the ingame menu after I delete them from
>Documents\Paradox Interactive\Stellaris\mod\

Are they In a different location as well?
>>
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>>163704276
So survey of Eden system is mostly complete and NATO claimed that system at once.
Milions of every mineral, easily terraformable planets - whats to want more ?
>>
>>163704951
Keep going Anon
>>
>>163704093
>>163704276
>Fight motherfucker !
>Milions for defence, not one penny for tribute !

Fuck pirates. Give them nothing but the finger.
1st thing you do at game start is design an escort with the best tech you have available, 2 missiles, 40-ish speed, 1 shield & 5 armour (if you have them).
Set the attack profile to:
Weaker enemies - standoff
Stronger enemies - standoff
Escape when - 20% shield

Build 3 or 4 and have them patrol your port while you get other shit done.
Pirates turn up and demand stuff, then promptly get kicked in the dick by a hail of missiles.
They'll run before you can kill any, but sometimes you get lucky. In either case you are now too much trouble to raid for a long time and you can do what you like.

Don't forget to hold a grudge for heretics despoiling your pristine home, and track down thier base(s) and push thier shit in properly.

Have fun and kill them all
>>
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>>163704951
>>163706380

Ok, im off to sleep.

Last situation update.
Russians are building ships like crazy, i will have to do something about it but i dont want to strike first.

SAA built those two ships and just sit there, i wonder what they are up to..

Another terraforming fleet was sent to Eden system, my survey ships are exploring outlying systems and i just finished some sensor tech so its time to design and research proper sensors for the second gen MAC's and Rakshasas and finally make those damn warships... Luckily my shipyards are really big, they only require some retooling.

Next stop : make a good base in Eden system and fortify it.
>>
>>163704923
The game just redownload them. You have to unsuscribe.

>>163707021
Gotta compensate for losing the Red Army Choir.

>>163706827
I like you. I'll try that next game.
>>
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So. How does deal with "Dimensional Horrors"?
>>
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This thing has no stats. And it just looked in the direction of my science ship that was at the edge of the star system and killed it instantly. It wasn't a battle, just poof, ship gone.
>>
>>163708426
You don't mess with them.
>>
>>163708570
Welcome to Dimensional Horrors, friend.
If you play your cards right, you can have one show up in your home system.
>>
>>163708426
The same way we deal with everything.
Apply massive amounts of firepower to the problem until the problem is no longer there.
>>163708570
Also, searching for the eggheads' station and paying them a fee can get you a +25% damage bonus against it, which comes really handy

My advice? Get 30-50 battle ships with arc emitters and other long range powerful guns and pray that you can kill if fast enough before it rapes your fleet
>>
>>163708570
Don't fuck with them. They can take on an entire mid/lategame fleet and cripple it. Which means being vulnerable to other empires.
>>
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>>163708796
It's the 2nd Dimensional Horror I've found, the one in the previous game ate my best survey scientist and this one is uncomfortably close to my homeworld. They don't move right?

>>163708663
>>163708874
>>163708891
The fact that it's bigger than a star and has NO STATS is disturbing. Guess I'll have to live with this thing living next to my homeworld until II have an end-game deathfleet.
>>
>>163709391
>They don't move right?
ShiftingEyes.gif
>>
Guys, can a PC and Mac user play together in Civ6?
>>
>>163708570

Black holes/neutron stars being bigger than stars will never stop triggering me. Especially how they even got the star classes right.
>>
>>163709496
Why would you play with a Mac?
>>
>>163709391
>it's bigger than a star and has NO STATS
If you manage to bring a fleet big enough to manage to enter combat with it, you can actually pause the game and see that that motherfucker has like 100k or more hitpoints
>>
>>163709703
No, but my cousin has a mac.

I found a recent post that stated they can't though. So that kinda sucks.

Also civ6 was like 50% more expensive on Mac than PC.
>>
>>163709909
>civ6 was like 50% more expensive on Mac
Sometimes I think I understand how computers work. And then...
>>
>>163710097
You still do, it's about the consumer base and how dumb they are
>>
>>163710201
Ha, I'm relieved. I thought it was something about the OS and stuff...
>>
Autosage. Is there a new thread up already?
>>
Yeah. I made a new thread.
>>163711076
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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